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Feedback comments for LD46
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| Timestamp | Since previous | Game | bulle's comment | |
|---|---|---|---|---|
| Apr 21 07:08:07 | Maintenance | ♥ 1 | Thanks for the experience. I have to say that it really got me in to the mood (just before starting work today) that "what is the point of anything"? - I like the fact that you can do nothing - it would have been cool if you were making the illusion bigger - more choices, more tweeking, and yet, same result. | |
| Apr 21 07:15:51 | 7m 44s | Tomb Flamer | ♥ 2 | Thanks for the game. The flow of it was very smooth and I love that kind of pixel-art - well done. It was entertaining to play. My only challenge was to understand progress and if it could be completed - what was the score metric behind it? - It would be cool to have something to baseline against when replaying the game. |
| Apr 21 07:37:29 | 21m 38s | Keep Her Happy | ♥ 1 | That was refreshing. Nice done - it is really a treat to sit and write nice things to a flower. I though have to admit that this was a lesson in life for me - I have to be kinder :)! |
| Apr 21 07:38:05 | 36s | Gerald's dog | ♥ 2 | Thanks for the game. It is tough work to keep a dog alive and it kind a succeeded :). I like the concept of many games in it and the mechanics that you have incorporated. It seemed like the difficulty of the simulation was constant - is that correctly understood? It would be nice to add some scoring and some indicators of different parameters on the main screen. - I can see now on the screen shots that it was the windows build not loading them for me... |
| Apr 21 08:01:25 | 23m 20s | LD 46 - Protect the planets | ♥ 1 | Thanks for the game. I like this kind of defensive game and it makes a lot of sense. I enjoyed the graphics and it was really nice. It would make it even nicer if it would be possible to have some kind of scoring system and maybe a more progressive difficulty. Keep up the good work :)! |
| Apr 21 08:14:16 | 12m 51s | A Torch in the Cave | ♥ 1 | Great game - love the pixel art graphics :)! |
| Apr 21 08:22:12 | 7m 56s | Feed Me More! | ♥ 1 | Super game. I like the idea and how difficult it actually is to manage it the further down the line you get. The voices you make are really setting the mood and I would have loved to hear the monster complain even more and in all kinds of ways. |
| Apr 21 11:24:06 | 3h 01m | Stand Still | ♥ 1 | Nice little game :)! - I was first very confused of why I was dying until I discovered that the levels also kill! - A progress system would somehow be nice. There were a few problems with the hitboxes - especially if you moved shortly before the death from above came. Keep up the good work :)! |
| Apr 21 11:32:00 | 7m 54s | By the Sword | ♥ 2 | First off - props for getting something like this out! - There are lot of good mechanics behind. I think you are not that far off having something that is really playable. I tried to play as you described and it took a while before I figured out some of the mechanics. It also seemed (from my perspective, as I was using it) that the cards and combinations could be further tweeked. Good work :)! - And I think you should develop it further. |
| Apr 21 11:36:37 | 4m 37s | Zhoot IT | ♥ 1 | Great game! - I like running around shooting and I really like the physics behind bullets flying and the energy cube pick-ups. Keep up the good work. |
| Apr 21 11:45:33 | 8m 56s | Save Satan | ♥ 0 | Really nice job. Satan needs saving, and there is no doubt about that! - I really like the mechanic of working in directions and the delay that you have when you do it. Would be nice to add some context on top like who is after satan, types of enemies, etc. - to get the atmosphere even more going. But great entry. |
| Apr 21 11:53:48 | 8m 15s | Both or Nothing | ♥ 1 | Really nice job. I enjoyed a lot the atmosphere with the music and graphics. It must really suck to get stucked like that... |
| Apr 21 12:00:24 | 6m 36s | The Ill Divinity | ♥ 1 | Great game. It got me into the mood and I liked the logic of boosting the defenders when having the heal aura. It is really a nice platformer. One thing that could be improved is the guidance of where to go - it would be nice to have an idea of what awaits in the next room. Keep up the good work :)! |
| Apr 21 12:15:15 | 14m 51s | What An Alien Addiction! | ♥ 1 | Great game! - I really enjoyed it. I really got into problems when the trash filled and I realized apples are the lesser filling evil. I though still am not sure that if I hadn't been serving the alien, whether I would have been kept alive ... Keep up the work! |
| Apr 22 11:51:44 | 23h 36m | Bloody Fantastic | ♥ 0 | Really fun! - I never managed to get more than 70 points, but then again - I am not meant for keeping mammals alive! :) I think for me, it was a bit difficult to hit the right tube (maybe on purpose?) - it was more like that I clicked and it skipped one. Keep up the good work! |
| Apr 22 12:37:11 | 45m 27s | Bodyguard for Chicken | ♥ 2 | That was pretty cool. What I really liked was the atmosphere that you got into the game with the selection of camera lens. One funny feature is the reloading - I managed to lose the chicken multiple times but it was quite nice. :) |
| Apr 22 12:46:49 | 9m 38s | Doomsday Deliveries | ♥ 1 | That drone that saved the humanity had a hard time! - I like the graphic and I think it fits very well with the sounds that you have added to it. I think the difficulty is fair though reading is a bit of a hassle - would be a cool upgrade to make the task graphic. I think the mood of the game is good and I think by adding a score system + some progressive increase in difficulty, this would have been really fun to try to beat previous scores :). - Thanks for the game. |
| Apr 22 12:52:32 | 5m 43s | Rebutia | ♥ 1 | Good game! I liked a lot the animation of sliding and the sounds that came with it - and good to be very precise on the scoring :)! |
| Apr 22 13:22:55 | 30m 23s | Friendly Fire | ♥ 5 | Great game - I really enjoyed it. The sound fits perfectly with the game and it is impressive the amount of story that is put into it - though I still don't trust the stone... |
| Apr 22 13:29:38 | 6m 43s | Bun-o-gotchi | ♥ 2 | This brings me back! - I like what you have done with it and I have to admit that it was harder to keep them alive than I first thought. I managed to get 2 going but more than that seemed impossible. I liked the graphics a lot :)! |
| Apr 22 13:36:38 | 7m 00s | Open Fire! | ♥ 2 | Really mood setting game with those nice graphics combined with good sounds. I though have to say that it was kind of a pleasure to hammer down that many keys on my mechanical keyboard xD! |
| Apr 22 13:51:03 | 14m 25s | Life Plug | ♥ 1 | Thanks for the game. I liked the mood and the atmosphere - and the twist of resurrection. I had some problems with the controls where it kind a got stuck and the mouse pointer jumped. A minimap would do a world of difference. Great entry and keep up the work :)! |
| Apr 22 13:52:23 | 1m 20s | FTL ON | ♥ 0 | I like the concept and the simple graphics - powerful stuff ;)! |
| Apr 22 13:57:36 | 5m 13s | Firepower | ♥ 0 | Nice game and great entry. The sounds work really well with the game. The mechanics are good. One thing; there is something going one when you multifire and hit where it is lagging heavily (like stopping) - maybe your game loop could use some tweeking :)! Keep up the good work. |
| Apr 22 14:12:02 | 14m 26s | Disco Boy | ♥ 0 | Great game! - Good atmosphere and nice game play. I think I might grow a fear of balls ... |
| Apr 22 18:47:51 | 4h 35m | RobotDefender | ♥ 2 | Neat TD game :). I like the blocking part and the graphics. I didn't get any sound even though the category is up for rating? I think it would make a lot of sense to be way more progressive on the levels since it got a bit too easy when you are getting it under control. Keep up the good work :)!game_upload.PNG |
| Apr 22 18:57:20 | 9m 29s | Flour Baby | ♥ 1 | Lovely graphics and atmosphere. I though felt sorry for the dude while at gym class - this is regular tough schooling... The controls work great (though I had some hitbox problems in the third level) and the game gives the atmosphere of really caring for this flour in such a crazy situation. Keep up the good work :)! |
| Apr 22 19:04:18 | 6m 58s | CHARGER! | ♥ 0 | Nice little game. I can totally relate to this ... Has happened to me before that I used the cable as bookmark... Next time a full fletched implementation of a game :) |
| Apr 22 19:09:07 | 4m 49s | Keep the Reef | ♥ 1 | Cozy game with a nice atmosphere. Sound would help be a real plus and it could be super nice with the sweet graphics. |
| Apr 23 06:48:48 | 11h 39m | Trap In A Cave | ♥ 1 | It was really nice - and didn't realize that rats produced such juicy meat... Mechanics work good and at the end I just needed more content :)! |
| Apr 23 07:03:47 | 14m 59s | The Drown | ♥ 3 | Great game! I like a lot the sound effects that accompanied the game well. A Hollywood twist that the insecure private becomes the savior. The graphics are impressive within a JAM. Keep it up :) |
| Apr 23 12:07:03 | 5h 03m | Magic Mirror Delivery Service | ♥ 2 | Great game! Impressive that you managed to create that many different levels with different mechanics that are actually challenging but yet possible. The graphics are great and it really gives a neat atmosphere. |
| Apr 23 12:48:49 | 41m 46s | Keep the Princess Alive | ♥ 2 | Cute game :)! - I can totally relate to the feeling of just wanting to try out something and then not have time to make all the scope intended for the game - your web assembly skills will take you further next time! |
| May 6 08:51:21 | 308h 02m | Work from home - rat battle! | ♥ 1 | Nice arcade game :)! - Ended up with 445$ - like a lot that it has the arcade feeling where you look for small changes to know where to go next. |