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radmccool

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TimestampSince previousGameradmccool's comment
May 1 04:43:35 eiland ♥ 2 superb visuals. could use more steps or if the levels varied mechanically because i really wanted to keep enjoying the atmosphere. other than that this is a really strong entry.
May 1 05:01:47 18m 12s Retro Rabbit ♥ 4 a simple, fun arcade game. good job :D
May 1 05:15:33 13m 46s The End and the Beginning ♥ 1 this was a bit different... I don't think i understood what you were making but it was intriguing none the less. The combat was pretty weak with very little feedback on what was happening. Though in saying that the shape of the character added to the gameplay. it was at first awkward but forced me to choose between aiming and being perpendicular (to be a thinner target) which i thought was pretty cool.
May 1 05:26:19 10m 46s Monolith ♥ 3 really fun game. only complaint would be its hard to tell if you're about to get hit. maybe have bullets flash or something when close to the player. Asid from that this is a pretty sweet game that looks rad.
May 1 05:36:20 10m 01s Sling Ship 🌏 ♥ 1 had fun failing at this :P
May 1 07:21:13 1h 44m Cosmic Cleaner ♥ 3 really nice game you made here. i especially love the planet animations, they really add character and enhance your take on the theme. I enjoyed playing even though I dont think I intentionally beat most of the levels. it was hard to guage how the shot would go and there was a bit of a delay between shots that through me off a bit. I only say that to offer constructive feedback cus other than that the rest of the game is quite charming :D
May 1 07:29:27 8m 14s SmallWorld ♥ 0 had fun with this. nice minimalist execution of the open world survival genre. im sure with some work it could be a hit on newgrounds.
May 1 07:36:57 7m 30s SLINGSHOOT ♥ 0 That was great! Had about 10 "one more go"s. Hope you're proud of this cus its a damn fine game :D
May 1 08:00:52 23m 55s Murder Mitosis ♥ 2 Sweet game. The aesthetic is superb and the game overall comes across as very polished... can't even think of anything useful to say that isnt praise... good job :D
May 1 13:30:58 5h 30m SUN GOD ♥ 3 Promote the fuck out of this. This is a really rad entry, the intro is cool and sets up the game well (really liked the transition to title, though that got annoying after restarting a few times), the game design is pretty good but could probably use a bit of balancing so it felt less down to luck (though maybe thats intentional). The music fit the urgency of the mission too. The graphics overall were very nice and coherent. In general while balance wasnt great, the polish put into this made it a joy to play. This is a great compo entry, hope you're proud.
May 1 13:49:55 18m 57s Microbe Mash ♥ 1 Cool idea. Played the whole way through and felt appropriately challenged, in that i always felt that i understood all the elements at play while not seeing a clear immediate solution (well for the later levels anyway :P) Also, while the odd chaotic reaction (microbes bouncing about and taking a while to connect) was fun and thematically relevant, it did waste a bit of time. Maybe consider removing the time limit or increasing the attraction after a certain time? All in all a good entry that was fun to play :)
May 1 13:59:14 9m 19s Holy Shit! A Spider !!! ♥ 1 This is horrible spider propaganda spread to promote the feeding of spiders. Fun game, as others have said the commentary really adds to the experience. Theres nice variety in threats to the spider. The sound effects are good. Only disappointing thing was seeing the better scores after i tried so hard 😭
May 1 14:16:32 17m 18s Whale Fall ♥ 1 well that was different :P neat idea. Played right through to the end too... i think, does the game end suddenly when you defeat the thing in space? Could be interesting with more polish. In saying that I have to admit though its a very creative idea.
May 1 14:25:24 8m 52s RC kitchen Throwdown ♥ 1 Cool idea and while not graphically polished, the design worked well. The dog sounds were pretty creepy when its right behind you and you can't check behind you without sacrificing distance between you and the dog. I feel like this would be much more enjoyable if it ran faster... though you explained why its slow in your description. Maybe consider a downloadable build?
May 1 15:46:30 1h 21m Skylets ♥ 4 Really dig the aethetic of this. the controls are a bit loose though it feels unfair to complain considering its a 3d platformer made in 3 days... The lava planet was my fav, took a few goes just checking it out.
May 1 16:19:40 33m 10s Globey's Revenge ♥ 1 I get its a sonic reference but is it a reference to sonics environmentalist undertones? Either way i had fun playing this. Big fan of the 2d sonic games and this game wears its inspiration on its sleeve. Though in practice the lack of polish on the movement broke the immersion frequently (usually on the loops, though i can see how they'd be tricky to get perfect). All in all a great effort :D
May 1 17:07:58 48m 18s Exhaust of Earth ♥ 3 Same thing above happened with me, but after reading it once i just quickly clicked through on subsequent attempts. I made a good effort to try and find a sustainable strategy but failed. The best i got was 6500. Really like the shrinking sphere of water effect. The different units made sense though i never bothered with the mines. Satellites seemed the most effective thing to go for, or spam the rocket launchers. One thing that would have helped a lot it some kind of feedback on the range of the weapons.
May 3 03:18:20 34h 10m Llama's World ♥ 5 Very well put together game. And some of the level designs really got me. Like the first time i accentally lasered myself i was like [mind-blown gesture] Only thing i would say it needs is maybe a retry from last move rather than restart a level. And maybe better indication of what way the tiles are about to be moved because intuitively i assumed the row/column would shift in the arrows direction but it actually does the opposite. Other than that, theres nothing else i could complain about. Its a really nice game and i had fun playing it :)
May 3 03:37:04 18m 44s Little Remains ♥ 2 nothing new to add regards feedback... Have to say though, i enjoyed playing this one. The atmosphere was well done and theres a clear style to it that i thought looked cool. Good job, all of you!
May 3 04:00:47 23m 43s You Just Don't Get It ♥ 2 Interesting game, i usually dont care for "love" stories but the binary options and offering them to gods really added to the experience. The shadow of the player annoyed me a bit. Maybe have one model(?) facing camera with no shadow and one invisible to camera that is facing the light source?
May 3 04:33:58 33m 11s Tiny Colonies ♥ 1 planet.png This is muh planet :D Is the wee person's hunger tied to how much they've walked? cus i had a couple of planets that had a sawmill at 15:00, a house at 12:00, and a farm at 09:00. And the people just kept going between the farm and house :/
May 3 04:45:31 11m 33s Tiny Battle World ♥ 1 Didnt have someone around to play with but i downloaded it anyway to see how it played and it seems like a pretty cool vs game. I'll probably end up keeping it on my hard-drive for a later occasion. Just add a bunch of levels and power-up and you've got a solid game here.
May 3 04:59:55 14m 24s Castaway ♥ 1 Cool idea! I like how the resource management can make you become a murderer. Also, the surreal world is super cute (the random tap as a water source is a nice touch) Good job :D
May 3 05:14:03 14m 08s Alienus-Alienas ♥ 0 I really wanted to enjoy this but the floaty controls and level layout held me back. If the player had a faster jump and the platforms were slightly closer together, i would have probably played it much longer. As it stands you have to move the character absolutely perfectly to stand any chance at survival. The music was decent though and its pace suited the game well. Also the graphics have a cute style to them which i like :)
May 3 07:16:18 2h 02m Shapeshifter: The King of A Small World ♥ 2 Hey theres a bug (ha puns) in, I think, the 3rd level (where you get the beetle to get past the wind) If you get past the wind then go back into it as the grasshopper you get blown completely off the map. Other than that I really enjoyed the level designs. Though they could use a bit more scenery more rocks and maybe flowers, stuff like that. But they still felt simple enough that i understood what to do without feeling pandered to
May 3 07:29:19 13m 01s Les Petites Planètes ♥ 2 I really like the idea of solving inter planet conflict with the click of a button :P The game overal is really good, though it would need more complexity if you wanted it to be any longer. In saying that, there is a nice array of objectives and the resource management made for some clutch moments like trying to work out if an asteroid would collide with a planet or not. I lost a couple of planets to not wanting to spend stars :P
May 3 12:00:39 4h 31m Solar Smash ♥ 0 I had fun with this despite being terrible at it. I'd appreciate a mode with no time limit or something just to mess about. The orbital physics system looks like it could be fun to play with
May 3 12:11:23 10m 44s Den ♥ 2 That was pretty intense. the scream of the creature, the unsettling beepboops of the music, the exciting screems of the tiny people. Found this weird bug that made my entire body come apart with i charged up an attack towards my center lol.png
May 3 14:00:32 1h 49m Food Fight ♥ 1 I think if you focused on either the platforming game or the arena game. as it stands both seem to be lacking. Maybe some feedback on the combat (sfx, screen-shake, etc) the arena would be better. or even just some polishing to the controls and collision (if you're falling too fast you jump straight through the floor, maybe check to see if you pass anything before making that movement increment?). That all sounds a bit harsh :/ Theres a lot of work done here and it definitely looks appealing. the story mode ramped up gradually without feeling overly simple and had a nice variety of elements. And you had an original setting that even has cutscenes, thats insane :P well done!
May 5 04:08:04 38h 07m Microms' World ♥ 0 Really charming game. The music helps sell the laid back feel of this. I'd suggest adding some cute noises for the white thingys to give them some character. Also, maybe im just missing something but, it wasnt really clear how or why food was being depleated and it made me feel kind of anxious that i was meant to be doing something to add to it.
May 7 23:54:40 67h 46m What Remains. ♥ 1 Was the green dude set to appear after a time or just randomly? Fun entry, had to stop myself at 130 days :P Don't really have anything new to add regards feedback but I had fun trying to maintain things then systematically killing everyone until Candy (the green dude) was the only one left :D
May 8 00:11:12 16m 32s Attack of the Planetary-Vampires ♥ 1 The look of this game is top notch. I love that classic sci-fi look to it. Regards feedback i might suggest some kind of mechanic to give the player a reason to not just hold down the shoot button. Something like reloading or whatever. Cool game tho, its like a polished, retro version of mine :P