Foon → Ludum Dare Explorer → Users → bhashimoto
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2024 | 56 | Tiny Creatures | 👥 | Tiny H.O.C.'s Pro Creator | jam | 631 | 3.46 | 3.01 | 3.31 | 4.03 | 3.95 | 3.63 | 3.31 | 3.60 |
bhashimoto leaves an average of 14.0 feedback comments each event.
LD56 — Tiny Creatures (14)
Sammich by ColeSlaughter 2024-10-14T00:26:18Z ♥ 4
VERY impressive! Great graphics, animation, sound, super fun, cool idea, great execution. Awesome!
Highway Crossing Frog by jcbeaureg 2024-10-14T00:17:44Z ♥ 1
That's what's up! Very fun, love the vibe, the auxiliary art, awesome!
A Bug's Maze by Linky439 2024-10-11T21:24:44Z ♥ 3
I liked the game, it is simple and fun. I think I've found a small bug (hehe). I think the order of the bugs is fixed and maybe I got them in a different order, so my main bug rotation was out of order. The bugs were in the found order at the top, but rotating through them followed a different order (1-2-4-3, if I'm not mistaken).
Fun little game, though, I enjoyed it! Keep it up!
Ludum Dare 56 by Mantsje 2024-10-11T14:13:25Z ♥ 2
Great game, great graphics, really hard and funny! The controls felt really snappy, good job!
Awesome!
Tiny Sanctuary by 03gramat 2024-10-11T01:47:20Z ♥ 1
Very relaxing and fun to raise the little cubes! We've done something similar (in regards to feeding and multiplying), but in 2D. Lovely music and sound effects, great experience!
Creepy Crawly Mansion by frozenfire92 2024-10-11T01:01:35Z ♥ 2
Fun minigame, great art, good sound, just a bit too short, but considering the quality of the rest, great output!
Turn of Taurtarus by firellon 2024-10-10T20:09:31Z ♥ 1
I enjoyed the game! It has a simple concept and fun gameplay. The only thing I would add is a reminder of the direction each key rotates.
Awesome!
Humans left by JulienLussiez 2024-10-10T20:01:52Z ♥ 1
Interesting little game, I liked the ambiguity of the goal and the overall mood. I agree with making it a bit easier to pick up the humans, it is hard enough to manage them without the frustration of not picking them. Also, i really liked the falling animation, simple but funny!
Great job!
Escape from Wonderland by ViJeMir 2024-10-10T19:54:07Z ♥ 3
Great artwork, but the gameplay didn't feel nice. Things that could improve: - Feedback when bullets hit - Feedback when taking damage - Controls felt floaty, but can be argued to be in theme - Camera felt a bit off, don't know how to describe it
Good effort!
Bee Bop by Madbarron 2024-10-10T17:20:41Z ♥ 3
Very enjoyable game, liked the twist of directing via dance moves. I got a little confused as to how to direct the soldiers, but that may be skill issues.
Great game!
TINY PACK by xk_the_name 2024-10-09T20:05:11Z ♥ 1
Loved it! Everythings looks great: the graphics, the mood, the variety, awesome!
Also really appreciated the onboarding stuff, teaching the mechanics of the game. I only got confused a bit because I thought it was possible to place in any position of the line, maybe a strong indication that it behaves like a queue would clarify it, something like a placeholder at the end.
Again, loved it!
BugBuster by Pinkydem0n 2024-10-09T17:17:29Z ♥ 0
Loved the walking animation, really funny, also liked the music, but got a little confused as whether I was dealing damage or not.
Tiny Suspect by Prolich 2024-10-09T15:12:52Z ♥ 1
Liked the concept and art. It has a Guess Who mixed with Papers Please, the timer adds pressure.
Improvement suggestions: - make it possible to deduce without all the clues and something to make it relevant (a par score, or some cost related to clues) - add something to the screen so that it makes you want/need to look at it. I found myself mostly going arround the suspect list
Very cool
GARDEN RUSH by Wyvex 2024-10-09T14:55:42Z ♥ 1
Loved the game! Great graphics, addictive gameplay.
What I think could improve the experience: - make it easier to read the effects of the birbs during gameplay. Could be a bigger text, text activation on hover (instead of when picking up), get rid of the transition and let it stay for longer, something along those lines. - the bounding boxes felt a bit small, sometimes I was sure I would pick up/drop a birb, only for it to not work. Could be skill issues, though - I liked the camera shake as extra difficulty, but it could be something that comes and goes, or builds up over time
If you're going to keep developing it, I can see it also having a level mode, with some progression, great potential!
Keep it up!