Foon →
Ludum Dare Explorer →
LD23 →
Asteroid Defender
Asteroid Defender
By dr-mo
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Audio | 216 | 3.00 | | |
| Fun | 239 | 3.17 | | |
| Theme | 314 | 3.25 | | |
| Overall | 452 | 2.92 | | |
| Innovation | 549 | 2.67 | | |
| Graphics | 593 | 2.58 | | |
| Mood | 626 | 2.36 | | |
| Coolness | 1007 | 20 | | |
Comments
Gratz on making it through. I like the concept, but it seems you could have easily done more with it (different asteroids, types of enemies, etc.).
The twinkling sky in the background is a REALLY nice touch! Not sure why it always had to be spinning, though.
Also, I don't know what's to blame, but my first time through, the game randomly crashed on me. I think it might have just been Windows, though...
*I apparently need to comment again for the voting*
dr-mo
2012-04-23 22:06
Yeah, more maps would have been a good idea. For the background, I painted the background all black then applied a noise filter that randomized the color of 1% of the pixels. For some reason, the pixels seem to twinkle when rotated slowly. Asteroids naturally rotate anyway, so it works.
I wonder what caused that crash. It crashed a few times in development when the function for how many seconds between enemy spawns had a divide by zero. I thought I fixed that.
beerman
2012-04-24 09:54
Needs a little more variety in the gameplay, but not bad.
The asteroid rotation works really nicely.
zerot
2012-04-25 11:09
Played nice and was kinda fun, but could use a proper HUD and more variety.
bubuiic
2012-04-25 23:34
Nice fluent gameplay but gets repetitive quickly. But quite a solid entry.
joshua
2012-04-27 01:34
Wow! :D
dr-mo
2012-04-27 02:40
I wanted more of a HUD, but I couldn't draw text in a consistent location on the screen. For the radar and everything in it, I had to calculate its new position in the level every frame based on the camera's current location and rotation. I was able to rotate the text, but the location of the upper-left corner of the text would skew a little bit based on the camera's rotation.
In retrospect, I could have still done a health bar for the player. Next time I compete, I'll try to set aside some time at the end for adding variety.
Fairly fun, but very, very easy and ultimately could do with more content or deeper exploration of the mechanics
cltatman
2012-05-01 01:03
The concept is good, and moving around on the surface works really well. Unfortunately, the gameplay stops being interesting really quickly.
The minimap is a nice touch.
The sounds are good, the title screen loop is good aside from the harsh looping.
Congrats on getting something out there. :)
I think I just ran into my 10th Windows-only game in a row. Too bad I can't run it...
khayet
2012-05-13 15:04
A nice little game. I especially liked the sound effects, but I can't understand why you only used the music in the menu. And a little more challenge could have improved the game a lot. Nevertheless, It worked really well. Nice.