chaimello 2024-10-08 00:39
Graphics and sounds are so satisfying. I love the birbs <3
Foon → Ludum Dare Explorer → LD56 → GARDEN RUSH
By wyvex
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 259 | 3.84 | 28 | |
| Fun | 560 | 3.38 | 28 | |
| Innovation | 205 | 3.73 | 28 | |
| Theme | 807 | 3.32 | 28 | |
| Graphics | 231 | 4.17 | 28 | |
| Audio | 267 | 3.66 | 27 | |
| Humor | 149 | 3.79 | 26 | |
| Mood | 224 | 3.92 | 27 |
Graphics and sounds are so satisfying. I love the birbs <3
Wow. Looks interesting. There are some combinations you can use to win way easier and it's really funny. And birbs are very cute ᗜˬᗜ
Love the concept, I was able to play until the time reached over 400 seconds and decided to take a break for my wrists sake lol. Its a fun little game!
I love this. The visuals are so eye-grabbing and the sounds are really tactile and satisfying too. I like the atmospheric background sounds too! This is also defintely a game about lil guys! Right on theme!
I reached 400 for a split second, tried to grab a screenshot and lost the game.
Really fun game that get's quite intense.
My question to you is now, can you beat my highscore in my game? (My Highscore is 34974) The fewer shots and the fewer creatures you use, the higher your score. You can restart levels from the pause menu. Love to hear from you.
Screenshot 2024-10-09 at 15.20.46.png Screenshot 2024-10-09 at 15.20.59.png
I like this game very much, the graphics is very good, programmer did a great job as well, but there is an annoying bug, sometimes when i'm placing the duck, it just doesn't work, and they replace in my inventory, at least thant's not a critical bug, but annoying if think it is because of the animation, cuz like sometimes duck are getting out of the thing and they just doesn't place, but let me say that the animations are soo satisfying, also the sound effects are good. Great Job!!
I felt very confused playing this game. I didn't know if flipping the cards was a good thing or not. In the end I kept doing what increased the top number until I reached the end condition but I wasn't very sure why I got there. I like the art and the game feel of moving the birbs is satisfying but I kept thinking whether I was missing something important while I was playing (and I read the introductory text). I think clarifying the objective would improve the onboarding and the overall experience. Sometimes the top numbers went negative and I was still able to play wich added to the confusion. On the other hand, the art is cute and getting the hang of the system is interesting enough for its length. Thx for the game!
Definitely addictive gameplay, made it 310 thus far after a couple tries. I am intrigued as to how level scaling is done.
Loved the game! Great graphics, addictive gameplay.
What I think could improve the experience: - make it easier to read the effects of the birbs during gameplay. Could be a bigger text, text activation on hover (instead of when picking up), get rid of the transition and let it stay for longer, something along those lines. - the bounding boxes felt a bit small, sometimes I was sure I would pick up/drop a birb, only for it to not work. Could be skill issues, though - I liked the camera shake as extra difficulty, but it could be something that comes and goes, or builds up over time
If you're going to keep developing it, I can see it also having a level mode, with some progression, great potential!
Keep it up!
Super fun, I loved it, my favorite part is the artstyle, it's very cute and eye catching, love the birbs
the gameplay is fun, I did have some problems at first with placing the birbs on the cards but eventually i got it. I got 348 on a run but I feel like if I gave it another try I could get more
good entry!
This is the best I can do, great game! sadsdsd.png
Nice concept and very good polish! It feels very satisfying to clear cards and the Birbs are very cute! The only thing I would say is even if they have different sprite, it'd be nice to have the description of what the birbs do when you hover on them instead of having to drag them. In any case good job!
It's a soothing game, I really like the art and animation. I have to agree with @llikdowk though, since it's a bit unclear what-happens-when, even after reading description. I mean, I could just bump those chicks into the targets without thinking too much about combos and my score was easily increasing. : ))
This is a good start to what I think could be a pretty fully-featured game. I like the BIRBS and I like the sound effects. I even liked that it sounded like I was a mile away from the airport :smile:! But I was a bit confused at first because when I set the window to full-screen on the WebGL build, all the text on the screen was removed for some reason.. So I had no clue what the point was until I saw your screenshots that DID have text. But yeah this is definitely a calm and soothing game. Though, I think you could add some more mechanics to make you think more about which BIRBS you put on which card (since I basically just threw whatever BIRBS I had onto the lowest card). Overall, good job!
I loved the graphics and sound effects. What I couldn't figure out is why some pawn birbs I place on cards en up above the cards, so knights don't do anything when I place them? Otherwise very good execution and a solid submission!
A very satisfying game to play, with a lot of care to the look and feel. The sounds and juicy animations really shine here, I can tell you spent a lot of time on that aspect, and I think it paid off. The game mechanics are fun, but also, I think I was able to get really far without really having to think too much. I think there's something here, especially with how good it already feels to play, and so with just a bit more strategy to the game (and maybe to make the birbs a little more visually distinct) I think would be a really fun puzzle game. Amazing job considering this is a Jam game, the fact that it's so well put together is quite impressive.