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Feedback comments for LD23
demonpants's games and stats for all events →
| Timestamp | Since previous | Game | demonpants's comment |
|---|---|---|---|
| Apr 24 23:38:00 | Narrow | Pretty cool idea, but I think it lacked a bit. Mainly I was just sitting there most of the time until I was inevitably screwed. I think you did an excellent job making an intuitive game that works well - just adding some more to it would be good. | |
| Apr 24 23:39:00 | 1m 00s | Save the tiny world! | Why make it in Java if you only have a Windows version? Release a JAR or a Mac version please. :-) Or an applet. |
| Apr 24 23:40:00 | 1m 00s | Tiny World - Ideas in the Sea of Thought | Any chance of trying to build a Mac version? |
| Apr 24 23:46:00 | 6m 00s | Children of DiscoDroid | A pretty hilarious idea but I couldn't find the boss at all. I ended up with an army of like 30 guys all dancing but never found anything to fight. The actual mechanic is cool but not executed perfectly, given that you can just hold down the D key the whole time and be invulnerable. But where is the boss? |
| Apr 24 23:57:00 | 11m 00s | Small Things | I don't know if it was ever responding to my controls. They were either too subtle, I didn't know how to play, or the game didn't have focus so wasn't doing anything. I really don't know. I would have loved some feedback of some kind. Also it seems to go on without me just fine until it falls down an inevitable hole. What's going on? Absolutely gorgeous, though. |
| Apr 25 00:00:00 | 3m 00s | Legends of Babanok | A good start! Welcome to LD. What everyone already said is totally right: could use a lot more than it has. But overall works decently. |
| Apr 25 17:29:00 | 17h 29m | Space Cabin | Looks very cool. Any chance for a Mac version? |
| Apr 25 17:34:00 | 5m 00s | Tinyverse | I thought this was overall a strong entry. There were a few mechanical issues that hampered the playability of it but they weren't so bad. Mainly the speed of the camera was too fast, and there was no visual feedback when dragging people to the spaceship so I wasn't sure when it was working or not. A little more complexity with the basics and some polish there and removing some of the unnecessary complexity (shrinking planets I found annoying honestly) and I think this could be very good. |
| Apr 25 17:35:00 | 1m 00s | Space Jumper | I know this is in XNA, but any chance to get a Mac port via mono? Or can I run the exe with mono? |
| Apr 25 17:36:00 | 1m 00s | Tiny's World | Waiting on the OSX version... |
| Apr 25 17:37:00 | 1m 00s | Corgi Recon Force | Hey fella - how about an OS X version? And I agree a browser-based option is great too. |
| Apr 25 17:42:00 | 5m 00s | Protect Da World | You need to include an .sh file for Mac and Linux, not a .bat file. The content of the file can be the same, but you need to chmod +x it. Anyway, the game worked fine on OSX when I started it from the command line myself. I thought the gameplay was decent but not amazing. The main issue was that it was very unclear when my attacks would hit or miss, and eventually I just kept killing things with no challenge until my attack randomly didn't hit and I died. |
| Apr 25 17:43:00 | 1m 00s | No Air Out Here | Please consider releasing this for Mac via mono or something, or I won't be able to play it. |
| Apr 25 17:44:00 | 1m 00s | Tiny Tale | Is there any way to get a mac port of this? It looks really cool. |
| Apr 25 17:45:00 | 1m 00s | Affinity World | Any chance of a mac version? I'd like to give this a try! |
| Apr 25 17:47:00 | 2m 00s | Small Slime Adventure | I thought this was a cool take on Osmos but was very difficult. Once I got touched by the too-fast moving large squares that would immediately be it for me. Feels random. |
| Apr 26 17:08:00 | 23h 21m | Endless Siege | Any hope of a Mac port? |
| Apr 26 17:09:00 | 1m 00s | WTF World | I would just love a Mac / web version so I can actually play this. :-) |
| Apr 26 17:19:00 | 10m 00s | Rudolph the JUMPING SPIDER | Can you port to Mac please? |
| Apr 26 17:19:00 | 0s | Brevity | Decent tower defense. I felt that the instructions for the towers made it overly complicated though, and I never felt I had enough money to do anything worthwhile. |
| Apr 26 17:20:00 | 1m 00s | Nano Spin | Hmm, links appear to be dead. |
| Apr 26 17:25:00 | 5m 00s | Path O' Invasion | This seems to have a lot of depth and cool things happening but I just couldn't fully grasp what was happening. I'd move and attack things and then things would happen. Did my cell die? Did I take over the other? What? And where is the challenge? |
| Apr 26 17:27:00 | 2m 00s | Light the Lighthouse | Mac please! |
| Apr 26 17:31:00 | 4m 00s | Virus Wars | The tutorial is sort of the opposite of a tutorial. I appreciate learning things organically, but I just mashed buttons until something happened in level 3 (FYI space bar changes your shot color). Overall decent, but I got bored quickly. |
| Apr 26 17:42:00 | 11m 00s | The Underground Court | Pretty fun, but you're pretty much screwed once you're seen by a cat thing, and there's nothing to be done about it. I tried retreating into my hole but they were just outside and killed me immediately. |
| Apr 26 17:46:00 | 4m 00s | Subatomica | Very cool, but I found the game extremely difficult once I was past the first 3 levels though. I couldn't get enough control to get it into the goal. |
| Apr 26 17:46:00 | 0s | Nom Nom Planet | Mac please! |
| Apr 26 17:50:00 | 4m 00s | Cells | Hey friend, how about a Mac version? This looks cool. |
| Apr 26 17:50:00 | 0s | Furaingu Ki | Can you make binaries please? I refuse to launch Python code - you py developers every compo seem to expect everyone to compile your code. Why is it such a difficulty to make an executable? |
| Apr 26 18:15:00 | 25m 00s | TINY LIZARD SWELL WORLD | There's like a red thing, it moves for 3 seconds, and then I lose? Restarted 4 times thinking maybe I couldn't figure it out... But it's broken. |
| Apr 26 18:38:00 | 23m 00s | Tiny Invasion | Mac version please? |
| Apr 26 18:38:00 | 0s | Spaceways | Any chance for a Mac port working on Mono or something? |
| Apr 26 18:39:00 | 1m 00s | Leptogenesis | Can you get a Mac version going through Mono? |
| Apr 26 18:41:00 | 2m 00s | Super Orbit Worlds | Nice and simple. I can dig it! |
| Apr 26 18:46:00 | 5m 00s | Intertubes | Pretty fun. I found it impossible once I got to wave 8 and I was hoping for more precise aiming (mouse aiming or at least 8 directional aiming) but it remains pretty fun. |
| Apr 27 17:46:00 | 23h 00m | Last World | I thought this was pretty fun. It was a tried and true concept with just enough new stuff that I didn't feel lost but I was still intrigued. My main issue with it is that it's far too difficult to acquire moons (I was never sure why or why not they were adding to my orbit) and the game is impossibly difficult without them. |
| Apr 27 17:53:00 | 7m 00s | Planet ZOOB | I got 97. All the yellow asteroids were on the other side. :'-( I think you did an excellent job keeping things simple. My biggest issue is that the large size of the planet quickly felt redundant - after like 20 points I had maybe 1/10 of the planet under my control and that was just fine. A super high score also feels rather luck oriented because the yellow asteroids become so important, and they seem random. |
| Apr 27 21:51:00 | 3h 58m | I Should Clean My Keyboard | Pretty freaking hilarious. The gameplay was so-so but you have a good chance at winning gold for humor. :-) |
| Apr 27 21:52:00 | 1m 00s | Farming Simulator | Looks pretty cool - can we have a Mac version? |
| Apr 27 21:52:00 | 0s | No Space | Mac please! |
| Apr 27 21:52:00 | 0s | For (g>v) | Any chance of a Mac version? |
| Apr 27 21:53:00 | 1m 00s | Honey Heist | Will it be possible to run this on Mac through Mono? |
| Apr 27 21:53:00 | 0s | Planetoids | Windows only? How about Mac? |
| Apr 27 21:54:00 | 1m 00s | Removed | Can I run this on Mac with mono or wine? |
| Apr 27 21:54:00 | 0s | Ptimonde | Please build binaries if you'd like me to play. |
| Apr 27 21:55:00 | 1m 00s | The Littlest War | What do I need to do to get this running under wine? |
| Apr 27 21:55:00 | 0s | esCape | Any chance of a Mac version of this? |
| Apr 30 18:44:00 | 68h 49m | Tiny World Cardgame | Man, lots of potential here. The mechanics seem pretty deep and like they were close to really working, but I had one big issue. Needing to spend the same resource to off an opponent as it cost me to make them meant the entire game nobody had no builders and it just kept going forever. We both spent all our crystal making a builder then another would kill it. There needs to be some kind of protector or something to trump warriors and spies, I think, or it goes on forever. Also the music gets painful quickly. |
| May 1 17:59:00 | 23h 15m | Twice Upon A Time | Pretty good start, but there doesn't seem to be much to do. I put a battery into a compartment and walked around with a little gun, time traveled for no apparent reason, and then that appeared to be the limit to what I could do. I also discovered some strange bug where I took the battery out again in the future and couldn't replace it, then tried setting it on a shelf and it disappeared. |
| May 1 17:59:00 | 0s | Moonmen: Journey to the Giant World | Any chance for some Mac love? |
| May 1 17:59:00 | 0s | The Invasion of Timmy | Mac plzthx! |
| May 1 18:05:00 | 6m 00s | Craemle Zone | Pretty cool, but I found I was repeatedly impeded by asteroid collision bugs. When trying to go down small corridors, I would be flung back and forth until I had enough velocity to escape the confines of the level, and then I had no such slingshot to get back in. This continually kept me from completing the game. |
| May 1 18:05:00 | 0s | A Drop of Water | Hey buddeh, how about some Mac OS X? |
| May 1 18:06:00 | 1m 00s | tiny world war | Any chance for a Mac port? |
| May 1 18:08:00 | 2m 00s | MyLittleWorld | Alas, I couldn't figure out how to "Please activate enableGPUAcceleration=true on your Silverlight plugin page." so I couldn't get it to go. |
| May 1 18:12:00 | 4m 00s | Battle For 35 Leukothea | Trying on Mac OS X: "Exception: Your window is x=262, y=60. Minimum required size is x=101, y=71" I made the Terminal window as big as possible and I have a large monitor. Why would the Terminal size matter? |
| May 1 18:13:00 | 1m 00s | First Import | Could you make a Mac port please? |
| May 1 18:15:00 | 2m 00s | Rat Conquest | I kept eating and eating and nothing was happening. Also the music got grating quickly. Good work on the graphics though. |
| May 1 18:16:00 | 1m 00s | Jack Primus and the Adventure of Tiny Things | Mac port please? |
| May 1 18:16:00 | 0s | Secrets of The Universe | Mac port please? |
| May 1 18:22:00 | 6m 00s | It's A small world | Mac users: you can open this with: http://www.logicalshift.co.uk/mac/Zoom-1.1.5.dmg You really really need instructions. All I accomplished was "go down" a few times. Every other command I tried failed. And needing to Google to figure out how to play your game is awful. |
| May 1 18:25:00 | 3m 00s | Spaceship In The Sky With Colors | Nice and simple, works very well. Good job. |
| May 1 18:26:00 | 1m 00s | One Small Step for a Man | Alas, I cannot run this on Mac. |
| May 1 18:26:00 | 0s | Maori Island | This looks cool! Can you make a Mac binary too please? |
| May 1 18:26:00 | 0s | YinYang Temple | Mac executable please! |
| May 1 18:27:00 | 1m 00s | Game of anthills | Can you compile for Mac please? |
| May 1 18:30:00 | 3m 00s | TTA - Tiny Theft Auto | Doesn't seem like there is anything to this. I just walked around and jumped in a car... and then the controls were backwards. |
| May 1 18:30:00 | 0s | Rediculosis | I would love a Mac port, if you would. |
| May 1 18:36:00 | 6m 00s | Spaceships: Origins | Seems like there's a whole lot to this but it doesn't live up to all its potential I don't think. It got fairly repetitive and not being able to really explore (being at the whim of the rotation) made finding out I should have shot a missile to go into a certain teleporter pretty frustrating. |
| May 1 18:38:00 | 2m 00s | Quark | Looks great but on Mac OS X I was stuck at the very first dialogue - nothing I pressed would make it go away. I could switch forms and that was it. |
| May 3 21:46:00 | 51h 08m | Planet Life | Surefire excellent. The boot thing seems pointless though and isn't clear. Also once you figure out the mechanics you can keep going forever. |
| May 3 21:51:00 | 5m 00s | orange thing | Cool be cool, but isn't quite there, unfortunately. |
| May 3 21:57:00 | 6m 00s | Trucking the Universe | Cool entry, but I eventually got so frustrated dealing with the monster that I gave up. It just gets too difficult to always jump at exactly the correct time when the movement is so fast. I'd say slow things down every time you die, or have less planets, or just make everything closer (the last option may be best, as I got bored getting the beer eventually). |
| May 3 21:58:00 | 1m 00s | Save Tiny World | Alas, I have no Android device to test this on. |
| May 3 21:58:00 | 0s | Tiny Room | Mac please! |
| May 7 16:19:00 | 90h 21m | Away from Home | Hey, can you make a Mac version please? Thanks. |
| May 7 16:19:00 | 0s | Defender | Any chance for a Mac version? |
| May 7 16:20:00 | 1m 00s | Atomsmash | Haha looks very cool. First try my C64 emulator wasn't working but I'll give it another go later. |
| May 7 16:20:00 | 0s | BamSquitch | Can you make a Mac version perchance, or get this going under mono? |
| May 7 16:22:00 | 2m 00s | Through the Blue Sea | Can you make a Mac version? |
| May 7 23:11:00 | 6h 49m | Atomic Bug | I gave you a higher score just because of the "Congratulations! You have died." at the end. The game didn't seem to get anywhere and certain combinations did nothing (H2O2 - hydrogen peroxide, CO2 - carbon dioxide) etc. Probably make a bigger disclaimer that only water works. |
| May 7 23:13:00 | 2m 00s | Tiny Blastoff | Pretty cool, but got old fast. Also, the sounds did not work for me. |
| May 7 23:14:00 | 1m 00s | Mr. Dibbins and the Island of Lore | No enemies ever appeared for me after several tries. :-( |
| May 7 23:15:00 | 1m 00s | Watercolour | Mac please? |
| May 7 23:28:00 | 13m 00s | A Tiny New World | Any hope for a Mac port? |
| May 7 23:28:00 | 0s | IOTA | Alas, I cannot play an XNA game on Mac. Looks cool though. |
| May 10 23:27:00 | 71h 59m | Dreamworld | Looks interesting. Any chance for a Mac version? |
| May 10 23:27:00 | 0s | Bottled Worlds | Very pretty retro graphics. Unfortunately I cannot play, being a Mac user. |
| May 10 23:28:00 | 1m 00s | Around the World in 80 Seconds (or less) | I really like the look, but can't play because I'm on Mac. Care to port it? |
| May 10 23:28:00 | 0s | The Great Adventure of Mr.Galaxis | Hey, can you please make a Mac version? |
| May 10 23:34:00 | 6m 00s | Tiny World '82 | Well... I put in all that effort to get it to run and then noticed the lack of game in it. That's too bad. Cool use of MAME. |
| May 10 23:35:00 | 1m 00s | Weird And Virtual Reality Emulated | I will not run source. Need executable. Python people... |
| May 10 23:35:00 | 0s | Tiny Robot Island | Can you compile a binary for Mac? |
| May 10 23:35:00 | 0s | Hive | Mac please thanks! |
| May 10 23:36:00 | 1m 00s | The Dream Sequencer | Alas, Linux and Windows but no Mac? What is the world coming to. :'-( |
| May 10 23:36:00 | 0s | FlyAway! | Looks interesting, but I am on a Mac. |
| May 10 23:36:00 | 0s | Interstellar Planet-Ship Adventures: The Search for... $@#% Aliens!!!!!! | Looks interesting, but I can't run Windows. Can you make a Mac port? |
| May 10 23:37:00 | 1m 00s | Asteroid Defender | I think I just ran into my 10th Windows-only game in a row. Too bad I can't run it... |
| May 10 23:42:00 | 5m 00s | Tiny World | Nice text adventure, I agree the battle mechanic is a good idea. Unfortunately I didn't enjoy this that much because I felt that the story vastly outweighed my choices. Generally I was just reading a lot, "you decided to do this" "you decided to do that" rather than actually deciding. Seems to defeat the purpose of a text adventure. |
| May 10 23:45:00 | 3m 00s | Pogo Planet | Nifty little game, certainly very pretty. Could use some more interesting mechanics, but is a off to a good start. |
| May 14 20:10:00 | 92h 25m | Super Strict Farmer | It's Agricola 8 bit version! |