Foon → Ludum Dare Explorer → LD56 → Feedback comment stats → William Corrin
Feedback comments for LD56
William Corrin's games and stats for all events →
| Timestamp | Since previous | Game | William Corrin's comment | |
|---|---|---|---|---|
| Oct 6 23:54:22 | Hive Mind | ♥ 0 | I like the idea, but the lack of instructions and text made it a bit confusing. Pathfinding would have been awesome for moving the ants simultaneously more but I understand that would have taken a lot of time up! Congrats on the entry :) | |
| Oct 7 00:12:01 | 17m 39s | Oddball Assembly | ♥ 1 | This was a really cool idea and the graphics and feel of the game were incredibly unique! |
| Oct 7 00:16:05 | 4m 04s | Gnome Cargo | ♥ 0 | Congrats on making your first game in Godot! |
| Oct 7 00:20:18 | 4m 13s | Keep It Up Kitty | ♥ 3 | A very nice complete entry. Nice work! The pixel art graphics were probably my favorite part of the game - the gameplay was a bit generic but its very impressive that you made a complete game! |
| Oct 7 00:24:25 | 4m 07s | Bnuuy | ♥ 2 | The game looks really good! I'm very impressed by the graphics, characters, particles, etc! The game was a bit difficult and frustrating to control though. I love the humor of the misspelling and the mission briefing though 😆 Nice job! |
| Oct 7 00:34:21 | 9m 56s | tiny-ink | ♥ 1 | This is the most unique looking game I have played so far, and it may be the most i play for the whole jam! Its really awesome looking, and the atmosphere of the game is great. The gameplay is a bit lackluster and the character controls very oddly, gravity is way too light, and there isn't really collision on anything. But I can tell that wasn't the main focus of the entry. The custom lighting you have with the lines is so cool! Really awesome work. |
| Oct 7 00:37:54 | 3m 33s | Creatures That Are Tiny | ♥ 1 | Did you make this all from scratch with raylib/C? Very cool! As far as a game goes, there isn't much here, but for not starting with Unity or UE or Godot I'm very impressed. Nice work! |
| Oct 7 00:43:56 | 6m 02s | BOILERMEN | ♥ 1 | I would like to echo @ember44 's sentiment - this is really cool, polished art, great music and sfx, the camera shake is awesome! The gameplay is actually funnily enough similar to the idea I had for mine 😆 but yeah moving around while some have boulders and others don't is pretty tricky. Really awesome entry! |
| Oct 7 00:47:39 | 3m 43s | 2048/Suika Tiny Creatures Version | ♥ 9 | @fernando-tonon-de-rossi I think you should opt out of the categories that you used AI to generate(graphics, audio, etc.) Honestly, I would just throw this into the jam section as opposed to having it be a compo entry. Seems kind of like, the opposite of what the compo is supposed to be about (making everything from scratch). The game plays fine but its also kind of just unoriginal. |
| Oct 7 00:54:01 | 6m 22s | Creature Rehabilitation Lab | ♥ 1 | funny.png This is the best message I've ever seen in a LD game lol Cute idea! Its rough around the edges but theres a lot of charm in here. :) |
| Oct 7 01:00:05 | 6m 04s | Tiny Creatures | ♥ 2 | Idea = great. Execution needs some work. The signs are kind of bugged in multiple ways, and i think instead of the player's forward direction being the means to place signs, it should be the camera's forward direction with no y component. Needs more time in the oven. Great entry for a jam though! |
| Oct 7 01:07:25 | 7m 20s | ISOPODRICK | ♥ 2 | Pixel graphics on the 3D models work well for this! I REALLY love the camera transition from TPS to rolling around, and the character controls well. That being said, the shooting straight up doesn't work half the time - the combat doesn't seem to work well at all either. The enemies look really cool but with no options that work well its a bit too tough. Very ambitious project. You got a lot done! |
| Oct 7 04:04:32 | 2h 57m | Incoming Cellular Activity | ♥ 1 | Not bad, its a nice and complete entry! I do wish I could move the camera around a bit, or maybe have the camera follow behind the player, since the static camera angle makes it a bit hard to see whats coming from behind you. Nice job! |
| Oct 7 04:10:24 | 5m 52s | Love and War on Your Face | ♥ 3 | This is an awesome idea for a game! Standouts: - The planetoid/phaux gravity physics - Rock/paper/scissors mechanics of species - Mating/population control Work Needed: - Creature movement feels slow and bad, since there is no way for your creature to go any faster than any other creature - i found myself chasing a female Demodex around trying to mate and couldn't catch up at all - The planetoid physics really start to break on the ears and more protruded surfaces - There should be a way for a species to come back to life, once there is only 2 left, it makes it impossible for one to win Demodex Gang!! Really nice work :) |
| Oct 7 05:28:19 | 1h 17m | Particle Wars | ♥ 1 | Reminds me a bunch of that new LoL mode. It plays well, the song is nice and catchy! I agree with the sentiment of others, 10 min was quite a long time for what there was to differ on gameplay. Nice job overall! |
| Oct 7 05:35:59 | 7m 40s | runner | ♥ 1 | It looks really cute, the pixel graphics are nice! I have to admit, it was a bit confusing, and even though I looked at the controls I had a hard time figuring out exactly what to do. Gathering the resources by running into the wood was really satisfying though! |
| Oct 7 06:28:39 | 52m 40s | Creature researcher | ♥ 1 | The little chiptune song is awesome. I would have loved to have an animation on the astronaut character. The graphics are cute too! |
| Oct 7 07:42:50 | 1h 14m | Daredevil Ant | ♥ 0 | Its a bit rough around the edges, but its a nice complete entry! |
| Oct 7 07:47:48 | 4m 58s | Tiny Trooper | ♥ 1 | This is an awesome entry! Honestly, the only complaint I have is the controls - moving with the WASD tank-style controls isn't super conducive to this kind of topdown-like game IMO. I also feel like the player has a bit too much health. This was really great! Congrats! |
| Oct 7 07:49:56 | 2m 08s | Beachfront | ♥ 2 | This is such a cute entry lol. Kevin is my favorite. Graphics and audio steal the show, the gameplay i feel could have something else, it gets a bit overdone, but the charm kept me going! |
| Oct 7 08:43:58 | 54m 02s | Bug-Bash Buggy | ♥ 1 | This is such a good entry. The graphics and overall atmosphere of the game is great. The tutorial is so good especially given the amount of time we had! The only complaint I have is that the car kind of starts to freak out as it catches up to the mouse and starts to try and move towards itself over and over again. The walkie talkie is icing on the cake. Well done! |
| Oct 7 08:51:23 | 7m 25s | Adelie - When We Were Young | ♥ 1 | Such a cute little entry! I had a great time playing this one! My only real complaint is that i would agree that it was tough to tell that when you drop a fish it stays and becomes a hazard. Not a ton of room to work with for pixels on the pico-8 from what I can tell so not sure what you could do to make it more obvious. Maybe a more ominous sound or something lol. Awesome job! |
| Oct 7 21:46:15 | 12h 54m | Flea Patrol | ♥ 3 | Its cute! My favorite part was definitely the dog shaking its leg when a flea reaches him, lol, that was a great touch. The amount of levels was really good for only 48 hours! The graphics were a bit rough around the edges. Good job overall 😄 |
| Oct 7 21:54:10 | 7m 55s | Tiny Trails | ♥ 1 | This was a really cute entry, I actually love the simple but effective ideas of having the different creatures react slightly differently to the mouse! I dunno if it was intentional, but having to click NEXT in the top right in order to complete the level actually made it harder. It reminds me of some old flash games on like, addicting games. Its really good overall! Only thing is some music or SFX would go a long way. And the one level where the yellow triangles are off to the left, totally on the border of the viewport, made it really hard to propel them to the right. I think leaving a "padding" area for clicks-only to be registered to ensure you can propel objects at any angle would be a great fix for that! |
| Oct 7 23:17:32 | 1h 23m | Fleabags | ♥ 1 | Just tried out the game, its a cool idea! Honestly your platformer idea that you posted a screenshot of looks really cool! Sorry it didn't end up working out, we have all been there. |
| Oct 14 03:15:01 | 147h 57m | MicroMan | ♥ 1 | The concept itself is awesome - what a simple but great idea for a little platformer game! I found the camera pretty frustrating - I think it needs to not follow the player fully, and needs to show the ground that you are going to land on. |
| Oct 14 03:22:37 | 7m 36s | Tiny Wreckers | ♥ 1 | This is really fun! You got a lot done for the short time we had - I love the concept of playing as little dust mites, and being able to spawn more and attach them is a great idea as well! The jump feels a bit unresponsive and kind of slow, and i wish the rolling animation on the dust mite was a bit more responsive as well. But I'm just being picky :) this is a great entry, you should be very proud of yourself! |
| Oct 14 03:31:57 | 9m 20s | Little Guys! | ♥ 1 | Oh my god, the sound effects are hilarious, they remind me of like, Banjo Kazooie characters talking on the N64 lol 😂 The background is a tad distracting like oliver had said but its a fun game! |
| Oct 14 03:38:50 | 6m 53s | Sammy's Playground | ♥ 2 | The ghosts are OP, I love them ❤️ This was a very entertaining game. I always love these kinds of auto battlers with a fast forward button. Nice job! |
| Oct 15 02:23:21 | 22h 44m | Tiny Beast Hunter | ♥ 1 | Nice job on this! Overall its a really solid entry. I would like to echo some of the other sentiment about "leaps of faith", as I call them, where you have to just put trust in the level designer to not have spikes that kill you where you have no agency to avoid them. There were multiple instances of that, which made it pretty frustrating at times. The concept is great though, and its a full game with multiple levels and mechanics. Nicely done! |
| Oct 15 02:31:25 | 8m 04s | Gob | ♥ 1 | Untitled.png Such a good entry for Compo!! I love the take on a Katamari kind of game. I was thinking about taking my game in a similar direction actually but went more platformery instead! The frog was a bit annoying to control with the jumping, and the song got a bit annoying after a while. But honestly thats about the only criticism I have of it, you did such a great job overall! |