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| Timestamp | Since previous | Game | bigTINYGames's comment | |
|---|---|---|---|---|
| Apr 20 07:50:42 | EICON TOWN | ♥ 1 | Game is playable and thats great! ..but to make it shine you should consider adding some action -> reaction (fun games consists of 3 elements: challenge, reward/impact and fantasy. Watch this video, it quickly and nicely will show you this model https://youtu.be/7L1B5YaxxoA | |
| Apr 20 08:01:23 | 10m 41s | Bobbleheads want to dance | ♥ 3 | Really funny and simple game - it's easy to start playing. In my opinion your bobbleheads should be distinguishable (at least display their names or give them click sound effect related to their story) |
| Apr 20 08:15:32 | 14m 09s | Ordinary Human Conversation | ♥ 1 | Great game, It is original and well tuned. I'd change sound effect for conversation for some kind of mumble with random pitch instead of synth |
| Apr 20 08:25:47 | 10m 15s | HOLY SHIT I accidentally shot my friend in the stomach | ♥ 0 | drag and drop mechanic could need rework (even cursor sugests that it is mouse down to grab, mouse button up to drop) and it makes it realy hard to get used to controls |
| Apr 20 09:02:24 | 36m 37s | Life Ablaze | ♥ 1 | The fact that you have to shoot circle above you - not fires on bottom it self is missleading (I lost 4 times before understanding this mechanic) Sprites look good tho and game is realy challenging (a bit too fast - average survival time for non super duper gamers should be above 20 sec in my opinion, I guess it's because you couldn't test it on anyone before submiting (?) |
| Apr 20 09:12:04 | 9m 40s | Vegetablist | ♥ 1 | I'm terrible at this game, scored 40 most :( I'd suggest having more feedback to player as it is some times hard to tell if we properly landed ferterlizer. Adding some super duper little timers would help too I sometimes felt as if those plant died just toooo early |
| Apr 20 09:28:37 | 16m 33s | Heartbreaking | ♥ 0 | Super inovative game it's so inovative that Im having some brain lags while playing it actualy (just can't get used to it even thoo it's soo simple) For future players - you WILL die a lot! For developer - they will die a lot so make it satisfying! add some particles, maybe persistant blood where player died, particles and sound effect, make player scale while jumping moving to add simple animation PS make that blue obstacle more obvious - maybe black spikes or red gloving lava like surface |
| Apr 20 09:55:59 | 27m 22s | Plant Boy | ♥ 1 | Game is realy cute, I love this look (only floor seems a little bit off) Controls: GamePad - I think it would be more intuitive to have our little boi rotate towards movement, and then use/pick up in "X" and "A" Mouse and keyboard - little boi should rotate towards mouse position - not on mouse movement vector (personal opinion) I totaly had to read controls manual before playing |
| Apr 20 10:12:37 | 16m 38s | The joys of parenthood | ♥ 3 | cool game, but at first glance I didn't understand it (I thought I have to go to shop and buy milk for that demon kido. My favourite minigame is office worker, singer needs some tweaking in my opinion (snap to track instead of free moving) |
| Apr 20 10:23:19 | 10m 42s | Fimbledore | ♥ 0 | Feeding that adorable pinky creature is reeaaaly hard, maybe giving indicator for food location wouldn't make it too easy and would eliminate fealing of "THERE WAS NO FOOD HOW AM I SUPPOSED TO FEED HIM" I'd suggest giving animation on fimbledore losing health as there is no feedback for player that this creature is taking damage (or it is too small to notice) |
| Apr 20 10:42:44 | 19m 25s | Blokrok | ♥ 1 | Cool game I love that you can defend from stones with stones I even managed to give my scisors a little dead stone cap for upper body protection :D Difficulty scaling is strange tho - it seems that there is a point at which game wants you to rapidly lose and start to shoot stones 100x faster than before I think linear difficulty would be better than exponential (some thing to test tho) |
| Apr 20 11:44:43 | 1h 01m | Chicky's Delivery Service | ♥ 1 | Hard game! Looks great, but learning curve doesn't exist -> even first levels are too hard for average player. Id suggest making at least a few easier levels so players can get used to controls before smashing countless egz |
| Apr 20 11:56:14 | 11m 31s | Memes Never Die | ♥ 1 | Great art style and entertaining game play. Controls are just right. Things are some times hidden behind other sprites which is just a little bit frustrating in high tempo game |
| Apr 20 12:31:32 | 35m 18s | The Heart Pieces | ♥ 1 | I love this running for life concept, level design could use some more work however first levels are explaining mechanics very well - it just lacks end game :) I could see some element of strategy involved in this game(levels made in a way that encourage specific order of collecting bits) or some additional interaction (like one way passages that will speed u up in one way and slow in oposite direction, jump pads that would knock you back and soo on) Improve graphics, add more content and variation and this might become BIG :) |
| Apr 20 12:55:34 | 24m 02s | Please Stay | ♥ 0 | Very fun game, but there is something missing! You're not scored for being party monster at all. Add some rewards for doing those tasks. |
| Apr 20 13:15:45 | 20m 11s | Save the Spacemen | ♥ 2 | Cool game! I liked that movement drains oxygen but you need to move to get it :) In my opinion movement needs more fine tuning but overall I spend quite a lot time in the game |
| Apr 20 13:29:18 | 13m 33s | Protect the Eye | ♥ 1 | very enjoyable game I'd love too see that eye following players cursor :) Idea of having both asteroids and life crystals |
| Apr 20 14:13:58 | 44m 40s | Keep It Alive | ♥ 2 | Just Woooah! Great game and fantasy, nice graphics and very good audio. One veeery small thing is subtitle speed being just too slow (even with speeding them up) but this might be one of things that build up mood in this game. I love how all sounds work together well. (I didn't even have to use UI thanks to good audio) |
| Apr 20 15:07:27 | 53m 29s | MMO Dungeon Healer: Quest of Valor | ♥ 1 | From a perspective of tank: "Screw those mages and their aggro" This game gave me nostalgia even tho I never played healer :D I'd suggest adding mouse over descriptions to spells and more meme things |
| Apr 20 15:21:25 | 13m 58s | Hospital Ride | ♥ 1 | Great game and such a tiny build size! :) I had a lot of fun, unfortunately I killed more people than saved : / there are some problems with scaling tho, I didn't see whole game screen (my resolution 1366x768) |
| Apr 20 15:33:14 | 11m 49s | Wisp | ♥ 1 | It is a good candidate for making some juicy juiciness out of it! :) There are a few easy tricks to make it better: -add some sfx (bullet impact/shoot) -add some little screen shakes when player is hit -make upgrades more meaningful -add some enviroment (obstacles and covers) |
| Apr 20 15:43:39 | 10m 25s | Staying Alive | ♥ 1 | Game is fun for sure, but it is not self explenatory and I have no idea how to play it, add some instructions please! :) |
| Apr 20 16:37:46 | 54m 07s | Farmgevity | ♥ 1 | I think plant growing doesn't work -> after watering for first time it grows once and then it wont do anything (tried both watering more and using trident on it) |
| Apr 20 16:58:48 | 21m 02s | Snake 99 | ♥ 1 | I surprised to see multiplayer game, but it is far from jam theme, graphics need some refinement and gameplay is kinda hard to test as there is no players so u can only play classic snake |
| Apr 20 17:11:22 | 12m 34s | Virtual Fish Tank | ♥ 2 | This realy is innovative! :) And calming for sure. I think game could use a little less informative ui (maybe status icons directly on fishes, this could come along with some more feedback to player like hearths poping out when fish eats and it would be great place to add some sounds to the game) Some interactions with individual fishes would make sens to have more than one fish in the tank. At this point it realy doesn't matter if there is 1 or 100 fishes |
| Apr 20 17:59:49 | 48m 27s | The Tale of the Lumberjack who did not want to cut trees | ♥ 2 | This is very good game sir I played all levels and it is just A MAZ(e) ING! :)) great puzzle. It lacks some sfx but its a little downside |
| Apr 20 18:41:07 | 41m 18s | Order of The Phoenix | ♥ 1 | This graphics are so wow that my laptop couldn't handle it too well :D (are those assets made during jam or coming from other project of your?) Snake lacks some animations (on my frame rate he looked like flying stick :D) I don't know If I reached end - when I brought snake (3rd or something like that) to phoenix game just gone to menu without telling me a thing |
| Apr 20 21:27:22 | 2h 46m | Deep Root | ♥ 2 | Great graphics and fun gameplay. I loved ui however it was realy hard to start playing even reading "help" |
| Apr 20 22:05:21 | 37m 59s | Look back | ♥ 1 | Yeay made it to the end Thats quite long game for a jam like just wow |
| Apr 20 22:35:38 | 30m 17s | Spotted | ♥ 2 | very nice game I love those mechanics. I had a few moments of how the hell do I change battery but now I think I was just dumb :) Had same issue as @panagiotis-iatrou |
| Apr 20 23:11:50 | 36m 12s | The president's speech | ♥ 1 | Great game had way too much fun playing it :D I love the fact that all failed atempts can be seen throu out whole gameplay |
| Apr 21 18:16:28 | 19h 04m | Guns N' Violets | ♥ 1 | Game is realy fun to play, I like it, but... xD but there is problem with hitboxes it seems that you can miss target when it apears that you should hit it. I'd always suggest having hitboxes for enemies too big than too small. :) |
| Apr 21 18:32:15 | 15m 47s | The Call of the Unicore | ♥ 1 | Good job! It's realy nice game. I'd add health bars above enemies heads as you need to shoot them many times before they die and have no feedback from the game til they die. |
| Apr 21 18:36:48 | 4m 33s | Chaos | ♥ 1 | I'd highly recommend NOT making installers for game jam games. You did this game in unity, you can easily make webgl build or just simple zip with required files. |
| Apr 21 18:49:57 | 13m 09s | Sandy Road | ♥ 0 | I loved unique way of exiting the game! Very creative Id never thought to use key combination for that :) I think that moving car instead of da boi would be better and would give space for some new mechanics like obstacles,crushing into other cars etc |
| Apr 21 19:22:58 | 33m 01s | Keep it Olive | ♥ 2 | I love mechanics but they are buggy, you can drop some ingridients and lose ability to jump (giving you no way of reaching ingridients) sometimes ingridients are in the burger and it still can't jump. I realy tried a few times before giving up as game looks great and seems to be realy fun, but bugs are eating your olive burger sadly |
| Apr 21 19:29:26 | 6m 28s | Feed Me Freddy | ♥ 0 | not working - crash on start up (windows 10) |
| Apr 21 19:45:14 | 15m 48s | Rebutia | ♥ 1 | very nice graphics and sfx/music I liked the game tho some times I had no idea when the healer will heal. WebGL build works 100% on firefox |
| Apr 21 19:56:25 | 11m 11s | Prometheus: The Fire Gods | ♥ 1 | good game for speed runs, but timer wont reset between atempts and jumping needs some fine tuning. More levels would be nice as well |
| Apr 21 20:24:25 | 28m 00s | Protect The Artifact | ♥ 1 | add variations to enemy statistics, dash ability to player, some animations and random pitch as sounds are too repetitive |
| Apr 21 20:51:18 | 26m 53s | 104 BPM | ♥ 3 | Great game thoo... I fell something is missing :D https://youtu.be/I_izvAbhExY |
| Apr 21 22:10:35 | 1h 19m | Keep It Powered | ♥ 1 | GREAT level design, I couldnt stop losing :D reached lvl 14 I'd add random pitch for sfx as we hear it over and over again |