What a journey. haha I really spent a lot of time with this game. I started with getting the feel for the mechanics. It seemed like I needed to pick the seed placements that had the most return. I was also noticing the art was very nice, simple and easy to look at and the music and audio were relaxing and high quality. I experimented with different methods, trying to branch out tons of different mini-forests, advancing one large wall of trees, etc.. it soon became apparent this game needs a zoom. I suppose you could argue though, that the lack of a zoom feature increases the likelihood that you would forget about a certain group of trees and they would die. The problem with this is that this implies that the game has any form of difficulty.. I realized at some point that you only ever received 5 seeds total in a turn which you begin receiving within a few turns of the start. It made me wonder if it mattered where I placed the seeds. It did not and I received 5 every time because I was always able to put down 5 every turn. I began to wonder if it was even possible to lose. I started trying to choose placements that would block myself off and force the trees to die. I spent a while doing this and realized that it may never happen. All in all, this was a very good attempt and it was mostly enjoyable. However, the absence of either a win or loss condition left something substantial to be desired. I would love to see this worked on more, maybe add in some catastrophic events that you would have to try to avoid and also refine the balance of seed planting/return so that the limit isn't necessary. Also, add a win condition.