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Feedback comments for LD51
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| Timestamp | Since previous | Game | dnivie's comment | |
|---|---|---|---|---|
| Oct 3 05:29:58 | Zombie Street | ♥ 1 | Pretty cool, ~150 is my best score. It would be nice if the difficulty scaled as well as being randomly changed. The enemies had 1-2 HP all the way through for me. | |
| Oct 3 05:43:43 | 13m 45s | Sunburn | ♥ 2 | Neat looking game! I like that the enemies can pick up the hearts as well, nice touch. |
| Oct 3 06:05:19 | 21m 36s | Red and Black's Discommunicative Communication | ♥ 1 | Cute game! I got the "Snow Goose" rank, but I don't really get it. If I spent some more time I might figure it out, but personally I'd enjoy some instructions for the game mechanics. |
| Oct 3 06:19:44 | 14m 25s | SALARYMEN CHALLENGE | ♥ 1 | Yay, I'm free from being a salaryman now! All around a very nice game! It would be nice if the levels were a bit more difficult, maybe you'd need to choose what route to take to pick up all of the items in time or something. But I enjoyed it a lot. 😃 |
| Oct 3 06:24:32 | 4m 48s | Tower Boy | ♥ 1 | Looks really nice, and the bgm is cool! It would be nice if you could skip the remaining time in the phases when you're done with them. |
| Oct 3 06:29:18 | 4m 46s | Checker Jump | ♥ 2 | Yeah, you need to zip up everything in the folder where you built it, except for the _DoNotShip folder. (So the _Data folder, MonoBleedingEdge folder, .exe, UnityCrashHandler.exe, and UnityPlayer.dll all need to be included) |
| Oct 3 06:33:16 | 3m 58s | Ten-Second Murder | ♥ 1 | Looks really interesting, but I think you might have forgotten to include a download for the game and/or to embed it? Would love to try it out. |
| Oct 3 06:43:04 | 9m 48s | Power Loop | ♥ 2 | Wow! I love how polished the art looks (even if it's simple), and getting the chain explosions is tremendously satisfying. I couldn't get past the triangley (boss?) enemy, but this felt like a diamond in the rough. I'd definitively update the header image if I were you, I was very surprised with the graphics when I booted it up. One thing I would like is a mechanic that allows you to survive a hit now and then, since I'd die several times, not know what hit me, and feel rather confused about it. PS. I think some things are frame rate dependent, running it in chrome (with like 5 fps) gives me 0 range on my attacks, but firefox (where it's smooth) gives me just a tiny bit more range than the exploding enemies have. |
| Oct 3 06:53:37 | 10m 33s | Asteroid Extractor | ♥ 1 | Cool game! It gets a bit crazy on high FPS, so it might be nice to cap it at 60 or whatever, if that's possible. At 1100 score half of my level was a graveyard of corpses that kept bugging out the NPCs and blocking my bullets, good times! |
| Oct 3 07:04:43 | 11m 06s | 10 Minute Apocalypse | ♥ 2 | Cool music and graphics! Pretty interesting gameplay, and I made it for about 3 minutes, but I feel like I would be hard pressed to do 10 😄 |
| Oct 4 10:07:58 | 27h 03m | Portal shield charge | ♥ 1 | Cool game and interesting concept, would have been nice with a score system of some kind so I know how "well" I'm doing. |
| Oct 4 10:19:08 | 11m 10s | Disaster Outbreak | ♥ 1 | Pretty fun game with a cute artstyle. I wish there was a healthbar so I'd know how far away I am from dying. |
| Oct 4 10:40:41 | 21m 33s | New Edition - A Publishing Adventure | ♥ 1 | Really cool. I wish I had a bit more time to make the decisions, I felt a bit frustrated with the movement of the cursor and the movement of the clippings not being 1:1. Sorting through the different clippings was a cool experience, but I didn't feel like I had time to read the headlines or really process what I was putting together beyond glancing at the icons, finding the most overall positive clippings, and trying to find a place for them. With 1:1 movement and some more mechanics that incentivized sorting (pairing/grouping?) the clippings I think this could be a really nice experience, and a good way to tell a story. |
| Oct 4 11:01:51 | 21m 10s | Clockwork | ♥ 1 | Really fun, loved how you can combo the cards and get some super juiced ones to play. |
| Oct 4 11:09:13 | 7m 22s | The Last Minute Gallery | ♥ 1 | Great, the combination of the prompts and the music made me question my own sanity at some points. |
| Oct 4 11:11:56 | 2m 43s | Disco Roller | ♥ 1 | Looks great and has some funky disco music, what more can one really ask for? |
| Oct 4 11:17:18 | 5m 22s | Flying Out Of Time | ♥ 1 | Pretty neat, I think there's some lag related to spawning in the ships that's causing the mouse to jump every now and then. |
| Oct 4 11:23:54 | 6m 36s | Short-Lived Survival | ♥ 1 | Wow, that was really fun. I feel like I could spend a lot of time on this (would have liked keyboard controls as well though). |
| Oct 4 11:28:11 | 4m 17s | Hivernation | ♥ 0 | Took me a while to realize you need to select select the bees in order to send them out, but otherwise pretty neat game! |
| Oct 4 11:32:33 | 4m 22s | 10 Seconds to Heaven | ♥ 1 | It felt a bit finicky trying to fit the boxes into some of the hallways, but otherwise a really creative concept and fun game! |
| Oct 4 12:39:10 | 1h 06m | Baltic | ♥ 2 | Pacing felt a bit fast, it felt like I jumped over most of the levels. The first 1-2 rounds were also very confusing without sound, but after I turned it on I realized that the enemies were breaking through the door to get to me. Pretty cool platformer though. |
| Oct 4 12:47:22 | 8m 12s | Gigabite | ♥ 3 | Wooh, first place! A very fun little game, good job! |
| Oct 4 13:00:39 | 13m 17s | Raiding By Myself | ♥ 1 | Fun game! I think the loading breaks if you rush through the tutorial level (if you enter before the last message is displayed I guess?) I was waiting for a good minute before I realized the game was 100mb and there was no way it was actually taking that long to load 😄 |
| Oct 4 13:05:07 | 4m 28s | TENET SECONDS | ♥ 1 | Wow, well done. Sound and graphics are amazing for a compo game. The mechanics are really clever as well. |
| Oct 4 13:09:16 | 4m 09s | Keyboard Dungeon | ♥ 1 | What a strange and interesting game, good job. |
| Oct 4 13:13:53 | 4m 37s | Betrayed | ♥ 1 | Very cool game, the simple artstyle works really well. Sounds are pretty nice, but the impact sound from when you hit an enemy is really loud to the point where it sounds a bit distorted. Might just be my setup though, I tried webgl version on itch. |
| Oct 4 13:20:40 | 6m 47s | J-Menuing | ♥ 1 | Cool game, really tripped me up when the controls changed on me all of a sudden 😅 |
| Oct 4 13:22:14 | 1m 34s | Another LAST 10 seconds | ♥ 1 | Looking forward to the RTX version |
| Oct 4 13:24:59 | 2m 45s | Ski freeVENGE | ♥ 1 | What a fun little game. Some BGM would have been neat, but otherwise good job on the sounds. And thanks for the nostalgia trip! |
| Oct 4 13:33:11 | 8m 12s | Switch Heroes | ♥ 1 | Nice game. I feel like the difference between the two characters maybe should have been bigger, the upgrades were neat, but it didn't really matter to me if I was using a sword or gun. It might have been cool if the different characters had some different abilities that set them apart and made them better and worse in certain situations. |
| Oct 4 13:37:46 | 4m 35s | Neural Dodge | ♥ 1 | Wow, the game looks and sounds amazing. I would have liked some more mechanics to spice up the gameplay, but the game feels really well put together. |
| Oct 4 13:40:01 | 2m 15s | Jumprope | ♥ 1 | Fun little game! |
| Oct 4 13:46:42 | 6m 41s | Jam Session | ♥ 1 | The artstyle and setting does a lot for this game! I really liked the gameplay, the spinning background not so much 😅 |
| Oct 4 17:39:05 | 3h 52m | Iridesert | ♥ 1 | Wow, I wasn't expecting a game like this from the jam. Good job! |
| Oct 4 17:45:45 | 6m 40s | Last 5 Minutes | ♥ 1 | Wow, such a cute game! |
| Oct 4 17:52:35 | 6m 50s | Parcel Problems. | ♥ 1 | Wow, good job on this game. It felt really well put together. |