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Feedback comments for LD46
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| Timestamp | Since previous | Game | Jishin's comment | |
|---|---|---|---|---|
| Apr 22 22:27:57 | Battle of the Blades | ♥ 1 | Interesting, although I didn't see a purpose in going through the levels. I believe it would benefit from a clear objective, whether it's an highscore or hints to an end level. For 12 levels I always got a 1 extra bonus upgrade, with seemingly no differentiation, besides some aestetics. Discarding an upgrade doesn't have a purpose that I could think of. Maybe have the player decide whether they will get more damage in spite of less speed? | |
| Apr 23 03:39:35 | 5h 11m | CrossWalk | ♥ 1 | Nice physics and interesting concept! I found out that the little man is better left without me messing with the city 😆 Anyway, for a first work it looks pretty nice, I would be scared doing something 3D in 72 hours! Well done, keep polishing it! |
| Apr 23 09:29:55 | 5h 50m | Lamps | ♥ 2 | Visually amazing, in only 72 hours you did an incredible job. Possibly, the only thing I would change is the ending, to wink a bit more about the theme, although that could reduce the imagination impact on the player. Other than that, really impressive! |
| Apr 23 10:03:13 | 33m 18s | One Alive At A Time | ♥ 1 | The idea and the execution are really nice! Camera and a few freezes made it a bit annoying but overall super cool effort for such a short time! I appreciated that you get different layouts and objects to try and save. Well done! |
| Apr 23 11:06:29 | 1h 03m | Vampire BloodLust 3D | ♥ 0 | "Oh no!" I drank them all and I got stuck in a room with a garlic girl 😆 Pretty funny little experiment, quite impressive use of JS and HTML5. I liked it, would like to see more Popescu. |
| Apr 23 12:39:21 | 1h 32m | Life of ITman | ♥ 3 | Pretty funny little challenge, I only wish there was a bigger variety to the "advices" 😆 It was worthy trying it, cute little jump back in my early days of working 😆 |
| Apr 23 14:08:47 | 1h 29m | A Tree | ♥ 1 | Really liked the idea, although I guess that at the current development stage, general understanding of your tree condition is not there yet and it needs some quality of life improvement. Please, keep it up with the concept and improve on this! |
| Apr 23 14:29:08 | 20m 21s | Nearly Dead | ♥ 0 | Nothing much for now I guess, I too got stuck in a corridor. Hopefully you can expand on it in the future? |
| Apr 23 18:32:49 | 4h 03m | Hatch The Egg | ♥ 1 | It feels a bit too much as a prototype, so I will rather comment on the concept and some execution. While the graphic is ok, my recommendation is to keep a unified pixel size, for the background and for the other sprites. Once you choose a pixel size, it's always a good idea to stick with it in all your graphics 😄 Mechanics are very simplistic at this stage, so there is not much to talk about. You get too many cards and attacks, without a real challenge. These kind of games could be easily expanded upon, so keep working on it! |
| Apr 23 22:18:00 | 3h 45m | The Empty Cone | ♥ 2 | Really really cute and with a twist! 11/10 would serve ice cream again! It feels balanced and polished for being done over a jam, well done! |
| Apr 23 22:19:31 | 1m 31s | Bonfire | ♥ 0 | Yup, please fix the link. We made a similar game by the look of it. |
| Apr 25 19:28:22 | 45h 08m | Vote Jack! | ♥ 2 | Managed to save Jack. It's pretty intuitive and the zooming effect is nice. Perhaps it would be beneficial to add some sort of story and some different silhouettes for assassins. Nice little engine, I'm sure you can improve this a lot after LD! |
| Apr 25 19:43:15 | 14m 53s | Rekindle | ♥ 4 | Really nice realisation over the theme! Loved the voxel style and how polished everything is. Performances over WebGL are incredible too! Hated the ram, sometimes it was worse than the wolves. And the wolves dropped 1 or 2 sandwiches per game, not letting me keep the Ram alive because it wasn't doing anything even with wolves stunned nearby 😕 At some point it started running in the same spot like crazy, stunning me repeatedly until it died and game over 😆 |
| Apr 25 23:44:45 | 4h 01m | Keep Them Alive | ♥ 0 | After refreshing the page several times and many retries, I managed to get someone in level 1 to finally follow me, although not really needed. In level 2 they don't follow, no matter what I try and if I spend time to push someone over the button it's already too late. Could be a potentially interesting puzzle, about sacrificing followers for the greater good (finishing the level 😛 ), but as of now it's a bit too frustrating and/or glitchy. |
| Apr 26 09:56:05 | 10h 11m | Woodpunk | ♥ 1 | Wow, very impressive, it can easily become a commercial title! The atmosfere is great, being done in 72 hours makes this even more spectacular! |
| Apr 26 10:19:44 | 23m 39s | Lich Clicker | ♥ 2 | Art and voice acting made this really nice to play. I like that there are several endings and no prestige, I prefer finite games rather than endless ones, so this satisfied me. I refreshed the page to go through 3 endings, just to see some differences, and just one felt a bit unsatisfying, otherwise, very nice story telling. Some upgrades are less useful than others, so I felt some paths led to an easier progress, something you might want to address post ludum dare. Well done! |
| Apr 26 10:27:38 | 7m 54s | Insanitus | ♥ 2 | I liked that some jumps required good precision but they were not impossible, thanks to the crispness of controls. I managed to get all artifacts on my first run, it would definitely need a additional polishing and extra variety to work. |
| Apr 26 10:43:01 | 15m 23s | Remember, Apollo | ♥ 0 | Nothing else to say that others haven't said. Everything was amazing, I loved the work with shaders and nodes, very impressive compo. |
| Apr 26 10:52:15 | 9m 14s | Tiny Fragments | ♥ 1 | Really great entry, everything was polished and satisfying. I wish there were more sound effects for whenever the character moves horizontally from a square to another for example. Other than that, pretty perfect! |
| Apr 26 10:58:26 | 6m 11s | Keep It Undead | ♥ 2 | Controls made this frustrating, otherwise it could potentially be a nice puzzle game. Handmade graphics were really nice. |
| Apr 26 11:30:31 | 32m 05s | Happy Life | ♥ 2 | Besides a few glitches with the phone and some texting which didn't make much sense, it felt like a nice dating simulator while trying to do multiple things at the same time. Really liked the concept and the graphic, wish it would become something more! |
| Apr 26 22:28:18 | 10h 57m | LiveLock | ♥ 0 | Interesting idea but I'm puzzled as well on how it goes with the theme. Good job in making it in such a small amount of time with HTML and JS though. |
| Apr 26 22:47:03 | 18m 45s | Friendly Fire | ♥ 3 | Pretty sweet and short metroidvania with amazing humor! Really liked the way you realized it, it's such a great take on the theme! |
| Apr 27 10:50:39 | 12h 03m | For Ducks' Sake | ♥ 4 | Very nice for a simple for what it does. Love the art. Will definitely benefit from additional variety if you plan to expand after Ludum 😄 Well done! |
| Apr 28 23:24:21 | 36h 33m | Keith's Flint & Steel | ♥ 1 | I played the post jam version first, all while humming "firestarter" and having a lot of fun! Really liked the pacing and the humor. Overall it's a really solid entry, ticking all the boxes! |
| Apr 28 23:40:31 | 16m 10s | Blackbird | ♥ 2 | Lovely lovely game! Graphics and controls are incredible plus, watching your birdlings grow strong and survive, it made me emotional 😛 Superb work. |
| Apr 30 02:48:10 | 27h 07m | The Lost of Nix | ♥ 0 | Interesting, movement out of combat is a bit of a nuisance, moving directly to a new event could help. Liked the music and the pixel art. Fighting could benefit from a more restricted arena, enemies without a ranged attack are doomed by continuously moving backwards. Keep up the good work outside LD, I'm looking forward to an expanded version! |
| May 1 00:46:50 | 21h 58m | The King's Efforts | ♥ 1 | Really liked it! I'm a huge fan of this kind of games and this was such a great entry! Hope to see more of these from you! |
| May 6 15:29:49 | 134h 42m | A'Light | ♥ 0 | Welcome to the "campfire" group 😆 A few of us did make the same theme over. Liked your execution, hope you will be able to make it bigger after LD! |