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Feedback comments for LD47
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| Timestamp | Since previous | Game | LTyrosine's comment | |
|---|---|---|---|---|
| Oct 9 15:48:55 | A Ghost Party | ♥ 2 | Nice graphics. Cool low poly models and the sky colors and particles really really sets a nice atmosphere. However I really didn't get the theme usage here. Maybe the loop is the fence around the party? Stuck outside the loop? 😁 Overall nice little game here. | |
| Oct 9 16:00:59 | 12m 04s | GHOST FROM JAIL | ♥ 1 | The good: Nice that you made a tutorial. This really helps a lot! I liked the graphics, it reminds me of those old cool flash games from 90's/2000's. Music is very cool! Places to improve: Controls are a little off. Sometimes is hard to reach for T and F keys while you can't stop pressing wasd or you are dead. Overall, good job! |
| Oct 9 16:24:31 | 23m 32s | Chicxulub | ♥ 2 | Your game feels "complete", a rare trait in competition entries. Lots of enemies types and 2 boss, wow. At first I felt it would be easy. 3 orbits later I was more on "OK I'M ON A BULLET HELLSCAPE". Gameplays goes smooth and it's fun. "DINOSAURS DEFENSES WEAKING" 😥 felt bad for the dinos tho. Music is nice, fit for dinosaurs defending earth in space ships. Untitled-1.png |
| Oct 9 19:17:15 | 2h 52m | Black Coal | ♥ 2 | Nice terror/steampunk setting, the buzzer and the overall light greatly enhances the mood. Nice narrative with unsettling ending. There are some minor adjustments to be made in font (resolution too low sometimes). Overall, good job! 😁 |
| Oct 9 19:43:16 | 26m 01s | Suburban Bus MAYHEM | ♥ 1 | Ideia is good, graphics are nice! I see some negative aspects on controls handling. The Bus is very fast and it's ok, problem is the ratio of speed/steering. Dunno if it's by design tho. Overall nice job! |
| Oct 9 19:59:21 | 16m 05s | Escape A Curved World | ♥ 2 | Nice little game here. Cool music, I must be on drugs bet felt some 80's/90's cartoon vibe here 😁 Fun gameplay, to be honest didn't find any major flaw. Good job! |
| Oct 9 20:24:01 | 24m 40s | SpaceLoop | ♥ 3 | Theme usage ok, loved the initial comics. Nice cosmonaut model! The rest of 3d graphics need just a little more work - for example, I wouldn't presume that a small box on the floor would be a flashlight. Of course I couldn't resist to open a door to space 😁 |
| Oct 9 20:36:23 | 12m 22s | Dragon Loop | ♥ 0 | Fun little game. Trained only ATK and smith only weapon, beat dragons like flies 😁 Why I have to work if I will fight a **dragon** for the city in few days??? 😁 Nice work! |
| Oct 9 20:50:25 | 14m 02s | Loopocalypse | ♥ 1 | Really nice one. Graphics are very nice, cool gameplay. What exactly is happening there is beyond me tho, why these people are getting stuck? 😁 The people/room condition is not always clear, my only complaint. Overwall, this entry should end in top 10%. Good job. |
| Oct 9 20:57:52 | 7m 27s | Infinite Collapse | ♥ 2 | What is done is very well done. It cost me a little to go beyond 2nd screen, then I discovered that the portals did translate horizontal speed into vertical. Nice! Cool start, sad it's not finished tho. |
| Oct 9 21:37:16 | 39m 24s | Loop Racer | ♥ 2 | Finally managed to finish your game. Untitled-1.png Let me say, this game is one my favourites in LD47. You guys delivered fun in a simple way. The happy music somehow contrast with the weird setting of eternal locked in a race and the "portal points" thing. Very nice. Cool narrative with different drivers personalities. I see people here complaining about to reach blue to talk, well, it's easy to get on blue after you get the grip on the physics. Green, on other hand, drives like a lost cockroach and way harder to talk 😁 |
| Oct 9 21:53:53 | 16m 37s | Anomaly | ♥ 1 | Loved this game! Amazing music! Seeing how a good music improves the game mood, I really regret that I didn't managed to create one in time. Liked the graphics a lot too. As a minor flaw, in game help would be very nice! Amazing job! 😁 |
| Oct 9 22:11:02 | 17m 09s | Orbit | ♥ 2 | I also get the theme usage, stuck in the orbit loop, for me it's a fair usage. Amazing graphics, it's evident the amount of effort on it. With the nice music, the mood you guys managed to deliver in this entry is deep. Maybe too much controls? It's really rare that I get motion sickness playing a game, but this one I did, mildly 😁. The problem is not the goings and rolls but the rate of movement, more precisely, the difference on what brain expect (from its experience in real world) with the movement in your game. It starts too fast and stops too abrupt. But that could be just me. Fun and nice puzzles. Overall a top entry here. Good job! |
| Oct 9 22:25:55 | 14m 53s | Azimuth Zero | ♥ 1 | A nice concept, a nice idea, a nice theme usage. However I feel it is half complete as is now, what is a pity. I love those in-ship controls. Back in LudumDare 27, I created a game "Mission Luna" with same controls approach. In a full, complete version, maybe players will need a little more help with the geometry. I really liked this concept, it's very innovative and leaves space for a lot of ideas. Hope you get this game to a full project. Good job! |
| Oct 9 22:48:21 | 22m 26s | Looper Cooper | ♥ 0 | Untitled-1.png Am I really supposed to go through this? 😁 Nice little game here. It is those kind of controls that you can't overcompensate for a course correction or you'r dead meat. Nice mood detail in changing skybox light with time. Really cool low poly 3d artwork. Controls feels great, not too hard, not too easy. I was a very small child at the time, but this loop handling style somehow reminds me of an ancient Intellivision game called Triple Action 63693-triple-action-intellivision-screenshot-biplanes.gif As a minor flaw, sound effects would greatly improve with some normalization on volume levels. Overall a top entry here. Good Job! |
| Oct 10 03:17:58 | 4h 29m | One More Day | ♥ 3 | Yep, had the full experience through the week. I had more fun than would anticipate on picking up virtual garbage. The graphics somehow remembers me of the old Half-Life (1), which is great. From tuesday onward, did manage to finish my job before 14:00 (the trick is to bring the trash can and the broom inside the bus), so I spent some time seeing level details (very nice nebula skybox behind window) and searching for hidden things / easter eggs. Tried once or twice to throw the can over the force field door. 😁 Overall is a nicely done, innovative entry that fits the theme just nice. One of my fav so far. Good job! |
| Oct 10 04:15:22 | 57m 24s | Hamsta's Paradise | ♥ 2 | Amazing game! Managed to beat level 1 and collect all carrots in the 2 level (room), but couldn't find the exit after. Moving platforms is not a trivial task in Unity physics but it works very nicely in this game. Also did like the trickery of sphere clipping in front of camera. Overall the game is very polished, loved the graphics and the music. Top entry here, no doubt. |
| Oct 10 04:25:41 | 10m 19s | BLACKLOOPHOLE | ♥ 3 | Space bears, how cool is that? Liked the idea and the setting, cool atmosphere created with these low poly graphics. Nice planets variation. The jet pack is the best feature in this game, so cool to fly with it! Camera and player movement could be improved tho, sometimes it behave very awkward. Overall a nice little game! Good Job! |
| Oct 10 18:41:23 | 14h 15m | Fish Balls | ♥ 0 | Nice little game! Since early screenshots at main page, I knew this one would be cool. Very well made, relaxing and fun to play; |
| Oct 10 22:37:25 | 3h 56m | Free The Rollies! | ♥ 1 | Cool game! Relaxing music and nice graphics. Maybe camera controls could get some work but it's a minor issue compared to what you achieved. Greate job! |
| Oct 11 21:23:36 | 22h 46m | Re:Live | ♥ 2 | Nice mechanics, well implemented levels, cool sounds and music, nice simple graphics. I couldn't resist to spawn ghosts like no tomorrow till the guide spirit said "no no no" Great game! Well done. |
| Oct 11 21:49:00 | 25m 24s | Lunar Loop | ♥ 1 | Simple, nice game here! It's always better to aim for a simpler scope and implement it 100%, and this entry proves it. Solid and fun gameplay. As a minor issue: It is a little too easy. Maybe water should replenish a little slower? Overall it is a great entry! |
| Oct 12 02:28:23 | 4h 39m | EvoLoop | ♥ 1 | Nice musics, cool graphics! Liked the overall idea. But... About the gameplay, as other already said, it's very cryptic. My own game suffers from same issue, as many others, so its normal in so little time frame. I understand that you must stop bugs from eating your seed(?). And each "pulse" uses nutrition. But how I get new nutrition? Are there other functions the seed can perform? Also, I failed to see the link with the theme. |
| Oct 12 03:50:04 | 1h 21m | Dolen Days | ♥ 1 | Nice polished game. Cool graphics and amazing music. It's the classical usage of the theme yet so well performed. Musics help a lot to set the tone and as audio wasn't opt out, I'm assuming you guys made it - amazing. Cant find how to restore energy - aside from sleeping. Overall, good work! |
| Oct 13 22:31:38 | 42h 41m | RbLoop | ♥ 0 | There is a nice idea here and a smart usage of the theme. The game is simple but delivers enough to be fun. A bit too challenging tho. Audio is an issue, im my opinion, as music gets too repetitive after a while. Overall a good job, good that you are able to finish a complete game with less hours on the jam. |
| Oct 13 22:51:58 | 20m 20s | The Loop Planet | ♥ 1 | Firstly, loved the music, deep sci fi synth tones (kind reminds me of the amazing Masters Of Orion 2 music). It really helps sets the overall tone and mood. Nice cartoon at beginning too. The tutorial is clear and precise. Time and again I'm convinced that every ludum dare entry should have one. The gameplay is simple yet fun. Nice to check the narrative built terrain after terrain with the different paths. Of course, the limited time available to build this game is visible on some areas (as even you said in death screen 😁). But overall, you managed to focus in delivering us with a complete game! Untitled-1.png |
| Oct 13 23:02:34 | 10m 36s | Among Stars and Robots | ♥ 2 | Really cool! Nice polished game, lovely 3d art and cool music! Gameplay is fun and simple. |
| Oct 13 23:13:56 | 11m 22s | Plasma | ♥ 1 | "Don't forget to catch them the other side of planet" "Yes?" "Commander... did u forget about our man???" "Never! Their sacrifice is never to be forgotten" 😁😁😁 Nice work. Proper usage of theme and competition time to bring us cool, simple and fun game. |
| Oct 13 23:24:40 | 10m 44s | StarHamster 64 | ♥ 1 | StarFox feelings! 😁 Is it music made in compo time? Amazing! Mouse lock could make controls improve, a minor issue tho. Loved the real animals as players 😁 |
| Oct 13 23:33:30 | 8m 50s | Karma Farmer | ♥ 0 | The idea is here but I felt a somewhat incomplete execution, unfortunately. The main problem: Font is tooo small and text goes too quick. After 2 or 3 times I was finally able to see that there is a monk that need fish for cooking. Graphics are cool and music very relaxing. |
| Oct 13 23:37:28 | 3m 58s | Rogue Pickup | ♥ 0 | The game idea is here but not enough implemented, sadly. I liked the simple graphics and gameplay premise but controls and interface have some issues (cameras does not follow fast enough for example). |
| Oct 13 23:49:22 | 11m 54s | Lazy River Racing | ♥ 1 | "Enjoy this water shader that i spent the majority of my 48hrs making." I Did enjoy each pixel. Fun game, even nicer after I discovered that terrain limits are a matter of opinion and I could freely cross the track like no tomorrow. Then I thought "oh what lies beyond this track? I want to see the open seas!", as your game kicked me out of the race. I took it for a success and I'm ready to score (5/5 humor for sure) |
| Oct 13 23:56:53 | 7m 31s | Choice | ♥ 1 | Loved the aesthetics of levels, really nice. Controls need a little more work as they are rather sensible right now (and only mouse can be adjusted). This makes your game very very hard. Overall, great job. |
| Oct 14 00:02:56 | 6m 03s | Bullet planet | ♥ 1 | Stuck in a sphere! Cool! Nice graphics here. Controls, movements, feels and plays smooth (something rare in this ludumdare, sadly). A little repetitive tho (minor issue on fun factor). For 3 days of work it's a very good entry 😁 |
| Oct 14 00:09:10 | 6m 14s | Beelieve | ♥ 1 | Very nice game. Cute graphics, cool idea and implementation. Even sounds are there. Level select. Smart theme usage. Very complete and polished. I really couldn't watch the poor bee be eaten alive every time I fail tho. 😁 |
| Oct 14 14:11:03 | 14h 01m | Saisons | ♥ 1 | Nice little game here. Somehow the aesthetics remembers me of Clysm's [Seilus](http://www.autofish.net/clysm/art/video_games/seiklus/index.html) and other Game Maker gems of the era. At the Sanctuary scene, I spent too many time trying to copy the background music that uses the same flute sound of players flute, instead of Sanctuary sound 😁 But that's part of challenge. |
| Oct 14 14:50:29 | 39m 26s | Oscillator Panic | ♥ 2 | Clever theme usage in this nice little game, can't remember other use of Cellular Automaton so well blended in a gameplay. It's very hard to predict patterns but you helped us with a undo button so the fun is not spoiled. I didn't manage to go beyond level 4, I'm curious if players will start to see moving patterns (Spaceships). Overall, amazing work! |
| Oct 14 15:05:12 | 14m 43s | Chicken & Ducklings | ♥ 2 | Nice little game here, with small scope but well implemented. Controls feels ok (something rare in ludumdare games) and theme usage is there. Of course more levels would be very cool. Overall, nice job! |
| Oct 14 15:15:50 | 10m 38s | Training Day | ♥ 1 | Nice one, cool 3d models and simple gameplay. Controls are ok but sometimes I was getting stuck between tables. Also, I saw no possible way to meet every calls as some of them are too far and expires too quickly. All these are minor and easily fixable issues tho. |
| Oct 15 02:34:25 | 11h 18m | Tunnel Racer | ♥ 0 | This games runs "smooth" with proper controls and nice graphics. Smart theme usage. As a negative point, sound would make a big difference here. But overall, good job. |
| Oct 15 19:12:39 | 16h 38m | A Bad Sign | ♥ 0 | Untitled-1.png Cool little game! Fun gameplay, at many times I was just entering doors and piling boxes, lost, hopeless, but things ended built to my exit. I Liked the graphics, proper sounds and nice touch of humor on this evil sign (why it behaves like this tho? 😁) Nice job! |
| Oct 15 19:36:33 | 23m 54s | Kitchen Satisfaction | ♥ 1 | Game: "First you have to ask the family members what they like and dislike to eat." Me: "Mom, can u help me test a game? Oh, nevermind, they are talking about in game family" 😁 Nice entry here. I can imagine the amount of work put into this thing, all these random family tastes, dialogs, ingredients pick up, recipes, cooking. It's really impressive what you finished given the time frame. The resulting gameplay mixed from all these things is fun but I imagine that requires a little more attention span from players that is usually obtained here - my own ludum dare entries suffers from the very same fate. Overall is a top entry and one of my favourite from now. |
| Oct 16 01:18:41 | 5h 42m | Bype | ♥ 2 | Amazing graphics and artwork. Really loved it, from the style to the colors palette. The gameplay is cool with this metal arm thing and the limitation of being stuck in the tracks. A literal and valid theme usage. Movement and controls are smooth and the whole game looks "finished". Music is well made but I think the style is a little out of place here. A deeper, more synth/sci-fi oriented track would do wonders on the mood (already set by your awesome pixel art) - this is a personal taste however so take with a grain of salt. Nice enemy variations and different strategies, even with some lore of their own. In case you guys plan to go for a full project with this, I guess it would be cool to give more strategic value in the metal arms actions. Overall this game is receiving much less attention that it would deserve. Very well done. (Quick tip for the next: Maybe people are blocked/having resistance by having to download a java bin. With the knowledge show here, Unity would be a breeze) |
| Oct 19 14:34:23 | 85h 15m | Escape the Sun | ♥ 1 | Nice graphics here, models, colors, all in place. Font is sometimes a bit hard to read but this is a minor issue. Gameplay idea is cool and original and a proper theme usage by being stuck in the planets. However, the overall experience is somewhat hindered by the controls and overall game speed. From here it looks like a case of fine tuning some settings on movements, scales and even the sun velocity. Overall is an impressive accomplishment for the limited time frame. |
| Oct 20 22:08:46 | 31h 34m | Space Crisis | ♥ 1 | Nice game, the level design really shines here. I'm not a huge fan of this game style but your game manage to balance upgrades and maze very nicely. I didn't feel lost nor unchallenged. Nice graphics, controls feels "correct", overall your game looks complete. My only complain is the hard reset timer inserted into gameplay to fit theme. Maybe you could aboard theme in another way? But I'm aware that this is never easy. Overall good job! |
| Oct 20 22:29:12 | 20m 26s | TANKNAT | ♥ 2 | Amazing game! One of my fav so far. Nice 3d models, nice gameplay, physics, smooth controls, weapons and enemies variety, it's all here. And on top of it all, a proper theme usage. Actually the whole game is built around it. As a minor issue, music it's well made but gets a little repetitive after a while. Maybe too loud? At least a option to turn it off or control the volume. Hope you guys push it to a complete project. |
| Oct 20 22:59:17 | 30m 05s | ORBIDRONE | ♥ 2 | This game got a nice idea but looks like the scope went too big for the limited time frame. The UI and controls are confusing and/or not intuitive. The gameplay feels a little rushed as the player barely got time to prepare before the first wave and there's resource to build all buildings. What exactly each do? If this game will be pushed to full project in future (which totally should be) these are some points to take into consideration in my opinion. On the bright side, nice graphics and 3d models. From the screenshots I knew it would be a beautiful game. Also, nice theme usage with the orbit thing. Despite the problems, still an impressive accomplishment. |
| Oct 20 23:23:50 | 24m 33s | Circuit City | ♥ 1 | Really nice polished game, impressive for the given time frame. Entire game is built around theme in a brilliant way. There is a lot of thought in its core mechanics and it's fun once you understand it. Graphics are simple and cool. Overall this game deserves lot more attention that it's receiving. Really hope that you take it to a full project (maybe mobile?) |
| Oct 20 23:38:55 | 15m 05s | The Magic Hat | ♥ 1 | Very nice game, really amazing. I'm discovering a lot of gems in these final LD days and one it's right here. Fun simple gameplay, nice simple graphics, challenge levels but not to spoil the fun. I managed to reach 4 or 5 level, do intend to return and try to finish. Really hope you plan to take it to a game portal on a complete project. |
| Oct 21 00:42:11 | 1h 03m | Loopy Keys | ♥ 1 | I really like this graphics style in 3d low poly. House is nicely built, cool furniture too. Even after dismantling the entire house (much easier after I discovered that you can trow things outside using the windows) I wasn't able to find the key, I will try later. Interesting take on time and creative execution. Good work! |
| Oct 23 00:22:19 | 47h 40m | Stormy Delivery | ♥ 1 | Nice little game. Swirls sometimes pull really hard but that's part of challenge. The scope is little but you managed to complete the game nevertheless. Good work! |
| Oct 28 03:54:34 | 123h 32m | Satelloop | ♥ 1 | I really would like to discovery this in competition time. Amazing game, exactly the type of gameplay that I enjoy the most. top 5 imho. Congrats. |