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Feedback comments for LD42
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| Timestamp | Since previous | Game | Jared York's comment | |
|---|---|---|---|---|
| Aug 14 21:01:36 | How to Bee a MailBee | ♥ 2 | Hey, this is a great game! I thought the overall execution was great. The art was nice, although I wasn't sure what kind of theme you were going for with the gray blocks (were they supposed to be a simplistic representation of buildings?) One other suggestion would be to remove the knockback of the packages when trying to fly and grab them. I had so much trouble on level two when trying to fly and grab the one on the top left corner. I really enjoyed the experience though. | |
| Aug 14 21:17:16 | 15m 40s | The Fall of Arcology ONE | ♥ 1 | Hi amkingtrp! I really enjoyed your game, I thought it was really well executed. The art was really good too, and it fit very well with your theme. I do have a couple suggestions though. There were a few spots where I had to take a leap of faith, which was a bit frustrating. Maybe zoom out the camera slightly to avoid spots like that? Also I think (on level 3?) I was at the top of the level and fell down and I could see the bottom of the lava so maybe making the lava a bit taller might help (although this is probably not that big of a problem, most people probably aren't a noob at this like me haha) |
| Aug 14 21:26:10 | 8m 54s | Screen Saver | ♥ 2 | This game is pretty fun! I'm surprised I didn't encounter a blue screen of death as well haha. This is a really creative use of the theme. I did encounter one bug where you can no longer drag anything after I tried putting a folder in the trash. Overall I thought the game was really well done (especially being made in Scratch, wow!) |
| Aug 14 21:36:42 | 10m 32s | SpaceOut | ♥ 3 | Great game! I was surprised how well the breakout mixed with space worked. The controls were a great choice as well, it's a nice break from using the keyboard. Well done. |
| Aug 14 23:13:58 | 1h 37m | RAMbot | ♥ 1 | I great use of the theme in the game. The problem is, I don't really know what to do to solve the first puzzle. I know you use space to store objects in ram, which I do at the different items, but I'm not sure what you're supposed to really do. It might just be me, but maybe a tutorial would help? I do like the theme and atmosphere though. Untitled.png |
| Aug 15 00:36:52 | 1h 22m | Squirrel'n Away | ♥ 0 | The game sounds like an interesting concept. You can't go wrong with squirrels. Is there any chance you'll add a ZIP (portable not installer) download? |
| Aug 15 01:08:31 | 31m 39s | Hell's Highway | ♥ 0 | Great game! My high score is 52. Is there a reason behind the other cars kind of following your Y position after they collide? It might be technical, just thought I'd mention it, it's a bit annoying. Other than that I think it's very fun! |
| Aug 15 01:35:11 | 26m 40s | TCGD AntiVirus '98 | ♥ 2 | Really enjoyed this game! Brings back great memories. Also your cover is really neat. I did clean out all of the rooms but I somehow clipped to the outside of the map via the blue tiles by the doorways instead of finding the way to get through the boss door. Also... where's clippy? Haha. |
| Aug 15 01:44:53 | 9m 42s | Gone Rouge | ♥ 1 | Great game! A couple suggestions though, if there was a way to prevent snakes from spawning on top of the player when spawned (It might be hard though since it's randomly generated), as well as not being able to shoot the block under the door would be nice. I do like the destructible terrain as well, it's a nice touch. Well done. |
| Aug 15 02:00:49 | 15m 56s | The cutest garden | ♥ 1 | Good job on your first LD! This is my first as well. Also, good for you for learning MonoGame! It's my second favorite framework besides using Phaser 3 now. I'm sure you'll be able to use the knowledge you acquired to build something great! |
| Aug 15 02:09:28 | 8m 39s | Cutting Edge: Screensaver | ♥ 4 | Nice game! The window resizing is a brilliant mechanic, you definitely get 4.5 stars for innovation from me. Keep up the great work. |
| Aug 15 02:17:31 | 8m 03s | Space Shipping | ♥ 1 | Great game! It fits the theme very well in my opinion. Yeah, I agree with @mattincho 's idea of being able to select more cargo at once. Also, more planets would be cool if you decide to keep expanding the game. This is a really nice first entry! |
| Aug 15 02:55:25 | 37m 54s | Space Intruder | ♥ 1 | Nice first LD! I really enjoyed this game, I got 288. One suggestion I have is maybe adding like a 3 second timer or something at the beginning so you're not immediately fired on. Other than that I really like this game! |
| Aug 15 03:01:14 | 5m 49s | Panic Temple | ♥ 1 | I like the theme you went with for the art as well. I had too much trouble trying to double jump over the (third?) wall. I like the idea behind the game though, keep it up! |
| Aug 15 03:14:17 | 13m 03s | Raft vs Shark | ♥ 1 | Great first LD game! I really enjoyed it. My high score is 35 (is that good?) Keep up the great work and I look forward to seeing more games from you @batlordz |
| Aug 15 03:24:02 | 9m 45s | Wireless Reign | ♥ 2 | Hey, this is a great game! I like the concept of the radio tower placement. I would suggest some sort of win screen when you take over the map, but maybe you didn't have time? Also, that's an impressive accomplishment that you're working on a 2D library in C#. I love C# as a language and I wish that there were more 2D game libraries that weren't Unity (MonoGame is okay, but still). Okay... now I'm ranting too much. Well done! |
| Aug 15 03:39:23 | 15m 21s | Star Skipper | ♥ 1 | Nice runner platformer! I'm not great at it, but I haven't played that many runner platformer combos so it's probably just me haha. One suggestion is, sometimes there's two platforms side by side that appear to have a gap, but in reality you can kind of "glitch run" across it and you never fall through. I assume the sprites appeared to look that way and it was really two platforms side by side, and I understand you had a limited amount of time. Great game though, maybe a distance score or something might be nice to add as well. Keep it up! |
| Aug 15 03:57:21 | 17m 58s | Space Cargo | ♥ 1 | Good game! I like space trading games. As some have mentioned, buying fuel would have been nice, but I understand you didn't have the time, that's fine. Sometimes when I went to buy or sell something, it would click on the planet instead of the button the sidebar. Overall I enjoyed it though. Keep it up! :) |
| Aug 15 04:20:01 | 22m 40s | Spaced Out | ♥ 1 | I enjoyed the game overall. I really liked the retro asthetic as well. The only thing I can really think of as a suggestion would be to make the player turn a tad bit faster. Other than that it's great! |
| Aug 15 04:26:09 | 6m 08s | Penguin Pressure | ♥ 0 | I also tried it with Windows 10 and it won't open, even when running as administrator. :( |
| Aug 15 05:46:39 | 1h 20m | Echo | ♥ 1 | Great game! The tutorial was much appreciated as well. The squish sound was fun, and the I think you hit the nail on the head for the theme. I also liked the black and white aesthetic as well, it worked nicely with the theme and concept. Keep up the good work! |
| Aug 15 06:27:05 | 40m 26s | The Kessler Problem | ♥ 1 | Love the game! As a space/physics nerd, this is right up my alley. It really innovates on the idea of "running out of space". I doubt anyone thought of a game about satellites running out of space. Keep up the great work! |
| Aug 15 22:54:07 | 16h 27m | Space Crusher | ♥ 1 | Great game! While the graphics are simplistic, I think they're fine that way, personally. This game is definitely one of the more challenging ones I've played so far, I almost got through level 4. Keep up the great work! |
| Aug 16 00:17:00 | 1h 22m | Pop it! | ♥ 2 | This game makes me hungry too! Great graphics and audio, and it plays well. I really like the little faces on each piece, it's pretty cute. Also, fantastic job utilizing the theme, it really works well with this game. I hope to see more games from you in the future! This one was very fun to play. |
| Aug 16 00:29:04 | 12m 04s | head space | ♥ 1 | I like the concept behind the game. I can't seem to get any of my green shapes to fall through. Also, where is the score? I think the idea is very creative and I think it could really be a very innovative game after some polish. Keep it up! :) |
| Aug 16 00:38:33 | 9m 29s | High Tide [html5] | ♥ 2 | First, great first LD game! It fits the theme very well. I thought the game was pretty fun as well. One thing though, is you may want to add another crab possibly spawning from the top right corner because I was basically able to camp on the top right corner of each layer and shoot my raybeam left and down the whole time. Other than that, I think this is a really neat game. I hope to see more games from you in the future! P.s. good job making it with vanilla JavaScript, I like to make games with vanilla JS as well and nowadays so many people just default to Unity (you can't beat the flexibility of pure JS.) |
| Aug 19 23:13:35 | 94h 35m | Borderblast | ♥ 1 | Really enjoyed the game! I can't really think of anything in terms of feedback except perhaps considering more levels, and maybe adding a spinning animation or something to the coin. Also, good work building this in Java in the limited time. I know with programming an Android game, coding everything was tough as nails haha (I hate Bitmaps and Canvas >.<). |
| Aug 19 23:19:19 | 5m 44s | Nooooo! | ♥ 1 | I like the game overall. One suggestion would be to add a sound for collecting the energy capsules, but other than that great job! |