Monster+Connect! by saguaro 2014-08-26T03:02:00
That was really cute, especially when they meet. what a nice couple! And the meeting w/ the bouncer made me laugh. Good job!
Foon → Ludum Dare Explorer → Users → pixelspirit
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2015 | 32 | An Unconventional Weapon | Gran Slam | jam | 20 | |||||||||
| 2014 | 31 | Entire Game on One Screen | Flicker | jam | 802 | 2.83 | 2.71 | 2.64 | 3.50 | 2.66 | 2.45 | 2.75 | 51 | |
| 2014 | 30 | Connected Worlds | Mirror - a tiny visual short story | jam |
That was really cute, especially when they meet. what a nice couple! And the meeting w/ the bouncer made me laugh. Good job!
cool attention to detail, nice art, and nice controls, but I agree the screen could be larger.
very beautiful (and fun)! glad to know it was a romantic collaboration - suits a game like this. well done.
I'm not far into it, but I'll say that already it gives me nostalgia - it may be the red & the glove, but it reminds me of playing on super mario 64 as a kid - playing with mario's face that is. the animation and relaxed, fun feel of it certainly bring back those feelings... I really love it because of that! Well done!
(One complaint though - would there be any way to move this window around on screen? I'd like to leave it open while keeping an eye on it, but it's kinda smack dab in the middle of the screen. That aside I like it a lot!)
It is very fun just as a silly thing as it currently stands with not being strict on scoring - you can write any old thing. I followed the prompts. Loosely. I was the most bad-mouthed rambling journalist in the land. I agree the mood is really nice! I'd love to see it spruced up.
I loved the "HAHAHA" game over screen most, I think. Very pretty, but I also echo the comments on allowing arrow + wasd so youre not controlling up/down and left/right with only one hand, and also continuing the music even at a game over screen - you'll start over a lot, so its kind of disruptive just to have the music start, stop, start, stop... all in all though it was fun, funny, and pretty!
I agree about different classes and abilities - you could take this concept pretty far! I had fun.
Surprisingly hard! Fun, though, and nice idea.
Could have used music, but I liked the art and the dialogue :)
Voice scared me at first too! A fun game, really stands out because of the visuals especially - it's beautiful for being so silly.
I really enjoyed playing that - clever idea to have mutable platforms, really went with the theme. And I liked the entrance of the subject - nice emoting for such a little person! Good job.
really nice - very pretty, nice music, fun to play, and what I think is a funny concept n_n Merry Christmas!
Really cool, educational game. Nice graphics, love the pull down screen, but as others have said some letters are very hard to distinguish from others without seeing thumb placement.
44 was the highest I got (so far). really nice game, and the entire look of it's very cool. The variable spacing between the blocks and such really kept me on my toes / kept me from falling into some kind of safe rhythm. Good job!
This is incredible! Especially for a game jam entry...Fun, funny, fits the theme, pretty (well...if you would use that word for a game with blood, death, and war), and jammin music. Excellent job!!!
@rayman1900
true! it's more ~~dont let the shadows steal your light~~ kind of thing, than anything realistic - if it were realistic, I guess flicker would have a much easier time, eh? n_n thanks for playing!
@Valeour
Thank you! I'm fiddling with some other projects at the moment, but I do have some plans for improving this :)
Interesting and weird, but tbh I had no idea how to do snake and dancing at the same time? o_o perhaps thats just me? beautiful water, especially the shape of its horizon or w/e
I didnt actually have any problem with the visuals, I actually quite liked the set up and the gameplay - it was simplistic but fun. However, the theme of the screen being your enemy would have fit just as much without the game-exiting thing - it doesn't add much and just makes it a pain / annoying. I liked the rest though.
Lovely, really like the color shifting frame, the gameplay is fun and addicting as others have said. Nice job!
Nice first effort! It does have a nice mood to it, more gameplay would have obviously been nice, but it's good to see work all the same.
Thank you for everything.
I LOVE this one!!! Fun, great level design, and challenging - love the visuals too. Great job!
I dont know why but for me I really liked the fact there was a 'third person' (the 'ghost'). Smooth & funny
really creepy! this is a spark of something cool, i'd like to see more in a post-jam version. also, that's a really clever way to respond to the theme.
Is there only one level? I like the colours and the rapid-fire of sheep. I'm not sure about the kind of, inevitable glide to the player when you move though - it is kind of a thrill to try to place yourself strategically and avoid the red cubes at the same time, but it's also a bit frustrating.
This looks really fun! The link is broken as others have said though, I'd love to play it once that's fixed :D
I got stuck when I met the boss, totally immobile. Graphics are really cute and well done, I can see this being a pretty cool educational game! Also, while the controls are pretty precise, that level of gravity is kind of damning - it just snaps you right back. Overall though cute and fun!
I will probably complete it later. I like the art, and the story so far - the controls are a bit wacky. I have to stop now because I just died again and would have to start all over again :( that water is harsh, and sometimes you get stuck on things in a jump and get thrown into it with no checkpoints!
really nice, like the challenge of the physics but they're still set solidly enough without being pointlessly frustrating.