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jaimuepe

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TimestampSince previousGamejaimuepe's comment
Dec 9 12:01:24 Starving Blue ♥ 0 You should put some info about how the game works either in this page, the itchio page or the game itself - although the game idea is easy to grasp, it'd be better for presentation. That being said, the idea fits the theme pretty well. The fact that the player has to balance the food he eats is a good mechanic. I'd have been cool if the character actually gained or lost weight in the game, having some visual cue. But it's fine for being your first jam :) Good job guys. See you in the next one!
Dec 9 12:17:03 15m 39s Potion Commotion ♥ 2 Loved the intro! The moment of realization "wait a second... frogs are not supposed to talk!" killed me. The art style is cool, but the mechanics are a little rough - the enemies have very tall hitboxes and sometimes jumping doesn't work when they are pushing you. Also, the game crashed once when trying to retrieve the third gem so i had to start again. Good job overall!
Dec 9 12:28:17 11m 14s Conversations ♥ 0 I have no idea how this game works :| i got to the end by spamming all the different symbols, but i didn't get what i was actually supposed to do. I mean, i think i know what i was supposed to do; but i didn't know how. I gotta say, i think the game has a great mood, it felt good seeing the people being happy with the spider (although i didn't even know what i was doing), reminded me of the game "Dropsy". An interesting take on the theme, but i think it could be improved to make it an easier experience for the player.
Dec 9 12:44:15 15m 58s Kim's Party ♥ 1 Lovely artstyle! The characters and the animations were really well done. At first i wasn't sure who the intruders were so i was punching everyone lol but eventually i realized. The game has a lot of juice too. However the mechanics are a bit lacking i think. The enemies don't attack you, so you just move from one side to the other of the room punching guys and using the special attack as soon as posible, which feels hollow. This part could be improved imo. Overall it's great work for the time given. Really impressive!
Dec 9 13:02:26 18m 11s ADM - Artic Ded Mazay ♥ 1 The collisions are a bit weird, i went into the water and then back to the iceberg and i could only see the head of the penguin. Also happened with the enemies, they would sometimes pop from below the ice, which made it harder. On the other side, loved the music and the iceberg-breaking mechanic, it was very interesting. I think it's impressive you made this by your own in 48h. Good job!
Dec 9 13:11:31 9m 05s Snowmans Dilemma ♥ 0 The different snowman states where a nice touch, and the puzzles overall were ok. However some levels are too big so you can't plan you route, you just have to try and guess which way is the right one - not sure if intended or not, but i think it substracts from the puzzle aspect of the game.
Dec 9 13:21:34 10m 03s Bum Bag Bangin' ♥ 3 Your take on the theme is great. We always try to come out with an original idea, and yours is very different from every other game submitted that i've seen in this LudumDare. The humor is awesome! I chuckled at some of the stores in the background, as well as some of the compliments. And the growing head thing too. The game is simple but is very polished and has a lot of attention to detail. Good job!
Dec 9 14:56:06 1h 34m Grim Reaper ♥ 1 You should add some pictures here and in the itch.io web, i think some people won't even try the game if it doesn't have pictures. Now, about the game. The game's idea fits the theme pretty well. The gameplay is simple but it got me hooked for a while because of the upgrades. Also i was not expecting the big, red enemy ball lol. However: The jump is waaay too strong, you really should tune it down! Which basically make the jump upgrades a bad pick, there's no reason right now to pick them. The music also felt a bit off - not really matching the game feel or style. The combat needs some feedback, it's hard to know sometimes if you are hiting an enemy or not. Some kind of visual or sound cue.
Dec 9 15:03:07 7m 01s Don't get drunk ♥ 0 Very interesting idea :). Loved the drunk effect! By the way, did the sound slider actually worked? I changed it but when i went into the game the music volume was the same as before lol. Good job! very original take on the theme.
Dec 9 16:17:31 1h 14m Greedy Merchants ♥ 1 Very interesting take on the theme. The movement was a bit rough but overall i think it was a great idea. It'd interesting to try this game with some kind of multiplayer. Btw a boat got stuck in one of the matches lol. stuck_boat.PNG
Dec 9 16:29:59 12m 28s Squire ♥ 1 Very cool idea, and the art style is very cute. The donkey mechanic was a bit annoying sometimes, having to equip the carrot to make it follow you. Also the hitboxes were too big, which was a good thing in some cases, but in other it wasn't (it was hard trying to get the tacos to one of the characters, the others won't stop eating them!) I didn't see a relation with the jam's theme though. But overall, it's a very interesting game. Good job!
Dec 9 16:53:56 23m 57s Some Seriously Screwed Sheep ♥ 1 Loved the graphics, gameplay and music. The game was too unfair sometimes, like the fact that the coin drop was very random (i got stuck at 35 sheeps because they weren't producing a single coin...). I also enjoyed the events in the game, were also unfair in some situations but were part of the theme and difficulty of the game. Good job! Solid game overall.
Dec 9 17:05:01 11m 05s Save the Plants ♥ 3 Very original take on the theme. Works very good with a controller, but i gotta say i'm very bad at multitasking both sticks lol. The sound effects were nice, and the "rewind" (not sure how to call it) mechanic was very funny. Good job guys!
Dec 9 17:16:53 11m 52s Horny Bunny ♥ 6 Oh god, the faces. I absolutely expected someone to do a game with rabbits having sex, but you guys made it in a very interesting and disturbing way. Congratulations! About the game, sometimes i wasn't sure how i was supposed to avoid the rabbits; they were pretty much unavoidable, and the mechanics were a bit clunky sometimes. But overall the game was very funny, and the art style was very consistent.
Dec 9 17:35:32 18m 39s Forgotten Cubes ♥ 2 This game reminded me of "Abe's Exoddus" & "Abe's oddysee" :P. The first two levels can be cheated easily if you walk into a wall and align all the small cubes. Other than that it's a good idea for a game, altough doesn't fit the theme that well (the last level had less cubes than the 2nd one but was harder). Anyway the 3rd level was the most interesting one, and the kind of mechanic i think should be more developed. The first 2 levels were most about skill and timing. Good job guys.
Dec 9 18:23:19 47m 47s Paperwork ♥ 4 Very original game, gotta give you that! Your take on the theme was pretty original. The art, music and sound were pretty good and fitting. As other have said before, the signing documents between levels was a bit annoying. Loved the giant hand thing in the last level, was very monty pythonesque. Good job guys!
Dec 9 19:19:56 56m 37s MemoryPlatformer ♥ 1 It's a simple game but fits the theme. The music is pretty chill, i think the game has the right mood but needs more content - it feels a little hollow, as the levels get too big after the 2nd one. I think if the levels were smaller but there was something else to challenge the player it'd feel much better.
Dec 9 19:33:21 13m 25s Sugar Addiction ♥ 0 It's not a bad idea and the graphics are cute, but needs some polishing. For example, the game has no music/sound effects, the character doesn't turn when walking to the left, or the UI doesn't fit with the game style.
Dec 9 19:44:16 10m 55s Larry Kroft and the Temple of Booze ♥ 1 Poor Larry. Adventurer life is though! It's a fun game with a lots of traps, congratulations. The only downside is that the level is too long - not sure if there are more levels, i only played level 0 because i died after a while and had to start again. Maybe some checkpoints would be nice. But the game has a lot of content, i think you guys made a great job.
Dec 9 19:58:22 14m 06s Honey Money ♥ 1 Very cute game. she said no the first time :( the second time i played i didn't steal a single house and she said yes, even without ring, which was very wholesome. Good job!
Dec 9 20:15:04 16m 42s Cute invaders ♥ 2 The game is cute and it's an original take on the theme, but damn, it gets really difficult after you get like 4 or 5 chickens. I think it could have more content, as after you've unlocked all the "actions" it feels a little hollow. The game has no goal but as you say in the game description that was a design decision. Lastly, thanks for the technical notes - i had no idea what steering behaviours were, and now i'm interested :).
Dec 9 20:24:37 9m 33s A Spark of Light ♥ 1 The game has a great mood and looks nice, given it's minimalistic style. However the movement was too floaty, which maybe was a design decision, but it was easy to get disoriented. The fact that the game had no goal doesn't bother me that much, as it is a chill game and i didn't feel like it needed one. Good job overall :)
Dec 9 20:34:19 9m 42s Mr. Capital! ♥ 1 Oh man, this game is great. I loved how you used the stack of coins in the mechanics of the game, to push buttons and to force players to get them in a specific order. The comments at the end of each level were very funny, but the last level is by far the best of the game i think. Congratulations! awesome game.
Dec 9 20:45:32 11m 13s Pajuu - Always With You ♥ 1 Very beautiful game. I'm not really sure how the "warm up" mechanic worked, as i didn't feel like i was doing anything when holding the key. The art and music are great, and it's a very impressive entry. Good job guys.
Dec 9 20:54:51 9m 19s SUPER COP HERO ♥ 1 Damn, this game is hard. But it's definitely one of the best games i've seen in this ludumdare. Art is great, music / sound effects are great, and your take on the theme is pretty original. Good job!
Dec 9 21:10:31 15m 40s One for sorrow ♥ 1 Very beautiful game with a very interesting combat mechanic. I think some kind of tutorial or explanation would've been good, since i didn't know what most of the symbols were. Also, in the last combat the roulette was bugged - it wasn't popping the effect that i was selecting. Btw, the music wasn't looping, so there was no background music in long fights.
Dec 10 15:43:59 18h 33m Apparently I'm a detective ♥ 2 The art looks great and the music sets a nice mood for the game. However the story was too simple and easy to predict from the start. The controls were fine, but left clicking was a bit buggy. I think it'd much more enjoyable with a few changes, like other users have commented, but it was a great idea.
Dec 10 16:03:27 19m 28s Rattendorf ♥ 2 Very cool game! It has a lot of content, however after a while it became too easy, as i had a ton of resources and towers. It had some issues here and there (z-ordering, couldn't place a building in a slot for no reason, some nights had no enemies) but it's a great game :) Congratulations guys! Btw i got this error (i played the jam version so maybe it's been addressed already, but just in case): error.PNG
Dec 10 16:12:31 9m 04s SpaceBallz ♥ 1 The game is simple but entertaining. I thought "well, this game is easy" but on level 12 i missed a few shots and it started rotating so fast i couldn't hit anything else lol. Maybe the spinning is too fast past a certain point, which makes the aiming basically impossible. I got 118 points :). Loved the constellation effect in the main menu, by the way! A very cool touch.
Dec 10 16:26:21 13m 50s Crosstalk ♥ 1 Very original concept. The "game", although simple, was very enjoyable. I think this could be developed further with some improvements (like the background of the game matching with the audio white noise). I read the post you wrote a while ago and yeah, this theme was very disapointing, it lead to a lot of similar games. But you got an idea that wasn't like any other, so congratulations!
Dec 10 16:38:57 12m 36s A Platformer for Ants ♥ 1 Very interesting idea! A lot of people have made platformers (we also did one lol) but you came out with a unique mechanic, congratulations. By the way, i found a bug in the last screen. I jumped from the checkpoint and got stuck under ground :( apfa_error.PNG
Dec 10 16:54:19 15m 22s riskREWARD ♥ 1 It's an original idea for the theme given, and the game is fun to play :) congratulations. It'd really benefit from having more content, like more enemies, different characters with different attributes, powerups etc. It's awesome, seeing that it was made by only one person. My highscore was 351. riskreward_highscore.PNG
Dec 10 17:09:24 15m 05s One Night to Score ♥ 1 An original take on the theme, but i got into a weird situation: wait_wat.PNG I think i had too many drinks... :| On a more serious note, the game is fun to play but it was weird after a while because they were the same dialogue options.
Dec 10 17:18:48 9m 24s Paw for Cream ♥ 1 The ice cream mechanic is very interesting, and an original take on the theme. The game however was very cheatable, if you put the cone inside the icecream machine it'd fill a lot without spilling any icecream :P paw_for_cream_hs.PNG
Dec 10 17:32:40 13m 52s One Million Dollars ♥ 1 I like this game! It's really cool how the things evolve as you get promotions. The art and music fit the game pretty nicely. I got a "game over" screen at day 47 for no apparent reason, was that the end of the game or i fucked up somehow? If that was indeed the end of the game i gotta say it was a great way to end it lol. Good job man!
Dec 10 17:46:09 13m 29s IntenSEAty ♥ 2 Beautiful game, but it feels a little hollow. Where's the background music from? It's very familiar but i can't pinpoint it. I saw a couple of weird bugs here and there (not sure why but after dying one of the times the game would reset everytime i clicked). The monster log is a great touch, but the game should pause itself when you open the log lol i didn't know how to close it so i clicked everywhere and i spawned a lot of enemies.
Dec 10 17:56:06 9m 57s Santa's Factory ♥ 2 Damn, this game really is stressful lol. It looks great, and the music fits it very nicely. At first i didn't know you could throw the boxes, which made the game much harder! But then i was throwing them from the other corner of the room and it was very satisfying. I played the 1.3 version btw, the controls were fine. Good job!
Dec 10 18:08:15 12m 09s Snake Force ♥ 0 Very impressive game! It looks gorgeous and the "bros" mechanic is pretty funny. Hard to believe this was all made by only 1 person :O Very fitting to the theme too. A shame it doesn't have any sound, but anyway this was incredible. Loved how the bros rolled in the ground, reminded me of this: https://i.imgur.com/cOiSwFi.gif Good job!
Dec 10 18:24:02 15m 47s Drift Punk ♥ 0 Wow! Everything in this game is great. It's amazing that you guys were able to do this in 3 days. The bike was a bit hard to control, but other than that it's one of the best games i've seen in this ludum dare. Congratulations :)
Dec 10 18:35:07 11m 05s Jazzy Beats ♥ 3 Great style and music. The game has a great mood, the combat is cool with all the skills and their cooldowns, but needs more juice, like some sounds or effects. Loved the yellow/blue contrast the game had. Good job guys, awesome game.
Dec 10 19:11:48 36m 41s Sofra ♥ 2 You got my attention in that entry about the game not being cute. You are right, the end is not cute lol. On a serious note, the puzzles are very good. Your interpretation of the theme is pretty cool too, but i gotta say that in the first level with the vulture i raged hard lol but i wanted to see the "not cute" end. The background music was great, and the jump felt great for some reason (when you had no bunnies, of course). I enjoyed this game a lot, good job :).
Dec 10 19:26:49 15m 01s Drug It: There And Back Again ♥ 2 Very interesting game! Loved how the events would develop depending of what drug (if any) were you on. It was a very cool mechanic. Unfortunately the game didn't offer a lot of situations but i think the core of the game works great.
Dec 10 19:44:22 17m 33s Endless, Nameless ♥ 2 It reminds me of the game "that level again", for Android. Some "terribles" were really annoying, like the one with the lava lamps - it was just a matter of luck. The spikes' hitbox was too big, which made them a little unfair. But overall the game was entertaining, and i was interested in seeing all the different terribles that you had implemented. It'd been nice to have more variety too, as i was getting some of them all the time, but i guess you'd have done it with more time. Good job!