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Annie Owl

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TimestampSince previousGameAnnie Owl's comment
Aug 14 19:28:41 VCR STAR ♥ 1 Quite amazed by the voice-over quality. Really fits the theme of cheesy TV shows! The hand drawn graphics look really nice too 😃 Sadly this is the only clip i was able to come up with myself: 64.10265 , 67.99889 , 0 , 0-13.26678 , 14.23712 , 3.89624 , 0-57.80873 , 58.3777 , 4.866585 , 0-38.3642 , 39.43451 , 5.435555 , 0-67.91327 , 70.20535 , 6.505867 , 0-84.26047 , 86.35281 , 8.797951 , 0-
Aug 15 08:39:32 13h 10m Deluge of Doom ♥ 1 Damn, this rules are hard to follow. At first i even forgot that i need to reduce the pollution rate, and was trying to max out Happiness\Housing\Employment stats by building coal factories all over the place. But figuring out how the game works was quite fun for me actually. Right now this game lacks building variety. Maybe some anti-pollution building would have been nice to have, and add some pollution build up to big houses, so you need manage more carefully the amount of houses you build. But overall i was quite pleased with the experience. If you tweak thing up a little bit and add building variety it could become really solid city management game.
Aug 15 09:17:27 37m 55s Emissary ♥ 1 Damn you are good at making electronic music. This soundtrack just gorgeous and fits the gameplay perfectly. And the gameplay itself is really fun and engaging. Great entry.
Aug 15 09:36:40 19m 13s Construction Pit ♥ 1 Really interesting concept you've got there. Reminds me of that old Siemens mobile game about the dude that stacks falling blocks together. Being able to burn your "friend" after you complete the game is quite funny too 😄
Aug 15 09:47:04 10m 24s Oh no! This is monsters! ♥ 1 Solid entry you've got there. Gameplay is simple but fun and enemies look interesting enough. The only big problem i had that spoiled whole experience for me is constant game freezes, that happens almost every 10 seconds.
Aug 15 10:04:49 17m 45s Become a Monster ♥ 0 I've done it! I became the monster! ldg_result.png I've got a little bit confused at first why i can't get anything from energy drink machines, but then i've realized that food just spawns in random places. Fighting mechanics is little bit wanky too, but i figured that's not the main focus of the game. But overall the game is nice with enjoyable gameplay.
Aug 15 15:22:45 5h 17m CLAMPRESSOR File Archiver ♥ 1 Interesting take on a match 3 game that fits this jam's theme perfectly. Good job.
Aug 15 16:42:41 1h 19m Monster Girl Chaos: Hollow Apple ♥ 2 Woah! Haven't expected to see the game this long with such amazing sprite's and characters. And god damn, those smug looks Peregine and Fang have 😏 I've enjoyed playing this entry so much, that I want more cute monster girls action right now! Hope you won't stop developing it and expand the story and the character roster.
Aug 15 19:36:18 2h 53m Bolted Explorer ♥ 1 You'be managed to make really atmospheric BGM and i like it. But the gameplay was kinda frustrating for me. I haven't figurd out why you need the flashlight and it's sad that you can't do anything to defend yourself when you run out of bullets.
Aug 15 19:51:18 15m 00s High Tide [html5] ♥ 2 Damn, those pesky crabs! I would suggest making laser more responsive and improve enemy patterns (as already stated by coments above) and these will be a solid arena-survival game.
Aug 15 20:30:21 39m 03s SpaceOut ♥ 2 Wow, what an interesting concept! And really good execution! The graphics are lovely, BGM music is rocking and fitting for the gameplay and gameplay itself is really fun and engaging. Great work.
Aug 15 20:44:39 14m 18s Malware Busters ♥ 2 These viruses need to step up their game if they want to compete with me, the best anti-malware product of all times! 😄 Nice game, but you need to work on the enemy AI, or make the arena more open (like in Alien Shooter or Crimsonland).
Aug 15 21:05:31 20m 52s Smoke: it's ok to feel ♥ 2 Surprisingly enough this game has quite charming graphics for such a depressing story and theme. And I really appreciate that, because otherwise, it would have been too depressing to play this game.
Aug 15 21:31:26 25m 55s Loneliness ♥ 2 That was quite an expirience. I really enjoyed the atmosphere and tention you've managed to build up. Exploring an empty hotel and opening door after door was pretty unnerving. Unfortunatly the atmosphere kinda breaks by the unnecesery jumpscare. I think if you've put some creepy and wiered stuff in the rooms it would have worked much beter. Nevertheless the game was fun and interesting to play. Good job.
Aug 15 22:27:12 55m 46s Brain's little symbiont ♥ 1 That was an odd experience, to say the least. I don't think I've got the story, but trying to figure it out while navigating human body was an interesting process.
Aug 16 07:47:33 9h 20m The Flesh Pit ♥ 1 Really love sound work and visuals, they work really well to setup hellish atmosphere. Sadly I was getting stack with weapons like spear and dagger, and it was really hard to get out from the flesh cells with such weapons. Maybe some abilities, that remove flesh around you would have been nice for such situations?
Aug 16 08:03:22 15m 49s Snake Mango ♥ 1 Fun little game. Really dig the music. The fact that snake changes color to yellow when it eats mangos made it really hard to choose the right pass and avoid eating your own tail at times, but maybe that was the intent. Also, the controls were a little bit unresponsive at times, but that wasn't a big deal.
Aug 16 08:28:23 25m 01s Seven for a Secret ♥ 0 Really great atmosphere you have been able to make in this game. The visuals, background howling sounds, and the water splashes work really well all together. However, you should have mentioned about using WASD to guide your boat in the tutorial, because I also was a little bit stuck, when I was rowing and my raft wasn’t moving anywhere.
Aug 16 08:59:09 30m 46s HANA ♥ 2 Yay! I finally bit this level! hana.png What a game. I loved every aspect of that: original concept, solid gameplay, colorful visuals, perfectly picked soundtrack. Everything about this game feels great.
Aug 16 21:15:20 12h 16m Globulator ♥ 1 Interesting concept! And the music is really nicely picked, sets you up for some bacteria slaying! It gets a little bit repetitive after a while though, but maybe that's just me not getting the whole eating up bacterias mechanics.
Aug 16 22:00:48 45m 28s Rude Bear Resolution ♥ 3 God damn, that's some crazy and original way to approach the theme of the jam. It caused some extreme lag during the boss fight, but besides that, it was really fun to play through. And how can you stop playing when you have such great BGM and visuals? All props to you for that.
Aug 17 07:34:47 9h 33m MASTER OF POWER (vs jealous villagers) ♥ 0 I would say that this is a solid basis for a future game. Aiming was a little awkward, and it really lucks some sort of upgrade system right now, but if you keep improving it and adding new stuff it can become nice mobile\browser game.
Aug 17 07:50:27 15m 40s Protocol: 47 - Superstar Appeal ♥ 1 Goddamn, that was insane! The humor, the music, the voice over! You did great job on all fronts. The only thing i would suggest is adding a feature of saving the song that you've got at the end.
Aug 17 08:01:44 11m 17s Block Smash - Ludum Dare 42 Entry ♥ 1 Fun little experience. I don't know if it's a bug, or I just didn't get the controls\gameplay mechanics, but in one run I've got a 1 brick wide wall covering the whole road, so it was completely impossible for me to avoid it.
Aug 17 08:15:47 14m 03s Zero Star ♥ 2 The sounds you've made are really cute, reminded me about the game "And Yet It Moves" 🙂 You should work on better indication of rockets that fly at you. Because right now you can't see anything except smoke until the rocket is right in your face, so the whole process of playing your game becomes a random spam of bullets in hopes that you would hit the targets.
Aug 17 08:55:05 39m 18s Days to Come ♥ 1 Nice implementation of turn-based RPG. You've made a plenty of abilities and items, which is great for that sort of games. But the current UI system is really awkward to use. I would suggest adding a "Pick All" button on the bottom, and replacing those arrows near the items with the "Pick Up" button or something like that. Also being able to see enemy's HP and Stamina would have been really nice, so you can strategically make decisions on whom to kill first.
Aug 17 11:38:54 2h 43m CapyBarbra: A New Brow ♥ 1 Really nice work you have done on voice over. I'm actually surprised at how many games with high-quality voice over I see on this jam. The gameplay is solid, I haven't noticed any bugs or problems while playing the game. Sadly the theme of the game wasn't really for me, so I can't give any ratings in the mood category.
Aug 17 11:49:24 10m 30s Thug Slugs ♥ 0 Funny concept with some cute voxel graphics. But the controls that you've chosen are not for me. It was really hard to aim at other snails and almost impossible to dodge their bullets while you shooting them.
Aug 17 12:15:28 26m 04s Saving the SS Titan ♥ 0 Cute graphics you've got there. I hope you'll finish the gameplay part of the game because resource management games can be a lot of fun. A little suggestion: add some keyboard controls for the camera. At first, I was aimlessly mashing keyboard arrows to rotate the view, before I realized that you should actually press the UI buttons to do so. And what SS stands for? Am I missing some references?
Aug 17 12:25:44 10m 16s Cluttered Mind ♥ 1 What an odd and interesting experience! The atmosphere that you've managed to build with those creepy sounds and visuals is really disturbing and unnerving. And yet I want to know what happens next, so I keep engaging with this strange being from unknown dimension. Great work.
Aug 17 12:50:26 24m 42s Honest Dan's Clutteral Damage ♥ 1 Fun game you've made, fits with the theme quite well. But controls felt a little bit uncomfortable for me. I think it would have been way better if you were able to grab heavy stuff by just pressing shift, not holding it the whole time.
Aug 17 13:18:25 27m 59s Pre Alpha Build ♥ 1 Interesting take on a tower-defense game. I've always been a fan of this type of games, so this one was pretty fun to play. Good job.
Aug 17 13:53:53 35m 28s Blaze From Outer Space ♥ 1 Interesting approach to point’n’click adventure game. Pixel graphics looks good and BGM fits perfectly for this game. It would have been better if you highlighted interactable parts in some way, because I missed a lot of things at first and was stuck for quite a while. Also, as it was mentioned by some comments above, some interactions were a little bit confusing, but I think that’s because of the crafting system. And I’ve been able to finish it after all, so it’s not such a big deal. Besides that, it’s a nice adventure game, with some funny jokes and interactions.
Aug 17 17:29:13 3h 35m Potion Seller ♥ 2 What a cute game you've made. Graphics are really lovely and once again I'm amazed by the voice over quality. What's up with this jam having so many nicely voiced games? And the way you've made main menu and tutorial is very cool and original. I had some problems with combining stuff together, but that wasn't a big deal. A bigger complaint is the difficulty. I've played casual mode first, and after that timed mode wasn't really challenging for a pretty long time. Other than that - solid entry. Good job guys.
Aug 17 21:06:11 3h 36m Last Piece ♥ 1 What a fun game! Really enjoyed the gameplay almost throughout the whole thing. At the very end it was just waiting while our island will reach its destination, but it's not a big deal. My only complaint is that selecting a building was a little bit awkward. I kept missing the buildings I wanted to select. I think if you highlight the building that the player is about to select it would have been much easier. Other than that, I have enjoyed pretty much everything. Good job.
Aug 17 21:42:34 36m 23s Step into the Void (Web) ♥ 0 Simple little game. I don't really know who Joey Hernandez, so I think I can't understand what the joke is, but that's okay.
Aug 18 18:12:56 20h 30m Flesh Packer ♥ 1 That's nice to see NSFW and more adult games on the jams. Really loved the writing and the jokes. The gameplay right now feels more like "Try everything with everything, while you get the right result", rather than "Figure out how you can get out of this tricky situation". Maybe possibility to make wrong choices and different ways to solve the puzzle would help to fix that? I don't really know. But regardless of that issue, I had fun reading main character comments about the items he had in his trunk and seeing all the nonsense he had to do, to hide the evidence.
Aug 18 19:59:28 1h 46m Eventful Horizon ♥ 3 Really interesting game concept, I liked it. It would have been nice to have a checkpoint after you pressed the button, but that wasn't such a big deal, because I was able to complete the game after all. I was a little bit confused about how the gravity system works throughout the whole game. Better explanation on how it works would have been also nice, but I do understand that in a time constraint of 72h it's impossible to pull off everything. Other than that the game was fun to play through. I loved the graphics (especially starting animation) and the audio. And as I've already said the main concept of moving with only your teleportation device was really interesting and something I haven't seen before. Good job.
Aug 19 19:24:47 23h 25m Inventory Story ♥ 1 Really nice mobile timekiller I would say. It's simple enough not to pay too much attention to it, while you are driving in the metro, or waiting in line, and engaging enough to grab your attention while you have some spare time. Graphics are cute and sounds are well made. BGM is very fitting, but gets a little bit repetitive after a while. Also, physics are a little bit glitchy, but I guess that's intentional. I don't know if it's a bug or not, but for some reason my hearts were not replenishing when I lost from over-encumbering and restarted the game.
Aug 20 21:24:17 25h 59m Inventory Wars ♥ 1 Interesting game. Can fit on a mobile platform really well. At first, I was expecting diablo-like inventory management, but this game was actually more focused on figuring out the best item combinations in your backpack. I was a little bit disappointed at first, but as things started to get more complicated i had fun trying to guess which combination would be better.
Aug 21 18:08:56 20h 44m Gravity Hook ♥ 1 Damn, that was brutal. To be honest with you I still wasn't able to beat all the levels. But it was definitely interesting game, with quite an original concept and interesting interpretation of the theme. Good job.
Aug 21 19:00:15 51m 19s Bunny Bazooka ♥ 1 Really loved graphics and audio of this game. Looks really cute and stylish. Character control on the bottom of the planet was really confusing for me. I think rotating the camera view with the character can help this problem, but maybe I'm wrong. Bullet spam was also a thing, so you should think about the ways of preventing it (besides meteorites and pink dinos). But besides those problems, that was a nicely made game. Well done.
Aug 21 20:31:29 1h 31m Exhaustlands ♥ 2 That game was quite something. Even though I wasn't able to figure out how to open up the map that Cartographer supposed to have, or how to use teleportation that Wizard provides, investigating this world was very interesting and engaging. I'm quite amazed by the size of the world you've created. And the audio work sets up game's atmosphere just perfectly. Really helps to emerge into the game. I wish there were more stations like RAINDROPS or HAUNTED, because I don't think INDUSTRIAL and DARK CLUB were very fitting for this driving through desolate world experience, but that's really subjective. As final words, I would just say that you've done great work on the story and world-building, and I really admire you for that.
Aug 24 18:29:22 69h 57m XORN: The Fallen God ♥ 2 Nicely done arena survival game. It gets a little bit boring after a while, but more enemy variety and some special abilities would fix this problem for sure. Sounds were nicely made, but sound levels should be adjusted because every lightning strike was deafening.