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| Timestamp | Since previous | Game | Norris Eldridge's comment | |
|---|---|---|---|---|
| Apr 29 19:30:04 | Trinket Town | ♥ 1 | Nice work! I like the concept, it's simple but surprisingly addicting, and the basic graphics and all acapella music is quite charming :) | |
| Apr 29 19:35:11 | 5m 07s | We Are Nuts! | ♥ 1 | Good work :) All of your graphics look great. I will mention that for me the hearts were slightly off to the left so my last heart was getting cut in half. Also I will say that I liked the audio but I think some mixing could really help make it better. The main looping music is at a relatively low volume and the jump sound and buzzer are both a bit abrasive (the jump sound actually made me jump in my chair :P) overall good stuff :) |
| Apr 29 19:41:38 | 6m 27s | Keep yourself Alive | ♥ 0 | You and I ended up with a very similar concept :) Good stuff so far, definitely so sounds would make the game that much better and I think having the shoot be locked to just the mouse click would have been better. |
| Apr 29 19:46:45 | 5m 07s | Precious Memories | ♥ 1 | This is an interesting concept for a game. I like the idea of collecting memories and they affect your mood. I think some audio would have been a nice touch and the camera with a little bit buggy. Overall good work :) |
| Apr 29 19:53:07 | 6m 22s | Leech Weapon | ♥ 1 | Good work :) You and I made kinda similar games, getting the feeling that zombie games are gonna be quite popular for this theme :P Overall you game is solid. A little feedback would be that your gun sound effect I think is a little too loud relative to the background music. Also, would be good to have zombies coming from all direction, could make it a little more diverse. |
| Apr 29 19:59:13 | 6m 06s | Rising Pyramid | ♥ 0 | Interesting game, though admittedly I got a little confused while playing. I think that adding in some music would have made for a better experience. That and some sound effects for matching colors. |
| Apr 29 20:06:34 | 7m 21s | Money Heist | ♥ 1 | Good stuff! I like the quite literal interpretation of the theme :P I really liked the graphics and the game play was solid. I think you have a good variety of obstacles and your sound effects were quite nice. I think the looping background music was perhaps a little dull, something a little more exciting could have made it really feel like a get away rather than a leisurely stroll. Overall though, well done :) |
| Apr 29 20:13:51 | 7m 17s | Life is Currency | ♥ 3 | I was not able to beat the puzzles but I like the experience you're going for here and you definitely nailed the theme. Good work :) |
| Apr 29 20:17:56 | 4m 05s | Coin War | ♥ 0 | This is a really interesting idea! I think it gets a little bit tedious trying to beat everything but its a solid concept. I think maybe bumping up how long your spin last / increase the degree of your tilt could help with that. Regardless, solid entry, good job! :) |
| Apr 29 20:26:24 | 8m 28s | Choice Master | ♥ 0 | I really liked this concept :) The art looked great and the music was very peaceful. I think maybe some different backgrounds for the different stages in life could have been a nice touch but other than that I don't have much more feedback. Well done! |
| Apr 29 20:31:40 | 5m 16s | DEA-7H | ♥ 1 | I love the art work! This game looks really great :) Also a really interesting game concept, good job! I think only thing is that the menu page seemed a little broken or something. I could click the buttons (if they are even buttons). I eventually figured out the spacebar was the select but I couldn't change the selection. So yeah, menu could use some work I think but overall good job! |
| Apr 29 20:34:19 | 2m 39s | Connect44 | ♥ 1 | Hmm like the other comments here, I'm not sure I get what this game exactly is, but it did look pretty good and the sound effects sounded pretty good as well |
| Apr 30 00:48:22 | 4h 14m | Necromarket | ♥ 2 | Wow! What a fantastic entry! Love the whole mood, the audio, the art work is fantastic. The writing is also quite funny, well done! :) |
| Apr 30 00:57:48 | 9m 26s | PROFIT | ♥ 6 | This is great! Nice music and graphics :) Really don't have anything negative to say, I suppose my one call out is there's a little graphical bug where the loot description can run over the edge of the ui in the inventory. But that's a nitpick, you had a nice variety of enemies, the loot had funny descriptions, it was fun just walking around and exploring. Really well done! |
| Apr 30 15:49:28 | 14h 51m | Coin Defender | ♥ 0 | I was super confused at first but after experimenting for a bit I got it and I did quite enjoy the game. I think the coins being combined might be a little buggy, sometimes I'd have to keep moving coins around into each other before they'd eventually combine but overall I really like that concept and had fun with it. Well done :) |
| Apr 30 15:54:22 | 4m 54s | Courtyard Madness | ♥ 1 | Good work guys! I think the art looked nice overall, though a bit inconsistent / mismatched styles. The sounds were also pretty good but a bit repetitive, I'd say looking into randomizing the pitch of the sound effective a bit per play can really make your sounds that much better and easier to hear over and over again. Overall, good job :) |
| Apr 30 16:03:14 | 8m 52s | Timing of Ignatius | ♥ 1 | Nice :) Your game was pretty fun and if fit the theme really well. I thought the graphics were bit basic and it wold have been nice to see some animations but they were consistent so I think they worked well overall. I think the sound effects were also quite good but I feel like the main background music loop was a bit too short so it got really repetitive really quickly. But overall I liked your game a lot, good job! |
| Apr 30 16:53:25 | 50m 11s | Escape from Hell | ♥ 2 | I pretty much agree with @antti-haavikko I think the graphics looked quite nice but I don't really get the game. I figured that collecting enough souls would make me stronger but I didn't manage to make that happen, unsure if that's what's supposed to happen. Outside of that though I'd say some music and sound effects could have really made this feel so much better. But overall, well done :) |
| Apr 30 18:22:01 | 1h 28m | Chicken Out! | ♥ 0 | Nice! I really liked your game. The graphics are simple but really clean looking. The music and sound effects are quite charming. Your menu was well constructed. I think the hand draw controls page was actually pretty cool, very informative, didn't really fit the rest of the game's art style but eh it worked. Overall, really well done :) |
| Apr 30 21:23:25 | 3h 01m | Sacrifice | ♥ 1 | I really liked the straightforward graphics and the sound effects are pretty good. It would have been nice to have some background music though. Sadly, I didn't really figure out how to play the game though. I was able to make farms and I think I did a sacrifice or two in my attempts to play but I lost very quickly. I think I may be missing something here. |
| Apr 30 21:29:01 | 5m 36s | Prostage | ♥ 2 | So I feel like the controls for this game are a bit rough. It was incredibly difficult to rotate the shield where I needed it to go, especially with how quickly the projectiles move and there is no indication of where I should be protecting (at least not that I saw). I think perhaps having the shield follow the mouse pointer may have worked? That or perhaps just added in a little bit of flashing or something to indicate which thing is going to shoot you. Overall, nicely done :) |
| Apr 30 21:36:00 | 6m 59s | Slime, music and portals | ♥ 0 | Couldn't play :/ I hear music but it's just a black screen |
| Apr 30 21:40:13 | 4m 13s | Blob World | ♥ 2 | I quite like the game, it was a little hard on the up front, so I think it could use some more tweaking of difficulty but the core of this game seems solid. I quite liked the art style. I think some sound effects and music would have really completed the package but overall good job :) |
| Apr 30 21:45:16 | 5m 03s | 300 Hearts for Escape | ♥ 3 | Good job! I really like the art style for the game and I think the premise / core mechanic is really interesting. Though I must admit I thought it was a bit tough. Overall though, nicely done :) |
| Apr 30 23:10:25 | 1h 25m | Tensilver [HTML] | ♥ 0 | Nice work! I was a bit confused at first but after clicking around for a bit I finally figured it out. I liked the sounds and graphics and even your presentation on the web page looked great. :) Good job! |
| Apr 30 23:16:13 | 5m 48s | Blood Rite | ♥ 2 | Very well done! I absolutely love this graphical style (though the text was sometimes a bit rough to read :P). The music was really good as well. The core concept was pretty unique too. All around really good job :) |
| Apr 30 23:21:20 | 5m 07s | Broker | ♥ 4 | Well done, really interesting concept and I really like the old school computer graphics and the 'you get no help' message, that's pretty good :P |
| May 1 01:30:25 | 2h 09m | Basil Price: Mint Investigator | ♥ 1 | Nice work and sweet 4th wall breakage, gotta say though, the music sounds like it belongs in a... well a different kind of entertainment... but overall well done :) |
| May 1 01:33:04 | 2m 39s | Loot Goblin | ♥ 2 | Nice art work and retro feeling music :) |
| May 1 01:43:05 | 10m 01s | BloodVirus | ♥ 0 | hmm seemed like some buttons for me were broken :/ not sure though, at least the how to play button was broken for sure. Perhaps I just didn't understand the build and hire buttons. The control of the units seemed okay though and I did like the graphics overall. It would have been nice to get some music and sounds in there but otherwise good work :) |
| May 1 01:50:56 | 7m 51s | Nexcidium | ♥ 1 | Very well done! I love the retro style and it was a pretty unique take on the theme :) |
| May 1 16:04:25 | 14h 13m | Frozen Yoghurt | ♥ 1 | Great work guys :) Really liked this game. Very simple and straight forward / quick to just get in and play. I really love the art style and the music / sound effects were great too. |
| May 1 18:56:05 | 2h 51m | Powerless | ♥ 2 | Nice entry :) The controls took a minute to adjust to but after that I had fun playing, good work! |
| May 1 20:56:37 | 2h 00m | Delivery Vamp | ♥ 1 | Nice looking art, some background music and sound effects would have been really nice, that and maybe a map or street signs or something to help figure out where things are. Good job though :) |
| May 1 21:01:01 | 4m 24s | Return of the Roguelike | ♥ 1 | Good job :) I really liked the art work, some music would have been cool but overall I quite liked the game |
| May 1 21:09:29 | 8m 28s | Soul CATcher | ♥ 1 | I really liked the concept and the art work, though the game was honestly a bit too hard for me, but good job :) |
| May 1 22:50:29 | 1h 41m | Dungeon Life | ♥ 1 | Nice work :) The creepy dripping sound effect in the background and the low visibility really lended nicely to the dungeon mood |
| May 2 00:41:49 | 1h 51m | Pit King | ♥ 1 | Fantastic entry! This game was a lot of fun :) great music and sound effects, great art assets, and the game ran smooth. Well done all around :) |
| May 3 01:19:21 | 24h 37m | Peak Myths | ♥ 1 | hmmm not sure I get this game but I do love me some loot boxes :P |
| May 3 01:24:22 | 5m 01s | Deenero | ♥ 1 | Didn't really get want to do at first but eventually got it. I think that the text resizing was a bit distracting, perhaps just settling with a smaller font would have been better. Also I think having some music and sounds would have really improved the mood of the game. |
| May 3 21:35:28 | 20h 11m | Calienows | ♥ 3 | Nice, solid entry. Definitely would have been more fun had I had a friend to play against lol but still quite good. I did think the menu music was a bit abrasive though, but again overall nice work :) |
| May 3 21:39:26 | 3m 58s | Contract Cleric | ♥ 1 | I agree with @enver-arco I think the concept is there but could use a little work. I like the art though. Good work :) |
| May 3 23:08:40 | 1h 29m | Bite Delight | ♥ 2 | idk if that music super fits the game but it does sound good :) The graphics also look really nice. Good job! |
| May 3 23:12:18 | 3m 38s | Cloudwalker | ♥ 1 | hmm I thought the game was a bit slow, good work on the music / ambience though :) |
| May 3 23:16:54 | 4m 36s | Ashes | ♥ 1 | Was a bit laggy so that made it a bit rough to play. The music did not match the vibe of the game much either. Your fire effect looked great though. Good work, very ambitious project for a game jam :) |
| May 3 23:31:38 | 14m 44s | Knight's Test | ♥ 0 | Love that you made a game boy game for a game jam! Amazing stuff. I think the game looked great and I liked the old school music in the menu screen but it would have been great to get sounds throughout the game. Otherwise, good work :) |
| May 3 23:59:48 | 28m 10s | Deadrun | ♥ 0 | Great atmosphere! It was a bit too easy I think to just run passed stuff. It would have been great if the AI was perhaps a little bit smarter. It seems like the AI was move at player which meant that most of the time they were stuck in corners or on walls. But still it was a solid entry though I must admit I don't really see the connection to the theme. Overall great work though :) |
| May 6 17:57:11 | 65h 57m | Herding Cats | ♥ 1 | Nice work! I really like this concept, it's quite challenging but very fun. I think just some music and sound effects and this would be a top notch experience :) |
| May 6 18:00:49 | 3m 38s | Coin Operative | ♥ 1 | Good work! Love this take on the theme and I quite like the overall simple style / the "tutorial" cards. And of course chaos is always good fun :) |
| May 21 01:52:18 | 343h 51m | Forfeiting Your Soul | ♥ 1 | Some audio would have been great. The graphics overall were okay though the walls and floors looked odd. Characters looked good though. The collisions were a bit odd, bouncing back like that is always a little jarring and doesn't look good, especially when the camera is locked to the character like this. I'd say look into moving with the rigid body rather than moving the transform yourself. Also, not sure if I missed something but a means to defend yourself and not receive damage would have been nice. Through the whole game it was easy enough to spam attack and get through it but the boss is too beefy for that. I suppose dash is meant for that but it's a bit unclear what deals damage and what doesn't. |