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| Timestamp | Since previous | Game | EvoGenGames's comment | |
|---|---|---|---|---|
| Oct 5 07:42:57 | Star Loop | ♥ 1 | Hi Rick, Congrats on a finished/playable game on your first LD. That is a great accomplishment. The game is really hard though. Might be a good thing to have multiple levels, where the first ones are really easy, so the player can get to know the controls a bit 😃 Thanks for your game! | |
| Oct 5 08:04:08 | 21m 11s | Mandala Spa | ♥ 2 | Capture.PNG I think this is the start of something beautiful. This was an awesome entry. I had following thoughts while playing the game, maybe they are right maybe not, up to you: * Game should start with some basic values filled in, as soon as you connect some nodes there is stuff already happening, instead of starting from scratch, this could give the player an easier time getting things started * It wasn't very clear to me what sort of values you were expecting in the nodes (especcially the RGB one) Above point might also help with this? Thanks you for the experience! |
| Oct 5 08:09:26 | 5m 18s | Ticket to Loop | ♥ 1 | I cannot start the game up on itch, I get the error: "Cannot read property 'GetParameter' of undefinded. Hope you can fix this, I'll check back later cause I want to play this 😄 I already had a comment though: Who picked these controls? xD |
| Oct 5 08:24:55 | 15m 29s | The Ages Among Worlds | ♥ 1 | Aha! Good to see someone from the other side, I'm can program but I suck at art 😛 This game looks really beautiful. Great to have it in your portfolio as an artist. Some feedback on the few game mechanics there are: * I couldn't rotate and walk at the same time, maybe look up some movement tutorials and try to remake that, there are a lot of tutorials for movement out there. * I think you should look at the camear/playerview together with your level design. I think the heightdifferences in the level didn't really work with the way your playercamera was designed. There are a lot of blind corners, holes I couldn't see. I'm not an expert on that either, but I think it needs some tweeking to give the player a better feel for where they are and what surrounds them. Good luck, and thanks for the game! |
| Oct 5 08:43:00 | 18m 05s | Looper | ♥ 1 | * I couldn't turn the sound back on after turning it off * the game was too slow at the start * When the speed was there it was pretty fun but I think it would have been better with continuous movement instead of discrete. Still enjoyed it! Thank you for the game 😄 |
| Oct 5 08:50:38 | 7m 38s | Time Warriors | ♥ 1 | Maaaaan, I think my pc doesn't like Godot games for some reason. Daaaamn, I was really looking forward to it 😄 . I'm building a deckbuilder on the side as well and I KNOW how ambitious it is to build it in 48 hours 😄 . I might open it up on someone elses pc later just to see it! Good luck and thank you for you vote! |
| Oct 5 08:57:40 | 7m 02s | LifeLoop | ♥ 3 | Maaaaan, this was so grim! 😄 Great sound effects and music, they added to the mood! I loved the little mini games, they were just the right kind of simple to add to the cruel reality. For example I expected the filing to be drag and drop, but the fact that is was just clicking and it sorted automatically was just perfect! Thank you for the game! |
| Oct 5 09:04:22 | 6m 42s | Escape the Loop | ♥ 1 | Ofcourse I'll pick hexagon! There is not choice! 😄 Thank you for making a game with my favourite shape in it. A little more polish, sound, in game tutorial (controls), and this could be a thing! |
| Oct 5 09:14:16 | 9m 54s | Race The Loops | ♥ 1 | Hi there, This is a very neat entry. Sound was a great addition. For such a 'simple' game, it was very challenging in the end to get a good score 😄 I agree with rhoff, that this concept really lends itself well for adding things on to it and eventually make it in one of those mobile games that are great to pass the time with. Good job and thanks for the game |
| Oct 5 09:29:43 | 15m 27s | Stuck In A Deck(Web Available) | ♥ 2 | 2 games for the price of 1 deserves a 5start allrounder 😄 I really enjoyed both games. Building a deckbuilder in 48 is really impressive. At base difficulty it was really easy though, just go for some high end search strength and search everytime you can. So I think it needs some balance: There was no real insentive to fighting since the reward for killing a monster was just you losing time to get to your goal. I get that fighting should cost energy themewise but for balancing I would make it free (the cost is having attack cards in your deck). Maybe even give the player decent rewards when they defeat enemies. Overall enjoyed the games very much. Thank you! |
| Oct 5 09:38:57 | 9m 14s | Loopball | ♥ 0 | This is a very good game! First few seconds I was like, how boring, but than I realized the controls were VERY interesting. Great job! I agree with BoltKey that the game itself was very polished. Controls, level design and timings were well thought out. And it was FUN Congrats on the game and thank you! |
| Oct 5 09:47:59 | 9m 02s | The final loop | ♥ 1 | This is an awesome polished entry! Congrats! I really liked the gun deploying sound effect xD I'd be harder to balance but I really wished this was some kind of infinite tower defence, cause I was really getting in to it and suddenly I won xD The fact that you could move the guns as well made it very interesting, I'm looking forward to multiple spawners in 1 round where placing of towers will be more and more important Good job and thank you! |
| Oct 5 09:57:51 | 9m 52s | While we are here - stuck in a loop | ♥ 1 | I thought about the code loop immediately with this theme, but struggled to come up with an interesting gamemechanic. You really did a great job on that! I think the game was really FUN except the part where you had to count the number of '-' or '|'. That was really frustrating, but I see no easy way to fix that while keeping the puzzly attitude. Great work though and thank you for the game! |
| Oct 5 10:10:54 | 13m 03s | Infinite Rainbow Tower Smash! | ♥ 2 | Wow, this is a great entry. Easy to learn but hard to master. This was amplified by the score system where you as a player are put before the choice: do I take that last color now or do I go for another round of increasingly difficult levels just to have a higher score. This would make a great mobile game for some timewasting. Great job on this game and thank you! |
| Oct 5 10:17:33 | 6m 39s | Populatio | ♥ 1 | Hi Fab, this is a great entry. I always enjoy a good gravity defying space game xD I didn't really understand where or why my spaceship was being pulled though, were bigger planets stronger? was it just the center of the screen that was pulling? Apart from that it was very enjoyable congrats and thank you for the game |
| Oct 5 10:26:44 | 9m 11s | Thunder Rally | ♥ 1 | Congrats on this nice entry, as you said I think you did a great job on the scope! :-) The game in the end was more about keeping your cars aligned so they wouldn't trigger balls for eachother 😄 I liked that :-) Well done and thank you for the game |
| Oct 5 10:29:58 | 3m 14s | HamStuck | ♥ 1 | Great job on the soundtrack choice! This was the best looking entry so far for me. Clean esthetic! It was a very hard game on my laptop mousepad though xD Thank you for this game 😄 |
| Oct 5 10:35:22 | 5m 24s | Dungeon Grid | ♥ 2 | I LOVED these graphics. The green blob that changes scenes is awesome to look at. The game it self was to hard though, the blob controlling was very frustrating and in the end I just decided to smash the right turn button and hope they get there 😛 Good job and thanks for the game! |
| Oct 5 11:57:44 | 1h 22m | Dark Side of the Raccoon | ♥ 1 | Nice reference to Pink Floyd, would have expected a moor PF's sounding soundtrack 😄 The sword stabbing was really cute, but not really necessairy? (no extra points for killing?) So goals was just to stay in the daylight which was really easy. Game could have ramped up faster to keep the player focussed en engaged. Overall was a really fun experience, thank you for the game! |
| Oct 5 12:05:00 | 7m 16s | City Loop | ♥ 2 | MAAAN, best game so far! This really got me engaged. High score of 21139 so far. The track you created is awesome! Once the trains get really large, the difficulty ramps up a lot! Great job, and thanks a lot for the game, will try more later 😄 |
| Oct 5 12:25:49 | 20m 49s | Plane Loop | ♥ 1 | Nice first LD entry! Looping with the plane and therefor controling it was a fun experience. The graphics are very nice. You kept a small scope which ended in you making a pretty good polished game. Great job and thanks for the game! |
| Oct 5 12:31:51 | 6m 02s | Infinitely Worse - A Necromantic Adventure | ♥ 1 | Neat little incremental game. Nice web design. As of incremental features is not very innovative though, try to come up with your own little game mechanics to make it more unique compared to all the other incremental games out there. Great work overall though, thanks for the game! |
| Oct 5 12:36:37 | 4m 46s | Lazy River Racing | ♥ 1 | Great mapping! Loved that you could just go through the landscape 😄 Good racing game, was very easy :-) That water shader 😏 Great job and thank you for the game |
| Oct 5 12:48:40 | 12m 03s | Challenge Accepted | ♥ 0 | That cheering sound when I answered right was amazin, I really felt happy 😄 Great drawings too The soundtrack question was pretty annoying though since I didn't know it and had to listen to it several times. Good that it was a nice song at least! 😄 Thank you for your game |
| Oct 5 12:57:43 | 9m 03s | Space Cowboy | ♥ 2 | Very cool mechanic and it is well executed! The only remark I have is that the mission goals were not correctly detected. Several times I had to catch more than was stated at start of mission. Overall very cool entry, thanks for the game! |
| Oct 5 13:02:38 | 4m 55s | Angriff | ♥ 1 | If there is one time you should use procedurely generated soundtrack it's when the theme suggest using a loop... 😛 That being said, it was a very good soundtrack. the explosion sound was a bit to harsh though compared to the music. I also don't like that I couldn't move mouse while moving Other than that it was a very good entry! Thanks for the game |
| Oct 5 13:10:42 | 8m 04s | LoopRunner | ♥ 2 | Nice casual game, Since you could only die when the yellow blocks started appearing it was really frustrating to go through the first part of the game again and again after dying. Pick up the pace faster or make the early game more interesting. Overall nice entry! Thanks for the game :-) |
| Oct 5 13:17:41 | 6m 59s | Stunt Bike 0 | ♥ 1 | Nice little entry for a first time LD-er :-) I suppose the goal was to go through the ring? I would have expected a nice victory screen when I did it. :-) Other than that I really enjoyed it Thank you for the game! |
| Oct 5 13:33:20 | 15m 39s | Block the loop | ♥ 0 | Nice, I went up to about 15 sticks, became really challanging then 🆙 I played with 1 ball though, didn't really see the point in making more balls? Thank you for the game! |
| Oct 5 13:36:01 | 2m 41s | Golden Ratio | ♥ 1 | I had no idea what was going on so couldn't really 'play' The visuals had me tripping to so I think goal achieved? :-) Thank you for the game! |
| Oct 5 13:47:27 | 11m 26s | Loops in pool | ♥ 1 | Holy shit this is hard 😄 I almost quit without ever moving the water, but than I finally saw what to do. And how man does this require some serious thinking xD I like it! 😄 Could use some point and click controls because sometimes you really need that tile the other side of the board xD Overall good entry! Thank you for the game |
| Oct 5 13:53:41 | 6m 14s | Loop Containment: The Zappening | ♥ 0 | This is a very cool entry. Could do with some additions: * Some sort of visual indication of cooldowns/zap ready stat. (Since you need them both ready to fire at magenta. * Some light dripping xylophone sounds when popping the bubbles would really set the mood. OVeral I had a lot of fun playing this! Thank you |
| Oct 5 13:56:39 | 2m 58s | Splines 'n Shapes | ♥ 1 | This has the potential of becoming a great mobile timewaster! :-) Very nice Thank you for this entry! :-) |
| Oct 5 14:06:03 | 9m 24s | Mobius Station | ♥ 1 | Not super easy to understand what was going on at first but REALLY enjoyed it when I did. The mobious warehouse concept blew my mind and is a great implementation of the theme. Congratulations and thank you for the game |
| Oct 5 14:09:46 | 3m 43s | Three Actions | ♥ 0 | Definitely needs the possibility check xD Other than that I think it is a great concept and considering in only took hours I wonder what it could have been with the full jam timing 😄 Congratz and thank you for the game |
| Oct 5 14:13:42 | 3m 56s | Get, Process, and Feed Food (Bad Buttons Game) | ♥ 1 | Feeding the house really? 😄 Thank you for this game! :-) |
| Oct 5 14:19:07 | 5m 25s | Froggy, Take the Wheel | ♥ 1 | haha, this is a cool idea :-) Really enjoyed this version of frogger I agree with Scraggle that it was hard to find the exit, not only because of speed but also the camera zoom level Thank you for the game |
| Oct 5 14:29:12 | 10m 05s | Don't Shoot Yourself | ♥ 2 | This is a 5 allrounder! Great entry I'm happy for the 'easy' mode though 1 remark: I don't like being unable to move my mouse while moving the ship. Great work and thank you for the game :-) |
| Oct 5 14:33:45 | 4m 33s | Loop Roller | ♥ 0 | I must be fair, I didn't really enjoyed this one, The ball jittered while moving, even with the explanation on the side it wasn't very clear on what the game was about and how to do it. I did like the color scheme :-) Very soothing Kind regards and thank you for your game |
| Oct 5 14:37:16 | 3m 31s | Looped | ♥ 1 | Second similar game I encountered this jam, but this one was way better. The dialogue made me laugh and there were some challenging puzzles along the way GREAT song! thank you for this game! |
| Oct 5 14:46:21 | 9m 05s | Portaloop | ♥ 0 | Score 43 Was way more challenging than I thought and it really got me engaged. They sometimes went mad without reason I think so that might be a bug? Thank you for the game |
| Oct 5 14:49:40 | 3m 19s | RbLoop | ♥ 0 | This was quite fun but very difficult. The game might benefit from multiple levels that start out much easier to teach the player the mechanics Really enjoyed it though so thank you! :-) |
| Oct 5 14:58:39 | 8m 59s | May I have some time loops? | ♥ 0 | Cool song! My head exploded on one of these levels. I think this game would be better without the time limit. The difficulty come from the coordination not the speed/timing Anyway I really enjoyed it, thank you for the game :-) |
| Oct 5 15:03:23 | 4m 44s | Round-a-bout: Get Me Outta Here! Edition | ♥ 2 | Almost the same concept as mine just a way cooler looking execution! 🆔 Thank you for the game :-) |
| Oct 5 15:14:48 | 11m 25s | Infinite Pinball | ♥ 0 | This is a very cool concept. The controls of the pads felt really clucky and the impact on the game was very little I think. Most just came down if you hit a x3 by accident early on. I really enjoyed it though and it really fits the theme Thank you for the game |
| Oct 5 15:20:34 | 5m 46s | a Damsel a Day | ♥ 0 | Oh the she dead track was amazing! :-) Art, music, concept was really good. It quickly became kind of stale though. Maybe the pace should be slower, that way you could introduce some other mechanics, like a tracksplitter that you have to toggle that gives you more time or something like that. Overall really enjoyed it! thank you for the game |
| Oct 5 15:23:02 | 2m 28s | Collateral Damage | ♥ 1 | Cool concept, In my opinion there is a bit of a flaw in the design though that the closer you are to losing (aliens close to the earth) the harder it is to hitting them. Which quickly turns into a snowball xD Overall I enjoyed it, thank you for the game! |
| Oct 5 15:27:45 | 4m 43s | Dynamo | ♥ 0 | This is a allround 5 start game! Well polished, great and simple idea, engaging from the start and addictive in the end. A perfect LD game, thank you for it! :-) |
| Oct 5 15:34:09 | 6m 24s | Grind | ♥ 1 | This is a great game! I loved the sound track. I loved that the other folk just kept pushing you aside I loved the chat I had with Dave I would love to buy a new printer since that seems to break quite a lot. ;-) Very well done! Thank you for the game |
| Oct 5 15:42:23 | 8m 14s | The Trolliest Problem | ♥ 1 | this made me laugh out loud. I was really engaged to see what what's up next, and you kept on delivering with interesting stories. However the end itself was pretty disappointing. Good job and thank you for this game! :-) |
| Oct 5 16:02:41 | 20m 18s | Mines of Movania | ♥ 1 | This is a allround 5 star game. Great concept and level design. I spend way more time in it than planned xD Thank you for the game :-) |
| Oct 5 16:12:00 | 9m 19s | The Loop Planet | ♥ 1 | Nice art, music and awesome lore. The game itself was lacking and a bit unclear. Maybe as you said the scope was a bit to big for 48 hours. OVerall I really enjoyed. thank you for the game! |
| Oct 5 16:16:48 | 4m 48s | LoopyDraw | ♥ 3 | Sorry dude, I had to draw a dick, it is tradition in online multiplayer draw games! :-) Enjoyed it a lot and people made really good art! You should post some of the best you can find on this page/in an album! A zoom feature would be nice as well :-) Thank you for this game, I really enjoyed it! |
| Oct 5 18:35:43 | 2h 18m | The Loop | ♥ 1 | Very good entry, I enjoyed it very much (high score 88) Thank you for the game |
| Oct 5 19:06:44 | 31m 01s | Backpack Hero | ♥ 1 | I love the character design. He really looked cute. The game itself was not really fun. Went to 5 or 6 cycles but it just ends up spamming x and up as fast as you can xD Overal a good job! Thank you for the game |
| Oct 6 07:30:53 | 12h 24m | Another One Loops the Dust | ♥ 5 | What a unique game, I would have expected 'another one bites the dust' as the song though 😄 Great job and thank you for the game! |
| Oct 6 07:42:20 | 11m 27s | TrainLoop | ♥ 1 | Thank you for this game :-) Nice Ludum dare entry |