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philhassey

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TimestampSince previousGamephilhassey's comment
Short Fuse Fun :) I really liked that you kept the difficulty level within the reach of mortals. So many games (including mine) tend to get rather over-hard after the first couple levels. <br/> <br/>Impressive menu and highscore system :) <br/> <br/>- I was able to pick up coins after being exploded :)
Finally Hmmn.. I didn't quite get it. But I thought the music and sfx mixed in with the game were great!
Mr. Splode Cool game :) My main complaint is that the instructions didn't tell you that pressing a number jumped you to a level .. but I figured that out eventually! <br/> <br/>It'd be nice if the game zoomed out during explosions so you could watch em while you ran away :) <br/> <br/>Really cool fireworks effects. Level 3 = lots of fun :) <br/> <br/>I want more levels and additive blending effects :) <br/> <br/>Oh, and after I quit it gave me some kind of "report this error to M$" dialog.
Final Release My computer isn't man enough for this kind of game ...
The Chain Fight 1.0 Kind of complicated, but the AI was loads of fun to watch play the game :)
Partycle Popper 1.1 Very pretty :)
Rapid Polymerization of Free Radicals Didn't run :(
Boomshakalaka Done! Nice one .. good job with making nice looking graphics :) <br/> <br/>I mainly would want it easier things like: <br/>- rotate by click + drag <br/>- have item you are selecting show predictive beams to where the shots will go
Title Unknown My mind is too feeble to handle this game! Sweet music :)
Shrapnel High points in the food category :) I had fun playing, but the theme compliance was dodgy.
Boostcraft Great game - quite fun to play. Good use of theme, and good game play. My suggestions: <br/> <br/>- make it so when you destroy everything, you can click to the next level and not wait .. there were a couple other instances where you had to wait for no good reason. <br/> <br/>- fancy up the graphics a wee bit <br/> <br/>- ambient music would be nice
Zanmato Vector graphics are cool .. I couldn't quite figure out the objective of the game though. Some kind of feedback on how you're doing would be helpful.
Title Unknown A no-go on my machine :(
Title Unknown I don't have .NET v2.0...
Space Reactions Not a bad game .. got a bit dull after a while, because it seemed too easy for too long.
Catalyst No java here :(
Paramecium Soothing music.
Final entry! I’m late! Fun little non-game :) Bonus for having a text-scroller. Effort points for not doing a side-scroller game :)
Fairy’s Light Interesting game .. a bit complicated for me, but I thought the different gems were pretty neat. Maybe more easy levels for non-puzzle-game people.
Basecamp Chain Reaction v1 Make sure your source zip file extracts into a sub folder :) <br/> <br/>
Chain Pain: Final Submission This is a serious contendor for the Hairy Chestival Memorial Trophy! Really - crazy silly game :) To improve: <br/> <br/>- better music <br/>- have your time in huge numbers on the screen <br/>- make the game get harder over time
Cascade Bonus points for a web game :)
Title Unknown Decent basic mechanic. I think it would be a lot better with pretty bubble pictures, sound effects. Maybe make your score be based on 10 clicks instead of just 1.
HeliChain No XNA here, sorry.
4 hours more… Need windows version.