swampis 2018-08-11 18:10
I will have to try it once it's done! Good luck!
Foon → Ludum Dare Explorer → LD42 → Junk dealer running out of space
By rs11s21n
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 635 | 2.82 | 51 | |
| Fun | 705 | 2.15 | 50 | |
| Innovation | 554 | 2.79 | 51 | |
| Theme | 531 | 3.17 | 51 | |
| Graphics | 49 | 4.10 | 54 | |
| Audio | 77 | 3.67 | 50 | |
| Humor | 1.41 | 8 | ||
| Mood | 47 | 3.78 | 50 |
I will have to try it once it's done! Good luck!
@swampis if it's donne XD
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lag(
Graphics sound and mood are all fine :v: unfortunately I totally failed in crafting anything ^^
@shaggyfox ha... i think this is because some markers is un shown in game (for craft something you just need fill craft table)
Ah :) good to know, i'll try it again ^^
I really like the art and mood of the game, but the game play I'm not so sure about what is going on
This is kinda cool, just a little underdeveloped. I really like the idea of crafting things in this way, but it goes a bit too slow and there isn't much to do after you crafted something. The graphics and audio were great though.
Very long loading time and poor experience on lower resolution screens (1650x1050). But gfx looks very promising! :)
It looks great graphically, and the sound ambience sets a nice oppresive atmosphere. The gameplay, however...
So, I loved the graphics, mood and audio but... How do you win? I crafted a table looking thing, a gun and several shiny starish things. I ended up with over 100 in cash but no sign of progress from where I started. ><
@akaneiro if i understand you right you can try down load vers it have resizable window ;)
@danilo-chiarlone from money what you get things fall some little faster (but not too much) you can try a bit faster versin"junk dealer running out of space (single run time)"
Music, art, lighting, and movement was nice. I just honestly had no idea what was going on. I kept using the arrows to switch back and forth, and then finally something came out of the machine with the lights on the top. I was still lost as to what it was or what to do with it. Maybe some kind of in game "how to" could be put in. Otherwise I thought everything else was pretty nice. Good JOB!
@danielefisher BUT! i make tutorial on this page! btw (single run time) some little faster
The mood is definitely 5! Gosh that was awesome. The gameplay was not that thrilling (just so I also have some negatives in my wannabe quality feedback), but the atmosphere of the game... man. I just wish I could explore the world of your game (even though it probably doesn't even exist). I can feel the world from just this one room. You did amazing job with the graphics and the music putting them together. So far my favourite moody game of this LD. Good luck with all the other voters.
@iluvatar no i have some idease about this world but not have time for make all XD you can see there you have 2 un usable locations... eh only 2 days...
one more lag
It's pretty and has nice music. I definitely think it can go somewhere. Although for now, reaching 1000 creds by crafting unknown things from seemingly incoherent parts for an unknown goal is not enough gameplay value. Defo has potential tho. Nice work.
ha ha i know) but you know time and another XD @lars-erik
Visually it's pretty interesting, the atmosphere is created through graphics and music – and this is the better side. Everything about the game design is in a bad shape: I studied screen-help, but have no understanding from it that Jung dealer crafts items by just filling all space in the craft's slot. There are a bunch of difficulties with objects positioning: they can't be placed close to the edge, especially small ones.
I like the atmosphere and sound, but I couldn't get it to do anything :-D Also it was really finicky and hard to pick the things up and move them around. The premise sounds interesting though, you just need to add some more goals and challenges!
@wolfrug yep please extend ld compo up to 7 days ~(^.^^])~
Loved this game! haha graphics and mood were spot on!
Nice game! I love the mood and art
@yllia @zicboy oh thank you
liked the art in this game, it creates a cool atmosphere!
The mood and graphics are really good however the gameplay was a bit lacking and confusing. The controls was also a bit clunky that they didn't really drop where I wanted them to drop.
I also think a bit more explanation would be nice or an example to how craft. It took a while before I figured it out.
@akros @sh1rogane thank you guys... i really sorry game play not best side of this game) because i have some troubles when make it (game maker studio not best engine for hi res art i think)) and this is my first not pixelated game...
I love the aesthetic! Really a lot of nice looking art, and the background audio is nice and moody. I found the gameplay to be super slow though... I crafted 5 things, and sold them, but really just spend most of my time waiting for new parts to spawn, never had any chance of running out of space (top was pretty much empty all the time).
@jimbly thank you! you are right it slow because i not have time for test my game on ich have a bit faster versin but if you wat to try it you need download single run time file (but it have same game play) '=('-')='
If the Windows version plays faster, that sounds like a bug in the HTML5 version, and the kind of porting bug you're permitted to fix post-compo by the rules (as long as you leave a note about it ^_^).
Devs, I like your art style, but the game's window doesn't fit into my screen. Just decrease it.
game play is slow and it needs better instructions, but the sound and art are amazing :D really love the atomosphere of this game!
@jimbly this is not a bug when i end compo i have only source and anoter window file (then i add same vers to html and then i add single run time file with some changes in it because have comments and time for testing) XD
@andrey-ugolnik if you can download any windows build it have resizeble window (in html5 it technically hard to make))
@dark-roast-studios yes but i think i can't change it becase rules. (and if you tryed html5 vers you can try single run time vers what a bit faster .=('-')='
Liked the atmosphere and gameplay, but you need to think about other tutorial. Maybe a video of gameplay? I found out how to play and loved it, but it was too hard to go through first minutes to be honest.
@badabooom63 hmmm... you right! why not! i will try later)
Hey nice idea. I love the atmosphere you created with the art and music. Gameplay could do with tightening up a bit but it's a good start - As others have said, just some quick introductory text/tutorial will go a long way! - I found a lot of the pieces were quite fiddly to pick up, so maybe try increasing the hit box on them. - The game went pretty slowly. I was just waiting around for pieces to drop most of the time which meant there wasn't much challenge. I feel like you could increase the speed that new pieces come in and drop by LOADS and it would play fine.
But good job with it. Hope you had fun making it!
Decent game, love the visual style of it :)
@hammers sry but because it was compo i not have time for add all, make all and test all what i need... it was really hard work for me)
@cayleblucas thanks bro XD
@rs11s21n Oh yeah no worries! They were more suggestions for what you could do if you carried it on afterwards :) What you got done in the time was great!
@hammers thank you ;3
The atmosphere is absolutely fantastic, the best one so far I've seen so far. I hope I haven't missed any game elements, it seems like you got more ideas but couldn't finish it.
@oadt yes you right this is a little piece XD thanks!)
@badabooom63 tutoreal for you! https://youtu.be/Vpi2CrGqLug
@rs11s21n great!
@badabooom63 pleasures yours
Your game has a beautifully haunting music.
@raccoon-js wow thank you!
I could tell you had a fantastic world in mind when you made this! Great job! Loved the presentation, and would love more content in this setting, especially characters = )
@kirb when i start to make this i not thinking about continue but now i not sure about this)
Crazy concept, amazing mood. Almost cannot believe it was all done in 48 hours. Well done.
@tomeks wow so thank you!
Nice graphic and sound makes up for a moody game!
Without the tutorial I wouldn´t have checked what to do - with it it worked, although it got a little bit repetative then.
I would have some questions:
With which program did you do the graphics and the sound? Both is really outstanding!
@gilborn graphic was maked in krita, for sounds ableton) thank you for playing ^^
Haha, yeah funny that weve choosen the same weird name ;: D your game looks super cool and it pulls you really into this scenery but at least in the html version its a little slow.
@konsumopfer77 unfortunately I'm have no idea why this may happen, maybe I'll fix this once, like the huge screen resolution in web version... really grateful for your comment! ^^