FoonLudum Dare ExplorerUsers → Pavel Tararin

Pavel Tararin

Games

YearLDThemeGameDivisionRankOvFuInThAuHuMo
202455Summoning👥Necroholdjam4693.663.403.264.043.663.82
202354Limited Space👥Private 621jam2253.923.933.193.703.794.004.50
202353Delivery👥DeliverEggjam2763.863.742.843.513.552.893.61
202352Harvest👥Goblo The Harvesterjam3353.593.352.502.603.563.103.40

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Pavel Tararin

LD52 — Harvest

Once a Year by ded 2023-01-15T21:16:17Z

I didn't understand what the game is at all. I didn't understand why I felt more like a hairdresser - please trim my temples! The only pleasant feeling is a thanksgiving dance to the tune! It's really beautiful! But why the sound of footsteps in the snow? Thank you for a very strange experience! Good luck and development!

The Orchid's Edge by Cornflowerblue 2023-01-15T21:51:50Z

I really liked the atmosphere of the game! I love anime genres. The main character is incredibly cute and charming! The enemies are awesome, especially the running animation! BUT, unbearable flying enemies that break all the logic of what is happening. If you fight knights, you are constantly getting blows from above, and there is no way to dodge them! And in a place where two magicians appear on the platforms at once and you have to dodge, hit and two blows arrive at once, which stop you and do not allow you to do anything at all - this is impossible ((( And special thanks for the music and sound effects! What else confused: 1. some objects have a collision larger than the object itself and the player cannot approach them, for example, a tree on the final site; 2. It is not clear what needs to be done to complete the game. And some crystals that appeared from the killed magicians hang in the air higher than the heroine can jump. In general, I fell in love with the cute heroine and the style of the game! I hope you can realize the whole game! Thanks for the experience and good luck!

Star ReaperZ by gurkenlabs 2023-01-15T20:57:25Z

Passed all three levels. In general, the game looks interesting, because it is a classic. There was not enough variety of enemies - there are only 2 types, and they change at levels only by color. And I am outraged! Why don't these stupid meteorites explode! I wanted to quit the third level when I realized that the only difference was the number of enemies and stones, but I reached the end of the game on the fourth or fifth attempt. When there is a huge scattering of energy on the screen, everything begins to merge. Thank you for game in the classic genre! I got my piece of joy. Good luck with new projects.

Star ReaperZ by gurkenlabs 2023-01-15T21:00:17Z

And I completely forgot! You are welcome! Don't make a slide when the player needs to dodge so many objects! It's creepy. The game turns into a convulsive pressing of the left-right keys.

Just Another Farming Day! by Paulo Brunassi 2023-01-12T21:30:54Z

I passed the game quite easily and it was a bit upsetting. I liked the idea, but then the gameplay failed due to lack of balance. In the first passage, I bought all the weapons, but there are very few cartridges, it is inconvenient to constantly return. In the second pass, which turned out to be successful, I just pressed the firing button on the base pistol with infinite cartridges and that's it. The music perfectly fits the mood of the game, but after a short time it begins to cause discomfort due to frequent repetitions of the same fragments. There are few different enemies and after a while the chicken becomes scarier than a zombie, because it can accelerate! In general, the idea is cool! You guys are great! It needs to be finalized and it will be great! Thank you for the good result!

Click On Fish by Pomo 2023-01-11T21:30:57Z

Yes! 176! Second in the ranking! The fish feels your fear... the fish feels your indecision! Just hit!!! No, man! Look at around! She's behind you! Noooooo! I don't want to die! *Sounds of slurping* This is a great game idea and implementation! Meditation and training wuth the mocking soundtrack: Eye! Head! Scales! Stain! The fin! Hit hit hit! "Dude, you were called to help and not to miss the fish! Hurry up, useless snail!". This is really cool! Thanks for the voiceover! It's a lot of fun! And the results table makes you linger until the goal is reached! Bravo! Greetings from the Goose Team and Tricky-fat-cat!

Soul Sellers by Rakthalekk 2023-01-13T22:30:32Z

Good game. In general, it sets a good mood. I liked the music that emphasizes the theme and does not strain. I really liked the variety of enemies and their mechanics. However, I did not understand why I was buying not improvements, but the appearance of enemies. I was upset that the final enemy, who is the player's double, does nothing at all. It would be cool if, after improving the braid, it changed a little visually. There is a feeling of incompleteness, because there is no ending in the game. In general, it's pretty funny. Good luck! You guys are great!

LD53 — Delivery

Dining Room Dash by petitpois 2023-05-18T14:41:43Z

How to play it if the calculation is only for a few players? The music sounds pretty nice. The idea is interesting. The graphics are old and pretty - I liked it. It's a pity there's no way to play with AI.

Package Denied by Pete 2023-05-18T14:04:46Z

I did not understand the attitude to the topic. There is a great lack of background music. It would be better to make a counter for a certain pass of enemies - losing after the first one is too cruel. Reloading seems too long, and the clips are small compared to the waves of enemies.

Skypost by Josh Bothun 2023-05-18T15:41:48Z

An interesting idea and a pleasant environment. I liked it. Thanks for the intuitive logic of the game - I took the mail and ran to the glowing rays. There are obvious problems with the level design. There are not enough crossings between different islands. I was very pleased with the different sound of moving on different surfaces. The sound of the wind instead of music is very suitable for the idea of traveling - thank you for that! A very terrible fall - I experienced a fear of heights every time. Good job!

Drift SPEED deliveries by SlimeBOOS 2023-05-18T14:50:53Z

Quite a fun idea. I liked the look of a speeding truck. I really missed the sound - there is no sound at all. There is a lack of logic for the appearance of orders, after the delivery of the previous ones. The graphics are pretty cute. After the end of time, the game crashed. I hope you will be able to refine this into a full-fledged mini-game.

DeliverEgg by Tricky_Fat_Cat 2023-05-02T23:35:50Z

@patatenouille Thank you for your feedback. I am glad that you have a good overall impression of this game. Indeed, everything that you have described is possible to implement, but requires much more time and study than the time frame of the jam.

Frontier Express by twobitadder 2023-05-18T15:14:18Z

Sorry, but I didn't understand at all what to do in this game. In addition to movement and shooting, it is not very clear what else to do - there is not enough explanation. I flew up to the planets, and what's next is unclear. Old-school music - I liked it. It's great that there are sounds. The controls are complicated, but it's even fun.

K9 Express by Skleembof 2023-05-18T15:00:48Z

An interesting idea, but. in my opinion, the level design completely does not correspond to the controlling and speed of the character after picking up the boosts. I would like more spaces like high-speed winding tracks, maybe with some obstacles. The graphics are too angular - it didn't suit me. The music is good, but if not for a long time. I would like additional sounds for game content. The assignment of the crate carrying points is randomly generated and frustration quickly comes. In general, the idea is good for development. Good job.

Jurassic Part-Timer by TomatoLamp 2023-05-18T13:53:23Z

The music is good. The controls are very strange. There is no way to control movement while aiming. There is no possibility to change the direction of movement up and down, which is clearly not enough in 3d space. The idea is interesting. Thank you for this experience.

Carnage Courier by DecrementedPalindrome 2023-05-18T14:20:19Z

WASD doesn't work in my browser. The music is not bad, setting the atmosphere. An interesting casual idea. A cool feature with the appearance of additional active enemies. Clear learning section and intuitive logic of the game. Good job.

Eyes of Odin by Rocket and Blanky 2023-05-18T15:27:07Z

I really liked this idea. It is quite realistic to refine into a full-fledged game. This version has an inconvenient controller. There were not enough obstacles that would really add complexity. The arrows were flying somewhere else. There was not enough time limit or intermediate points, forcing to change the direction of flight. I liked the atmospheric soundtrack. Good job! I hope you finish this game.

《Deliver Rush》 by Tan90 2023-05-18T14:35:08Z

Sorry, but I didn't understand what to do in the game at all. I rode a little and was fired several times. The car passes through part of the buildings. No reaction when you drive up into a beam of light. Management is not very convenient. I would like the reverse movement to be faster. The environment as a whole looks pleasant. The music is great, but because of the short track and the interruption between repetitions, it starts to cut the ear pretty quickly. The idea is interesting! I hope you will be able to finalize it!