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Feedback comments for LD15
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| Timestamp | Since previous | Game | cpowell's comment |
|---|---|---|---|
| Fake Gold | Some nice ideas here. | ||
| Beacon | Damn, that's a GREAT idea superbly implemented. I enjoyed the deft little touches like the way the water splashes when you land in it. | ||
| Caverns | Nice idea. Managed to get several of the races going, but still had about 5 or 6 to go. Good ambience. | ||
| Candle | On the whole pretty good. Could do with some difficulty progression though as it started to get a bit samey after a few levels. A solid entry and I liked the melting effect. | ||
| Cave Bounce | Innovative mechanic. | ||
| Tentacle | Nice gameplay idea, but could do with a score, or at least something to give a reason to continue. It eventually crashed on me. | ||
| Broken Cave Robot | I liked the lo-tech art style and lighting, and the map was a neat touch. | ||
| Shelter From the Rain | Chilling. | ||
| Caverns of Light | Could do with a little more explanation, but once I figured it out I started to have fun. Apart from the fact the collision detection is a bit off, this is a nice idea and is well implemented on the whole. Great that you included a level editor. | ||
| Bunker | With a bit more time I think you'd have something. Reminds me of Lemmings. | ||
| below the house | My wife and daughter both jumped. Good ending. Problem is, it's a bit one-shot, ie, once you've seen the ending... <br/>Like it a lot. | ||
| Angry Caverns | Nice to see something so original. Good stuff. | ||
| Cavern Escape | Reminds me of DROD, but in real-time. Those damned spiders are too clever for me. | ||
| Dwarven Rock Smash | Fun, and somewhat therapeutic. Who knew that smashing rocks could be so much fun? I'm not particularly good at it, but that's another story. | ||
| Eternal Seeker: Fugue in the Caverns of Doom | Bonus points for doing a rogue-like. I like this a lot. | ||
| Secret Cavern | Rather cute. Nice atmosphere and music. | ||
| Alien Artifact | Pretty good given the time that you spent on it. Has replay factor given that I keep getting only 4 artifacts. Who knew that bubbles could be such bullies? | ||
| Refuge | It's the bastard offspring of Puzzle Bobble and Missile Command, which is certainly not something that I would have expected to work. But it does. Some nice touches in there. I like it a lot. <br/> <br/>Heck, I think it's my co-favourite along with Beacon. <br/>And I scored 129900. Not bad for an old guy. | ||
| Lava Caverns of Doom | Very slick. I liked the way you incorporated "LD48" in several places. I did manage to fall inside the tiles a couple of times though, which I'm sure was not intentional. | ||
| Cevern0048 | It was great to see how this game progressed throughout the compo. The final result is polished and slick. Like it. | ||
| NICE CAVE! | Liked the retro graphics, although the movement induced motion sickness in my wife. | ||
| Cave Explorer | I liked the comments, "maybe she will find someone else", etc. Funny. However, it did seem to just crash - at least the window disappeared after I'd been in the dark for a minute or two. | ||
| Steampunk Cavern Crawl Into the Darkness | Nice cavern generator. Mind if I borrow it? | ||
| Cave of Peril | Atmospheric. The idea of being chased by something invisible makes for good dramatic tension. | ||
| Spaceship in a Cave | Rather a slick editor there. If this had been a 72 hour contest I think we'd have seen your game up there with the best. | ||
| Cave Miner | Frame rate was low, so I'm commenting on the post compo version. Your main character is great, with retro sprite animation of the sort that I can only dream of doing. | ||
| Cave Dangerous | Short and sweet. | ||
| mjau's entry (unfinished) | I like the "snow" effect in the background and that's a cute main sprite. <br/>It's unfortunate that the game is clearly unfinished, but I'm looking forward to seeing your entry next time. | ||
| I'm In A Cave | Best music/audio I've encountered so far. | ||
| Cave Fishter | Nicely done. A little tricky to control (I'm one to talk) but I like the concept. | ||
| A CAVE FOR MY BIKINI BABES | Completely daft, but in a good way. Plays like one of those Spectrum/C64 games from what my daughter calls "the olden days". Cute little theme tune too. | ||
| Grue | Hmmmm. I wonder why I liked it so much. I'm tempted to backport it to TRS-80 Level II BASIC. <br/> <br/>Like the humour. | ||
| The Narwhal Bacons At Midnight | My wife and I both enjoyed playing this. It was a bit like playing a Monty Python game, ie, surreal. But it was fun, and that's what counts. <br/> <br/>We liked the messages. | ||
| The Walls are Not Cheese | It's fun to destroy the environment, but it's a bit too short. | ||
| Moleshroomciraptor | Good replay value. I liked the way the dinosaurs tracked you when they could see you. | ||
| Mineral Miner | Quite fun, but the sounds ... well, that's what volume controls are for. | ||
| Cave of Dinosaurs | Nice game mechanic, "shoot rocks so they fall on dinosaurs" but once you get the hang of it it's a bit too easy. | ||
| Cavern Ghost | Nice ambience. I'd be intrigued to see what you would have made if you'd had more time. | ||
| Cavern Chase | Like SpaceManiac said, the character looks a bit like Snoopy. Could do with more variation, plus a check for jumps that are a bit too long. | ||
| Ninja Spelunker | That tunnel effect is a nice use of Flash. | ||
| Sufi | Good musical theme - actually very good - but the gameplay needs more work. | ||
| Adrift | Smooth with a clean style. | ||
| Coffee Caverns | Not a great fan of installers for this type of game. <br/> <br/>I thought the pacing was a little off, ie, it got too hard too quickly. However, it's solid enough and you could develop it further if you add a bit of variety and fixed the pacing. | ||
| Grav Cavern | Agree with the rest of the comments - asking us to install Panda is a bit much. Sorry. | ||
| YACF (Yet Another Cave Flyer) | Could do with better instructions, but once I figured out what I had to do it was quite fun with a catch tune. Couldn't really get it to work multiplayer though. | ||
| Cavern of Damned | Same issue with maximum of 10 downloads. | ||
| GoblinHome | It's a little slow paced yet a bit too quick to pan. I like the animations though, and the pathfinding is reasonable. Looking forward to your next LD entry. | ||
| Kung-Fu Kaverns | Let's put it this way. Every time I thought I'd quit and go and rate this game I just had to have another go. It's a nice little diversion and it certainly helps your case that I'm a sucker for the TRS-80 look. | ||
| Clocksey and the Cavern | Quite fun on the whole. I like the simple animation when double-jumping, but found it quite hard to time some of the jumps ... are those spikes magnetic? | ||
| Cavern-Ball | I had the Love binaries from another entry, so running the game wasn't a problem. But what was wrong with the sound? | ||
| Key-Verne (A journey to the center of the Earth) | I think I need an AZERTY keyboard to play the left player. | ||
| Treacherous Caverns | Well, it's certainly different, but when I tried to play it there was no one else there. | ||
| The Caverns of WIll-o' | Nice graphics, but not a lot to do. | ||
| Cavern Pong | Crashed on me when loading the first time, but was ok the second time. I spent a lot of time watching the ball and not a lot of time doing anything, but thumbs up for getting something working with unfamiliar tools. | ||
| Brinie | Well, it's original. I didn't have much influence over the Brinie, so ultimately it was frustrating waiting to be able to capture it. | ||
| Cavern Defense | It's a shame that you couldn't get this to work successfully. I could have sworn that one of the guys was saying, "f*cking and country" when I clicked on him, but nice that you got some sound effects in there. | ||
| Bat Cave Adventures! | No binary in the windows version, but it ran ok as I had the pre-requisites installed. Like adam_smasher said, if the bat had fluttery controls, or possibly gravity, it would have made things far more interesting. | ||
| caveskid | Good to have the percentage in there, as that's what kept me going. I'm beginning to think that's something that all LD48 games need - some sort of progress indicator. | ||
| A Matter Of Life Or Death At The Caverns Of Deep And Dark | S'alright. A bit slow though and I keep getting stuck in walls. Procedural caverns are good. Keep it up. | ||
| The Evil Dark Cavern Which Leads Straight To Death | No Mac, no can play. Screenshots look intriguing though. | ||
| Cave Trip | Pity you couldn't finish it. | ||
| Cave Mushrooms | Very colourful. You have a distinct style there. |