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Feedback comments for LD60
Jawdan's games and stats for all events →
| Timestamp | Since previous | Game | Jawdan's comment | |
|---|---|---|---|---|
| Oct 20 14:50:12 | Pigeon Post | ♥ 1 | Really nice loop! | |
| Oct 20 15:25:08 | 34m 56s | Game & Roots Two-Flavor | ♥ 1 | kinda crazy to make two games for a jam but this came out really charming, nice work! |
| Oct 20 16:01:16 | 36m 08s | Zwaard Smid | ♥ 1 | The metal shaping mechanics are something I've longed for and are genuinely well done!! However, walking (etc) controls feel quite janky I kept having issues with the physics / objects would just fall through the floor which kinda unfortunately made it incompletable(?) (I would also like a way to pinch into the sides of a block made by the [1] tool to thin out the thing) -- Amazing work nonetheless!! |
| Oct 20 16:13:10 | 11m 54s | Leonardo's Space AdVinci | ♥ 2 | Really fun! I was enjoying the little puzzle element of it all especially -- got hit with an error/crash (`sqrt(NaN)` called from a function that took an `gml_Script_Vector2D instance`) a little later on (shooting while also moving in the orbiting section) -- but really cool nonetheless, great job! |
| Oct 21 15:32:43 | 23h 19m | Blackwater | ♥ 0 | Really clean and simple game!! I had a nice time playing, visuals were great, controls felt good,, if anything, I just wanted more content? Amazing work! |
| Oct 22 15:37:35 | 24h 04m | Analog Overdrive | ♥ 1 | Impressive amount of content / polish! (especially those death animations, holy!) I had a great time playing it - I did manage to beat the game with just a couple of the "Abilities" upgrades, so I'm actually no 100% on how the other upgrades felt/contributed~~ Amazing work overall!! |
| Oct 22 15:51:56 | 14m 21s | Textolite | ♥ 2 | A very cool and fun core-loop for a roguelite! Nice work |
| Oct 22 16:11:48 | 19m 52s | BOGEY OR BANDIT | ♥ 1 | Super clean!! I left it wanting more,, Amazing work! |
| Oct 22 16:56:47 | 44m 59s | Outpost 60 | ♥ 1 | Really enjoyable, polished, and a surprising amount of content!! Great work! |
| Oct 24 05:05:37 | 36h 08m | Nomad City | ♥ 0 | Really fun and satisfying game loop here! Amazing work! |
| Oct 26 08:48:53 | 51h 43m | ANIMAL BAR TYCOON | ♥ 1 | super cute game! really enjoyed the vibes and puzzle-y inventory configss -- great work! |
| Oct 26 09:16:15 | 27m 22s | Funeral Song | ♥ 1 | really well done atmosphere (got actual chills playing it) - amazing work! |
| Oct 26 09:43:49 | 27m 34s | The Last Route | ♥ 0 | Really like the feeling of risk/reward with this,, Amazing work! |
| Oct 27 23:55:48 | 38h 11m | The Switchboard Operator | ♥ 0 | Neat concept! Found the connectors a little janky to place and (maybe I didn't get far enough over two plays) found no use for the book? Nice work! |
| Oct 28 00:16:33 | 20m 45s | Zombie Apocalypse | ♥ 1 | Ending was a nice touch but picking up hearts (/ maybe anything) was a real pain -- nice work nonetheless! |
| Oct 28 00:36:57 | 20m 24s | Repair Permission | ♥ 0 | Honestly found the terminal a bit too convoluted to use and not a clear enough object/command structure to follow... |
| Oct 28 00:45:40 | 8m 43s | Observatory 85 | ♥ 0 | Surprisingly comprehensive climbing system - It honestly felt quite good to play with! Loved the art style and looking around and planning my routes! Amazing work!! |
| Oct 28 00:55:44 | 10m 04s | Flea Market Fission Wagon | ♥ 0 | Crazy cool visual style with crazy juggling controls and dumb humour -- it all created really good vibe, albeit a lil' unforgiving! Nice work! |
| Oct 28 01:13:51 | 18m 07s | Shadow Drop | ♥ 0 | Not really sure on anything in this game? Just walking to the end is enough? Just spammed to get the powerups? and couldn't find a use for the camera... |
| Oct 28 01:28:26 | 14m 35s | Polder | ♥ 0 | Honestly a really cool mechanic but would've loved more to work with! Nice job! |
| Oct 28 01:36:18 | 7m 52s | MemoryManager98.exe | ♥ 0 | Some nice interesting design choices (balatro-y stuff) but I also could not figure out how to win a run... (I presume its in the text somewhere but was hoping it would be a lot more digestible or visual as its kinda a lot) |
| Oct 28 01:55:11 | 18m 53s | Roadworthy(ish) | ♥ 0 | I'm under the impression I interacted with everything I could? Potentially nicer interaction points / consistency would go far for this! Cool concept tho and reminds me of some Xbox 360 indie titles!! |
| Oct 28 02:14:27 | 19m 16s | Bitsy | ♥ 0 | Actually really cool idea to have a nested desktop pet with a nice atmospheric turn! Nice work! |
| Oct 28 02:18:12 | 3m 45s | Forgotten Arcade | ♥ 1 | Nice complete way to do a handful of minigames in a jam! Neat! |
| Oct 28 02:26:45 | 8m 33s | Rust and Grit | ♥ 0 | Really great execution of the whole "mouse controlled everything" thing! Nice work! |
| Oct 28 02:32:01 | 5m 16s | DAISY | ♥ 0 | Nice approach to the theme but unfortunately the entire game feels incredibly unresponsive |