Peak Performance by mmason 2019-10-07T23:34:57Z
Ya hard to figure out exactly what's happening early in the game, disappearing sprites didnt translate to "its stored in the mouse" even with the mouse click prompts it took me some time :/
Foon → Ludum Dare Explorer → Users → Its_Jackal
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2019 | 45 | Start with nothing | 👥 | Clothes On My Back, Things In The Sack | jam | 427 | 3.57 | 3.51 | 3.36 | 3.95 | 3.11 | 3.47 | 3.94 | 3.29 |
Ya hard to figure out exactly what's happening early in the game, disappearing sprites didnt translate to "its stored in the mouse" even with the mouse click prompts it took me some time :/
I wanted to complain about all the dying but like all the others, let's be real: life was hard in the middle ages haha. Great art, audio/music, much death, much middle, much ages.
Very fun concept, definitely takes some time to learn most of the commands on hand to know what you can work towards on the fly, even though all of them are shows at all times!
Super job.
Art is really Amazing :O, real talk
Very interesting concept. Definitely thought something creepy af was going to happen during the dialogue at the end O_o
Wow, this was very unique. I try and imagine how difficult it is to translate an abstract idea to other members of a team and this one is something else. Loved the art and animations as well as the music.
Very simple setting but great art style! Straight forward concept to drive conversation, definitely was fun to be able to choose the interactions.
Autocrafting was definitely confusing, not sure what/how to use when... Good work on sprites though
Very simple concept, great to see a local MP game, graphics and anims are good, physics are goo, overall solid game!
Can't seem to get past that second title page :/
Getting a 404 on the Itch.io :(
Took a while to understand dashing baited attacks, so used to waiting then dashing (thanks, Dark Souls).
Great game, fun progression loop, enemy animations definitely add to the appeal. I wish the sprites were bigger so I could get a better look at these lil enemies!
Not gonna lie, we made a crazily similar game haha. Love the music, love the little feets up and down for the walking animation :v:
Love the classic art/effects! Torches/Shopkeep Area do a good job of selling the dungeon environment in a minimal way.
Great Art, simple concept. Enjoyed seeing what the new upgraded form would look like, drives the progress response :ok_hand:
@catusfelony actually that's the debuff for the Pill Bottle item: When you've got stolen drugs, everyone starts to look like a cop... :no_good:
Took a little frustration to figure out that jump = attack. The rolling ball of wolf parts is hilariously bizarre tho :ok_hand:
How can we compete with this? Tremendous