FoonLudum Dare ExplorerLD23 → Asteroid Defender

Asteroid Defender

By dr-mo

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CategoryRankScoreCount
Audio2163.00
Fun2393.17
Theme3143.25
Overall4522.92
Innovation5492.67
Graphics5932.58
Mood6262.36
Coolness100720

Comments

bcdefg123 2012-04-23 02:37

Gratz on making it through. I like the concept, but it seems you could have easily done more with it (different asteroids, types of enemies, etc.).

The twinkling sky in the background is a REALLY nice touch! Not sure why it always had to be spinning, though.

Also, I don't know what's to blame, but my first time through, the game randomly crashed on me. I think it might have just been Windows, though...

bcdefg123 2012-04-23 17:00

*I apparently need to comment again for the voting*

dr-mo 2012-04-23 22:06

Yeah, more maps would have been a good idea. For the background, I painted the background all black then applied a noise filter that randomized the color of 1% of the pixels. For some reason, the pixels seem to twinkle when rotated slowly. Asteroids naturally rotate anyway, so it works.

I wonder what caused that crash. It crashed a few times in development when the function for how many seconds between enemy spawns had a divide by zero. I thought I fixed that.

beerman 2012-04-24 09:54

Needs a little more variety in the gameplay, but not bad.
The asteroid rotation works really nicely.

zerot 2012-04-25 11:09

Played nice and was kinda fun, but could use a proper HUD and more variety.

bubuiic 2012-04-25 23:34

Nice fluent gameplay but gets repetitive quickly. But quite a solid entry.

joshua 2012-04-27 01:34

Wow! :D

dr-mo 2012-04-27 02:40

I wanted more of a HUD, but I couldn't draw text in a consistent location on the screen. For the radar and everything in it, I had to calculate its new position in the level every frame based on the camera's current location and rotation. I was able to rotate the text, but the location of the upper-left corner of the text would skew a little bit based on the camera's rotation.

In retrospect, I could have still done a health bar for the player. Next time I compete, I'll try to set aside some time at the end for adding variety.

jfransham 2012-04-28 12:06

Fairly fun, but very, very easy and ultimately could do with more content or deeper exploration of the mechanics

cltatman 2012-05-01 01:03

The concept is good, and moving around on the surface works really well. Unfortunately, the gameplay stops being interesting really quickly.

The minimap is a nice touch.

The sounds are good, the title screen loop is good aside from the harsh looping.

Congrats on getting something out there. :)

demonpants 2012-05-10 23:37

I think I just ran into my 10th Windows-only game in a row. Too bad I can't run it...

khayet 2012-05-13 15:04

A nice little game. I especially liked the sound effects, but I can't understand why you only used the music in the menu. And a little more challenge could have improved the game a lot. Nevertheless, It worked really well. Nice.