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Feedback comments for LD38
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| Timestamp | Since previous | Game | kantieno's comment | |
|---|---|---|---|---|
| May 1 06:42:28 | SLINGSHOOT | ♥ 0 | Really enjoyed this entry! The mechanics were fun and it felt polished! The background and score display worked very nice! | |
| May 1 06:47:14 | 4m 46s | NekomimiAtsume | ♥ 1 | Cute little game, AI is nice! |
| May 1 07:00:52 | 13m 38s | Paper Jam! | ♥ 3 | Graphics are nice it works really well with the photo! You have already addressed the main gripe I had which was the size of the hitbox, but yeah only 48 hours! Besides that it was enjoyable, I played to the end! |
| May 2 01:23:30 | 18h 22m | Look up | ♥ 1 | I like this as a base game, would love to see it expanded in the future! Main gripe would be that I never really felt in danger or challenged but you have already addressed this in another response! Good luck! |
| May 2 01:39:47 | 16m 17s | Bunosphere | ♥ 2 | Really enjoyed this entry! The pseudo-3d was really well done and worked well with the art! Overall a solid entry! |
| May 2 02:00:34 | 20m 47s | Aether Mine | ♥ 1 | Good entry! Hope you expand on it further. The only thing really lacking was the audio. Was a good time otherwise! |
| May 2 02:16:24 | 15m 50s | The Seesaw Redemption | ♥ 1 | Was a fun little game, played until I got trapped in a physics loop but you know its bound to happen occasionally physics based platformer, especially if there is only 48 hours to work through the kinks! |
| May 2 02:24:43 | 8m 19s | Virulence | ♥ 1 | It's nice entry! I really enjoy these building block games. The only real complaint would be that the controls are pretty slippery but then again it's kind of fun watching my character spin out trying to run away! Would love to see you expand the game! |
| May 2 02:35:10 | 10m 27s | Missing Lands | ♥ 1 | Definite bonus points for working on a nes, you were able to recreate the feel of the era nicely. Would have been more bonus points if you had indeed done assembly! |
| May 2 02:43:18 | 8m 08s | Bantam! | ♥ 1 | It's a fun concept! Was thoroughly unprepared for level 3! Some sound effects would be nice but it was a fun time! Would love to see this expanded with a little world building to make the overworld seem that much more adventurous! |
| May 2 02:56:33 | 13m 15s | Newton's Cannon | ♥ 2 | Good job it's a really satisfying game! I like the color scheme and especially like the little mini map in the corner. The feeling of watching you no scope yourself from across the map is great. Really enjoyed this entry! |
| May 2 03:34:20 | 37m 47s | Invasion - The Chronicle | ♥ 1 | Am excited to see where you take this! It has a lot of potential! I also agree that I would love to see more of the deck building aspect. I ended up ending my run after things stopped spawning for a few minutes and I spent all my resources shooting into space after which everything suddenly spawned! Was a good time! Really appreciate that you uploaded the web version, good luck! |
| May 2 03:46:34 | 12m 14s | The Tipping Point | ♥ 1 | I had a good time with this game. It has a nice relaxing feel to it. A enjoyed a lot of the dialogue, there were a lot of Rick and Morty references, I didn't understand all of them there were so many. Also flattery is no way to gain better ratings, they said they really liked my game but I doubt they have even played it. Enjoyed my time, good luck! |
| May 2 03:55:59 | 9m 25s | Inside Inc. | ♥ 2 | Good entry! I enjoyed a lot about this game, the art was nice, good effects,the music fit better than you would for being about destroying viruses as a nanobot! One comment is that one room in the loop appears to be designed to enter from the bottom so when I entered from the top I had no room to escape the monstrosity that was on top of me! I really enjoyed it though, good luck! |
| May 2 04:29:36 | 33m 37s | Roguelike One | ♥ 7 | Really enjoyed it! I like rogue-likes a whole lot, would love to see this developed more with additional types of upgrades! I did experience one small bug where after I got multi-shot I could no longer turn when I shot. Was thinking it might have been for balance reasons since multi-shot was so good but was really glad on the next run when I could actually turn when I had it! Great game, good luck! |
| May 2 05:31:39 | 1h 02m | In Good Hands | ♥ 0 | I enjoyed my time with this, didn't even notice something had happened to my people until I noticed they were flying away. Could make a pretty interesting game if it were expanded and had more settlement building! |
| May 2 05:38:54 | 7m 15s | The Shrinkifier | ♥ 0 | It would be nice to maybe have powerups appear in some spaces so that you can recharge after using them. I kind of like the RNG but a little bit more control somehow would be nice. Good entry! |
| May 2 05:53:22 | 14m 28s | Defend the Earth | ♥ 0 | Loaded in and accidentally shot Earth for 100 damage, interesting start to an interesting game! I like several things about it, I like that you can shoot the enemy bullets but I feel like something needs to be changed about it so that your not just continually shooting each others bullets. Maybe making the fire rate slower so you have to be more precise with them? But then again that would change the feel of the game potentially so I don't know what you think might be best! I enjoyed it though! |
| May 2 06:06:12 | 12m 50s | Colorfly | ♥ 1 | This was a very beautiful game! It was very relaxing, simple maybe, but it was satisfying, the art and effect worked really well with the music and I enjoyed my time with it! I liked the progression of gameplay with the different modes. The "boss" battle surprised me and was a nice touch. Would like to see more, good job and good luck! |
| May 2 07:08:11 | 1h 01m | Crater Creator | ♥ 2 | This was a really neat game! I enjoyed trying to line of multiple comets at once! I really like the color of the lines to approximate collision time, it made it a lot more doable! |
| May 2 07:19:13 | 11m 02s | Shrunk | ♥ 1 | I really enjoyed this game! Gaining minions is one of my favorite game mechanics! The artwork was nice and the music fit as well. I would have liked more variation in enemies, but for a competition entry it had a good amount of content! Some kind of reworking of the base attack would be nice because of constant mana problems. Having some kind of other upgrades or finding new wands or what-not would be really nice! Would love to see you expand this game! Good job and good luck! |
| May 2 07:25:32 | 6m 19s | BEAT drifter | ♥ 1 | It was pretty challenging and fun! More focus on the music could serve it really well! I enjoyed it, good luck! |
| May 2 07:34:49 | 9m 17s | One Push Man | ♥ 1 | I enjoyed it! 70% of my deaths were me walking off the edge and the other 30% were the blue slimes just shoving me all the way! The art was nice and cute and fit well. The main thing I would ask is maybe some way of giving you a chance to recover when you almost walk off of your own volition such as teetering at the edge for a second, just to make it harder to kill yourself. It's a good entry though, good luck! |
| May 2 07:47:03 | 12m 14s | Lalao | ♥ 1 | The narration was really nice, it had a nice dry humor! The art and effects work well as well. The main thing I would suggest is either make the game part a little more game-y by adding something like a score tracker or slightly more mechanics so that it stays engaging or make the difficulty ramp up faster so that the story progresses quicker without having to resign yourself to defeat after a while. Overall I really enjoyed it though. Good job! |
| May 2 07:52:52 | 5m 49s | Particulate | ♥ 2 | This could definitely be a fun multiplayer game! I enjoyed the mechanic a lot, it's real satisfying watching all the particles move around the screen. Good job! |
| May 2 08:18:45 | 25m 53s | Rogue Basement | ♥ 2 | Enjoyed this a lot, I'm a big fan of rogue-likes. Once I realized how good rocks were I enjoyed finding them all over the place! The music also fit well, good job! |
| May 2 08:29:39 | 10m 54s | The Last Colony | ♥ 1 | It was real stressful in a good way, the control scheme is a little weird but it makes it kind of better. It was difficult to remember what buttons I meant to be pressing and added to the sense of urgency. The buzzing when something goes wrong added some real tension. It's an interesting concept for a game as well, management with some precision presses and urgency. The music and art style worked well. I hadn't noticed the status bars at first, they definitely helped! Good job! |
| May 2 08:48:28 | 18m 49s | My Purpose | ♥ 1 | I appreciated the aiming in this, it felt good to me and I always felt able to hit what I wanted to. The movement was a little bit harder for me to get used to but I like the scroll wheel a fair amount. I had a few issues with the WASD controls at first but I got used to them and enjoyed the additional mouse control I had for aiming due to movement not being reliant on the mouse too much. It was difficult but fun to try to master to counteract that. The music was nice and the little bits of story definitely helped the experience, along with the introduction of new enemies. Good job! |
| May 2 08:57:41 | 9m 13s | LD38 - My Small World | ♥ 2 | It has a nice aesthetic and color palette. Camera is a bit jumpy but it has nice atmosphere. Do you think you will end up going more story driven or action based with this if you continue working on it? |
| May 2 09:19:27 | 21m 46s | A Growing Adventure | ♥ 1 | This game has a lot of good stuff going on! Nice progression, leveling, great art, it all comes together for a good experience. I love the exploration/unknown aspect especially at the cost of your health. I was barely hanging on by a thread when I ran into two meats in a row. It's a nice feeling! Finding all these new places and items is really fun! I'm on the fence about the best way to handle death in this game, on the one hand I was glad I didn't lose all my progress, on the other hand I don't know if it was punishing enough. For ludum dare it's probably better to have it the way it is! The only thing missing is some music and it's a real nice time, can't wait to see where you take this! Good job! |
| May 2 09:47:17 | 27m 50s | Its a small world | ♥ 1 | Once I understood everything that was going on it became pretty interesting. I liked how different each generation of the world could be in terms of hints given and powerups offered. The jumping and boosting was definitely a bit difficult, the first time I got a boost powerup I just flew off the world because it launched me so far! Its an interesting style, could use some new art but other than that, good job! |
| May 2 10:08:56 | 21m 39s | Little Eco Planet | ♥ 1 | This was a good little puzzle game. It had a good amount of content for the time limit. I don't think the controls were too clunky although changing them so that you have the option of using only the keyboard or only the mouse would be nice. With some music and more art this would be a nice game! |
| May 2 20:29:27 | 10h 20m | KeyPuppers | ♥ 1 | It's a cute game! Could definitely see it expanded with some additional mechanics. As you have agreed with already the shift key is a little redundant right now but once other functions can be applied to the blocks it will make sense. I can imagine different powerups such as being able to build a spring on a block that catapults them over a few blocks. I hope you do expand on the game good job and good luck! |
| May 2 20:57:17 | 27m 50s | Rift World | ♥ 1 | I enjoyed it after I got into the swing of things! It was a little confusing making sure I was sending everyone to the correct place so I think it would really benefit from having hotkeys for different actions and selecting specific units. I was able to get over 50% research completed before I accidentally got one of my workers killed. I enjoyed it though, I think a little bit more progression during a run such as researching or building various upgrades could be really nice, good job! |
| May 2 21:15:33 | 18m 16s | Clash of the Fungus | ♥ 1 | It is a fun concept! I like mushroom themed games and defense shooters and a defense shooter-esque game themed as a fighting game is just fun! would love to see other characters with unique movesets! At first I as well did not really get what my moves were supposed to do as shooting did nothing to the opponent but once I figured it out it became pretty interesting! The wind at times was very unforgiving giving me little chance to attack but it was a fun time regardless, good job! |
| May 2 23:55:32 | 2h 39m | A small World à la No Man's sky | ♥ 1 | I enjoyed my time with this game. The ships controls were definitely a bit slippery and often times after exiting a planet I just didn't fly right any more. But I'm glad you added in the abilities to counteract these things, especially a way to stop being stuck to the planet. Why do all these planets hate me so much though, they are fine when I exploit all of there resources but if I dare stand a reasonable distance away they want me dead. Would love to see where you go with this game afterwards! Good luck! |
| May 3 00:08:58 | 13m 26s | SmallHexWorld | ♥ 1 | This is a real neat game! Did several runs on both versions and think there is a lot of potential. Could work well as a simple puzzle game but could definitely see it being a pretty complex strategy game with all kinds of land and building types. Some of the RNG components are a little strange but also interesting such as getting farms before water so they just turn into wastelands. Hope you work on this more, good luck! |
| May 3 00:22:00 | 13m 02s | Advanced Mitosis | ♥ 1 | This was well done. Hopefully you are planning to work on this more because I can only imagine some of the features and puzzles you might add such as you know mitosis, I feel like mechanics surrounding that would work real well with levels like encagement in mind. Other than that I would definitely agree that something needs to be done about the size of the level, your speed, or more engaging obstacles because right now the levels do drag on. Good job though, I enjoyed it! |
| May 3 00:49:14 | 27m 14s | Space Aliens Are Coming | ♥ 1 | I enjoyed several parts of the game, super glad that my workers repopulate themselves because I lost two of them immediately! I spent the first minute just shooting my guys before the aliens showed up, so I'm glad their isn't friendly fire yet, although that could certainly add something nice to the game. I think it will be interesting if you add the ammo restriction with requiring the workers to make it, would definitely add nice layer to the game. Right now the main issue is the bullets traveling only to the cursor, threw me off for a bit. But other than that it was a fine time. Good luck! |
| May 3 05:44:16 | 4h 55m | Submersible | ♥ 3 | I really enjoyed this project! The atmosphere was wonderful I would love to see more of this. This is one of those projects that makes me really glad that ludum dare exists because I love looking at the source code for projects like this just to see how people decide to implement different features. I enjoyed the controls, I don't think it would work as well with standard WASD controls, maybe they could be revised further but this manual form of movement is really nice! I hope you do work on this more and hopefully do get VR working because this atmospheric type games are my favorite for VR. Good job with this and good luck! |