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Mage Matrix
Mage Matrix
By mads and m0dsat
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 160 | 4.00 | 31 | |
| Fun | 171 | 3.93 | 31 | |
| Innovation | 155 | 3.89 | 31 | |
| Theme | 158 | 4.22 | 31 | |
| Graphics | 257 | 4.17 | 30 | |
| Audio | 171 | 3.89 | 31 | |
| Humor | 351 | 3.44 | 30 | |
| Mood | 334 | 3.84 | 31 | |
Comments
rawb
2024-04-15 23:27
Awesome game. Really great level design, each of the puzzles were interesting to solve and the different techniques for solving puzzles were introduced in a very natural way, which made it each to understand how everything works
gaverion
2024-04-15 23:37
A nice simple puzzler that made good use of the theme! The sticker style art was pretty cute.
This wizard is so adorable!🥳
Nice little line puzzler, good job!
It'so cool with a great level design. I love the art style. Lovely
zekysky
2024-04-16 15:35
It's a very good game, and it's very polished and satisfying to play, but I just have one question. Is the game finite?
m0dsat
2024-04-16 16:40
@zekysky Thanks for the feedback. The game has 24 levels to clear :smile:
squidly
2024-04-17 06:52
Yeeeeee
Very fun and quick puzzle game, not too complex and good concept
Cute art, fun and intresting puzzle. Good game. :)
I love the sound effects for the wizards, very neat puzzle designs!
mololo
2024-04-17 10:22
I like the artstyle and the puzzles, Great job guys.
Awesome game, I could play this for hours!! Nice graphics, nice mechanics, nice and challenging puzzles! Good job!
avareii
2024-04-17 11:25
Game threw an error :) I assume this is because it ran out of levels? I _think_ I got three crystals on each level, but it's hard to tell when you get the white wizard as full and empty crystals look the same.
I really enjoyed the minimalist approach to UI, as well as the smooth and consistent art, the sound effects (wizard noises hhhnnmm) and the calming background music.
There were definitely 2-3 levels that were real stumpers. Well done!
mage matrix error.png
bstabuu
2024-04-17 18:34
Great visuals and wizard voices. The game is very polished. The music made me feel a little sad ;_;
Very well designed game that was an enjoyable laid back puzzler. The graphics were minimalist but great which adds to the charm of the game and creates an environment that is pleasant to interact with. The UI design was well done with simple controls. The puzzles were good with a variety of approaches required to solve them. I greatly enjoyed the music as well, and it was an interesting use of the theme.
Yaaaay all three crystals! :confetti_ball: (except the last level which caused a crash when finished)
55742.png
The puzzles are really well-designed to optimize the moves. And the content is absolutely rich for a JAM game.
The graphics, audio and control are all well-polished. This is my favorite entry so far. Nice work!
ein
2024-04-18 10:27
Loved the soothing sound design, very calm experience.
Really nice puzzle game and lots of interesting levels! It seems after clearing a level, the grade of level is displayed randomly using one of four colors of these wizards. But the gray one is really unclear, and I cannot tell whether I get a full grade or not when its grey.
goldyxen
2024-04-18 12:27
Surprisingly a lot of levels for a jam game.
The wizard voices are funny and i liked how it ends with the game crashing.
Cool idea with the bidirectional summon ability!
I think fewer but more polished levels would help the game. Often they can feel random and there is a lot of places where you will obviously won't need to go, these just add noise. It might be worthwhile to follow the "less is more" dogma here.
In terms of graphics I found the art to be a bit incohesive. Maybe the hand-drawn style of the mages could be reflected on the grid, or the reduced minimal style of the grid could be used for the mages. For example you could try applying some line art shading and less straight edges to the grid-cells or simpler icons for the castles and mages.
Layout-wise I felt a bit of confusion just by the way the tiles look and the things are placed. Maybe you could drop the double white border and just have one grid line on the background to make it less busy. The mages could have their base on the intersection where they are standing. That said I wonder if the game could work better if you were walking on cells instead of the spaces between them.
I think it'd be nicer if you'd restrain the user to a specific number of moves on each level. It might add more challenge and puzzle, as right now it is easy to bruteforce each puzzle and players often choose the boring bruteforce (even if it hurts their experience) if you let them. Even just showing the target moves for crystals and your progress while playing would help a bit with motivation here.
It would be cool to see previous moves as traces on the levels.
Instead of the "select-summoner->select-summoned->select-position" you could just let the user drag any mage over to another (given it has properly colored spaces around him), I think this would be a big improvement to the UX.
Overall I think this game has potential but the levels need more reduction and you might need to introduce some other mechanic to make it easier to design more interesting levels. Examples include, a mage that can change tile colors, mage that cannot be summoned by others or mages that can only summon some but not all other mages, a mage that can't move at all, one that destroys tiles where they go and so on.
Anyways, good job on the game!
justcamh
2024-04-19 15:06
Nice and simple little puzzle game. Despite that though, I really wish the levels had less redundancy to them, the smaller and more ordered levels were the ones I enjoyed most. I like how you introduced more colours as an easy but effective way to add more to the late game puzzles :heart:
https://www.twitch.tv/videos/2123757357
Fun little puzzle game with plenty of levels. Love the art (love this style of art). The summoning mechanics took a while to understand it (the description on the page didn't help since I first I though a wizard summon new wizards into the game) but it was quite fun to use trying to complete each level. Nice entry!
schwede
2024-04-19 21:28
Thanks for coming by and letting us experience your game during the stream!
A game with the potential to become a deep puzzle adventure. A great submission, congratulations!