This is an impressively large game for a Ludum Dare. The gameplay is fairly intuitive and the village map art and the menus are great.
Unfortunately, when I tried to go to the final battle, the game screen changed, but the battle didn't load. I can't tell if the game is incomplete or if it's a bug.
Of course there's only so much that can be done in a weekend, but the art for the battlefield (especially the hexes and cards) didn't mesh with the game at all.
In terms of balance, it seemed that loading the entire party up with copies of Magic for Dummies was far and away the best way to deal damage. Melee weapons just seemed weak, and healing unusably weak.
All in all, thought, an impressive amount of work for a compo game.