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Feedback comments for LD46
stephan steinbach's games and stats for all events →
| Timestamp | Since previous | Game | stephan steinbach's comment | |
|---|---|---|---|---|
| Apr 20 23:13:58 | War of the Elements | ♥ 4 | Nice music and sprites, good job. | |
| Apr 20 23:17:05 | 3m 07s | Innocuous Pong | ♥ 1 | Nice, love the effects and the progression. |
| Apr 21 17:21:48 | 18h 04m | Down to Earth | ♥ 1 | I like the particles moving in screen space... made it easier to hit the asteroids. Also nice explosion sprite. Could have used a bit more feedback when plants or animals died, I think. nice work! |
| Apr 21 18:12:55 | 51m 07s | Tumble Baby | ♥ 2 | This was great! Thanks for sharing! I love that the baby tumbles between the panels, once I figured that out it really clicked for me as a puzzle game. |
| Apr 21 18:24:28 | 11m 33s | Crystal Tag | ♥ 1 | I agree with Nyunesu... for me the biggest difficulty was getting the hang of the controls. The character is small on the screen and I wasn't clear on how the "regrowing" was working. But the idea of setting up a chain is cool and the whole thing feels really different and unique. |
| Apr 21 18:29:54 | 5m 26s | Battery Panic | ♥ 1 | This is great! Because it is so different from tetris (which it obviously looks like at first glance), the things that bumped for me were that I had to drop the first battery on the source in the right direction to get it to light up. Making that more obvious could help first time players. I also felt like most of the pieces I was getting in my first couple rounds were already in the right orientation, so I just dropped them in a straight line to beat the level. Thanks! |
| Apr 21 18:44:51 | 14m 57s | Place me back | ♥ 0 | Cute! Love the squishy bouncy sprites. I also was trying to figure out what the strings were doing. |
| Apr 21 18:48:07 | 3m 16s | jumpgolf | ♥ 0 | Nice. I like that setting the checkpoint is part of the game. The graphics are simple, but focused on gameplay elements, so they work pretty well, I think. |
| Apr 22 17:17:10 | 22h 29m | Begin The Night | ♥ 0 | @guile you have to bump into the fire with the meat to drop it in it. But it could have used some cues, I spent a while trying to use the spacebar to pick things up. I also wasn't clear on how much fire was left, it seemed to die pretty quickly regardless of what I did. That said the glow and crackle sound of the fire were nice, and the shadows were nice too. |
| Apr 22 18:56:53 | 1h 39m | The Elons Xtreme | ♥ 1 | Cool. First time I played I got confused because I couldn't figure out how to sell or undo building placement, and I hadn't placed a mine. But a really impressive scope for a jam game! |
| Apr 22 22:18:50 | 3h 21m | Friday at Barney's | ♥ 1 | Clever interpretation of the theme! As noted, not being restarted to the beginning would have been nice, but fun idea nonetheless! |
| Apr 23 03:54:19 | 5h 35m | Lich Clicker | ♥ 2 | Really nicely done, congrats! |
| Apr 23 04:19:30 | 25m 11s | Remember, Apollo | ♥ 0 | Holy cow, the art for this is fantastic. Nice work! The animation also really sells the motion. |
| Apr 24 04:59:20 | 24h 39m | My inners are ours | ♥ 1 | neat! I didn't realize the slower/heavier thing until I read after playing a couple times. The graphics read really well though, and I enjoyed making my way through it. Really impressive! |
| Apr 24 05:09:12 | 9m 52s | RunZ | ♥ 1 | Nice work! I like how the pixel art fits into this. +1 to the moving faster comment. I also wasn't clear if I had actually killed the zombies. You could also make bullets a resource, so there is an incentive to take a risk to grab more. But great as-is and impressive work for the jam! |
| Apr 24 05:13:30 | 4m 18s | Social Distancing For LadyBugs | ♥ 1 | Nice work! Ended up playing a couple times to go for a high score. Great start to game jamming! :-) |
| Apr 24 05:17:03 | 3m 33s | Puppy Peril! | ♥ 1 | The score going down confused me, but I still played for a while. nice work, thanks for sharing! |
| Apr 24 05:20:30 | 3m 27s | Friendly Sprite | ♥ 1 | Nice feel and juice. Appreciate the quick restart and the meat-boy-ish levels :-). nice work! |
| Apr 24 05:24:37 | 4m 07s | Vacuum Queen | ♥ 0 | I kept spawning near the blue guy, had to read through the comments to figure out to run away, still fun though. |
| Apr 24 05:31:10 | 6m 33s | Boids of Prey | ♥ 1 | Nice! The effects help get a lot of mileage out of the sprites, and I like that you fit a progression and levels that build on each other into it. good work! |
| Apr 24 05:34:29 | 3m 19s | Feed me, please! | ♥ 3 | fun concept! it feels like a pretty complete idea, I enjoyed the fun and goofy look. |
| Apr 28 05:45:56 | 96h 11m | Slish Slash Shoot Protect | ♥ 0 | The controls are pretty sensitive. But it was satisfying to see the other cubes go flying in various ways. Nice details! |
| May 11 02:05:42 | 308h 19m | TowerDefense | ♥ 1 | The shading was nice, I was a bit confused initially about what I could and couldn't do. Interesting twist on tower defense |
| May 11 03:30:14 | 1h 24m | It's Gonna Work | ♥ 1 | Nice! Creative use of the theme. The tutorial helped to explain it. It was confusing switching between wasd and the arrow keys. I like the music speeding up and slowing down, that worked pretty well to signpost the health. |
| May 11 03:36:35 | 6m 21s | Keepin' It Charged | ♥ 2 | Great! Love the music and the glitches creeping in. Also appreciate the instant restarts and nice little graphical touches. |
| May 11 03:51:53 | 15m 18s | platformEGG | ♥ 1 | Fun! I had trouble controlling the jumps, but the presentation was great. The transition from the menu was especially great. Nice work. |
| May 11 03:59:51 | 7m 58s | Broadcast Bandits | ♥ 0 | Cool to see the card-based look and presentation touches. Like the others, it took me a bit to figure out what was going on. Nice work! |
| May 11 04:07:13 | 7m 22s | Backcourt Brawlers | ♥ 0 | This is great! I like how the physics feel, and the juice on the hits is nice too. Had fun just playing around with it for a while. Nice work! |
| May 11 04:12:21 | 5m 08s | Penance: A story of Resistance | ♥ 0 | Nice. I think for the next time if you wanted to you could pull some juice from vlambeer style stuff - bigger bullets, shake, little bit more feedback to sell it. Good breakdown here: https://www.youtube.com/watch?v=AJdEqssNZ-U |
| May 11 04:34:40 | 22m 19s | Toy Wars | ♥ 0 | Awesome! Love the interpretation of the theme and the simple dice mechanics. Really creative, nice work. |
| May 11 04:38:55 | 4m 15s | Keep it @alive | ♥ 0 | Love he look and animation |