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| Timestamp | Since previous | Game | lautregars's comment | |
|---|---|---|---|---|
| Apr 24 02:14:06 | Oni Hunter | ♥ 4 | WOAH dude ! It is truly excellent ! I'll give it at least 3.1 stars ! | |
| Apr 25 01:18:44 | 23h 04m | Crux Swarm | ♥ 1 | A well-made, nice looking Godot game. The theme is respected, the gameplay is challenging but not too much ; I personnally had fun, as the game feel was neat.Overall, well done :) |
| Apr 25 01:41:12 | 22m 28s | Catalpa | ♥ 4 | At this point it's not eye candy anymore : It's eye-three-stars-restaurant-food with a massage in addition. Stunning graphics, and neat tunes. Gg |
| Apr 25 12:44:50 | 11h 03m | Dancemazing | ♥ 1 | Very nice ambiance for a compo game ! With sound spatialization, pretty impressive. Maybe the monster appeareance could have been a li'l bit spookier/jumpscare-ish, to add more contrast with the dance-off fight. Plus a camera feedback when we dance, like moving in the key direction we hit, could give a little more game feel |
| Apr 25 13:38:22 | 53m 32s | monoPlatform | ♥ 0 | Cute work, the graphs are basic but it's still effective. The token system is well-thinked, maybe more work on it could have improved the gameplay, but I suppose you ran out of time a little. The balance between previsions, strategy, sick moves, and just plain ol' random was interesting as well, even if I'm a little afraid of random. Anyways, It's a nice work for a first ludum Dare, gg for completing it ! |
| Apr 25 13:42:08 | 3m 46s | Shuffle Climber | ♥ 1 | Score : 176 I saw a post about your game in the feed, and I thinked to myself that it looked nice : And it did ! Even if the random side was a little too harsh combined with the screen movment and card cooldown, somtimes making myself in a checkmate situation, the gameplay was pretty efficient, interesting, and really well respecting the theme. I don't know how the card distribution algorithm is made, but maybe making up-cards appearing a li'l more often could make the game more pleasing (I know, i know, it's not always good to make a game easier but I think it would suit well your intentions). Overall, good job ! |
| Apr 25 14:03:34 | 21m 26s | CONFESSIONAL | ♥ 1 | Wow. For a game jam, that's insane. I have no words,so let me just say that : Gg. Consider doing a longer, more polished and lore-filled post-jam version, with even more post-process, fxs, and sound design to install a pure creepy ambiannce (i would love to see how the game could look like with a desaturated, high contrasted art), I thinkit could be a big Newgrounds hit. The theme approach is well thinked too. |
| Apr 25 15:35:22 | 1h 31m | MASHED | ♥ 0 | Juicy af.Love smashing me some keyboard from time to time. |
| Apr 30 14:50:19 | 119h 14m | Tennis Hero | ♥ 0 | A well-done Compo game : Nice concept, short on paper but addictive and well-done enough to keep you playing, nice graphs and fx, no, really, you sir will surely have a very good ranking :) gg ! |
| Apr 30 14:54:21 | 4m 02s | Mortal Keybat | ♥ 1 | Very good theme respect, + a li'l cool story with it. Nice one |
| May 1 19:08:44 | 28h 14m | No-Brain Jogging | ♥ 1 | The graphics can frighten first, but the game's in fact really fun. Nice ! :) |
| May 1 19:12:25 | 3m 41s | Heart of the Cards | ♥ 1 | Pretty voxel graphs, with a gameplay well-balanced and pretty much fun for a Compo game (as i'm doing Compo myself I know we ain't got no time for super accurate balanced mechanics, but you sir managed well your time). Eventually it coulda have been a li'l closer to the theme but honestly that's okay for me. |
| May 1 19:48:46 | 36m 21s | Super Fun Action Chess | ♥ 1 | Very very nice graphs ! Nice concept too ! And the feedback, therefore fun, is present ! Good job ! |
| May 1 20:20:28 | 31m 42s | Photonic | ♥ 1 | 12 500 highscore. Neat little game, maybe shortening the scope to add more feedback and balancing coulda have made it better tho, but it's a Compo game, and gosh hard it is. Good job overall ! |
| May 1 20:26:07 | 5m 39s | A Kid's Nightmare | ♥ 2 | That's a bunch of voxel assets, gg working within the time constraint. The audio atmosphere and some of the props made the game just as creepy as I hoped it would be, and that's pretty cool... That's some big Mood points for you guys. |
| May 1 20:34:52 | 8m 45s | 1-2-3 Soleil! | ♥ 1 | Vraiment chou, l'animation de la, du, hum giraffe-cntaure androcéphale m'a beaucoup fait rire, et alors les bruitages sont vraiment mimis. J'ai eu un flash-back douloureux au moment de la défaite mais ça vallait le coup. Etmine de rien c'est une approche bien maligne du thème, donc ce sera 5 étoiles là dessus pour moi ! |
| May 1 20:40:30 | 5m 38s | The Legend of Block | ♥ 1 | Really clever concept, as a puzzle-game afficionado I liked it alot. The game design was well done on here, gg |
| May 1 20:45:33 | 5m 03s | Super Ice-Cream Roller Ultra | ♥ 1 | Those graphs are smooth af, and the gameplay frustrating enough to make you wanna play again. Good job. |
| May 1 21:03:35 | 18m 02s | Learn Runner | ♥ 2 | "Franboiçado" Oopsie, still don't know how to write this. The game concept itself was interesting, still it lacked some feedback and maybe true game over screen. Plus, the screen was quickly moving, I wasn't sure about which food I was picking and what was it's effect. But I wonder if I didn't learn some food names in foreign languages... Anyway, still a good take on the theme. And the music was pretty decent, maybe there's some FL Slayer in it, right ? :P |
| May 1 21:14:04 | 10m 29s | Project T.A.R.D.I.S. | ♥ 1 | Le concept est bien bien sympa ! Au début j'y suis allé à l'instinct, j'ai direct claqué mon pognon pour me recruter une armée de professeurs Chen et aller me friter dans l'espace. Bon. sans amélioration d'armes aucune, c'était pas bien foufou, et j'ai trouvé un peu le temps long. Par contre, avoir de smonstres plus méchant en payant des crédits, c'est pas mal ! Pour le coup le theme, l'innovation sont là, ce qui manque c'est comme tu le dis dans ta description d'équilibrage, et de feedbacks. je pense que si la partie gestion elle même était chronométrée, et la partie shoot'em'up plus rapide, et plus difficile dès le départ, ça aurait déjà donné plus de tension et de fun au gameplay. Mais en vrai comme moi t'as fait la Compo et c'est chaud d'avoir unt ruc bien et jouable, et en l'état actuel ton jeu tourne. du coup gg ;) |
| May 1 21:23:51 | 9m 47s | Toaster Boy | ♥ 0 | Capture.PNG Whoops, guess i'm screwed. Funny concept, hard to play first because of the collisions making you stuck sometimes, but there's a bunch of assets, an efficient music loop, and a working gameplay loop. So I guess it's a gg for me. Those stop signs needs to be nerfed tho :P |
| May 1 21:41:47 | 17m 56s | Fallen Leaves | ♥ 1 | end.PNG Phew ! Attempted to speedrun it (yeah after like 11 deaths I remembered that I could dash so I never stopped pressing the W button since) and , well, it's a very nice jam game ! Efficient graphs, very nice particles, some backstory, riddles, and damn faith jumps everywhere ! Everything was pretty minimalistic, but it worked, you had a game with a start, an end, a story, so i guess it's mission accomplished ! (plus I liked Bill's level theme). I played Rp first, reading attentively all the riddles, before seeing that I could rush the props to liberate the cloud dudes before they could even say a word. But, I mean, I liked it alot ! So, nice game ! Especially for a first jam ! |
| May 1 21:58:51 | 17m 04s | On The Fly | ♥ 1 | I am alone, so I had to be the two birds at once... Whoopsie. I have alot of things to say and a few time on my hand, so let's make points : Graphs : Amazing. No, really. Beautiful 3d models, cute birds, and some sweet water (even looking a bit toxic, but I guess that's normal with how much garbage there's in there.) The skyboxes are awesome too, with color grading changing effects that are really appreciated, because that's a super nice effort during a jam. Sound Design : Nice ambiance, adapting to the day/night cycle, cute birds sounds, maybe it would have been perfect with a few calm piano notes on the background but that's a personal taste :D Gameplay : It is really well working indeed, it's calm, cute, the controls are easy to learn and use, maybe it coulda have been a bit harder, faster, and more dynamic during the fly-catching sessions, but that's because i'm an arcade maniac, I fully understand that maybe it would break with the intentions behind. That romantic bird stroll in some bugs-filled post-apocaliptic world on a polluted river was extremely good. a very, very nice entry. Even if I have apparently some problems with my bird seduction lines, was on 50% win-rate on my answers :P |
| May 1 22:08:11 | 9m 20s | FPS - Fugly Puzzle Shooter | ♥ 1 | Interesting concept, in which missclick isn't allowed. It's sad that you didn't got more time to polish it, I think with more feedback, dynamism, enemies, maybe it could be truly challenging. The puzzles were good indeed ; some action could have made it really great. But it's a nice take on the theme, I think. |
| May 1 22:20:18 | 12m 07s | Cinema Drive | ♥ 3 | Alors, voyons ça : (ouais, j'ai vu que vous étiez français alors j'en profite ça va fluidifier ma prose) Le thème est bien respecté, c'est la première fois que je vois un jeu du genre, du coup c'est des gros points pour l'originalité. Les graphs sont simples, efficaces, eventuellement il aurait peut être fallu un truc un peu plus rangé pour faire encore mieux, mais en vrai ça marche bien, c'est le principal. Niveau son, la musique est cool, elle reste en tête et ça ça veut dire qu'elle fonctionne aussi. Eventuellement des "bilubulibulibilibilbili" (j'sais ps si c'est clair) quand les personnages parlent, ou bien des bruits de voitures, ou d'ambiance d'intérieur avec des gens ça aurait ajouté encore plus de feedback sonore et participé à l'immersion, mais après on est en jam, et y'a ce qu'il faut, donc ça va Le gameplay + dialogeus, c'est vraiment le gros plus : le jeu fonctionne. Il tourne, il tourne très bien même, on peut parfois trouver les dialogues un peu longuets mais justement, le fait de les lire fait détourner le regard de la conduite, preuve que votre concept marche. Et il marche bien. En plus, on peut faire des run full martyrisation de chauve , en le nom de Gabriel. peut être qu'un chouia plus de questions réponses arrivant plus vite permettrait au joueur de garder un peu plus d'intérêt celà dit. AAprès, encore une fois, c'est un jeu de jam, tout est pardonné. nan mais ça bouge bien, c'est rigolo, le jeu tourne, c'est du bon tout ça : allez hop, on va mettre des gros points. Bien ouej' :) |
| May 1 22:35:30 | 15m 12s | Feed Me | ♥ 2 | what.PNG WHAT ?! AFTER ALL I DONE FOR IT, THAT'S HOW IT THANKS ME ! Hoping to see a New Game++ in which I have awhip to teach it the good manners. jokes aside, well i'm gonna make it short by just saying : Awesome. I love virtual pets, so it's not difficult to get me hooked up : I tried to play my best to keep a small amount of money to feed it, while keeping cuddling it every day so it's mood would never go down. The scenario was previsible, but therefore satisfying : As soon s it began to grow up, I knew exactly where it was going, and was okay with it. I'm not gonna spoil, but that one friend of mine was very useful, as I ran out of money on this day. But really, it's a game with digital-painting art, and that's rare. So it's really the cherry on the top of the cake. The Sound Design was very good too, ffs, those baby voice-lines have really surprised me when I heard em first. The mood is on point too - Creepy, efficient, good parallel between the hosue music and the basement music- Not much to say : You guys got yourselves no less-than-4 grades there, and even a bunch of 5. Super gg. And the fact that this is a first LD makes that even more amazing. Great polish, great take on the theme, great time management with this result in 72 hours : Great Entry. |
| May 1 22:42:03 | 6m 33s | Survive the Date | ♥ 1 | Very nice concept , maybe lacked a little feedback but overall it worked pretty well. Good-looking graphs, Funny dialogues, good soundtrack. Yes, a pretty nice entry overall. |
| May 1 22:50:50 | 8m 47s | Snail and Salt | ♥ 1 | Pour une première jam, c'est pas la moitié d'une bonne entry ! En vrai, le concept est bien fun, ça tourne bien, peut être il aurait fallu réduire un peu le scope pour avoir un gameplay plus concis et en profiter pour booster encore plus le feedback (oui oui, même sur un puzzle game) et donner un peu plus de cohérence aux graphs, mais franchement, encore une fois si c'est ta première jam en solo c'est vraiment bien, tu peux être fier de toi. (Pis en plus les escargots c'est rigolo) |
| May 2 16:39:48 | 17h 48m | ShootTruck | ♥ 1 | Wow ! There's some real fun in it ! |
| May 2 22:57:28 | 6h 17m | Agent Patissier | ♥ 0 | Haha, really funny one ! |
| May 2 22:59:31 | 2m 03s | Dungeon Typist | ♥ 1 | Nice concept, nice feedbacks. |
| May 2 23:00:13 | 42s | RogueFarm | ♥ 0 | Super graphs and music ! Really, gg ! |
| May 2 23:03:34 | 3m 21s | Age of Spires IV (Text/Console + RTS) | ♥ 1 | Funny concept, Reminded me of the first clicker game -forgot its name- because of the old school interface. But actually, it's balanced (something rare for a compo game) , and the mechanics are simple to understand (even if it could have a li'l bit more of indications) . Overall, nice one ! |
| May 2 23:06:20 | 2m 46s | Deck Shooter | ♥ 1 | This games works really well. + fellow Piskel-User ! My compo game too is fully piskel-graphs filled ! :D |
| May 2 23:07:30 | 1m 10s | Neon Space | ♥ 1 | A E S T H E T I C |
| May 2 23:09:24 | 1m 54s | Restructive | ♥ 1 | Really cuuuute graphs !! Sadly some glitches, but really the base idea is pretty good ! Nice anims, and very catchy music ! Gg ! |
| May 2 23:10:34 | 1m 10s | TaiChi | ♥ 0 | Nice little game, with nice base idea. Sad that we can see that you got short on time, as it lacks a li'l feedback . |
| May 2 23:11:02 | 28s | Bath Crasher | ♥ 0 | Incredibable graphs, and fun game. |
| May 2 23:12:40 | 1m 38s | BlipBlapBall | ♥ 1 | Nice theme interpretation, turn-based football : what a wonderful idea ! You did a game with 1 or 2 players during the compo, and that's an achievement. It lacked maybe some graphs, feedback, animations, but I think that's okay. Nice result overall. |
| May 2 23:16:56 | 4m 16s | PathMatcher | ♥ 0 | hard to understand what to do first, but once you do, it turns out it works fine ! Nice one ! |
| May 2 23:17:31 | 35s | Super Velociraptor Party | ♥ 1 | Really simple concept, but working. Plus big points on humor. |
| May 2 23:20:55 | 3m 24s | Dedicated User Defined Entity (D.U.D.E.) | ♥ 1 | Neat as fuck. A little hard but that's how I likeit. |
| May 2 23:24:00 | 3m 05s | 'Meme'bumps | ♥ 1 | aaaaaaaaa, the screamers tho. Nice meme bruh, meme/10 More seriously, maybe the controls could be a little more fluid or quick, as the sound position isnt obvious, at least we could explore faster. But overall, it was pretty funny. Big points on humor for the meme (there has to be meme games at every LD, right ?) |
| May 2 23:25:43 | 1m 43s | Type n' Jump | ♥ 2 | Original, Fun, kinda Balanced, with a decent LD, well working gameplay & graphs... This one is really well polished, guys ! Gg ! |