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TimestampSince previousGameOadT's comment
Aug 12 21:20:03 Falling Ecosystem ♥ 1 Great entry! I like these cute graphics. Maybe I found a small bug: I think the resources don't gets updated when a block falls of.
Aug 12 21:29:54 9m 51s Stop Climate Change! ♥ 1 I really like your idea, its a very cool game! Maybe you could make the game start by pressing space :D and an indicator for how link the pinguin is not playable. Cool music btw
Aug 12 21:39:46 9m 52s Get Comfortable ♥ 0 I got an index out of bounce message in Firefox (Chrome works fine). Funny idea and good execution. I found a similar game, maybe you are interested to check it out: https://ldjam.com/events/ludum-dare/42/get-comfortable
Aug 12 22:49:40 1h 09m Clean Up ♥ 0 Nice one! Funny mechanic. But it feels like level 3 should be a later level
Aug 13 00:02:03 1h 12m Never run out of SPACE: a ZIP folders journey ♥ 2 Your game builds up a good mood and its impressing, that you did 3 different mechanics, but there are two points of criticism I want to tell you: 1. I think the field of view is too small. Level 1 and 2 often feels unfair, because I see an obstacle way to late. 2. The red bomb in Level 3 shouldn't collide with the player, because this makes jumping feel buggy.
Aug 13 07:02:38 7h 00m Lost ♥ 0 The weapon seems a bit odd to me (spraying small + feels a bit weird). I guess it's a design choice, but maybe some kind of blast wave would feel more powerful? Apart from that the game look quite good and makes fun! Maybe add a countdown for the next data crystal and increase friction a tiny bit.
Aug 13 07:48:17 45m 39s TINY TOWNS ♥ 1 I won! It took me some time to understand that power plants have an effect radius of 2, but after that I had a lot of fun! You came up with some pretty good levels. Only other suggestion I have is to add an indicator which building type is selected. Great entry!
Aug 13 08:05:57 17m 40s Running out of Space ♥ 1 Cool idea! Its good that you indicate which key you can press next, that is something I should have done for my game. Overall good entry, but please think out a better name next time 😉
Aug 13 08:33:55 27m 58s Memory Leak ♥ 0 The idea is really cool, but the memory is way to low! Also 0 is not a good keyposition, because its on the other side of the keyboard. I had to stop in the level with 2 keys, cause I had to speedrun trough it, use as few blocks as possible (resulting in tight jumps), try to keep on the moving block while also having to place a new cube. (Removing cubes seems to be broken a lot of times?) If you increase the memory and make it so you can stand on moving platforms I think this would be a great game.
Aug 13 08:56:40 22m 45s ReMind LD-42 ♥ 2 Wow, thanks for sharing! I think the slowness builds up a great mood.
Aug 13 09:18:18 21m 38s Depot ♥ 2 Good entry, I like that the parcels gets damaged when there are to many of them and the music. Its sometimes a bit tricky to tell if a packet falls into the shelf because of the perspective.
Aug 13 09:27:23 9m 05s Block Breaker ♥ 0 A slightly bit to fast for me and strange behavior when rotating at the edge, but altogether a nice game.
Aug 13 09:43:24 16m 01s Passengers Tetris ♥ 0 Funny gameplay and graphics. I just don't understand when it checks the board for 3 heads in a row. Good work!
Aug 13 09:52:42 9m 18s Roady -- family firendly fun! ♥ 1 Cute and nice game. I think I would prefer if each WASD key represents a fixed direction (instead of A and D roatating)
Aug 13 11:18:20 1h 25m Stop the Darkness ♥ 1 I always fear strategy games in ludum dare, because I am afraid they are to difficult and not good explained. But it wasn't the case here. At first I haven't seen that you can build various villages on empty fields, but the game is forgiving enough, so I could still do it. Great that you add the option to keep playing, was hoping that during playing, cause I wanted to upgrade all buildings. Only flaw: For me the font is sometimes a bit harsh to read. Great entry!
Aug 13 11:21:26 3m 06s Get Comfortable ♥ 0 I don't know if the thinks happening on screen are good or bad, but it made a lot of fun
Aug 13 14:01:51 2h 40m Overload ♥ 2 That made a lot of fun! I like the whole feeling of the game. (A little note: If you didn't make the music during the jam, please consider to option out audio as rating category.)
Aug 13 18:15:46 4h 13m There is Never Enough Space!!! ♥ 1 Find checkmate!? Really creative game. Pixelart and music are perfect!
Aug 13 18:51:13 35m 27s Clean-Up Crunch ♥ 1 As already said the controls are a bit weird. Also I couldn't pick up items in front of a fridge, but maybe I'm just to stupid 😄 The game has nice audio and visuals. Funny idea and cool story.
Aug 13 19:28:45 37m 32s Cardback Dicing ♥ 1 Nice entry. It would be nice if you can compare the stats of weapons or see the stats of enemies to make meaningful decisions (but you get a feel by playing). The player seems a bit overpowered but I had fun playing the game. (Is it possible that 3 is sometimes taken as sucess?)
Aug 14 07:25:57 11h 57m Keys, Please! ♥ 1 Controls feels a bit weird, but I guess thats intended 😄 Funny entry, fantastic graphics and music.
Aug 14 07:41:46 15m 49s Space Compact ♥ 0 Nice simple idea and good execution. Its a bit weird that you can only brake by using a hull.
Aug 14 18:53:08 11h 11m Prime Planets ♥ 1 Cool game! I only read the how to play part before playing and thougt while playing: "It would be cool if fields have different values". Turns out you already did this 😄 (Maybe you can make this more obvious for idiots like me)
Aug 14 19:24:36 31m 28s Void Incoming ♥ 1 Congratulations for publishing your first game! Actually don't have anything to criticise: The minimalistic black-white style is pretty cool, the concept is interesting, fits the theme and makes fun. Good work!
Aug 14 19:52:35 27m 59s Unwelcoming islands ♥ 1 Took some time to understand it, but its a neat entry! Maybe you could include more indicators to tell where the panic is coming from (e.g. a "+panic" at connections between enemy and your island). Also it's a bit strange that you can put arbitrary many people on an island. After figuring out that I could easily "rush" the whole island.
Aug 14 20:43:03 50m 28s Cybatron ♥ 2 @flaterectomy Thanks, now I feel dumb :D Moves: 472 Time spend: 33M 1S Resets used: 81 Hints used: 23 (well i simply checked all) Blocks lost: 351 Needed some time to get the mechanics but great game and atmosphere.
Aug 15 12:24:37 15h 41m Puzzled Parcels ♥ 1 As already said the car is difficult to drive, but I saw it more as part of the game and thought the physics are funny. Overall cool entry, I like your idea.
Aug 15 14:33:27 2h 08m Junk dealer running out of space ♥ 0 The atmosphere is absolutely fantastic, the best one so far I've seen so far. I hope I haven't missed any game elements, it seems like you got more ideas but couldn't finish it.
Aug 15 14:58:27 25m 00s Another Day ♥ 1 Nice entry. The story, music and graphics build up a good mood! The graphic style is quite interesting.
Aug 16 10:32:07 19h 33m 42 Pillars of Stone ♥ 1 The sound sliders work for me. I would recommend you to turn sound on by default, because your music is pretty good and the sound effects are funny. Hitboxes seem to be a bit too big. Good first entry for only having 38? hours :)
Aug 16 11:00:42 28m 35s The National Library of Geometric Impossibilities ♥ 0 Cool idea and great execution. The world design is really good, you always pretty fast know where to go and what to do.
Aug 16 11:28:00 27m 18s Arctic Escape ♥ 0 You made some really good levels! Needed some time to figure out that a lot of stuff is bait :D The controls of the menu could be improved though, but had a lot of fun.
Aug 16 11:48:23 20m 23s Overflow Control ♥ 0 Great mechanics fitting the theme. I think the amplitude for a swipe to get entered is to big, especially when you want to be fast. Funny entry.
Aug 16 12:18:57 30m 34s Super Tetron ♥ 1 Are the levels randomly generated? I played quite long but didn't reached an end :D The controls for fliping and rotating are awkward, but I also don't know how to make better ones. Some feedback after finishing a game would be great.
Aug 16 12:55:16 36m 19s Triage ♥ 2 A great way to tell this story. Showing the list of saved people at the end and telling who they are is a great idea. On the gameplay side I feel like the feedback of the nurse could be a bit more clear. But I guess the main part is the story anyway.
Aug 16 13:02:39 7m 23s OVERLOADED ♥ 1 So the passengers talk German, but the bus announcements are Chinese? 😄 Very funny game, definitely reminds me bus journeys.
Aug 16 14:18:13 1h 15m A simple life ♥ 1 What a cool idea! I especially liked the music. Too bad you hadn't enougth time to do more of this.
Aug 16 14:36:36 18m 23s Dice Builder ♥ 1 Great gameplay idea. An indicator of when the dices gets automaticly placed would be good. Also the current block of dices is hard to read.
Aug 16 15:42:24 1h 05m Bobby's Warehouse ♥ 0 Funny idea and cute entry!
Aug 16 18:42:00 2h 59m VOXSOLAR ♥ 1 The music in this game creates a nice flow. Levels aren't too hard an make fun, cool entry!
Aug 16 18:51:26 9m 26s Downscaled ♥ 1 The textures of the laptop and smartwatch are maybe a bit too reduced, but else nice looking game. I love the music and the game idea!
Aug 16 19:14:42 23m 16s Grave Heart ♥ 2 Love the voice acting! Cool game, sadly never had time to build a nice path while playing.
Aug 16 19:23:06 8m 24s Step into the Void (Web) ♥ 1 Finally a game with a good story 😄 Simple but good game mechanics!