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lilserf

Category Medals

YearLDThemeGameDivisionCategoryScore
🥇 2011 21 Escape Dinosaur Liberation Front compo Fun 4.24

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuCmCo
201121EscapeDinosaur Liberation Frontcompo433.654.243.532.943.292.503.932.146

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Comments by lilserf

LD21 — Escape

and just like that by bburbank 2011-08-23T16:09:00

YES IT IS DISTRACTING WHEN YOU DO THAT.
I'm mostly just annoyed now that I didn't see some of the secret areas, apparently!

Martin vs Monty by jonbro 2011-08-25T20:01:00

Fun stuff! I adore the art style, and the game was pretty amusing.

Bloppo: the great escape by Selkie 2011-08-24T03:40:00

Loud music with no volume controls makes me sad.

Escape from the elemental maze by triorph 2011-08-24T04:00:00

Yup, can't download.

Abandoned by Tommislav 2011-08-22T20:29:00

I like the art style, very cool. I ended up kind of just wandering, not really sure where I might need or want to go, though.

A tale about life, death and a looser. by deepnight 2011-08-22T18:48:00

I really like the art style. Yeah, kind of all bummer endings right now though :)

Upset by thristhart 2011-08-22T21:06:00

I like it! It was really non-obvious when I was stuck, though - the fact that you have to wait for more channels to open up from #public wasn't clear. I restarted a bunch of times trying to get what I needed from ParadiseBot alone. In the end I peeked at the source, just to see how things ended.

Escape the Drones by Falcon256 2011-08-23T15:17:00

Ideally your "Web" link should go to a playable page, not a ZIP download :(

Relic Run by Cell 2011-08-24T03:37:00

I found this fairly boring, since there was little reason not to just constantly fire directly in front of the character. I had no reason to learn what the different boxes meant either.

Claustrophobia by shard123 2011-08-24T04:05:00

I like it! The fog is a good twist on the maze (man are there a lot of mazes in this compo) and the sword, checkpoints etc also add a lot to the standard maze formula.

Bomber Planet by adamatomic 2011-08-25T15:04:00

/concur with most folks. Neat, nice graphics, but got bored after a while.
Honestly the extra bomb slots aren't much worth it when the bomb drops in front of you - by the time you maneuver to a good spot for a second bomb (esp w/o diagonal movement) the first one's probably already exploded anyway.

TVs Attack by Maskl 2011-08-22T19:28:00

I'm almost immediately stuck - 3 TVs blocking the bottom, 2 TVs blocking the lower path, and the insta-death on the top path. What gives?

Cosmic Heist by Kevin Wells 2011-08-24T04:32:00

I liked it! Man, I thought the controls were relative like Asteroids, not absolute, at first. And the asymmetric ship had me confused which way I was pointing too.
But once I figured that out, I played this quite a bit!
Absolutely love the tones on the menu buttons - I sat there dragging the mouse across them for a while.

Asplosions! by blahoink 2011-08-23T15:16:00

The sumo wrestler part was seemingly impossible and incredibly frustrating. They spawn quickly and aiming the fireballs to make a big enough space to escape is too hard.

Reveal by offwhitefox 2011-08-25T01:57:00

The atmosphere was great. A little boring tearing down boards after a while, but I found the game satisfying if artsy.

The Life of Borgy by RebelMoogle 2011-08-24T04:25:00

Not a fan of the gameplay/controls. Jumping from a standstill feels incredibly weak, and jumping while moving feels ridiculously overpowered. Great music and I liked the signs/humor/vibe, though.

Robot Pit Escape by SuperSausageDog 2011-08-25T01:46:00

Fantastic gameplay mechanics, I love it. With some fancier graphics and controls, this would be very releaseable. My favorite game so far!

A Robot Escape by TravisTX 2011-08-21T21:30:00

Nice! Takes a mean jump in difficulty suddenly, but I like it a lot. The CAPTCHA joke is great, too.

Spiritual by TeamJollyRoger 2011-08-24T04:15:00

Really fantastic presentation!
I agree, the "wait for the blocks to randomly move in a way you can use" mechanic gets old quickly. Having SOME way the user can affect that might help.

Dystopian Future Underground City by j_peeba 2011-08-24T03:57:00

Fantastic graphics but the gameplay was incredibly frustrating. The slow turn radius of the ship plus the presence of gravity combine to make it really frustrating, in my opinion.

It also took quite a while for me to even tell exactly when I was colliding with stuff, because it's a weird "soft" collision that just steals some health, instead of the more common hard collision.

This makes every collision guaranteed to hurt a LOT, since you don't bounce off but continue to penetrate the building and hurt your ship more.

Stratus by RichMakeGame 2011-08-23T18:34:00

Great graphics and I like the puzzle-y nature of it. Yup, I was wanting more but I love what you did.

Escape from the Labyrinth by ursagames 2011-08-23T15:13:00

I had no idea anything was following me at all. After exploring for like 5 minutes and finding a creepy picture, I just got a "you were captured" message. Kind of a bummer way to end after all that work. I didn't really know how to find the exit other than the standard follow-a-wall maze navigation.

Dinosaur Liberation Front by lilserf 2011-08-26T15:49:00

Thanks for the kind words everybody. Like nearly everyone, I've myself a little list of ideas for the future... I'll have to see if I can put together an extended version some time.

Beetle escape by jazeker 2011-08-24T03:59:00

Not exactly innovative gameplay, but I love the presentation.

Safari Park Escape by NiallM 2011-08-24T03:45:00

This could use a little more of a tutorial - I wasn't really sure what I was doing, but clicking to move my animals seemed to work eventually.

Arenatron by ExciteMike 2011-08-23T16:08:00

I still hate the missile arenatrons. Damn you, missiles!