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| Timestamp | Since previous | Game | Moski's comment | |
|---|---|---|---|---|
| Oct 8 12:56:45 | Games are So Much Fun | ♥ 1 | Love the mood of the game, and how it gets increasingly dreaming as it goes.Games_are_So_Much_Fun_uUTN1cxO09.png Took me a while do understand that I needed to click on the actual CPU, already thinking that the computer was on and that I was glitched or something. But then it became a short, interesting experience. Superb execution! 👍🐳 | |
| Oct 8 13:05:43 | 8m 58s | The Looppy | ♥ 4 | Loved the little references here and there. firefox_6ILM5zDJmW.png Friend showed me this game since we were also making an entry about dogs, so I had this one on my radar for a while. I must say, I had a fun time just senselessly barking and going in circles. The music really brought a smile to my face, and the bubble that appears when barking was a fantastic touch. I just wanna pet Looppy so bad! Neat submission! Nothing like adventurous dogs! 🐕 |
| Oct 8 13:54:50 | 49m 07s | Roller Riches | ♥ 2 | RIP productivity. But dang, wasn't it fun? firefox_QGBAk1n5wR.png Love me some incremental games and tycoon games. Checking this one out was a no brainer, and I'm genuinely impressed at the depth it got. The mechanics make sense and are straightforward (even if some stats like train parking were never relevant or comprehensible to me), and I like how it has some fun nods like the Bezos and Do no evil. Given the jam time, it was expected for it to not be properly balanced here and there, but otherwise, I'd say it's among the most fun thematic clickers I've played. It's a very solid incremental game. You can bet I'm rating this one quite high. So far, my favorite from the jam. And good luck in reconstructing it! I would really like to see where this goes. 🐳 |
| Oct 8 20:53:19 | 6h 58m | Loopin'Space | ♥ 1 | It's so satisfying to see it blow enemies on the way back. firefox_bJtxBPCYUf.png Played a lot of rounds of it. The game was very tricky to understand first, but after a few tries, I was firing the engine like a virtuoso. As satisfying as grabbing the boomerang you threw (I'd assume. Never actually done it). It was a very good execution, and it's impressive that something so "simple" can be this engaging. (For those having trouble with it, at least for a while, it's better to stick towards the middle, to avoid missing hitting yourself.) Kudos, and have a fantastic rating period! 🐳 |
| Oct 8 21:04:15 | 10m 56s | Hall of Frame | ♥ 1 | Well, hello there 🐟 firefox_KA7HHt219O.png A short but interesting experience, yes. Gave me that vibe of the good old Mario 64 feeling of entering the paintings. While the puzzles and platforming were short and simple, the experience of how it made the things loop was a sight to behold. I was genuinely stumped on the third one, but when the solution hit me, I thought it was very clever. I liked it a lot. Nice use of the theme and very creative to boot. Cheers! 🥂🐳 |
| Oct 8 21:13:24 | 9m 09s | Orbitrary | ♥ 1 | Quite a difficult yet thrilling game. I'll get people on the loop about it! firefox_Qr2LAbVLPQ.png I've seen a lot of orbiting games around, but this one is my favorite so far. It's very simple to understand, but vert tricky to get right. Being able to change the speed while switching orbits instead of letting the player freely move was a touch of genius that kept me on my toes. Barely managing to maneuver through so many obstacles felt cathartic. This is the kind of games that I'd put on my phone. Certainly the type to cause short-burst addictions. Nice, nice, nice! 🐳 |
| Oct 9 01:13:53 | 4h 00m | Spectre Circuit | ♥ 1 | Gotta love racing against the ghost. Too bad I only made it to 8th after a few rounds. firefox_UBlNCt0eOf.png During our brainstorming session, we pitched the idea of racing endlessly in the same track. Not only am I impressed that the idea was easy to come by, but that a game like this actually took it to a far more creative level. I love the theme, and I love how you're your very worst enemy. I feel that I could cheese the game by starting slow and gradually get better, but I felt the game was so fluid that I wanted to go as fast as possible. Simply put, this game was very good. Nice controls, excellent use of the theme. I'll be sharing it with my friends. Do continue enjoying this rating period! |
| Oct 9 01:39:24 | 25m 31s | Space Marine 2020 | ♥ 1 | Somewhat wonky, but still managed to have some fun with it, no worries. firefox_cCLNp9iadD.png Game jams are good opportunities for improving on skills. Since you're mentioning you've improved since april, then it's nice to see that you're making progress. Don't let comments discourage you and try to achieve your objectives of learning what you can do. Try to see in your free time if you can improve on what didn't work here and keep coming stronger and stronger in the future ones! 💪 |
| Oct 9 01:55:41 | 16m 17s | Zen Loop | ♥ 2 | Quite mesmerizing indeed, ol' chaps. LooooP_MjoftIWOi0.png I've always liked these interactive experimental programs that just let the player tweak with things to alter the visual results. There's really not much point to them rather to make you feel like what you're doing is changing what's occurring. Some may say it's boring, but I'd say it can be relaxing and zen. The audio paired with it really delivered the punch. I had some troubles with the interface, but otherwise, had a good time with it. Thanks a lot for sharing this with us. There's been so many wacky experienes in this jam, it's good to slow down every once in a while and appreciate other styles and perspectives in a more relaxed spectrum. 🐳 |
| Oct 9 02:17:51 | 22m 10s | Streets Of Loop | ♥ 1 | Gotta love that there's good food in the dumpsters, just like the classic games of old. Loops_EqtGRPDhET 2.png Even for a one-day thing, this was a very fun game to give a shot. It really captured retro vibes and is quite atmospheric to boot. Rough around the edges and it certainly would have benefited from spending the whole time of the jam, but I guess that you did what you could on it. It's still a fun project and it brought a smile to my face, specially with the punching sound effects and how hilarious the spinning characters looked. Nice game overall! Nothing like spinning scruffy fellows punching each other with spinning... well, punches. Kudos! 🐳 |
| Oct 9 02:29:52 | 12m 01s | Ringchaser | ♥ 1 | Before anything, let me tell you I'm giving this project a good rating. Loved the game,very zen. But I want to adress some complications I had with the windows build, which I'm not sure if it's a problem on my end or in general. Graphically, this is how the downloaded version looks to me: Ringchaser_yZXXS5aMcR.png And the web one looks like this instead: firefox_SDRLabqbhf.png The downloaded version is forever blooming and it was borderline impossible for me to tell the timing or even the colors of things. The web version was a lot more smooth in comparison. I enjoyed the looping theme a lot, the overall setting was a great combination of graphics and sound. Certainly enjoyable and calming! I ranked the game based on my best experience. But yeah, otherwise, consider checking out what happens on the windows version. Who knows? It may be a problem on my own, but some other people might actually encounter similar problems. Anyhow, great work with it still! 🐳 |
| Oct 9 02:51:47 | 21m 55s | Lava Labyrinth | ♥ 2 | I've always liked these programming-like games. And this is one I actually understood enough to finish! firefox_wXGC9xpt07.png Even as a short game, it was fun, intuitive and I dare say, even memorable. Early levels made me think it was going to be a breeze, but the last two really put the hamster to work. I'm wondering just how much more of this you could make in the future by adding new functions and the like. It can get very intricate. Looking forward to seeing what other projects you can come up with, or what direction you'd take this one on! 🐳 |
| Oct 9 21:56:25 | 19h 04m | Never Gonna Lose Again | ♥ 2 | There's a lot of good going in this game, but the atmospheric shots here and there really bring it to life. Never_Gonna_Lose_Again_mn9gDPnxtQ.png Never_Gonna_Lose_Again_1dpcPtZ0Se.png The effect of dying and retrying was very well executed, putting the loop theme into a creative use. I was not sure what determined how long I'd be driven back after a death though. Some deaths just made me retreat a bit while another one at the boss sent me back a looooon way, all the way to the vendor. It was a bit weird in that aspect, but otherwise, I had a blast! Loved it! This is one of the most impactful games of the jam I've seen to date! 🐳 |
| Oct 9 22:13:19 | 16m 54s | TIME TO DANCE! | ♥ 3 | That was very boppin'! firefox_YVyERlwebF.png Got to say, this is an interesting take in "spot the difference" games, and a hilarious one to boot. The dancing animations are just undiluted joy to watch, and I really liked making my own too. I can't give this game enough praise, although I do think I found a lot of duplicates in my playthroughs. Still, had a blast with those animations and tunes! Best wishes, and keep on jammin'! 🐳 |
| Oct 10 02:07:49 | 3h 54m | Monkeys on Fire | ♥ 3 | I love rhythm games. This one is very difficult to keep track of, but it's still fantastic in its themes and aesthetics! firefox_Lt5XbUbExX.png Whenever I had to move my mouse to do anything, that threw me off the rhythm. Still somehow managed to make it all the way to the end, but it was no easy feat. Regardless, it was still very well done. It looks fantastic and the music really helps to make it atmospheric. It's good to see more and more people getting into making rhythm games. They fit so well with this jam's themes, and this one certainly outstands! Once again, this was a very cool experience! Thanks for sharing it with us all! 🐳 |
| Oct 10 02:27:32 | 19m 43s | A Hamster's Journey to Nowhere | ♥ 2 | I really dig these clicker games. And this one just makes me smile like a fool. A_Hamsters_Journey_to_Nowhere_sHBBP1MI5h.png I've checked a few of these this time around, but I like the charisma of the hamster here. I played until I bought all upgrades, and it was neat to see them physically appear in the world. Little weight lifts, snickers, power suits, there's a lot to see. This one is in the short end, but it still has a lot of good stuff on it. It's one I'll be remembering for some time! |
| Oct 12 00:09:30 | 45h 41m | Gene Cycle | ♥ 2 | Flippin' @jorgegamedev wouldn't stop pestering to check it out. So I did, and I had a goooood time. Discord_a5o2zuMZ9F.png I gotta say, the game was very cool. The instructions seemed very complicated and overwhelming, but after a round or two, I understood it a lot better. I must say, it's one of the most inventive puzzle games I've played in the jam. A bit finnicky with the controllers, but otherwise, a fantastic experience. If this were a phone game, I can see me getting addicted to it. I liked it a lot. Jorge pretty much already mentioned that this is a masterclass for jam games. So yeah, keep it up, it was fantastic! Kudos! 🐳 |
| Oct 12 00:23:24 | 13m 54s | Outside The Loop | ♥ 2 | Played it to completion on a playthrough. On the second one, I broke the loop by breaking the game :I firefox_93AEHNzlic.png For some reason, the camera would no longer move, and I could leave the boundaries and even die. It likely happened because I walked left instead of right, but still, something to consider checking out if you do decide to expand on this game. The game had some interesting ideas. I liked to jump on the green platforms and even to time it so that I could jump, throw a platform, and land on it. It allowed for flight, which was likely unintended, but fun nonetheless. An interesting, short experience. If you do want to make it bigger, try to think of what new uses to give to the mechanics. They do work, but you'll likely need to add new stuff to make it more fresh. Do experiment as much as you can! 🐳 |
| Oct 12 00:49:19 | 25m 55s | Loop | ♥ 1 | Not gonna lie. That box? Pretty sus. Loop_5Q7nFJRBwc.png Had me running around like a fool for a long time and I loved that. I actually sent the pictures of the gaming references to my friend, and he laughed out loud. Didn't expect there to be that much narration, so I was very entertained despite some monotony. It was a fun, loopy time! I wish you a successful kickstarter! 🐳 |
| Oct 12 01:12:51 | 23m 32s | Jerry.IsDead | ♥ 1 | I am genuinely at a loss about what I'm doing. LD47_TCC_5nNRNkLU8z.png The game has a strong first impression, with nice aesthetics and a very dramatic audio. But after restarting a few times, mixing and matching commands and sometimes getting the robot to move, I was still not certain of what I was doing right or wrong. I can't tell if I'm doing things incorrectly, but from the tutorials and comments, I'm currently at a loss. If you do end up adding some instructions or tweaking anything that could have been problematic, I'd like to be notified. I wouldn't like to be unfair to your team, since it's clear there's talent and effort. |
| Oct 12 01:29:55 | 17m 04s | Hold "A" To Win! | ♥ 1 | Held A, won. I'm a pro now. Actually got 100 gems without paying a cent :B firefox_gXg8aRKivt.png Short but sweet experience. A bit difficult to read the text because of the color and placement, but otherwise, it felt like a good satire. I'd say it's rather remarkable and memorable, making me yearn for good old times when games were just games and not money sinks. Ah well. Thanks a lot for sharing it with the community! Cheers! 🐳 |
| Oct 23 15:14:36 | 277h 44m | Flip a Talk | ♥ 1 | Can't have enough of these card games. Let alone one that involves actual banter as a mechanic. firefox_L1hB6FRJDo.png I'm a casual fan of games like these, and I really liked the (quite literal) spin on the fighting card game loop. While the game was a bit on the slow side at first, I was impressed at how dense it felt the more I played. I believe I played the most recent version rather than the jam one. I actually downloaded the Jam one too just to corroborate if there was audio or not in the game, and I see that there were plenty of welcome additions. Still though, I still have to mention that there's a rating for audio in this audioless game. Check on that. Regardless, fantastic entry! The mechanics made it feel fresh and inventive! 🐳 |
| Oct 23 15:29:16 | 14m 40s | Laces and Loops | ♥ 0 | Classic Tim, always getting into wacky situations. firefox_XR5lbXc3Rr.png Loved the premise of the game. It's hilariously goofy and over-the-top. The game itself is very basic, but it still shows some quality in its presentation, like the camera moving around when going through the portal and the comments from... well... the commentator. There's some areas of improvement, for sure, but odds are that you can figure those out by what has been said already about the game. But hey! This is still very memorable thanks to its absurdity, which is even enhanced by the visuals. There's a lot of good here! Not bad, not bad at all! Here's hoping you get to do more games, so keep participating in these jams! 🐳 |
| Oct 23 15:42:11 | 12m 55s | The Vendor | ♥ 0 | It's a very interesting puzzle and deduction game. Quite a fun ride! firefox_qBzA8NzSuQ.png Kudos to the team! The game may seem basic, but it really shows a lot of effort on it. The art style is characteristic, the sounds and music are very fitting, and overall, it has a cohesive idea and execution! I like how there's actual feedback about what you're doing wrong, so you're rarely stuck for long rather than just randomly guessing. There are a few details when it comes to the inconsistent UI, but otherwise, the game works as its meant to, delivering a solid deduction experience. Well done! 🐳 |
| Oct 23 18:41:35 | 2h 59m | Loop City | ♥ 1 | I love that this is undiluted fast paced madness. firefox_RQHDbNbGId.png I enjoy playing games with ridiculous premises, but this one takes the cake. An endless looping hole that has a quest system, farming and such? It was insane and I loved it for it! It's so bizarre, and yet, can't help but jiggle at things like that quest that's just about two ladies sending messages to each other. Things like changing colors and feeding the apples were great touches too. I'm impressed by this games' depth (no pun intended). It's fantastic! 🐳 |
| Oct 24 19:03:46 | 24h 22m | ReBeat | ♥ 1 | The implementation of changing the played part and changing the events that ocurred on the game was quite phenomenal. ReBeat_5nuv1EhOtY.png Other than some spots where I felt that the beats didn't really suit the things that were ocurring on screen, I had a great time trying to figure out what beats to play and when. It was quite a memorable puzzle experience! The tunes and sounds worked in harmony with the game! At three levels, it was a bit on the short side, but it makes up for that with the challenge that was beating the last one. Loved this entry! Here's hoping to see more original projects like these in the future! 🐳 |
| Oct 24 19:14:10 | 10m 24s | Edge of Ludum Dare | ♥ 1 | A short and sweet experience... or is it? firefox_gIb0ANkdXj.png Played the english version despite being native spanish speaking (for some reason I'm more comfortable writing in english when on the internet). Since you say that both versions are the same, I think there's no problem. I liked that this game is as long as one wants it to be. It can be a short satirical remark based on true events or just a mindless Choose Your Own Adventure, and I like it for that. Simple, to the point, well written and not overstaying its welcome. It's good to the boot and retro to the root. Quite a take on the loop theme! Keep up the good work! 🐳 |
| Oct 24 19:39:14 | 25m 04s | Smells Like Chlorine | ♥ 3 | Bloody hell, what a ride! firefox_Ujz6S5YFKX.png I've seen a lot of narrative experiences in this jam, and a lot of "repeat the same task over and over", but this one takes the prize for adding "loop" as a means to drive the narrative forward. And what a narrative it was, with a well written scenario, human fears, and a subtle yet sudden descent into madness. I really can't praise this game enough. I'm a sucker for experiences like Stanley Parable, and this one did a lot in the short time it had going for it. Extremely well done! 🐳 |
| Oct 24 23:49:52 | 4h 10m | Bus Bump | ♥ 1 | Rather impressed to think that this is a compo game. It's very well done and with some quality narrative length! firefox_cBLDijh2JK.png For such a short game it has some neat level of polish. Love just roaming around with the character because of the jumpy graphics. It's all simple yet elegant. A nice, humorous take on the groundhog day genre, if we can even call it a genre at this point. So yeah, liked that it had some semblance of mystery and having to repeat the day to get better at doing the daily tasks. A bit direct and heavy on the exposition of the tasks, but I guess it was a time constraint. Still tho, very good entry! 🐳 |
| Oct 25 12:19:11 | 12h 29m | Hyperloop | ♥ 1 | Can't help but jiggle whenever I see a snappy remark. Hyperloop_LHZJnx89xk.png There was fun to be had with this game. I'd say I enjoyed the gameplay loop if the pun hadn't been overused this much, but yes, I love good old top down shooters. For a compo game, this one had a fair variety of enemies, mechanics and even length. It was rather impressive! Your experience on this shows quite well! Keep it up! 🐳 |
| Oct 25 12:36:00 | 16m 49s | Plague Friend's Deathly Journey | ♥ 1 | My brain. firefox_uxD4oXCfFF.png So yeah, I played the Jam version, but just seeing such a detailed changelog made me already think highly of this game. Having the opportunity to go back to an already submitted game and further polish it that much must meant that you had a great time working on it to being with. And I must say, it shows. While gameplay wise it's not necessarily spectacular, it's quite a fun take in the "fetching" genre. I like how thematically it's a journey across time, with simple yet effective puzzles. #Doubleleechpower Pudgy plague doctor will always have a place in my heart. Kudos! 🐳 |
| Oct 25 12:48:31 | 12m 31s | Hamster Simulator | ♥ 1 | Hamster gotta go fast. firefox_TKFCUI6wvO.png Not the first hamster-on-a-wheel game I've played on this jam, yet I continue to be impressed by how different each game with the same concept can be. This one is simple and to the point, but with a lot of value for anyone that wants to get a highscore. I found a lot of satisfaction by constantly leveling up, watching the cute pixelated fellah go faster and faster. The animation was too adorable! Very engaging experience! Thanks a lot for sharing it around! 🐳 |
| Oct 25 13:29:55 | 41m 24s | CREATION EXCAVATION | ♥ 3 | I mean, you gave me the tools. CREATION_EXCAVATION_PMfn9HhRYd.png I'd call this an underrated entry. It's very polished for what it is, with great spritework and fitting sounds. The gameplay mechanics are quite good even if there's no real indication of where to go next nor a more clear sense of progression. Still, it achieves its purpose and the things it does, it does them very well. The destruction and creation feels satisfying, and the time loop isn't too long nor too short. Here's hoping you get your 20 ratings! Spread the word of your game more! 🐳 |
| Oct 25 13:40:14 | 10m 19s | Group Chat | ♥ 1 | Sup dude. firefox_2Gj2uTbBIP.png It's good to have chill experiences here and there. With the kind of games I've played in this jam, my mind really appreciated this short experience. Chatting up with friends in Zoom and Discord calls is a relatable situation specially these days. As for the game itself, the multiple cameras and the music really brought up the mood for this one. Fun, cute experimental game! Well received! 🐳 |
| Oct 25 14:53:10 | 1h 12m | Bean Up! | ♥ 0 | Why the hell would you do this to us? Bean_Up!_6Bs0Xg08QP.png As a fan of games like Meat Boy and N+, I really enjoyed playing this one! Tough as nails perfect platforming action, exceedingly well executed. I was afraid at the start that it'd be too simplistic, but difficulty really ramped up as rounds went by. The turrets were the bane of my existence for a bit, until I learned how to dodge them properly... and that's when the Saw appeared. And two smart turrets. Bloody heck, that was amazing. A very difficult yet very satisfying game! These are hard to come by. Greatly well done! 🐳 |
| Oct 25 15:31:28 | 38m 18s | Hide and Seek | ♥ 2 | Yeah, I'm glad I'm alone at home. My scream was way too embarrassing. firefox_W5Bbrl0a4O.png I can appreciate a horror game, but not play them much myself, since I'm a coward to the bone. I lasted 2 minutes in Amnesia before turning the game off and never playing it again. steam_QaDkGpxw7Z.png But since this one made it into my feed, I decided to give it a try. And yeah, I'm super impressed at the game, and had my fair share of scares. I kept playing with my sound settings on the fly, expecting horrors at every corner (and the horrors coming to me more often than not). It's the most atmpospheric game of the jam I've played to date. I did get stuck at some point, so I'll have to read around about how to make it through. But otherwise, it was very thrilling! The art and audio work so well together! Way to go! 🐳 |
| Oct 26 14:37:52 | 23h 06m | Merry-Go-Madness and The Claw Of Survival | ♥ 1 | Some would call it an overreaction. firefox_b8rfkWFObm.png Big fan of ridiculous premises here, and some dude stuck on a Merry-Go-Round with a claw stealing hodogs is up my alley. I smirked like a fool when I saw that it had an opening cutscene of sorts! Gameplay wise, it's straight to the point, and very responsive. A bit tricky to get the hang of it, but after that, it becomes a very cool, thrilling arcade game. Quite well polished and fresh! This is the kind of games I'd play a lot on my phone just to get a high score. It's a fantastic little game! Congrats to the team! 🐳 |
| Oct 26 15:11:02 | 33m 10s | Roll your Dough | ♥ 1 | Triple bagel power! firefox_oUGPV3VAxE.png I'm all up for political games, satires and the like, but here I had to compromise and forego of reading most of it since I was too busy making the best bagels in the world. The presentation is top-notch and the best part of the game was buttering up the bagel. It's genuinely well crafted in that aspect. Gameplay wise though, my arm was hurting a lot by the time I realized I could stack bagels and make them in a single go. And even then, I had to pause for a while to recover from intense mouse dragging. Fewer repetitions to roll them or using keys for it would be nice if you update it. Lastly... the alarm clock. That thing actually gave me jumpscares. It fits well with the somber ambience of the game, but it really got on my nerves. This is mostly a me-issue since I react badly to loud sounds. Still though, it's good to see games that actually have something to say. Spread the message, one bagel at a time! 🐳 |
| Oct 26 15:36:35 | 25m 33s | Space Drummer | ♥ 2 | Everything about this game rocks! firefox_tnHiJfgPiW.png While space shooters are a tried and true staple of LD games, teams like yours that can bring fresh things to the table continue to amaze me. Needless to say, the implementation of music as a mechanic as well as the actual music of the game are delightful. And the puns at the start of each level? Very well fitting! The rest like graphics and polish are great too. Not much to say about those, other than as a whole, everything synergized quite well! Space Drummer is a glorious experience! Your team must be very proud of it, and well earned. Keep on drumming! 🐳 |
| Oct 26 20:18:01 | 4h 41m | CoronaLOOP | ♥ 1 | Victory! firefox_9oqAMza7FS.png A bit tricky to understand at first. Thought that the movement of the pills was a bit random at first, but after a while and on my second attempt, it made a lot more sense. While a bit short and rough, it was still fun to play to completion. Thanks for hving shared it with me! 🐳 |
| Oct 27 00:45:47 | 4h 27m | Spinnerets | ♥ 2 | The wizard has trapped us in Mario Party hell! 2020-10-27_00H-15M-11S.png Played this game with @JorgeGameDev through Parsec, so there could have been some latency issues that are not the game's fault. With that aside, this game felt quite fun to play! We had plenty of thrills! Took a hot second to understand, but afterwards, we were firing and dodging and maneuvering all over the place! I wouldn't say that this game is the most innovative of the bunch, but what makes it stand aside is, of course, its multiplayer component. That can be a hurdle to a lot of people in the jam, so we're glad we had a workaround for it. The game is quite competitive, and feels very polished. Spinning and charging was a bit on the slow side, although I do believe that'd be better suited for more players. Were it only 2, faster movements might have made the game last a lot longer and with less intensity. We ended up playing until 10 wins, with me losing at 8 but ending quite satisfied with what we played. I'd even say that it was one of the most fun games in the jam, if only because of the multiplayer component. Ah, how do I miss party games. And parties overall, but still. Great submission! Can't praise it enough! 🐳 |
| Oct 27 02:34:23 | 1h 48m | Fancy Trash | ♥ 2 | Cat burglars, eat your heart out! Fancy_Trash_C9l5a2d2F7.png Sorry it took me so check it out. Wasn't sure who of the team wanted to play it the most. But now that I did get to play it, I must say I liked it quite a lot! The presentation and mix of both photos and the very funny looking raccoon is superb! The aesthetics and gameplay overall are fantastic, and there's nothing not to like here! What a great entry! 🐳 |