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Feedback comments for LD50
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| Timestamp | Since previous | Game | itsBoats's comment | |
|---|---|---|---|---|
| Apr 6 07:11:06 | Farm Dog | ♥ 5 | heck ya! Charming little game I played quite a few rounds to go for the high score xD With a little bit more polish and enemy variation you guys have a awesome little game Here's a few issues I encountered: -Right stick was backwards for me too, but I still preferred it over mouse + keyboard -XP Bar starts filled -Sometimes I couldn't shoot enemies that were directly in front of me (dashing would have helped with this, but I didnt realize there was dashing until after I finished playing lmao) -Sometimes I would have to click like 20 times to purchase an upgrade (I think it wasn't switching properly from controller) -The loading screen is awesome but stands out too much from the rest of the game -The back arrow in the settings is nearly invisible against the orange silo in the background -A little breathing room after you pick an upgrade would be nice so you have time to reorient yourself FarmDog.png | |
| Apr 7 06:04:58 | 22h 53m | Wormageddon | ♥ 3 | ez pz FirstTry_Worm.png |
| Apr 7 10:04:37 | 3h 59m | Adelie - Chasing Pavements | ♥ 1 | eg 🥚🐧 eggGet.png |
| Apr 8 18:18:36 | 32h 13m | Down to the Wire | ♥ 4 | I love it! Couldn't get on high score unfortunately on stream, but you better believe I'm coming back >:D pros: -everything -gameplay, puzzles, sound effects, and overall polish is top tier minor improvements: -leaderboard names with more than 5 characters -dark mode for my poor, tired, sleep deprived eyes xD -arrow keys and controller support :D |
| Apr 8 18:43:41 | 25m 05s | Taoreta Mura | ♥ 0 | This was a really fun game for it's mechanical simplicity! The dash resetting mechanic was a great choice to add more depth and increasing the skill cap without introducing more complexity/abilities. Humor was great, I'm glad you added skip button, but the cutscene is definitely worth the view. I had to settle for second place last night, but I'm gonna keep at it >:) I didn't have too many suggestions on stream, but here's some I remember: -hit effects -more sound -communicate current scores together (time and percentile), and same with high score. right now there's numbers all over the death screen -change the telegraph color to purple (the color of the roofs maybe?) so it stands out more against the background or change the color of the background to be darker could work too Hope to see more games from you in the future! Taoreta Mura.png |
| Apr 8 19:29:51 | 46m 10s | Aloft | ♥ 3 | Took me a couple hours to wrap my head around the controls but now I am balloon incarnate, air be at my mercy (but not crows I think?) The artwork and cutscenes are amazing, loved the UI work DANG slllliiiick only feedbacks I have and Im grasping for straws here: -I wish I didnt have to press all 4 buttons to restart -The balloon air coming out when you pop is attached to the balloon in an unrealistic way -Hitting the very bottom of balloon shouldnt pop you, I think it would be cool if it was on a hinge joint too so it would kinda flap around and also give you leeway if it touches something -and the nitpickiest of them all: when you reset I know it just resets the whole level, but it would feel more seamless if you just reset the balloon only because the particles at the exit also get reset |
| Apr 9 23:34:15 | 28h 04m | Extremely Exteme Sports | ♥ 2 | Awesome game kuviman! This has so much charm, I love joining in every time I see streamers playing it xD here's my record so far snowboard.png |
| Apr 10 21:25:49 | 21h 51m | Giraffe o'Clock | ♥ 1 | REALLY solid entry man, I loved it! You nailed it with the humor and the platforming felt great One thing I didn't mention on stream that I think would improve it is having effects for jumping and dashing like dust cloud / lines for example. I think that would help with what I was saying about more things animated around the player. Thanks for submitting, I had a blast! |
| Apr 10 21:32:04 | 6m 15s | I Wanted A new Tower Defense Game | ♥ 0 | Awesome TD game, I loved the style. Only thing I REALLY wanted was either some sound effects or music at the very least. I had a ton of fun trying different strategies but I think my record was Wave 48 Right now theres not so much to set it apart from other TD games, but there's a lot of potential in what you have so far and a lot of different directions you can take it. I think having multiple levels maybe for a story campaign mode would be cool, but having randomly generated levels would serve it really well for unlimited replayability, heck ya! |
| Apr 10 21:57:59 | 25m 55s | Infectious - Delay the inevitable | ♥ 2 | Really cool idea and execution! I love the clean, minimal aesthetic. You have a few simple mechanics that go well together to create a simple and engaging game. pros: -awesome style -great visual communication for abilities and when things get turned. The stun cooldown showing on the player is great was to show the cooldown while avoiding clutter on the UI -easily replayable game with simple mechanics that is easy to get into, but hard to master. I only managed 62 seconds, but I see someone got 204 :o cons: -screen shake is excessive, I think it should be removed from when a unit gets turned and maybe only have screen shake when the player uses the knockback/stun ability -UI doesn't scale with screen size so it does weird things when zooming (web version) -(minor) the last screen of the tutorial has a back button but doesn't do anything, and the text for the controls doesn't have consistent spacing from the line -Sometimes I got stuck on the tiles. I think just having those middle parts be a large rotated square could help make movement more smooth, and improve the visuals too |
| Apr 10 22:24:20 | 26m 21s | 1 Man 6 Bullets | ♥ 4 | 5 stars from me (except for humor) Pros: -everything. REALLY fun gameplay, game feel, visuals, sounds Cons: -I was lag sometimes, even in windows build when you were watching but I had a lot of things open for my stream. I tried again this morning with everything closed and the problem was minimized but still not completely removed -A couple of the mechanics I feel aren't clear or communicated at all -It doesn't feel great when you run out of ammo, the bullets are all gone and there's nothing you can do but die. One idea I had is maybe you can also reload one bullet but its the longest reload in the history of shooting games. It would give the player a chance to keep going and add to the tension instead of just making the player accept his fate |
| Apr 10 22:30:59 | 6m 39s | Healer's Handbook | ♥ 3 | man I REALLY tried to get those 5 books, but just managed 4 I'll be coming back to it while I'm at work to give it some more tries xD |
| Apr 10 22:49:12 | 18m 13s | Mia's Bear Service | ♥ 2 | I made 22 bears but I love them all so much I'm going to shut down my business and keep them for myself. Sorry customers! MiasBearService_22Bears.png (2 of them got pushed into the trigger at the bottom left that makes them disappear) |
| Apr 10 22:52:46 | 3m 34s | Carpe Diem | ♥ 2 | FIRST TRY LETS GOOOOO CarpeDiem2.png |
| Apr 11 22:58:35 | 24h 05m | Francis time | ♥ 1 | You say the sword was a prank, but I was absolutely dominating with it lmao I had a lot of exploring the different weapons and trying different strategies. Need some explosive weapons too, Im talkin like rocket launchers, grenades, yo a piercing snipper riffle would be dope too |
| Apr 11 23:41:15 | 42m 40s | Kiwis Can't Fly | ♥ 1 | Someone suggested this in my chat and I'm so glad they did. The initial jumping animation REALLY did it for me I had to rewatch it a couple times at the end haha The only improvement I could think of is seamlessly jumping off the cliff again without a transition (and maybe even without the replay button). It would have really reinforced the character's determination like he's never gonna give up I got big chills at the end of it, seriously well done @ 20:25 https://www.twitch.tv/videos/1449593775 |
| Apr 11 23:56:40 | 15m 25s | You Are A Bomb | ♥ 1 | You had a lot of awesome, simple mechanics working together that makes for a unique and cohesive game. I gave all my feedback and some ideas on stream so I'll leave that here @ 9:50 https://www.twitch.tv/videos/1450339064 |
| Apr 12 00:03:53 | 7m 13s | Nyan Tower | ♥ 5 | gave my feedbacks in stream here: @ 2:16 https://www.twitch.tv/videos/1449593775 1698 score heck ya! NyanTower.png |
| Apr 12 06:39:54 | 6h 36m | Bitboy | ♥ 1 | I love these games that switch things up from first impressions xD My feedback was mostly about being able to skip ahead in dialogue, make text faster, and allow progressing dialogue with keyboard as well since the rest of the game is keyboard but dialogue is mouse only heres vod: @ 1:57:15 https://www.twitch.tv/videos/1453391907 |
| Apr 12 06:50:33 | 10m 39s | Granting Immortality | ♥ 1 | I love this types of games about making moral choices maybe I'm a little more cynical than everyone else xD GrantingImmortality.png here's vod: @ 14:53 https://www.twitch.tv/videos/1453391907 |
| Apr 12 06:58:11 | 7m 38s | GRIDLAST | ♥ 1 | Woah one of my favorite entries I wanted to keep playing forever xD left all my feedbacks on stream here: @ 1:04:30 https://www.twitch.tv/videos/1453391907 |
| Apr 12 07:27:38 | 29m 27s | Choboro | ♥ 2 | 893! LETS GOOOO Choboro.png left a bit of feedback in stream here vod: @ 1:24:30 https://www.twitch.tv/videos/1450339064 |
| Apr 12 08:18:34 | 50m 56s | Erefos | ♥ 3 | left feedback on stream, love the dark aesthetic :D! vod @ 1:12:45 https://www.twitch.tv/videos/1449593775 |
| Apr 12 08:43:26 | 24m 52s | Those Along The Way | ♥ 5 | I loved the animations and I think the ending reflects the characters inner emotions really well and maybe even encourages the player to do some self introspection. well done! left feedbacks on stream, vod @ 7:24:00 https://www.twitch.tv/videos/1450339064 |
| Apr 12 08:48:21 | 4m 55s | Day of the Flame - LD 50 | ♥ 1 | Feels unfinished in its current state, but I can see a lot of potential in this one! The style is awesome and controlling the character feels great! left feedbacks on stream, vod @ 3:30:00 https://www.twitch.tv/videos/1449593775 |
| Apr 12 08:55:31 | 7m 10s | Anya's Valley | ♥ 1 | I struggled quite a bit trying to figure things out, but I'm glad I stuck with it (thanks for being patient with me too xD)! left feedbacks on stream, vod @ 1:30:20 https://www.twitch.tv/videos/1449593775 |
| Apr 17 03:55:21 | 114h 59m | Re: Placement | ♥ 2 | awesome game! I didnt expect to enjoy it as much as I did, but it really grew on me vod w/ feedback here: https://www.twitch.tv/videos/1458309860 re-placement.png |
| Apr 19 04:06:41 | 48h 11m | Atlantis | ♥ 1 | I had a lot of fun with this one! Even though your death isn't actually inevitable, it was still a really awesome and original take on the theme! I played on stream here: https://www.twitch.tv/videos/1456354231?t=0h14m54s Atlantis.png |
| Apr 19 04:30:02 | 23m 21s | Wicked flame! | ♥ 2 | Awesome game! loved the style, music, light puzzle gameplay and cute character <3 I played it on stream here: https://www.twitch.tv/videos/1456354231?t=2h11m55s |
| Apr 19 05:02:55 | 32m 53s | STAY | ♥ 1 | Awesome game etrealjunior! It felt really different from your other entries I've seen so far in the best ways possible, keep up the great work! Left feedback and comments on stream here: https://www.twitch.tv/videos/1458309860?t=0h2m46s |
| Apr 19 05:04:46 | 1m 51s | Death's Gambit | ♥ 1 | Awesome game, I ended up playing for like 40 min xD! Left feedback and stuff on stream here: https://www.twitch.tv/videos/1458309860?t=0h30m12s DeathsGambit.png |
| Apr 19 05:15:02 | 10m 16s | Lumber Tracks | ♥ 1 | Love the idea behind this one xD I left feedback and stuff on stream, vod here: https://www.twitch.tv/videos/1458309860?t=2h4m56s |
| Apr 19 05:40:32 | 25m 30s | The Manbutton Project | ♥ 1 | I was one of the unfortunate few that couldn't play because of the multiple key issue, but this was very well done and I didn't hold my crappy keyboard against you in the ratings xD I just wish I could have enjoyed the game to the fullest extent! |
| Apr 19 05:54:30 | 13m 58s | Battery Low | ♥ 4 | Yoooooooo i <3 Rovar :3 The main thing I was struggling with at first was I kept clicking really fast until I realized it was using up my fuel really quick I left some other feedbacks on my stream too (ignore the part where Im trying to fix my audio so my viewers can actually hear Rovar's cute lil beeps)! https://www.twitch.tv/videos/1458309860?t=2h31m47s |
| Apr 19 05:58:01 | 3m 31s | No Match | ♥ 1 | I was hella fangirling over the presentation, no joke its SO good. There's a lot of subtle things that make this such a gem, well done! here's me playthrough: https://www.twitch.tv/videos/1458309860?t=3h40m43s |
| Apr 20 18:38:01 | 36h 40m | RESET | ♥ 2 | woah what the fuck I got way invested into this xD I love how dark things get, big fan! Left feedback and stuff on stream here: https://www.twitch.tv/videos/1458309860?t=4h57m9s |
| Apr 20 18:45:31 | 7m 30s | Space Death | ♥ 1 | yooo I LOVED this game! The main thing I ask for is more enemies with different types of behaviors and attacks because you can just circle around enemies most the time I left a bunch of other feedback + ideas on stream here: https://www.twitch.tv/videos/1458309860?t=6h11m42s |
| Apr 20 18:56:46 | 11m 15s | Box Blocks | ♥ 1 | Simple game with limited mechanics that create an engaging game, well done! I left feedback and stuff on stream here: https://www.twitch.tv/videos/1458309860?t=5h40m23s |
| Apr 20 19:36:12 | 39m 26s | Department Of Demise | ♥ 1 | Theres a lot of really awesome stuff going on here! I had a lot of trouble figuring it out though especially considering the simple mechanics. I read the instructions thoroughly, played a round, then read the instructions a second time and still struggled at the start of the second round. I think just putting some text on screen telling the player what to do during the first round would have been a lot more concise way to onboard the player. One of my original thoughts was that you had to do something with aligning the clock hands or something because they draw a lot of attention with how much they move. I think it could work well if they were kinda more like a timer (that has one hand) that counts down and the position of the hand matches the number on the clock just to reinforce the idea that you are adjusting their time to live. tl;dr Overall 10/10 game, just struggled at first I had a couple other feedbacks and comments on stream too (ignore my embarrassingly bad first playthrough xD): https://www.twitch.tv/videos/1458309860?t=3h19m20s |
| Apr 20 20:18:34 | 42m 22s | Volcano Maintenance | ♥ 2 | killin it as always lmao this was awesome. your games always have so much personality I played on stream here: https://www.twitch.tv/videos/1458309860?t=4h45m9s I stopped playing sooner than I wanted to because I accidentally skipped someone in my queue, but I had to come back to play some more >:D VolcanoMaintenance2.png |
| Apr 20 21:22:32 | 1h 03m | Virtomae - Virtual Pet Buddy - Pet Anything | ♥ 1 | you already have quite a bit of content in here, with some more polish you have something really special! left feedback and stuff on stream here: https://www.twitch.tv/videos/1459065454?t=0h8m6s |