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| Timestamp | Since previous | Game | negator2vc's comment | |
|---|---|---|---|---|
| Apr 18 19:22:52 | I call upon the witti-ness! | ♥ 1 | Very fun game! Loved the jokes. Interesting mechanics for selecting choices (even though I had to google it's definition - maybe put that on the game page?). For some reason the game in firefox the game loaded, could hear the music but no graphics. Very weird since I have never see a Godot game do that. In Chrome the game play just fine. The button when the game ends don't work. Not a big deal since you can simply reload the game but a bugfix will be nice (bugfixes are OK even during ratings) Good job! | |
| Apr 18 19:47:26 | 24m 34s | SUMMONING | ♥ 1 | Excellent game oozing with summoning theme! Love the visuals. I think the initial enemies have a little too much health. It perfectly fine later enemies to require more hits but initial enemies should be easier to kill and acquire blood. Love the sword mechanics passing through many enemies forcing the player to go after large crowds. Same thing about the blue summoning ritual. Plenty of strategy there luring enemies away to give you time you need. Great job! |
| Apr 18 21:39:15 | 1h 51m | Heartless Forever | ♥ 1 | Excellent game. Very good art, lots of different enemies. I just wish the minions provided a little more challenge to the player. Good job nonetheless! |
| Apr 18 22:23:56 | 44m 41s | TANKZ | ♥ 2 | Awesome tower defense game! Amazing visuals, fun game play. I wish later waves were a little more balanced in terms of difficulty. The first couple of waves have enemies coming from single direction then suddenly the game jump to great number of enemies coming multiple directions. Still, great entry! |
| Apr 19 10:45:33 | 12h 21m | Démon Puzzle Attack | ♥ 1 | Awesome implementation of match 3 mechanics! Take a while to see the full picture (for ex. how to push tiles out of the way by swaping them with empty spaces, etc...) but still quite fun implementation of said mechanics. Simple but still beautiful art. Great job! |
| Apr 19 11:04:08 | 18m 35s | SummonInn | ♥ 1 | Awesome dicegame! Great art & audio! Love the customisation of dice faces with each face costing points forcing you to balance the dice. I wish it was possible to previous in-game the faces of each dice (instead of having to go in the dice menu) so each easier to choose which dice to keep and which to reroll trying to get a better result! Great job! |
| Apr 19 18:56:10 | 7h 52m | Dark Roast Cafè | ♥ 1 | While I am not a fan of this type of games, I did find the game quite good. Both the atmosphere and art are amazing! Very nice entry! |
| Apr 19 19:07:09 | 10m 59s | Mage Matrix | ♥ 0 | Fun little puzzle game with plenty of levels. Love the art (love this style of art). The summoning mechanics took a while to understand it (the description on the page didn't help since I first I though a wizard summon new wizards into the game) but it was quite fun to use trying to complete each level. Nice entry! |
| Apr 19 19:30:55 | 23m 46s | The Royal Writ | ♥ 1 | So awesome to see another card game. Not to mention one with amazing art! Fun tactics especially when you start to gain new cards between battles. Excellent tutorial and tooltips that are very much needed for this type of game. Great job! |
| Apr 20 12:01:08 | 16h 30m | Summon Squad | ♥ 2 | Very nice puzzle game with excellent art and some very interesting mechanics using your summoned creatures. Especially those that are needed in pairs, like the spiders. I think you should have used the creature itself as cursor when positioning the creatures on the level or at least give some better info to the player where the card will summon the creature. A couple of times I end up putting the creatures not in the wrong tile. Apart from that excellent entry! |
| Apr 20 15:10:45 | 3h 09m | Depths of Hell | ♥ 1 | Very nice & fun shooter game despite being simple in both visuals & gameplay! Love the part when you have to hunt parts you need to complete the ritual to summon the demons(?) while dealing with minions. You definitively should put on itchio page about the holding down the button to shoot (people may miss it on LD page - I know I did ;-) ) Maybe the area should have being a little smaller. it would have helped with the level not looking so empty (especially in the beginning). Not a bad thing by itself but the large level area amplified that feeling. Still nice entry and very good interpretation of the theme. |
| Apr 21 19:54:32 | 28h 43m | Containment55.bin | ♥ 1 | Really cool idea! An interactive fiction game using linux terminal/commands as UI! While I managed to find the first few (easy to find) codes the rest elude me ... for now MOUXAXA ;-). That's one seriously unique idea of a game! Congrats! Excellent job! Is there a way to run the local version without setting up a local webserver? |
| Apr 22 15:41:34 | 19h 47m | Kalòmancer | ♥ 0 | Really cool card game with some excellent visuals. While I didn't ticker a lot with the card changing mechanics what I tried was quite fun. The combat itself was excellent especially the whole UI/cards control (I wish our card game had such elegant UI/control). Great job! |
| Apr 22 16:10:38 | 29m 04s | Demon's Tower | ♥ 1 | Fun little tower defense. While the game start a little slow, especially since (from what I can understand) you have to die to return to main menu and get upgrades & cards/abilities, after a few waves it get interesting especially with a few cards that give the player stuff to do instead of just watching the shooting. I really think the game should have started with one card already bought. Love the simple/abstract visuals. Not every game need photo-realistic art after all to look good. Great job! |
| Apr 22 16:29:07 | 18m 29s | Campo | ♥ 1 | Fun game with some very interesting/fun summons ;-). Releaseeeee the carrot ;-)! The health bar will look better if moved on top of screen (as it is now with the transparent background it looks a little weird). The rest of UI don't have the same problem since they have background. Nice entry! |
| Apr 22 18:50:22 | 2h 21m | Summon's Wrong | ♥ 1 | While (as other people said) I didn't completely understood the symbols above the enemies the player part was well communicated. Plus combining different elements is always fun and was very visually pleasing. I also liked the series of encounters mechanics (always prefer it to exploring empty map until you find the rooms where you can do combat). Very nice game (would have been even better with better explanation of the enemy's symbols). Considering you can easily add that info on the game page (here and itchio) I think you should do that asap. |
| Apr 22 19:05:46 | 15m 24s | Treant Wars | ♥ 0 | That's one polished game! Despite the basic (at least at first glance) mechanics it's very well implemented. Love the facts that each unit have several stages and you have to choose not only between different units but also between stages of each one. Excellent entry! |
| Apr 22 19:16:44 | 10m 58s | No Tea Time for Slimes | ♥ 0 | Very nice platform game! Excellent visuals and effects! Love the fact that you gave some breathing room with the hitboxs. Otherwise the spikes would have been a nightmare to avoid. Very well designed levels! Nice job! |
| Apr 23 14:02:35 | 18h 45m | Mortein | ♥ 0 | Nice game. Nice visuals & audio. Unfortunately the controls aren't great. Player turn way too fast. Also enemies, even at the beginning, shoot very fast missiles with prevent the player from avoiding them. I can understand this for later enemies but not at the very beginning of the game. Still nice entry. And since you are using Unity MAKE a web version. Make it easier for jammers to play the game! This is especially important in a jam with ratings! |
| Apr 23 16:43:16 | 2h 40m | Burn with me | ♥ 1 | Awesome deckbuilder with great visuals & audio. The deckbuilding mechanics are well implemented (love the way you implemented the trash cards mechanic). Great job! |
| Apr 23 17:09:56 | 26m 40s | To do magic, please dance | ♥ 1 | Nice little rhythm game! Very funny both regarding the protagonist and the things you summon! Come on cat give me some cake!!!! ;-) Great job! |
| Apr 23 19:48:46 | 2h 38m | Summoner's Rifft | ♥ 3 | Fun little game! Nice presentation that really help the atmosphere. Love the intro! That's a lot of skeletons!! ;-) Nice job! |
| Apr 24 16:11:00 | 20h 22m | The Summoners | ♥ 1 | Very nice deckbuilder! Some very interesting mechanics (like the one using a percentage of your gold as damage). Nice visuals! Though a few some simple animations would have been welcome. Nothing fancy just a few "programmer" animations of units attacking. Great work! |
| Apr 24 17:37:30 | 1h 26m | Summons of the Sovereign | ♥ 2 | Really cool turn based tactics game! Awesome visuals and sounds. While the mechanics looked a little too random at first after a couple of games they started to make sense. I think it will really have help if all the player to have same background. At first I though the summon monster actions, which looked like a fliped card, where unavailable actions ;-). Great job! |
| Apr 24 22:44:51 | 5h 07m | School is Hell | ♥ 2 | Fun little game with awesome art! Some interesting mechanics try to prevent imps at each scene from causing havoc! After a while they do get a little repetitive but no enough to stop the game from being fun. Great job! |
| Apr 29 19:47:23 | 117h 02m | The Worst Wizard | ♥ 1 | Amazing game with excellent visuals and audio. A very interesting take on the theme with the frog sidekick that the player can summon and can be used as teleport target for the player. The animated menu screen was a very nice touch to an already excellent game! Great job! |
| Apr 30 19:42:00 | 23h 54m | A cake from beyond | ♥ 2 | Lovely little adventure game! Excellent visuals inspired by Day of the Tentacle style (nothing wrong being inspire by the best after all ;-) ) Perfect duration for a weekend jam entry. Nice story with a fun little twist at the end. Great job! |
| May 1 13:40:22 | 17h 58m | SKELEMANCER | ♥ 3 | That was an excellent game! Nice twist with the first person view! Nice variety of units giving you plenty of choices. The addition of voice was a nice touch. The only thing that could have made it even beter (beside the obvious increase of enemy & player units) is a restriction to the locations where the player can summon the skeletons (maybe the player can summon units in specific locations - ritual sites only?). As it is now the player can summon them right in front of the enemy gates. Excellent jam entry! |
| May 2 13:03:31 | 23h 23m | Summoner´s ritual | ♥ 0 | Interesting jam entry. You can make some really awesome creatures. An autobattler would have been even more awesome using your creations. Unless I missed something it doesn't look like you can use your creations, you can only create them. Still great job. |