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MajoMirez

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TimestampSince previousGameMajoMirez's comment
Oct 2 03:29:41 Clearing space ♥ 1 This is so good! I love how the low-res pixel art makes it feel the space even more limited
Oct 2 14:45:19 11h 15m Space Ltd. ♥ 2 Pretty fun! I really liked how you introduced the mechanics one by one without any tedious tutorials
Oct 2 19:32:43 4h 47m Forest Nothing ♥ 1 It's pretty fun! it's a nice minimalistic city builder and it feels a bit nostalgic (idk why tho, maybe the color palette). It have some path finding bugs where some workers get stuck between buildings. Also, sadly the music didn't play :c
Oct 2 21:57:51 2h 25m In Search of Space ♥ 4 I really liked the art! The ambience light and sound is well put together. But the core gameplay is a bit repetitive, too much go forth and back. Also, it's not clear what the generator is for. The story is actually good, considering the length of the game
Oct 2 22:08:53 11m 02s SpaceSparse ♥ 4 This is one of those hard to master games :o. Good application of the theme, very limited resources and very limited space to maneuver, good job!
Oct 2 22:16:34 7m 41s Petits Chats ♥ 1 I love your cat <3 Also, very good application of the theme! You know you just cannot disturb the cats haha
Oct 2 22:30:20 13m 46s Walled In! ♥ 1 I got a score of 1603. I love how the space gets smaller but at the same time everything goes batsh!t! haha, Good job!
Oct 2 23:04:31 34m 11s Magical Veggies ♥ 1 A 2048 game but with physics, a very cool idea! Also, the art is cute
Oct 2 23:15:49 11m 18s Hank The Busdriver ♥ 2 I really like the idea, but I don't quite get the end goal of the game, it seems it never ends, is that a bug?
Oct 2 23:56:03 40m 14s Pocket Universe Snake ♥ 1 I got a bit dizzy playing it, but I loved it!
Oct 3 19:50:58 19h 54m Parked? ♥ 1 This is such a great entry! I was a bit frustrated because my dumbass brain couldn't grasp how the car moves in reverse, but maybe that's because I don't drive haha. Good job!
Oct 3 20:16:57 25m 59s When Humans Aren't Around ♥ 1 I really love the idea, and your pixel art is so cute! But at its core it lacks a goal, something to reward the player for doing things (exploring, knocking things down, etc), maybe like collecting stuff or lore. Also, there's so much unused map outside the house and I guess that's what adds so much weight to the file (so much Drive said it cannot be scanned for viruses, that could deter potential players to try your game).
Oct 3 21:17:27 1h 00m Dino Island 🦖🌊 ♥ 2 I agree with the rest, the camera need some rework. Maybe using modern controls instead of tank controls might do the trick. Aside of that, it's amazing! I really love the retro style, it reminds me of the first 3D games for PS1 or N64. Good job!
Oct 3 21:45:57 28m 30s Furniture Frontier ♥ 0 I love it! the style, the music, the design, and the cowboys. I played with xbox controller and it feels slippery, making it really hard to place things, also there are some times the bullet would go under the furniture, making it hard to dodge, and sometimes I couldn't pick the furniture in front of me (it happened a lot with the cactus at the 2nd stage) or it picked up a furniture behind the one I wanted to pick up. But overall it's amazing!
Oct 3 22:35:08 49m 11s Terminal Noise ♥ 2 Damn, I'm pretty sure the intention was making it confusing, and you did it, congrats! It reminds me of those old arcade games where there were no instructions of any kind, ahh, good times. Don't get me wrong, it's amazing! I don't know how but I made it to the level 16 until I got stuck, and I didn't really want to redo all that again, maybe it need an "undo" function or checkpoints
Oct 3 23:42:25 1h 07m Mr.AdBar ♥ 1 This is mind blowing! It's so "simple" and original, yet it fits the theme like a glove, I loved it!
Oct 4 00:23:51 41m 26s Considerate Inferno ♥ 1 I like it so much! The atmosphere reminds me of Terra Nil (it's a really chill game themed around nature). I sincerely hope you develop it further, I'd like to see more levels
Oct 4 00:45:07 21m 16s lungage ♥ 1 Don't sell yourself short, it's quite a fine game for a solo programmer. Also, citing the rules: "“Programmer Art” is welcome (and encouraged)"
Oct 4 14:45:06 13h 59m Subwhell in RushHour ♥ 3 Good game! As someone who used to commute in rush hours, I relate so much! It need some tweaks though, the unclear how many "health" I have, I think I can miss 2 or 3 times ? Also sometimes it's hard to see the space (maybe a moving or glowing outline instead of solid black outline)
Oct 4 20:48:00 6h 02m RelicBound ♥ 2 Cool game! It just lacks more than just one starting weapon (judging by the selection screen, they were planned at least), also, it feels the beginning is hardest to attack than when you get an upgrade
Oct 4 21:48:17 1h 00m Warehouse Tycoon ♥ 1 The concept is super fun! it just need some QoL's, like a way to previsualize the occupied spaces in the warehouse, and maybe a slowdown button. It could also be fun some ways to improve the gameplay, like buying more space or get better deals, idk, something to spend the money other than paying bills, so the player can feel they're advancing. I hope you keep developing it
Oct 4 22:24:22 36m 05s I n s u l a O b j e c t i v e : E x o d u s M M X X I I I ♥ 1 I really like the concept, but it's frustrating there's no reset button when I get stuck, so I basically have to F5 each time. Also, it's a bit slow, and I don't get much feedback on what's happening, it could benefit of some simple animation (like tree shaking while being cut down), and because of this, it took me a while to notice the lumbermill have such a short range, I think it should show the range before building it, specially since it's a puzzle game. I'm a bit mad at myself that I couldn't play it more because I got frustrated, because I truly wanted to like it, the graphics are really cute, and the ambience is cool (pun intended)
Oct 4 23:37:34 1h 13m Skyland ♥ 3 At first I thought it was a nonogram haha, but this is actually a fresh kind of puzzle game, I really like it. I think a reset button would be nice. The level design was good, but it could be better, in the sense the I should be able to logically devise a "path" to the solution instead of just trial and error (e.g. like sudoku or nonograms), but for a 3-days jam is very good. Also, the art is lovely!
Oct 5 00:58:32 1h 20m The Incredible Trader! ♥ 1 I agree with the rest, I feel like space wasn't an issue, and the gameplay was more about the puzzle of trading than space management. It was fun tho!
Oct 5 01:39:19 40m 47s Homeward ♥ 1 I loved it! I must admit I failed some runs because I dragged the item instead of just clicking it haha. The music and palette are so chill. And gotta love the randomness, it's like a rogue-like. My best score was 133 iirc
Oct 7 12:35:08 58h 55m Sky's the Limit ♥ 0 I loved the game! The music and colors are so good for your theme. It took me a while to realize that slimes are just there chilling and blocking path, they don't give bonus if killed or attack me if not killed, and I could just pass by them, I'm not saying it shouldn't be like that, but the Angel's speech is a bit misleading ("kill the monsters and save the world"). The other thing is that the player disappears in the hallway/stairs when finishing the game. Overall is a pretty solid game, I would've love more stages tho
Oct 7 13:58:26 1h 23m Chunk And Hunger ♥ 0 I really like the game! I some observations about its design though, I feel the hunger system is too punishing, which makes a game a time race, it doesn't let the player think because everything have to me time-optimized, and it absolutely needs a pause button (considering the hunger increases over time). Also, where I get the gold the first time I used it to upgrade the pickaxe and I soft locked because the next area needed gold, I advice not letting this kind of softlocking in survival games. But overall its system is pretty solid, I hope you keep developing it
Oct 7 18:18:35 4h 20m Pattern ♥ 3 I like the idea, but it's too buggy, it seem it randomly jumps to a white spot when I'm walking near enough, and there's a weird glitch when I somehow fly away to the upper part of the window lmao. I really like the art, it's so chill and aesthetic 👌
Oct 7 18:43:59 25m 24s Let Me Breathe! ♥ 1 I'm so bad at this haha, but it's fun! I agree with the rest, it needs some indicator of how much time you can be outside the bubble (like a bar). Also, the fire zones are way too limiting, it's difficult navigating a horde of monsters coming at you, finding the next bubble, and of top of that avoiding the fire zones, imo they should be either smaller or have less duration
Oct 7 19:13:38 29m 39s Cubic ♥ 0 I'm not a mastermind type of player (you know, those who enjoy puzzles), but I have a soft spot for minimalistic abstract puzzles like this one, I like the music, the palette, and the simplicity of the mechanics. The only thing is it need some message like "congrats, you cleared all the levels" since it just repeats the last one. It would me perfect for mobile, if you port it, it will need a level selection menu
Oct 8 13:55:07 18h 41m Room ♥ 1 I loved the idea, and since it's more like a chat room instance, it would benefit of some social interactions (like a emoticon bubble, just to say an example), and maybe different colors for each player. I personally would have liked an "edition mode" where I don't have to move to place tiles, just to let my creativity go wild
Oct 8 14:53:39 58m 32s Cloud Prison ♥ 2 It's so fun! This idea would work so well on a shippable game if not for the jam theme haha. I found some bugs tho: I was looking at the achievements and I couldn't close the achievements windows, but the game would unpause, making it unplayable, I had to reload the page. Other minor bugs: it seems sometimes it wouldn't draw the vertex of the rune (with no birds anywhere). The other thing is I don't know if a rune is supposed to delete objects if a vertex touch it, but I've been able to play around it.
Oct 8 21:58:30 7h 04m TurtleTD ♥ 1 I like the idea, but just like the previous commenter, I cannot place more than 1 turtle, that looks like bug. If you solve it, please ping me back