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Feedback comments for LD50
Bauke Regnerus's games and stats for all events →
| Timestamp | Since previous | Game | Bauke Regnerus's comment | |
|---|---|---|---|---|
| Apr 5 09:16:26 | Cards of the Cosmos | ♥ 1 | Nice card game, I think you made the best of it with the number of cards atm. Good mechanics and animations (cards flying around). The artwork could be a little more consistent and the music loops gets annoying after a while. Good job! | |
| Apr 5 09:19:31 | 3m 05s | Color Clock | ♥ 1 | Easy to learn, abstract graphics, good font. A lot of things I like. A small game but executed very well. Good job! |
| Apr 5 09:26:23 | 6m 52s | Witch's End | ♥ 0 | Very cool pixel art. Looks like an arcade-ish game but was surprised when the RPG elements popped up. Sometimes I was a little bit overwhelmed by all the upgrades. Nice job on having a leader board. |
| Apr 5 09:29:29 | 3m 06s | Distract The Cat | ♥ 1 | This game is 100% accurate about having a cat. :D Short game but executed very well. |
| Apr 5 09:36:19 | 6m 50s | Pellet | ♥ 1 | Fun concept that matches the theme well. The presentation and controls are a bit rough around the edges. Thanks for streaming! |
| Apr 5 09:38:55 | 2m 36s | Last Moment | ♥ 2 | The aesthetics of this game are amazing, I'll definitely save the color palette for later. I don't even mind the lack of animations. The feeling of freedom is really good. The timer is a bit floating about, not sure if that's a choice or a bug. Nice job! |
| Apr 5 09:49:57 | 11m 02s | Sunday Traffic | ♥ 2 | Love the aesthetics, simple but readable. Took me a while to find out about the upgrades. The basic game loop is a bit repetitive. Would love to see more interesting mechanics. |
| Apr 5 09:59:40 | 9m 43s | The moss accident | ♥ 1 | Congratulations with your first LD game! Rough around the edges but a very solid attempt. Nice job. |
| Apr 5 10:00:13 | 33s | TOOB | ♥ 3 | It's a tried concept, but you nailed it, both the aestetics and the controls. Music is good too. Nice shaders. Very well executed! |
| Apr 5 10:09:49 | 9m 36s | TARA | ♥ 1 | I like the simple abstract but very clear graphics and some lighting effects. The upgrade cards are nice too. A tried concept but I think you hit all the check boxes. A little bit humor thrown in as well. Would love to see more enemies. Good job! |
| Apr 5 10:27:23 | 17m 34s | No Time To Leave | ♥ 1 | Great graphics, reminds me of old unreal games. The in game instructions are nice. Shooting works fine but the audio effect gets a little bit repetitive. |
| Apr 5 10:48:37 | 21m 14s | Aloft | ♥ 3 | Nice graphics, love the contrast between black/white and red. It comes together well with the audio. The music is soothing. The font is a bit hard to read. It's nice to have a stage selection and a leader board. I totally suck at this game. :D Nice job! |
| Apr 5 11:02:15 | 13m 38s | Pier Pressure | ♥ 2 | I like how you stick to a simple concept and then try to get the 100% fun factor out of it. The animations are hilarious. :D Too bad there wasn't time left to implement a leader board. Very addictive, good job! |
| Apr 5 11:08:52 | 6m 37s | Hot point | ♥ 1 | I dig the top down perspective and the overall atmosphere. The heat vision is a nice feature. It was a little bit of puzzling to get all things to the right place and how to build. Enjoyed it! |
| Apr 5 11:25:47 | 16m 55s | Un-Rooted | ♥ 3 | That was hilarious, graphics, physics, music, everything! |
| Apr 5 11:43:20 | 17m 33s | Cup Half Full | ♥ 1 | Tetris games never grow old, and this is a very nice one. The exploding skulls add dynamic to the base game. The graphics and colors are easy on the eye. Nice job! |
| Apr 5 18:50:41 | 7h 07m | Lethal Dice 50 | ♥ 2 | I'd love to see more physical tabletop games in LD, so thanks you. The game in its current state leaves a lot of room for more deep mechanics to be added, but I appreciate how you stuck to the core base game. There's a risk/reward choice every turn that keep things interesting and invites you to play multiple times to see what works best. The manual has a pleasant layout and typography that matches those of commercially released tabletop games. You inspire me to make a tabletop games as well next time. |
| Apr 5 19:03:15 | 12m 34s | Farm Dog | ♥ 5 | I like voxel graphics so I was happy to see you've used magicavoxel. The game is fun to play, a lot of action. The upgrades are interesting. Audio is good too. Good job! |
| Apr 5 19:03:40 | 25s | Stallar | ♥ 1 | So cool you made something for the NES. What at first looked like a basic platformer transformed into something more once I found the twist, which was a nice surprise. Graphics are simple yet effective. Game ran fine in firefox. Good job. |
| Apr 5 19:35:54 | 32m 14s | Recycle This! | ♥ 2 | Quite a hectic and frantic game. The graphics are very clear and the player feedback is good. At higher speed the objects are more spread out, which shows you put thought in balancing. There's enough variation to keep it interesting for just a bit longer, and some of the references are great. Good sound design as well. Good job! |
| Apr 5 20:11:46 | 35m 52s | Too Close | ♥ 1 | A unique concept that requires consistent good design. Some parts were a bit slow and I needed to passively wait for the water to progress. Maybe a button to temporarily speed it up? But I appreciate to good parts, some of them pretty clever designed. Great pixelart. Good job! |
| Apr 5 20:46:43 | 34m 57s | Les Aventures de De Lay L'InĂ©vitable! | ♥ 1 | Good job on the cute characters. A simple game that never tries to do anything more, but what's there is very well executed. Love it! |
| Apr 5 20:48:20 | 1m 37s | The Third Age | ♥ 1 | Fun management game that slowly picks up the pace. I think the character info would work better with a hover popup instead of having to click the close button all the time. Good job! |
| Apr 5 21:33:04 | 44m 44s | Blockage | ♥ 2 | This game scores high on mood. The end was a bit sudden, but audio-visually it was great. |
| Apr 6 07:33:02 | 9h 59m | I Am Coward | ♥ 1 | This is a bit of a strange one, rough around the edges, yet still captivating, both fun and challenging. |
| Apr 6 13:44:18 | 6h 11m | Timeless | ♥ 1 | Cute puzzle platformer-ish. The graphics are easy to read with a limited color palette. The music is fitting to. Simple but effective. |
| Apr 7 14:20:54 | 24h 36m | Kessler | ♥ 1 | I like the abstract graphics. The way to shoot (click and release) feels a bit unintuitive. Also I expected a bold first letter to be like a hotkey or something. Good job on the compo! |
| Apr 7 14:34:09 | 13m 15s | Fountain of youth | ♥ 1 | Then aging mechanic is pretty cool, but I feel you can do more with it. The platforming was a bit clunky and slow, and I got stuck once. Overall not a bad game, but too much elements that just lack that last bit of polish and attention. |
| Apr 7 14:53:09 | 19m 00s | ENDURACE - Drift Or Die | ♥ 3 | You nailed the low poly aesthetics. Having done a driving game myself before I know it's not easy to making the driving feel right, but you did a good job. Racing with a lot of cars was definitely a good choice. A lot of action and mayhem. Great job! |
| Apr 8 20:00:05 | 29h 06m | Diamond in the Rough | ♥ 2 | That is a nice concept for a game! Very unique and well executed. Love the cartoony style. I couldn't get my controller working in the browser, but that could have been my bad. Some (particle) effect when picking up coin would be nice. I feel the pace of the platforms should also speed up more, because when I finished I didn't really feel like being pushed to the max. But really nice game, good job! |
| Apr 8 20:16:28 | 16m 23s | The Inevitable Dominion | ♥ 2 | This is a fun little game, simple concept but executed really well. It was only until I saw the ship that I noticed that it's 3D. :D The style reminds me of pixeljunk monsters. The little effects make the game come alive. Good job! |
| Apr 9 09:53:55 | 13h 37m | Weed it & Reap | ♥ 0 | Thanks for the little lecture about the AI decision making yesterday on stream. Although the game didn't entirely work out the way you wanted, what you accomplished code-wise is already impressive. I wasn't immediately aware that I needed to cut down grass in search for zombies when I started. Also the difficulty level doesn't seem to increase. The voice overs are a lovely touch and add much character. The pixel art is great as well. I'm sure if you continue working out the AI system you'll have a good basis for future jams. |
| Apr 9 10:00:53 | 6m 58s | Protocol Delta | ♥ 1 | Probably my favorite game of this LD. I have a soft spot for minimal abstract graphics and you nailed it with the color palette and effective particles. The hectic bullet-dodging gameplay takes me back to the days I was completely addicted to games like Super Stardust HD and Geometry Wars. The reflecting mechanic is a nice touch that makes it stand out from regular bullet hell games. The music is ace as well. The only critique I can think of is that the enemies with the wizard hats don't match the general aesthetics of the games. Loved it! |
| Apr 19 12:34:38 | 242h 33m | The Lars Mission | ♥ 2 | Very polished game, fun and hectic. I especially like the character models, both Joh... Lars and the researchers. The UI is pleasant as well. Compliments for including an option to turn off the motion blur. Not encountered any bugs. One point of critique: the character movement isn't relative to the slightly rotated camera, which doesn't work for me personally. |