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TimestampSince previousGameLomby's comment
Oct 3 22:59:59 Sweet Seconds ♥ 2 Enjoyable game, difficulty level felt right to me, and the music was soothing even when orders were rushed! Felt that the tutorial was a bit slow paced, would have been nice to be able to click through it rather than waiting. Good ramping up of the difficulty as the levels get unlocked. Great work!
Oct 4 14:54:57 15h 54m The Great Escape ♥ 1 Great game! Took a few attempts to get there but made it to the party in the end! Found some of the menus a bit difficult to click on, and ended up closing the actions a few times when only just missing the options which was a little bit annoying but I guess that adds to the difficulty of the game. Great work!
Oct 4 15:27:56 32m 59s The Method Equator ♥ 1 Cool game, really like the aesthetic and the audio design! Was a little daunting how much info was given in the tutorial but it definitely helped for the game-play. Would possibly suggest just having one type of enemy on the first few nights so that the tutorial and mechanics could be split up a bit and the player could build up knowledge as they played. Last night was terrifying! Great work!
Oct 4 15:55:10 27m 14s Autumn Harvesting ♥ 2 Fun game! Was not expecting those "containers" haha. Took a few attempts to figure out how to open the containers (I think I was clicking at the wrong location at first) but played very smoothly once I got that. Great models and sfx, had the upgrade button text disappear after a while, but other than that no issues. Congrats!
Oct 4 19:16:23 3h 21m Rockatoo ♥ 0 Amazing visuals (as expected) and really catchy music! Very polished and fun game, only issue I had was I had to refresh each time I wanted to play again (playing through a second time didn't load the song for me) Difficulty ramp between songs felt good, first one was slow enough to get the hang of it, and the final song was manic enough to feel like a challenge to get a good score, needed a few attempts to even get a 3rd star! Congrats on such a great entry!
Oct 4 23:56:03 4h 39m Bake-o-mancer ♥ 3 Great game, I really liked how the 10 second timer meant you had to plan which cards to use **and** when to use them, rather than just rushing each turn like you would in other games. I did resort to a cheese tactic of leaving a slow attacking enemy alive at the end of the rounds to heal up and prep for the next round! Loved the style and variety of the cards and enemies.
Oct 5 00:23:50 27m 47s Slow Mo Samurai ♥ 1 Fun game, took a load of attempts but finally beat the beholder. Very clear on how to play and felt great getting the timing right! Great music and art style! Congrats!
Oct 5 01:40:14 1h 16m Chicken Golem! ♥ 3 Cool game, good level of difficulty for each of the mechanics. Thought the hover was bugged or I was doing something wrong for a while because I missed that it swapped with the day/night cycle and completely missed the big text at the top telling me which was active! Woops! The attack hit box felt a little off sometimes, but other than that was great! Solid game!
Oct 5 02:22:23 42m 09s Get The Last Spot! ♥ 1 Fun game, found it a little difficult to control but when you get a good run and nail the landing it's so good! As others have mentioned, a skip replay option would be nice. I managed to flip my car in the first few seconds on one of the runs and had to wait another 8 seconds for the run to end and then for the full replay where basically nothing happened :D Also might have helped to have some way to get used to the controls / drifting on an un-timed tutorial/playground before starting the timed levels? I felt like I didn't want to experiment with controls because I would run out of time. Overall a great entry!
Oct 5 02:28:32 6m 09s Birdwatching ♥ 2 Polished game, great entry! Feels a bit punishing to have to restart the typing on any mistake, especially with the time constraint, but it probably is more due to my typing skills needing some work! Great to learn some interesting facts at the same time!
Oct 5 02:55:34 27m 02s Game Name ♥ 3 Incredible game, loved every part of it! Was great how the music sped up each day to build up the tension and the difficulty curve for each day was perfect! Best game I've played so far this jam, really great work! Honestly couldn't find anything to even nit pick at!
Oct 5 03:21:13 25m 39s Poda Wants a Statue ♥ 2 Super cute game, great artwork and a really fun mechanic. Played a few times and managed to get down to 115 years. Not sure if it was an intended strat, but I found that upgrading the resources first and then picking up the bunnies straight after they left meant I could click and drag the resources while they gathered more. Only comment I would make is that it got a little difficult to select the resources that were dropped by the statue at the end of the game because of all the bunnies trying to build, but that's probably down to the strategy I was using rather than any UX issue. Really great game, congrats!
Oct 5 03:38:56 17m 43s Coffee Rush ♥ 3 Fun little game, great work on the assets! Reckon it would be a little nicer with a different camera view so that it's easier to switch between stations (I found it a little tricky to get to the register) but other than that was really fun! Nice work!
Oct 5 16:44:55 13h 05m Reboot ♥ 1 Very fun game! Didn't realise for a long time that you could get points clicking on the spikes, I thought they were things that would destroy my character so I avoided them the whole time! Perhaps a more rounded shape might indicate that they are not obstacles to avoid? Simple graphics but works very well, felt the difficulty was just right for me - not so easy that you can beat it first try, but enough of a challenge to complete and then plenty of replayability in optimising the route and finding times to collect points. Took a few tries, but think I got all the points! reboot score.png Think it could be a nice tweak if your score rolled over each life, so you could try to maximize it by collecting the points in earlier lives, and then each life after the ghost runs will collect the points again further increasing your score? I think this would then encourage players to further strategise the run to pick up points as soon as possible, with the trade off of less time progressing forward. Great entry, really enjoyable!
Oct 5 17:20:02 35m 07s Lights Out, Fright's Out! ♥ 1 Great little puzzle game! Took a few tries to figure out that last level but got there eventually. Nice graphics, think it would really benefit from a few sfx and some spooky background music but it's difficult with such a short deadline! Great work!
Oct 5 19:05:39 1h 45m Space Frontier ♥ 2 Loved the artwork and graphics! Felt a bit slow to get to the ending, I'd upgraded everything but the main block and had to wait a while for the last two resource types I needed. As others have mentioned, I think a bit more range (or wider targeting arc?) for the gun turrets would help as it felt like I couldn't stop some of the asteroids hitting the ships. But I understand that the guns were added late. Nice vibes and loved the little portraits of the different characters, great work!
Oct 5 19:24:53 19m 14s Bug Out ♥ 1 Nice little game, but unfortunately it really didn't perform well in browser for me. Kept getting lag and audio glitches. Enjoyed the death sounds and the win screen, great to see those bugs exploding!
Oct 5 19:43:29 18m 36s Every 10 seconds something something ♥ 1 Fun game and good variety in the modifications to keep it interesting. Nice work!
Oct 5 22:40:12 2h 56m Kill Team 10 - Badasses On Patrol ♥ 1 Nice little animations and artwork. Loved the concept! As suggested by some others, I think either a sprint option or slightly faster movement speed would be nice. This could apply to the free-cam movement too. Also loved the audio - found the sfx ramped up the tension massively when I left one of the characters shooting in what appeared to be an empty direction forward only for my next character to hear the shots hitting something off screen as I rushed to support! (I suppose that's a reason to not put the movement speed up too much to keep the tension! :D) Maybe with a bit more time or if you decide to do any more on this some objectives around the city would be nice, but considering you did this all solo I think it's a great entry! Nice work!
Oct 6 02:13:42 3h 33m A Little Bit Of Everything ♥ 1 Some fun mini-games! Got tricked by the 'get caught' one and ended up just jumping my flag off the right side of the screen :D Would be good to have a little bit more randomness in the games. Having the answers in the same place limits the replayablility a fair amount, but was fun anyway. Great entry!
Oct 6 02:21:07 7m 25s 10 second torch ♥ 0 Nice graphics and the sfx really helped to keep it tense, but unfortunately it didn't run very smoothly and the game kept freezing for me. Cool idea!
Oct 6 02:49:07 28m 00s Space Field ♥ 3 Nice design and graphics, lots of potential for extra upgrades/different enemies/different weapons which I think would make the game a little bit more fun. Great work!
Oct 6 14:31:40 11h 42m Train Trader ♥ 3 Wow, there's a lot to this game! Great concept and nice artwork! I think it would really benefit from a tutorial or maybe even an intro section? It took me a little while to realise that I could process some of the materials on the train into different ones. Perhaps starting with fewer resources and single track for the first 2 or 3 stops to allow the player time to process what's happening, then opening up to the larger map and the rest of the resources after that? I also found a few times that I would accidentally select my next route because I was trying to get one last trade in, but was too slow, so my up/down input was then actioned on the map screen, confirming the route choice immediately. Maybe different controls between the screens, a confirm route selection prompt, or a transition between them would help avoid that occurring? There was also one route (from one of the bottom left stops) which went off the top of my screen, so I couldn't see the end point's happiness / resources to select. Perhaps some option to zoom in/out of the map screen could assist there. Overall a great idea and was fun to play!
Oct 8 00:51:27 34h 19m Blink ♥ 1 Amazing game mechanics, such a great idea. Loved exploring the world, music was great and matched the aesthetic really well, and the animation of the plants growing where the player steps was cute. I thought I'd got stuck / bugged out on my first run through (blinked into 3:G couldn't get back out) so reset the game, but it turns out that I just hadn't learnt one of the mechanics yet. Each of the clues lead me perfectly to that 'aha' moment that all great puzzle games should aim for and it was really well put together. Platforming controls and feel were great, the whole flow of the game and the learned mechanics really make this game quite fun to replay and attempt to speed run too! (This was my best attempt!) 😄 blink time.png Ran into one small issue with 2:G on the climb that falling down skips a room down to the bottom of 2:B, rather than to the other 2:B room right below. Only other thing that I could nit pick on is that walking up some slopes would sometimes trigger a jump instead, so would sometimes count as the first of the double jumps. Amazing game, well done!
Oct 8 02:16:37 1h 25m Base Clock ♥ 2 Great ideas for upgrades and the game mechanics! Platforming controls were well tuned and the layout of the items and collectables created a nice level of challenge. Nice work!
Oct 8 02:45:55 29m 18s Operation: Time-Strike ♥ 1 Great game! Really enjoyed playing. As others have said, it was a little odd that the ghost runs would sometimes live and sometimes die, even if I just let them run ahead so that the enemies wouldn't have anything different to react to. This did however give a slightly different challenge of making sure that enough of the lives attacked the enemies to cover any differences. Nice work!
Oct 8 02:57:10 11m 15s Sub-scured ♥ 2 Nice work, really liked the interaction between the sonar and near field visuals. A really nice feature that would definitely shine in horror games too! Great game, well done!