Foon → Ludum Dare Explorer → LD42 → Space Compact

Space Compact

By garris

Percentile
CategoryRankScoreCountLD42Ever
Overall4893.172334.037.9
Fun3493.282255.057.3
Innovation6162.622315.518.9
Theme6872.45226.68.2
Graphics4533.032230.131.5
Audio4192.732220.125.7
Humor2.3819
Mood4502.752022.121.0

Comments

allan-kong 2018-08-13 05:25 ♥ 0

This game is all about discovery and following commands. The space effect is nice and the sprites are crisp. It is really similar to my game.

harry-jacobs 2018-08-13 18:05 ♥ 0

Very enjoyable :) Spacecraft sound can get a little repetitive but other than that thought it was great!

derpylz 2018-08-13 18:08 ♥ 0

Perfect execution of a simple idea. Don't quite see, where the theme comes in, except for the wordplay with space. Plays very nicely.

oadt 2018-08-14 07:41 ♥ 0

Nice simple idea and good execution. Its a bit weird that you can only brake by using a hull.

radow 2018-08-14 10:44 ♥ 0

At first having the shield rather than slowing down felt kind of clunky, but activating the shield and then stopping by crashing into a meteoroid actually feels really good. I noticed that you can actually take more than 8 boxes on board?

tetra 2018-08-14 12:43 ♥ 0

I liked this. It reminded me a lot of a game I used to love, Subspace : Continuum. Really simple idea, you're a space trader, but there are enemies and asteroids. I think this has a lot of scope for future growth.

https://ldjam.com/events/ludum-dare/42/space-compact gameplay at 46:31

awix 2018-08-15 06:00 ♥ 0

Great graphics and the audio really helps you get into the game.

jesus-gonzalez 2018-08-16 01:37 ♥ 1

I still don't know why do I like space trade games so much. Nice game, great execution.

starhacker 2018-08-16 15:28 ♥ 0

The idea is well implemented. The controls could use a bit more tweaking to help make combat a bit more fluid. For example maybe changing the shield to a different key so it is easier to move around, shoot, and shield simultaneously. Having to let go of the thruster key in order to shield makes it a bit clunky. Other than that, it was fun exploring and the hyperspace was a neat feature.

suchista 2018-08-16 15:34 ♥ 0

Very fun game! :) Nice art, controls, it feels great. Maybe some higher goal would be good, but it's fun as it is

andreymust19 2018-08-17 16:53 ♥ 0

Need chip-tune music and primary goal. Stations direction better keep on borders of window.

superqgs 2018-08-18 00:37 ♥ 0

Nice little asteroids-like game, really like the controls

antonin 2018-08-18 08:36 ♥ 0

Very nice game, love the controls and the art.

mrjoshuamclean 2018-08-18 17:07 ♥ 0

I think the graphics could have been a bit larger (especially when you go inside the space stations). Controls are solid, and I love that you show the lines to the space stations, but it would be nice to have some idea of how far they are - either by resizing the lines or showing the distance with the number. The ship really goes once it gets going so I overshot the stations almost every time.

Also, it doesn't seem to handle it well if you pick up from multiple stations without dropping off.

I like the concept, and as I said, the Asteroids-style controls work really well.

Here's a video of my play: https://www.twitch.tv/videos/298011771

wrenpirate 2018-08-22 21:31 ♥ 0

I really like the signposting to the stations and that they seem to recalculate when I travel. The enemy ships were very, very fast. I seem to be the only one who couldn't find cargo. I stumbled on one by accident. The interlude on docking at the cargo pickup seemed unnecessary. I also don't need the word "pew!" coming out of the ship along with the sound effect; one or the other would be fine. Or the sound effect could be a person actually saying "pew!" I did enjoy the retro feel of this game.