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Feedback comments for LD39
Logicon211's games and stats for all events →
| Timestamp | Since previous | Game | Logicon211's comment | |
|---|---|---|---|---|
| Aug 1 03:07:22 | Cavernous | ♥ 1 | Wasn't quite sure what to do at first but I got the theme pretty quick. I was able to climb through some floors and ceilings though. I got a bit stuck. | |
| Aug 1 03:14:13 | 6m 51s | Mining Outpost | ♥ 0 | I thought the puzzle mechanics were real cool. So cool in fact that I really couldn't figure out how to do the lift part immediately after the first drill. Sorry! I couldn't figure it out |
| Aug 1 15:58:19 | 12h 44m | Revolution | ♥ 2 | I wasn't totally sure what to do. I understood the turn based movement but as soon as I attacked someone it seemed like I was locked there until one of us died. I also wasn't sure what exactly happened on nightfall. Was I supposed to go back? I could see the idea you were going for though, and given a bit more time I'm guessing it would be pretty solid. |
| Aug 2 00:51:43 | 8h 53m | NUP-5 | ♥ 1 | The game looked great. I liked the 2-d sprites on a 3-d map. I unfortunately couldn't get past the second door. it. The game told me to progress there but it just appeared to be a wall. With a bit of work I could see a solid game here. |
| Aug 2 01:06:58 | 15m 15s | Evelyn | ♥ 1 | I really love the art and the theme you had going here. Reminds me of Worlds Adrift almost. The teleport mechanic was very fun to use and I really love being able to pilot vehicles in 2D platformer type games. I wasn't too sure where to go after a while since every group of islands all had a few crystals on it and nothing else. Given a bit more time I imagine you could end up with quite an interesting game. Good job |
| Aug 2 02:38:34 | 1h 31m | Marvin's Message | ♥ 2 | Great game. Followed the theme pretty well. The jumping and block pushing felt good. The only thing I'd say is maybe I don't quite get the ending. It was just a black screen with some transmission text that went by real quick (That was probably the point). Good job! |
| Aug 2 15:23:55 | 12h 45m | GN49 | ♥ 3 | The weblink doesn't work! :( |
| Aug 2 22:19:43 | 6h 55m | Galvanica | ♥ 2 | Great game! The panel text was pretty funny and I enjoyed the descriptions of stuff I picked up before tossing it into the engine. If I had a complaint it would be that it's quite easy, I'm actually not sure you can lose. But that may not be the point as it was still quite enjoyable to get to the end of the game anyway. Good job! |
| Aug 3 02:57:58 | 4h 38m | Mad Trax | ♥ 3 | Fun game! I had some issues in one of the runs where I kind of didn't get any extra cars, but I realize that almost didn't matter as the main point was to make it to the next checkpoint to get your power back. The game looked and sounded great but was a little difficult to progress. With a bit of balancing I'd say this could be a pretty solid game, seems like it would work well on mobile and I noticed you put out an android build. |
| Aug 4 02:41:50 | 23h 43m | Sensory | ♥ 1 | Interesting game. I wasn't quite sure how to use the sound sensor to help me out other than hear that there was damage coming soon. But it appeared as though I couldn't avoid it. I might not be that good either :P. |
| Aug 4 21:01:53 | 18h 20m | Last Bot Standing: Game of the Year Edition | ♥ 1 | Game was fun, didn't like the music that much but the graphics were pretty good. π |
| Aug 4 21:12:37 | 10m 44s | Tax Rebel | ♥ 1 | Game was hard. I only got to 2 points. Would have been cool if there were different levels |
| Aug 4 21:29:34 | 16m 57s | Salvage! | ♥ 1 | Game was cool. Seemed pretty slow to start but it had quite a bit of content to it |
| Aug 6 22:16:00 | 48h 46m | Asolar | ♥ 1 | Would have been cool if there was an explosion animation or something. Also it was kind of annoying to collide with the buildings especially when they spawn on you. |
| Aug 6 22:22:46 | 6m 46s | Turtle's Quest | ♥ 1 | Collision with walls were pretty wonky. Dying in one hit kinda sucks especially considering how hard it is to avoid being hit. Music was nice though. |
| Aug 6 22:31:06 | 8m 20s | Dashfister | ♥ 3 | Game was fun, not sure why a ninja is beating up random animals but it was pretty funny anyway. Sound effects were nice (Most games on here don't seem to put any sound in at all). Good job ππ |
| Aug 6 22:36:40 | 5m 34s | Quest | ♥ 0 | Pretty neat. I wish it was longer, I was looking forward to the final confrontation ππππππππ |
| Aug 6 22:44:36 | 7m 56s | V-Empire | ♥ 3 | ππ HEY SNOWBOARDERS ππ This game was K I C K I N G _ R A D!!! I loved the mechanics. Unfortunately I died to an enemy as he spawned on top of me ( U N R A D ) |
| Aug 6 22:59:06 | 14m 30s | FireMan | ♥ 1 | Really liked the graphics, huge fan of trains, and thought it worked really well with the music. Nice Job! |
| Aug 6 23:06:09 | 7m 03s | Hoover Simulator | ♥ 1 | Game was pretty neat, liked the hoover aspect, but felt that the time given for each level was pretty tight. |
| Aug 6 23:54:14 | 48m 05s | Slowbot | ♥ 0 | cool game, very on theme. I only played until level 5, more variation in gameplay would have bee nice. great work overall. thanks. |
| Aug 7 00:15:15 | 21m 01s | Till the last spin | ♥ 1 | Game seems like it could be really neat if it's completed, but the lack of feedback on the arrows as well as how precise it seems you need to hit the arrows really sets it back right now. |
| Aug 7 23:15:53 | 23h 00m | Fart Squirrel | ♥ 0 | Game was pretty fun, although I just restarted the game a bunch to get almost infinite power. It was kinda funny though. The platformer controls felt nice although I think it was too easy to hit the spikes sometimes. Good job ππ |
| Aug 7 23:42:49 | 26m 56s | Scale of Life | ♥ 2 | Game was simple. Not quite sure what it had to do with the power theme but was fun to play anyway |
| Aug 7 23:51:51 | 9m 02s | Office Wars | ♥ 0 | Wasn't sure what team I was actually supposed to be a part of. I assumed it was the blue team because I started there but they threw stuff at me so I wasn't 100% sure. |
| Aug 8 00:27:51 | 36m 00s | Funkotron 5k | ♥ 0 | Game was pretty great. Had some issues on medium difficulty cause it was hard to figure the beat out. But it looked great and the dancing robot was hilarious. Only issue I have with the game is it pretty much has nothing to do with running out of power. |
| Aug 8 00:49:59 | 22m 08s | Element Quest | ♥ 0 | πVICTORY!π There were times were it was stressful because the enemies weren't dropping energy and it seemed like the energy bar wouldn't complete deplete anyway. The enemies would sometimes escape into the walls where I couldn't kill them. and the hitbox of the blue enemies was much too large to get multiple hits in before they could hit me. Nice game! |
| Aug 8 01:00:07 | 10m 08s | A Fleet to Flee the Sun | ♥ 1 | I failed to evacuate in time and the emoji movie killed everyone |
| Aug 8 01:24:20 | 24m 13s | Brass Garrison | ♥ 0 | This game has a good graphical style and nice audio, but the puzzle is kind of obtuse and defending your station thing is a little tricky (not really viable to do both at once, so you're stuck babysitting all night). Not clear why the level is so large when you don't appear to use the rest of it? The game is mostly solid but I think you might be a little too close and familiar with what you expect the player should know to do, more playtesting might have smoothed out the player experience and learning curve. |
| Aug 8 01:35:14 | 10m 54s | Soporific: A Bedtime Story | ♥ 2 | The game crashed while we were falling asleep during the space story, which feels weirdly appropriate. If you're going to give us story options as the main premise of the game it'd be nice to at least let me decide that, actually, the astronaut DID spend seven years alone in that spaceship. She went mad, she started talking to a volleyball, these are the sacrifices we make for science my child. Give these kids some aesops with some teeth, son. |
| Aug 8 01:52:48 | 17m 34s | Fairly Wizardly | ♥ 1 | Wizardly secret #1 unlocked, go left to walk off the world. Secret #2, infinite zoom out to see the whole world. Secret #3, conquer mushrooms by standing still on top and waiting to bounce-clip through the roof. You are now an arch-wizard master and slayer of sticky keys prompts, tag ur top five wizard-chums or be cursed 2 respawn at the start of the jumping puzzle bit. Get one wizard chum clapback and ur a π, 3 back and ur a primo wizard, 5 back and ur'll be sued by jk rowling 4 too much dank wizardry!! |
| Aug 10 23:17:09 | 69h 24m | Constellation Exploration | ♥ 1 | Game was pretty hard until I found out I could dash forever. I became a god once I found out I could do that. Also the music stopped at some point and started spitting out static noise instead. That kind of sucked but otherwise the game was pretty solid |
| Aug 10 23:23:21 | 6m 12s | Inconvenient Drone Convention | ♥ 0 | I could really feel the G's |
| Aug 17 23:14:12 | 167h 50m | Steve's Lab | ♥ 0 | I couldn't quite figure out how to get past what I think was the last door. Otherwise it was a fun and nice looking game |