Foon → Ludum Dare Explorer → Users → xodene
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2015 | 34 | Two Button Controls / Growing | EXPURGET | jam | 919 | 2.83 | 2.68 | 2.29 | 3.38 | 3.00 | 2.79 | 2.61 | 68 |
Well I really like the graphics and color scheme. Wish there could have been some audio!
Fantastic atmosphere you've captured in this entry, down to graphics, mechanics, and even sound. The audio may be the weakest point though, some sound effects sound really fatiguing. I get the aesthetic you were going for but maybe get an equalizer on some of those sounds, specially the one that plays when you complete watering the plant.
I really like the visual of the planet growing. This could be a really relaxing and fun game with the proper music and polish.
The art I think is pretty unique. I like the concept but surely the rotating animation could trigger some motion sickness lol.
Solid entry. The graphics are minimal but doesn't appear seem to be out of any skill. I concur with the previous comments about the walking speed, it's painfully slow and disappointing when some interactions (like the dog) aren't very satisfying therefore they don't really award you for the slow movement speed.
Well the graphics are definitely a 5/5 - so is the mood and aesthetics. I think the satellite is a little too hard to control, it rotates really slowly and lazy. I would have more fun if the rotation was improved.
Not a bad entry. I was pleased with the animation but the controls don't feel too responsive, which made the game feel more difficult than it actually was.
Really fun entry. The music is really bright and set the mood well and I liked the sound effects. The first level is indeed too long, it'd be a lot more fun if it was shorter.
A really nice game, I would enjoy a mobile port even more. I liked the design decision to have a like a cushion at the bottom of the level that really helps players recover from mistakes. Sound effects were just okay I thought. Minimalist art is fine but I'm not a fan of the color choices, some don't mix well.
I liked the idea but it'd be nice if the visuals could infer a bit more on what's happening. It wasn't clear what to do until I read the comments. After that, the gameplay was quite interesting though.
Fits the theme and the art style is really atmospheric!
A well executed farming game, very comfy to play. Nice work.
The controls are pretty nice and responsive; although I wish there was more visual feedback or sound effect that plays once you hit something that slows you down.
Nice work on the graphics, they're pretty unique. The game is super jolly just for the seasons. It seems like there's some physics problems though. Occasionally I would get stuck on some objects like the ice walls and a few platforms.
A really intruging concept, it could be really great with some more polish. There needs to be a little more visual feedback, especially when the player is waiting for the vikings to attack. The AI is very rough as well, but I understand it's hard to get it right under time constraints.
Wow this is really well done, I can't imagined how much work you've put into this entry. There's so many cards to choose from and it's very detailed in its design. This is one of the few entries that makes me want to continue playing after rating. It's a little overwhelming with all these cards but I'm sure I'll get used to it in time.
Woah amazing work on the one button controls. Clever game design there. This entry has a lot of potential, I really hope you continue development on this on concept in the future.
Great mix up of genres, I'd never would of thought of mixing a word game and a shooter! My favorite part of this entry is the graphics and monster designs. It looks like they were drawn with skill, the best comparison I can make would be something I would see in a surreal Adult Swim cartoon.
Fantastic atmosphere and animation. The sound effects are really good as well, 5/5 mood for me.
Really impressed with the graphics for 72 hours. I also like the screen shake when you hit the enemy. Additionally I thought the controls were nice and responsive.
Works well once I had a handle on the simplified controls. I really thought the game could use some basic sound effects though. Look into sfxr, it's a free sound generator and probably perfect for this game. Also is the frame rate supposed to be so low for aesthetics or no? I tried the WebGL version and it felt really laggy. Nice job on your first entry.
Fun and simple entry, but I felt like I never had enough time to react to the incoming circles. The player should change size quicker or the circles should move slower. Or perhaps you could zoom out the camera view a bit to give the player more time to react.
Great concept to go along with both themes. I was really impressed by the graphics, they're really well done! The controls were interesting but took some time to get used to.
The graphics are really great, nice work while being minimalist. Dodging everything is a lot of fun but the instant deaths make things pretty difficult. Perhaps save the rays of death after the player is further into the level.
Not a bad game, but the controls are very much an issue as they're not very intuitive. That along with the randomly appearing enemies while you can't control very well is pretty rough.
Could be a good game but unfortunately it's too rough in its current state. The tutorial didn't really assist much and the text would fade away too quickly for me to read. Also the controls weren't really defined in it. That along with the clutered visuals made it hard to decipher the purpose of the game.
Really great mood and aesthetics, I've seen the progress on Twitter. Clever idea to fit the theme as well.
Wow great job on the mood and graphics, 5/5 for those categories. I'm a fan of low poly stuff. Game fits the theme nicely as well.
Sweet simplistic pixel art. Perhaps the game could be more difficult but the music made it pretty relaxing to play, so 4/5 for mood :)
Exceptional art and mood. I don't like how slow my character is though, it could be sped up a bit, that alone would improve this entry a lot.
I literally have no idea why I'm eating a variety of balls...but I think I'm having fun?
Pretty innovative despite the graphics. I enjoyed it.
Wow, really great job on the mechanics and design. It's very original. I also liked low poly water for once because of the great animation!
Hot mama, those are some pretty pixels! Nice work on the visuals. The audio is one my favorites in the jam so far.
Graphics are cute and the game is pretty fun! Nice work on the music and sound effects, 4/5 in that regard.
Pretty awesome atmosphere, I really liked the graphics and sound. But I wish the enemies, especially at the beginning, were a little easier to kill. It felt like they needed to many hits to knock down or the collision boxes were too small. So it really slowed the pace down of what feels like should be a quicker paced game.