Foon → Ludum Dare Explorer → LD51 → Feedback comment stats → Lancival
Feedback comments for LD51
Lancival's games and stats for all events →
| Timestamp | Since previous | Game | Lancival's comment | |
|---|---|---|---|---|
| Oct 2 22:48:14 | Windy Mountain | ♥ 2 | Wow the pixel art is really good! The camera is a little disorienting though, since it moves back to centering on the character if you stop running forward. | |
| Oct 2 23:06:52 | 18m 38s | Birdwatching | ♥ 5 | Cool bird facts! It would be nice if there were a bird-watching guide so you can check how many birds you have left and take the time to properly admire the bird art instead of trying to type their latin name asap! |
| Oct 2 23:11:23 | 4m 31s | Renew my Subscription | ♥ 0 | Looks really cool! However, I can't play the game because the frame on the itch.io page doesn't seem to be sized correctly: Screen Shot 2022-10-02 at 4.10.31 PM.png |
| Oct 2 23:30:07 | 18m 44s | Power Surge 51 | ♥ 2 | Cool game! The art is really great, especially with the power surge changing its colors. I did find one bug - when you reset a level, it doesn't reset any platforms you built, so if you start with at least 1700 materials, you can fully cover any level with platforms by unlocking advanced buildings, building a platform, then resetting the level! |
| Oct 3 03:55:49 | 4h 25m | Shuffle Hustle | ♥ 3 | Very fun! It wasn't initially obvious that you can re-use letters (a lot of these word games only let you use each letter once), and it would be nice to note in the instructions that longer words buy more time, but otherwise a very cool word game! |
| Oct 3 04:44:49 | 49m 00s | Minesweeper Variant | ♥ 0 | Interesting take on Minesweeper! Having to frequently go back to fill in previously marked cells definitely made the game much more difficult. |
| Oct 3 05:02:53 | 18m 04s | The book of time magic | ♥ 5 | The intro was really great, but it would be nice if there were some more instructions about how to play the game - it wasn't obvious (to me) that you should be merging the squares. Also, is there a way to get rid of smaller numbers? When your attack increases, lower numbers stop spawning, so you can't merge away any that are still on the grid. |
| Oct 3 06:02:55 | 1h 00m | Crazy Delivery | ♥ 1 | I didn't realize you had to use the up arrow key to deflect the shots from above at first - might be nice to specify that in your insructions! Love the art though! |
| Oct 3 06:13:51 | 10m 56s | SALARYMEN CHALLENGE | ♥ 2 | I didn't know what I was supposed to be doing, so I threw away all of my plastic balls before the boss encounter. Oops. I really like the background music though! |
| Oct 3 06:33:17 | 19m 26s | Relaxing Roots | ♥ 2 | Here's my finished tree: Screen Shot 2022-10-02 at 11.32.00 PM.png I liked the music, it definitely gives relaxing/chill vibes. |
| Oct 3 06:39:14 | 5m 57s | Another LAST 10 seconds | ♥ 1 | Short and simple, but surprisingly humorous. I approve! |
| Oct 3 06:45:14 | 6m 00s | Timed Well | ♥ 2 | Cool puzzle-platformer! My only point of criticism is that it's a little annoying that you can't see the whole level at the start to plan out your jumps and dashes. |
| Oct 3 06:54:21 | 9m 07s | Satellite commander | ♥ 2 | Unplayable: Screen Shot 2022-10-02 at 11.46.42 PM.png Really fun game - although it turns out I'm pretty bad at rocket science. Going where you want to is actually quite difficult, even without worrying about random satellites! |
| Oct 3 07:08:41 | 14m 20s | Pincolour | ♥ 1 | Wow, this feels super polished! At one point I had a ball stuck bouncing above the upper right pin, accumulating free points. Unfortunately the orange modifier made it too bouncy and it fell down. |
| Oct 3 07:13:33 | 4m 52s | Natural Snek-lection! | ♥ 3 | Really love the art, the doodly aesthetic was great. |
| Oct 3 07:23:04 | 9m 31s | Clocktower | ♥ 2 | Wow that was a really cool game. Using color to hide platforms was a really cool trick! My only complaint is that there were no checkpoints so I had to restart several times when I fell. |
| Oct 3 07:32:52 | 9m 48s | SIEGE: The surprisingly punctual invasion game | ♥ 3 | This looks like it could be a fun game, but I'm not sure how I'm supposed to keep up with the enemy spawn rate. The towers don't seem to kill enemies at anywhere near the rate they spawn at? |
| Oct 3 09:49:16 | 2h 16m | FM-Head | ♥ 1 | The music was really good. It would be nice if you aren't asked to tune into a station on the other side of the spectrum though - some of the requests aren't possible within the limited time span. |
| Oct 3 22:19:20 | 12h 30m | OutPost | ♥ 1 | Fun! Although sometimes the upgrades don't show the correct amount they will improve by. |
| Oct 3 22:40:44 | 21m 24s | Scribble Rush | ♥ 4 | Wow this is really cool! I'm always impressed by games with online features, like the gallery. The ten second limitation is just the right amount of challenge to try to fit in the details that you want to add. The only negative feedback I can give is that it's kind of difficult to draw lines or shade in areas since the game doesn't interpolate between your cursor positions if you move the cursor too quickly. |
| Oct 3 22:53:18 | 12m 34s | Phemie's Fable | ♥ 3 | Really nice! The art and music were excellent, there was a good variety of different weapons to try. Not sure if I'm just bad at choosing stats, but it feels like the enemies' stats scale faster than your own? |
| Oct 3 22:59:27 | 6m 09s | Prom Pandemonium | ♥ 4 | Case closed! I really liked the art style, and the music was good, although I think it stopped playing after a while. |
| Oct 3 23:11:04 | 11m 37s | Color Copy Cats | ♥ 1 | Panko! 😺 Too cute! A couple of small issues though: if you change colors while overlapping a fruit, Panko doesn't collect the fruit unless you move off the fruit and back onto it. And you can't jump while standing on a colored barrier when Panko is a different color. |
| Oct 3 23:35:38 | 24m 34s | Bygone Melodies | ♥ 2 | Wow the music in this game was *amazing*. The animation and narrative were also charming - if only the game were a bit longer! At first I had trouble pressing the keys at the right time - it wasn't clear what part of the stomp and guitar raising animations I should be syncing my key presses to. Then I figured out you can just ignore the animation and listen to the music for key presses! |
| Oct 4 00:04:52 | 29m 14s | 10 Second Village | ♥ 2 | I like the art and music, but I feel like the gameplay could use more direction - objectives to fulfill? Or things to discover? |
| Oct 4 00:10:50 | 5m 58s | The House at 2:21 AM | ♥ 3 | The art and music are nice, but I couldn't figure out where I was supposed to go. |
| Oct 4 00:24:29 | 13m 39s | Armillario | ♥ 3 | Great game! I really liked how the music grows over time along with the organism. Although it seems like the enemy spawn rate grows even quicker! |
| Oct 4 01:15:41 | 51m 12s | Choo Choo Crossing | ♥ 4 | Total chaos at Choo Choo crossing - but I loved every second of it! Melodious music, awesomme art, amazing gameplay Some wonky things happen if you try to drag passengers across the river instead of the bridge, but overall a very fun and very polished game. |
| Oct 4 01:35:20 | 19m 39s | 10 Snekonds | ♥ 3 | Really cool game! Feels polished too. I found it a little difficult - maybe I'm just not good at snake though. |
| Oct 4 04:39:22 | 3h 04m | Game Name | ♥ 6 | Incredible! Super accurate experience! Except what is this "sleep" thing? I don't remember that as one of the steps of doing Ludum Dare... Great art, awesome sound design, excellent use of the theme. I'm sure this'll rank higher than how I did in Game Name. |
| Oct 4 05:53:19 | 1h 13m | Headcount | ♥ 2 | A nice, simple game. The difficulty increase each round is really well done! |
| Oct 4 06:05:41 | 12m 22s | T-10 | ♥ 6 | Great humor, but it's way too difficult to build a rocket in just 10 seconds - I can barely drag and position two pieces out in that time! |
| Oct 4 06:59:15 | 53m 34s | autoball | ♥ 2 | Really cool take on the pachinko genre! Unfortunately later on you sometimes get almost no editing time because the next ball will drop just as the previous exits. |
| Oct 5 08:02:26 | 25h 03m | Before the Tide | ♥ 2 | Cool! I think the instructions are a little confusing in that the tide only gradually washes away drawings, but it does allow for projects that last more than ten seconds! I agree with fifut above, some relaxing wave sounds would be a really great addition. |
| Oct 5 21:03:40 | 13h 01m | 10-Second Magic Artist | ♥ 2 | AIGalleryPainting-2022-10-05_14-02-51.png Very cool. |
| Oct 9 01:41:01 | 76h 37m | Ticktock Tactics | ♥ 2 | Good art and music, but as others have noted above, defensive tactics make the game trivially easy. The fact that it takes half your turn to just move one unit across the map makes movement far too expensive, especially when the AI is quite happy to spend their entire turn moving one unit next to you. The game would have been far more interesting if the map had been smaller, if the enemies had access to ranged attacks (at least I didn't encounter any before I got bored), and if there had been objectives pushing the player to play more aggressively. As the game stands, I spend the vast majority of my "seconds" doing nothing, waiting for the next enemy to run over to be slaughtered. |
| Oct 16 22:35:29 | 188h 54m | 📺 You Call The Shots! | ♥ 3 | Very cool - excellent selection of classic scenes! |
| Oct 21 20:29:10 | 117h 53m | Lights, Camera, Cat-ction | ♥ 3 | The cat is super-cute!!! The jazz music is also really nice. Unfortunately the platforming is a bit finicky, a lot of the time I jump onto a platform and then I can't jump off of it to go any higher. |
| Oct 21 21:25:35 | 56m 25s | Pet the Damn Cat! | ♥ 2 | Really funny game! It was a tad too difficult imo, although that might be because I was trying to play without a mouse. Cute cat though. The heart logo on the computer was also a nice touch. |
| Oct 21 21:40:14 | 14m 39s | Channel Flipper | ♥ 2 | Love the punny title and random shark/dolphin facts! |