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Feedback comments for LD41
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| Timestamp | Since previous | Game | recursor's comment | |
|---|---|---|---|---|
| Apr 23 14:48:49 | Moon Baller | ♥ 1 | I like the store even though there is only one thing in it. The helmet looks cool when the little astronaut has it equipped. Does it affect anything in the game? Sometimes the meteors were actually helpful in scoring baskets. Since I was with you for the whole competition I can say that I was very impressed at your dedication and perserverance in getting this done and overcoming problems that arose. Even the ones that you ran into in the last hour before submission. This was your 1st Ludum Dare and you finished a game by the deadline! I am very proud. Great job! | |
| Apr 23 15:07:20 | 18m 31s | GlowWorms | ♥ 1 | This is impressive and unique. When the timer started I felt a sense of urgency that I didn't expect to. I like how it starts, and I played it again several times making different choices and wasn't disappointed in any of the story arcs I found. I think the mood and intrigue you've created with this is really good. Also I'm proud of you for sticking with it and finishing your first Ludum Dare in 48 hours. Excellent work! |
| Apr 23 16:59:47 | 1h 52m | Yggdrasil- The Point and Click Kill Everything | ♥ 0 | It's a cute clicker where you kill stuff which is strange in itself so I think it fits the theme pretty nicely. Love the squirrel at the end. |
| Apr 23 20:46:20 | 3h 46m | Rythm is Lava | ♥ 1 | This is like "Curse of the Arrow" but with lava and rhythm. I wish that once you advanced to the next level you couldn't go back to the previous one. I did that a few times and that was crummy. For me, having to worry about controlling 2 characters took the fun down a notch. I guess it just made it more difficult than I'd have liked. Great polish and presentation on this. |
| Apr 23 21:01:22 | 15m 02s | Super Platformer RPG | ♥ 1 | I like the simple graphics. Some of the jumps were made a bit more difficult due to the falling speed being a bit too fast IMO. Perhaps lowering or limiting it would make it a bit more forgiving. I liked the sequencing of the battles too and I think that adding some more characters and items would be a great way to go if you plan on further development. Nice job. |
| Apr 23 21:47:26 | 46m 04s | Match3 attack | ♥ 1 | I liked this more than I expected. Normally I'm not a fan of match 3 games, but "matching" it with a defense/war game makes it into something pretty cool. Nice idea and nicely executed. |
| Apr 23 22:00:47 | 13m 21s | Card Cave Adventures | ♥ 1 | Interesting idea although I found it frustrating when trying to move in a certain direction and not being able to do so until I moved in a direction i didnt want. Perhaps allowing free movement when not in battle mode would alleviate this? |
| Apr 23 22:07:11 | 6m 24s | Card Royale | ♥ 1 | I like the idea of this but it is frustrating when you want to move in a direction that you have no cards for. If you had movement cards that allowed you to move x spaces in any direction you wished that might help with the movement frustration. |
| Apr 23 22:56:46 | 49m 35s | Hungry Rabbits | ♥ 2 | This is a unique, well-done, and quite fun card/farming game once I figured it out. The rules are pretty simple to figure out although I'm still not exactly sure what the spade is for. I also like that the hazards come from the drawing of the cards as is the case with any card game I know. Still, I thought it was neat. Great job! |
| Apr 23 23:21:03 | 24m 17s | Typer Boost | ♥ 1 | This game is kind of hard, but I'm not a proper typist so that's probably my issue (my son's high 18 words). Perhaps I should play this as a daily practice regimen. In any case, I like the combined typing/jumping mechanics. |
| Apr 23 23:31:22 | 10m 19s | Boxing Surgery Simulator 2000 | ♥ 3 | Wow. Excellent artwork and sounds. This is quite polished, and I played it for quite some time. I will say that I had difficulty figuring out what exactly I had to do to help the boxers. I ended up killing most of them, but had fun the whole time. |
| Apr 23 23:38:23 | 7m 01s | My Witch Shop (unfinished) | ♥ 2 | By the looks of what you have, this could be really good. I was looking forward to seeing how the shop mechanic worked and was disappointed to read that it was not in working order. Graphics and sound are very nicely done for what you have. |
| Apr 23 23:52:31 | 14m 08s | Ultimate Hero Simulator | ♥ 2 | Lovely graphics and sound. The pet is a cute addition and I like the idea of combining a pet sim with a combat platformer. Well done. |
| Apr 24 00:04:11 | 11m 40s | Wheels On Feels | ♥ 2 | Very cool idea, and it reminds me of SuperHot but in a car and that's a good thing. This is a great prototype for what could be a really neat full game. I think you've nailed it pretty good with this one. Excellent work. |
| Apr 24 18:49:42 | 18h 45m | Grid Gunner | ♥ 3 | A strategic shooter of sorts is my impression of it. It is well-executed and gets to be quite the chess match in the later levels. The turn-based movement/shooting works quite nicely. Well done. |
| Apr 24 18:54:04 | 4m 22s | The Colossal Carrot Caper | ♥ 0 | Pacman meets carrots ... and DDR. Or Necrodancer with bunnies. Either way it's a nicely done piece of work. Lovely graphics and music. Perhaps I didn't get far enough but was the wolf the only enemy you managed to get into the game wihtin the time limit. I'd love to see more types. |
| Apr 24 18:57:43 | 3m 39s | Poker-Man : Arcade + Poker | ♥ 1 | Excellent meshing of two genres. The graphics and music are great. One thing I'd like to see is the ability to press a button to continue when you "battle" one of the ghosts instead of having to click the button. Great job on this one. |
| Apr 24 19:01:23 | 3m 40s | Pretty Crowded Dungeon | ♥ 1 | I, encountered a "runtime error line 245 attempt to perform arithmetic on local plcell (A nil value)" bug in my playthrough, but I still enjoyed it. The pixel art and the feel of the game is great. I'd play more if this once the bugs are squashed. Nicely done. |
| Apr 25 18:04:59 | 23h 03m | Daunting Dungeon | ♥ 0 | It's a nice simple little game. It would be a better experience to not have to continuously click on the player before doing a move and would also allow the player to play at a faster speed if desired. I like the idea and enjoyed it. |
| Apr 25 19:52:40 | 1h 47m | Honest Dan's Trout | ♥ 1 | This is a nicely done combination of two game genres. The breakout part totally messes with my Tetris strategy which is great. It takes some mental discipline to keep both aspects in hand. |
| Apr 26 19:12:36 | 23h 19m | Rhythm and Cruise | ♥ 1 | This requires some concentration to both steer the boat and get the the rhythm keys going for fuel. It was a good use of the theme and worked well. It would be cool to see maybe other ships that you have to navigate around as you complete the first couple of gem clears. Nice job. |
| Apr 26 23:53:39 | 4h 41m | A Puzzling Combination | ♥ 1 | Love the squishy graphic transitions for the littel story part. The title/menu screen is great too. The art style is simple, clean and very nice as is the gameplay. Very simple yet well-produced. I'd love to see more puzzle piece types. Excellent work. |
| Apr 28 00:26:37 | 24h 32m | Shutin | ♥ 1 | This game has some unique graphics and the mood was great. I wish the difficulty started a bit easier and increased as time progresses. I'd also like to be able to go shopping/eat food fromt the refrigerator instead of ordering pizza. Don't get me wrong. I love pizza, but having more food choices would make it more interesting. Loved the sounds too. |
| Apr 28 00:34:50 | 8m 13s | InvadTris | ♥ 1 | Played the original version of course for rating purposes, and even with the prototype graphics, this is fun and a nice mashup of two completely genres. The supershot and firing the shape to be used in the tetris game are nice little touches. |
| Apr 28 00:43:24 | 8m 34s | BIRKANOID | ♥ 1 | This is a very enjoyable breakout/card/turn-based thing. I somehow managed to cause it to crash on the first level by constantly selecting cards. It froze on me and I had to reload the page. I give it high marks for fun and would love to see more levels made for it. |
| Apr 28 00:56:33 | 13m 09s | Wordelicious | ♥ 0 | This is the most fun game I've played so far. The actual gameplay is great fun and the sounds are pleasing too. Excellent job. |
| Apr 29 21:53:27 | 44h 56m | Turn-Based Invaders from Space! | ♥ 1 | It feels like an arcade game from the 80s. A relaly well done one. Nice retro graphics and music to go along with it. |
| Apr 29 22:10:14 | 16m 47s | Escape | ♥ 1 | I got into this one and enjoyed the puzzle solving aspect of it. |
| Apr 29 22:29:20 | 19m 06s | Wreckless Rally | ♥ 2 | A lovely marriage between two genres. For some reason the controls felt a little odd to me, and I'm not sure why. This is the most innovative and fun game I've played so far. Really great work! |
| Apr 30 16:22:44 | 17h 53m | Crafty | ♥ 0 | Not sure about how this mixed to different incompatible genres, but I enjoyed it. I wish dragging an object into a slot already occupied would replace that object. That would save a lot of time. The dragging in and out kind of got old after a while. The fun came from discovering the new items. The pixel art was great too. |
| May 1 14:18:05 | 21h 55m | Blocks of Nibiru | ♥ 1 | I like the power ups and how the blocks explode when you hit them with a bullet. Both the sound and the visual for that were rewarding. The heat percentage indication was really small and I didn't even notice it until my guns overheated. Also the 'quit' and 'play' buttons on the title screen are a bit small. I'd love to have had some control over the tetris part as well and to have it somehow more integrated into the game than just shooting the blocks (although that in itself was unexpectedly quite fun). Having the circular ship movement with a variable radius around the tetris board was a nice touch. |