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Turn of Taurtarus
Turn of Taurtarus
By firellon and kutase
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 427 | 3.65 | 46 | |
| Fun | 292 | 3.69 | 46 | |
| Innovation | 214 | 3.71 | 46 | |
| Theme | 1052 | 2.42 | 46 | |
| Graphics | 644 | 3.52 | 46 | |
| Audio | 451 | 3.30 | 46 | |
| Humor | 589 | 2.96 | 43 | |
| Mood | 472 | 3.59 | 46 | |
Comments
heretic
2024-10-07 22:24
cool concept, I like the gloomy pixilated atmosphere, I don't know if it's a bug or a feature, but when you turn the labyrinth quickly many times you are given frames of vulnerability and thus you can speedran some levels It would be fun to play this with any gyroscope device)
I personally preferred having the inputs reversed and it was pretty confusing for me to play with the current controls but I still played the first 5 levels. Very interesting game and mechanic. It was pretty cool when I realized that the Minotaur falls slower than the humans and you can use that to help you with the puzzles. Good job with making a cool game! :)
gaalsien
2024-10-08 20:01
Cool game! Really finished and somehow polished! Like it!
Very neat! simple concept with a lot of added twists and turns!!
Levels also felt like they have a lot of different options to be completed whcih i personally like (And there's sooo manyyy!)
My only nitpick would be that the theme doesn't shine much
Keep up the great work! <3
roitchie
2024-10-08 20:02
I really enjoyed this. It pulls of that 80s dark fantasy vibe and aesthetic really well. It all comes together nicely. The art style and the music. It took some time but I managed to complete all the levels. It was really fun and I kept wanting more. There's a good variety of game mechanics and challenges to keep things interesting and making 20 unique and fun levels within 3 days is really impressive. Screenshot 2024-10-08 210014.png
Great job and well done.
The pixel art is great, especially on the main menu. Nice puzzle game. Well done !
Very fun game! I love the over-dramatic text you get based on your ranking in a level. I think the loose physics system adds a lot of depth to the gameplay! I found myself thinking about how I can 'trick' the physics system to get people to land in a certain way. This adds a layer of agency that's very dynamic, and a lot better than if characters were to fall only after the rotation was finished. It goes from 'What set of rotations did the developer set to solve this puzzle?' to 'I bet if I time this right I can get the guy to fly past the Minotaur without taking damage!' Great work guys!
firellon
2024-10-08 21:04
@heretic thank you, the gyroscope's a nice thought! We may see about mobile version if the game gets traction :)
@frostblooded thanks for your feedback, now the inverted controls option is there in the WebGL version, in the level options menu on the right (also, we had this during the build but most of the players had preferred the non-inverted inputs... it got lost on the way)
@multiplexor Glad you like it! I agree, we'd prefer the theme to be a bit more prominent - what we could fit in is the background story and the potions that do change the size of your fellow humans (also, imagine the giant godly hands that rotate the maze around ;)
@roitchie wow, you've made it! Congrats!!! It means a lot to us devs <3
@phobos001 Wow, you've grasped exactly what we went through! It was a tempting idea to make the game less dynamic and more puzzly, but then again, it's good to squeeze in as much fun as we could :)
@arcadeeleven @gaalsien thanks!
purplexy
2024-10-08 22:15
Until my first death I thought it's gonna be a piece of cake, but then I started to feel the challenge, took me a bit to beat all 20 levels, but it was totally worth it!
pimping
2024-10-09 05:49
Good game but i`m sucks in this type of games beat only 8 levels =)
A very interesting idea. Good job!
Very fun game with a lot of mechanics that keep you playing until the end! The last puzzle is crazy but also funny.
congrats.png
mantsje
2024-10-09 20:45
oaaah 20 levels, really? wow! very nice and addictive, before I new it I was hooked and halfway through. Getting to kill the minotaurs is so funny with those sprites xD
Very nice puzzle game, sometimes you really need to think about how to tackle this, great job on the puzzle design!
Here, I absolutely have to praise everything—the graphics, the sounds, the mechanics. Unfortunately, I didn’t quite make it to the end, but I still enjoyed the process- it is very addictive. I’ll definitely try a few more times. Well done!
Screenshot 2024-10-10 104155.png
evindor
2024-10-10 20:02
Cool concept, reminded me of a toy I had in childhood, a sealed maze with some metal balls inside. Is the game supposed to be played logically turn by turn, or it's no accident you can quickly rotate the maze around to avoid minotaurs and get places. Felt liek cheating giving up on logic solving and just rotating it like mad :D Great submission!
I enjoyed the game! It has a simple concept and fun gameplay. The only thing I would add is a reminder of the direction each key rotates.
Awesome!
skbadger
2024-10-10 20:11
A really excellent entry, manages to squeeze out a lot of depth from the central mechanic, very effective audio and visual design. Congrats!
Great concecpt with a very polished result especially for a game jam !
Cool puzzle for the brain. It's like multitasking when you have to keep an eye on everything, but you are not allowed to fail. On some levels I just thought it would be easier to fit all characters in one spot. Screenshot 2024-10-10 232021.png
asfdfdfd
2024-10-10 20:44
Pretty hard puzzle for my tired head, but it's superb. Completed several loveble levels!
woona
2024-10-11 06:13
I liked how short the levels are and how they explored all the possible combinations of game mechanics without much repetition. I think I solved some of them by accident though. The difficulty curve is well done, I didn't feel stuck or big spiked in difficulty.
My favorite game mechanic here is making spikes walkable by covering them with a corpse.
Great job! Good luck with your future projects!
It took me some tome to figure out that I don't have to wait for a full 90 degrees rotation. And I was alway confused which way to rotate, with both default and inverted control. But it was hell of a fun puzzle! Good Job!
A generous amount of levels! Simple concept, but allowed to really get fleshed out. I couldn't get past the Drawbridge level despite my best efforts. I liked the squish effects and a lot of the writing, though some of it was a bit too lengthy.
bassilij
2024-10-12 07:05
A very Nice game. I liked the graphic design!)
shir0o23
2024-10-12 19:54
sweet concept, i liked the amount of diversity in the levels presented, keeps you going with the walkthrough. sweet game, good job!
This is a full-fledged puzzle game! Went through it all. Enjoyed the mechanics and how the potion works : )). The humans seem to be the *tiny* ones here, so it actually fits the theme. When seeing the minotaur I thought initially *this is biggy creatures* xD but then, *no, that's right*! You also have Hades who *set up* the stage, so it very much makes sense! Art and music are perfectly fitting. The gore adds to the *doomish* atmosphere. Congrats!
nice, I imagine a puzzle game with all these levels would be hard to finish in the time allowed, that's very impressive! The rotatino messes with your head, and that's a brilliant thing! Very impressive!
2024-10-17 18:52
Your credits imply you didn't make the audio. You will have to opt out of the audio category, then.
milq
2024-10-17 19:02
Very fun game! Honestly, it's quite original, and for me, the most spectacular part is the puzzles, which have a really, really good design! Maybe the music is a bit repetitive, but other than that, all I can do is give my congratulations, it's a solid entry! Great game!
I was about to rage quit on level 4 until I saw the "invert controls" button... then it all clicked!
royur
2024-10-17 21:07
fun game.
timescore.PNG
Great job! Nice visuals and nice idea! Keep making games! please rate my game