rustybroomhandle 2012-04-24 13:31
Heh, "Internet Explorer 6", that gave me the chuckles. :) Is it ironic that I played this on Linux?
Foon → Ludum Dare Explorer → LD23 → esCape
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Humor | 14 | 4.00 | ||
| Innovation | 126 | 3.62 | ||
| Mood | 453 | 2.65 | ||
| Theme | 486 | 2.95 | ||
| Fun | 509 | 2.67 | ||
| Overall | 524 | 2.81 | ||
| Graphics | 620 | 2.52 | ||
| Audio | 675 | 1.75 | ||
| Coolness | 762 | 40 |
Heh, "Internet Explorer 6", that gave me the chuckles. :) Is it ironic that I played this on Linux?
This was really funny. I especially liked the little secrets you can discover (annoying MS Word Paperclip). It took a while until I figured out why File Zipper returned "found no file" when I invoked it via the menu.
Worked ok in WINE, interesting, you move WAYYY too slow though, got frustrated trying to figure out what to do after zipping myself
Same here, I likes the references, but the jumping was really annoying. And I kept hitting ESC for some reflex reasons, which ends the game. Maybe asking if the user wants to leave is a good idea ;-)
***I'm posting this on all non-browser games I bring up in an attempt to encourage folks to make browser games next time around. Do not take it personally.***
When hundreds of people make non-browser games, that means that, to play all of the entries, I would need to download hundreds of games to my computer. I typically use OS X, so Windows-only entries are particularly inconvenient.
Please consider making a browser game next time.
So good I hit the windows key twice getting lost in the experience XD. Very cool, original and fun!
:( I really want to try this but am on a Mac - sad!
Hey thanks for all the comments everyone :). Yeah sorry about windows only. Glad to hear it runs on WINE though. AGK (which I made it in) can technically be ported to Mac but I'd need a Mac to be able to do so and I don't... And I think asking players to compile the game first is asking a bit much!! Anyhow point taken and next time round, I will make sure there is a web based version. I've added a new post-compo version that speeds up the movement for those of you who were frustrated by that.
Really interesting take on the theme.
Any chance of a Mac version of this?
Sorry but probably not realistically. The language it's written in (AGK) can be ported to Mac but you need a Mac to do so which I don't have.
I'm sorry, I can't play your game because I don't have Windows (OSX).
Very interesting take on the theme!
I couldn't make it very far, because I didn't know how to connect to the internet... entering the server's ftp on the ftp server returned connection error :-(
I love the plot to this game.
Cool idea and story, but the character moves way too slow. I bet there were even more things you could have done to make this even more sweet, but yeah, time constraints.
I would try it if there was a Web or OSX version.
Pretty cool, but alas, too hard for me. I'm bad at puzzle games. :-)