Cellular Annihilation by LJN 2017-04-25T06:12:39Z
That's probably because I forgot to make the itch.io page public.
Foon → Ludum Dare Explorer → Users → LJN
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2017 | 39 | Running out of Power | 👥 | Fear Of The Dark | jam | 90 | 3.94 | 3.92 | 3.22 | 3.37 | 3.89 | 3.37 | 2.42 | 3.84 |
| 2017 | 38 | A Small World | Cellular Annihilation | jam |
That's probably because I forgot to make the itch.io page public.
The physics system is really interesting.
That was really cool!
That was really funny, I liked it a lot. Slam that decombopulator!
I liked the music. I think the game would make more sense if the drone actually flew on an altitude low enough to crash into the things that you crash into in the game.
I couldn't really understand the game and the spacebar didn't show the next hexagon sometimes for no reason(?)
The character model looks cool though
It doesn't seem to work.
Audio is a surprisingly important part of a game, when I played it it was totally silent during gameplay though. Something simple like a little beep coming from the robots so that you know where they are can do a lot.
The ending reminds me a lot of Perrybible worship comics. The world itself however reminds me of Samorost. I couldn't figure out how to actually get more energy, I always run out before I can craft something that would do that.
I get it that I can pick up the scrap that's flying around the sky, but I can't grab the stars? It's very confusing. Maybe it's a problem with the web version?
Despite the weird collision detection this was pretty darn good.
@togis Thanks a lot for playing our game. That was very fun to watch.
@lamm very good comrade, will send rye back to motherland.
It didn't run.
No link for the build? Only source code?
The audio is pretty painful. The control scheme is also very disorienting. The graphics look nice though!
The controls took a bit to get used to, but it was okay. If you wanted to make the game more fun, it would be cool if the player could pick up multiple cows with the ray. I liked the sleekness of the UI, the graphics served their purpose and the music... existed.
If you changed the hourly rate to $0, made the loss condition to be death instead of being fired and released the game on Steam under the name "Modern society" you'd get like 9000 game journos to call it a masterpiece of social commentary and an elevation in video game storytelling.
To be serious, I felt that the sound design was very atmospheric. The theme and location made me smile with just how absurd it is, giant battery and a bed in a dark corner and all.
It's quite buggy. The idea is interesting, but the execution has some significant problems that prevent it from being the game I'd like to play.
The game is pretty great, despite the constant negative press covfefe
The platforming is kind of sloppy, but the art and ending certainly make up for it.
Wew.. Got quite spooked. It's quite bold to ask money for a Ludum Dare game, but then again I don't know if it's against the rules. I think it's better to put the "paid link" up after the jam is over, people won't accidentally click on that one and leave a negative review.