FoonLudum Dare ExplorerLD44 → Delivery Vamp

Delivery Vamp

By avsc

View on ldjam.com

CategoryRankScoreCount
Overall9562.9721
Fun9762.7321
Innovation7242.9421
Theme9262.8621
Mood9312.7621

Comments

pixscope 2019-05-01 20:44

Nice game !

norris-eldridge 2019-05-01 20:56

Nice looking art, some background music and sound effects would have been really nice, that and maybe a map or street signs or something to help figure out where things are. Good job though :)

tiffi 2019-05-01 20:57

Neat Idea. Had trouble at first but won a game at least, even though I never saw the fisher and just didn't transform ^^

lone-wolf 2019-05-01 20:58

Great work! Loved the idea, and the graphics were great. +1

philipprapp95 2019-05-01 21:02

I really liked the graphics, nice pixel art. the gameplay gets a bit boring cause often you have to fly through the whole street. It's a little too easy.

shubart 2019-05-01 21:02

I really liked the visual aspect of the game. Nevertheless it is not clear at first glance where you can get the searched item. Thank you for your game

balance686 2019-05-06 05:12

Interesting use of the theme! Original idea with nice pixel work. It took me a couple plays to find all the different areas I had to go to pick up deliveries. Some road signs or indicators could help with that. Also I think the bat form should be nerfed a bit. You can switch once for a small amount of health and then stay in it all game to move way faster. Maybe if it had a timer/cooldown? Nice entry!

puppetmaster 2019-05-07 20:10

I delivered 6 items. Needed several attempts (deaths) to understand the logic. I knew that I had to get something somewhere. Then I understood that the houses without number are shops.

I would have found it nicer if there were less houses.

But still a great game and well implemented.

don-shinski 2019-05-12 22:36

Nice game! we have a lot in common :smile_cat: Thanks for the game

triplefox 2019-05-13 03:39

I liked the graphics. The gameplay feels like something you could give to a small child to learn colors, numbers and navigation, although knowing the numbers can be cheated by brushing your collision box against every door on the street. If you wanted to spice it up, probably add some kind of chaotic element, like streets getting blocked off at different times and having to use a minimap to plan your route.

jackson-makes-games 2019-05-13 05:42

Loved it. It was really intuitive, aside from struggling to find shops in the beginning. It was a nice challenge to have to deliver the different items to people, and the different shops were really cute Could you put up a link for download so I could have it on my computer? I would love to come back and play it again

cameron-dunlap 2019-05-13 23:01

graphics looked fantastic and fitting, except that I wish some were given for UI elements to make them stick out a bit less. The game was pretty fun, but it takes a few tries to find out where everyone is. I never did find the fisher. Not knowing where everything is makes it a bit tedious to figure out how to play for the first 5 or so minutes, but after you know the locations it gets pretty easy.