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Loig

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TimestampSince previousGameLoig's comment
Apr 26 08:24:36 I'm So Deep ♥ 2 This is very original. I would have loved to have a bit more information on why my poems were deep or not (for example by making the princess reacting to them with some answer) but maybe it is too much to ask for 48h work.
Apr 26 08:39:42 15m 06s Project Achelois ♥ 2 The atmosphere of this game is really nice, everything fits together: the graphics, the sounds, the synthetic voice. I liked it. Maybe the submarine is a bit slow? It fits the theme, but after some time it becomes a bit annoying.
Apr 26 09:21:08 41m 26s DeeperDeeper ♥ 1 Quite fascinating to see this diver dive. I liked the atmosphere. Some sound would have been really nice, though.
Apr 26 09:38:24 17m 16s Deep Mine ♥ 1 Nice! I enjoyed playing it for a while, it is very relaxing. For a bit more challenge, maybe the energy could be spent a bit faster? I was never even close to 0.
Apr 26 09:47:00 8m 36s Deep Cross ♥ 3 Very relaxing.
Apr 26 09:58:32 11m 32s HYPERTUBE 3021 ♥ 2 Nice game, I liked to play it. As said before, the fact that the character sometimes hides the traps is a bit frustrating.
Apr 26 10:37:57 39m 25s Snake Match ♥ 2 Nice idea. It takes some time to get used to the gameplay but after a few tries I enjoyed it.
Apr 26 12:00:33 1h 22m Swarm! ♥ 1 I liked the graphics a lot. The music is nice as well. The game itself is indeed quite satisfying when you manage to deal with several aliens in a row. My only concern was that, on my computer with a somehow esoteric keyboard layout, the controls were not ideal (q, e and w are keys that are very far from each other).
Apr 26 12:10:57 10m 24s Root Crop ♥ 1 It took me some time to realize that it was possible to end a root somewhere else than in water. So I was stuck for a moment when the game becomes darker (I was not able to see any water). I think the idea could give a really nice relaxing game with a bit more water available.
Apr 26 12:24:46 13m 49s Upset Crab ♥ 2 Very nice graphics! The sound is good also. The game was fun, and I liked it enough to go to a boss. I would have liked more different attacks, but in 48h maybe it was difficult to achieve. Also, I agree that the enemies probably give to many potions.
Apr 26 12:39:13 14m 27s Deeper ♥ 1 Very nice submission! I am impressed that you managed to do a gbc game in such a short time. I liked the game. My only concern was that it does not seem possible to come back when you do a wrong choice, and you have to restart the game (but as it is a puzzle, you already know how to deal with the first levels, so it is only taking time, no challenge to redo it). I would have liked checkpoints, or even better a button to go back in time (cancel your moves). Maybe a score could then be reduced when you go back.
Apr 26 13:29:01 49m 48s The Meaning of Life Is ♥ 1 Very original idea. I enjoyed playing even if I did not have the feeling to control many things. At least I know what is the meaning of life, now.
Apr 26 14:40:43 1h 11m Bob ♥ 1 I liked the graphics and the sounds. Regarding the gameplay, I found the movements a bit odd, with too much inertia, a bit like if we were on the moon. Still fun to play though.
Apr 26 15:27:28 46m 45s Deep Cover ♥ 1 Nice game, with very good ideas. I liked it. By reading the rules it was a bit difficult to understand how to play. But after a few seconds playing it becomes clear. It would indeed require a bit more balancing, but achieving a good balancing in such a short time is not an easy task. Also, I would have liked to get information on the new cards added to my deck at each encounter (maybe it is somewhere and I missed it?).
Apr 26 16:11:44 44m 16s Voyage of Science and Legacy ♥ 1 I like how you tell the story. Even if the game does not require many player contributions, I could feel the atmosphere of it. Great job.
Apr 26 21:06:09 4h 54m Unto the Eight ♥ 1 I love the graphics. The sounds are nice as well. The game in itself looks a bit too much based on having to refill fire and energy. But I may be missing something.
Apr 26 21:27:02 20m 53s Fathom Pass ♥ 1 Very nicely written. And the voice reading is really relaxing. I liked it and was disappointed when I made it to the end, I wanted more of it.
Apr 26 21:39:03 12m 01s Into The Depths ♥ 1 At the first run I thought that this was this kind of game where you go the farthest possible, die, and then use your money to improve your character. I lost almost 3k… then I understood the game and enjoyed it. I would have liked that the upgrades are not lost when dying (so, that only the gold is lost), it is a bit discouraging to have to redo everything.
Apr 26 21:55:09 16m 06s Werm - an existential adventure ♥ 1 I liked this game. Very deep indeed. Screaming silently was nice.
Apr 27 10:36:14 12h 41m Miner Rescue ♥ 2 Finally made it. Quite challenging and difficult to let it go before finishing it! Congratulations! Some timed escape after getting the miners could have been a good addition to the game. It would enforce some risky driving from the player (I must admit that I drove my ship very slowly and spent a lot of time not moving at all, holding on walls and shooting).
Apr 27 11:55:05 1h 18m The Final Frontier ♥ 1 The game is a bit too easy for my taste. Except for that I still enjoyed it as I played until I reached the bottom. Congratulations on making it.
Apr 27 13:11:02 1h 15m Go Deep or Die Trying ♥ 0 A bit difficult to control (mainly because of the down + x to drop bombs, but also a bit because of the physics) but still a very good mix between puzzle and action. I think there is a little bug: when you mash the x button the bombs are projected very high (out of the screen sometimes).
Apr 27 16:07:08 2h 56m Worlds Below ♥ 1 I made it! No that easy. Maybe a few checkpoints would have been good (especially if one wants to get all the gems). Very nice graphics and animation! The sound is good as well, but maybe the music is a bit too loud and repetitive. Good job.
Apr 27 16:12:07 4m 59s not a gaem ♥ 1 Indeed, it makes me feel good!
Apr 27 17:14:05 1h 01m Road to darkness ♥ 1 Very nice atmosphere, I loved the graphics and the music! The game idea itself is very nice. I like how one improves the dices after battle. I also like the card system. I met a few bugs however: I died inexplicably (the game told me that it was because of lack of food or lack of health… however both were far above 0). I was able to get cards in exchange of gold, event with 0 gold.
Apr 27 17:32:10 18m 05s My beautiful deep twisted pocket ♥ 3 Very nice looking. Your pockets seem very crowded. I think it would have been easier to read if different colors would also be on different rows of the screen (for example, left for blue things, center for purple things, and right for red things). In my opinion at the moment the game is too much about remembering which key to use for which color.
Apr 27 18:01:56 29m 46s Laundry Pile ♥ 0 Very good idea and very original interpretation of the theme. Maybe the clothes fall too fast though. Finding the third requested has been almost impossible for me.
Apr 27 18:30:27 28m 31s Pâquerette Down the Bunburrow ♥ 3 So cute. The puzzles are very good. The game introduction really well explains how to play it. I would have liked a bit more explanations about the traps though. They do not seem to behave exactly as the walls (for example a rabbit will not go into a long path which ends with a trap, which let me stuck for a while in a level at the middle of the game).
Apr 27 18:43:05 12m 38s Badger Break-In ♥ 2 Nice graphics, a good contribution. The game seems fun, however, with my keyboard layout it is not very convenient to play (x and z are at the opposite sides of the keyboard) so I did stop at the first boss. Also, I think I got a bug: I got hit by a red bullet while using the chameleon tongue for double jump, and I started to fly. I got stuck on the ceiling. By using the tongue again I have been able to stop flying however.
Apr 27 19:39:17 56m 12s Logistics Boy ♥ 2 I loved the two first levels, they really capture the essence of the old game & watch games. Congratulations for that. It is also a very good idea that we can see the fingers actually using the game. The third level however was not has good in my opinion: the graphical style changes a lot and it is more about memory than skill (one cannot know in advance which way has to be used with the submarine to avoid the mines)
Apr 27 20:11:21 32m 04s Hungry Jungle ♥ 1 Nice contribution. After a few levels I stopped trying new berries as most of them were far to deadly. Then, I stopped losing my men and reached a critical number of them making me one shot every enemy (except the big monkey that needed maybe three shots). Overall, a good entry, but I think that strategy lacks a bit. Regarding the random generation, I think I found far too much men and I met not enough enemy for making the game challenging.
Apr 27 20:50:42 39m 21s Bonbon and the Deep Below ♥ 4 I loved Bonbon's animation. The music is very nice as well. And the game is fun to play (even if it is maybe a bit easy). Congratulations on making such a good game in such a short time.
Apr 28 15:17:47 18h 27m depthscraper ♥ 2 Very nice feeling playing this game! It makes you want to play again and again. I indeed think this could very well work on mobile. Are the next proposed tiles completely random or is there some restriction on the generation to ensure that they can be used? Does it somehow guarantee that the objectives can be fulfilled ? I found it quite frustrating to see no red while having a red objective (make 40 red), forcing me to close my current red area just below the size requested (and with no hope to rebuild it as 40 is a lot).
Apr 30 21:27:03 54h 09m deepr ♥ 1 Very nice idea, very original. "All babies were born."
May 9 17:34:29 212h 07m Reversyphus ♥ 1 Nice game. Il liked a lot that the game self explains. My only concern is that the puzzle are maybe a bit too easy (there is almost every time only one possible move for each box without blocking it)
May 18 18:33:03 216h 58m Big Brain Time ♥ 1 I have been stuck in walls a few times (I mean, I managed to go inside the walls). Also, if I got 4 quests and I picked 4 elements, none of them corresponding to my quests, it seems that I am stuck: I can no longer pick a new element nor finish a quest. Maybe it could have been nice to allow to drop an element to avoid this lock? Except for these two problems, I found the game interesting and original.