Foon → Ludum Dare Explorer → LD36 → Feedback comment stats → Steven Miller
Feedback comments for LD36
Steven Miller's games and stats for all events →
| Timestamp | Since previous | Game | Steven Miller's comment |
|---|---|---|---|
| Aug 29 01:08:00 | Circuitry | Wonderful game. I made it to level 11 (I will go back and try to finish it later) and am having a great time with it so far. I think this game would benefit from a level select screen and a more detailed tutorial. An option to view previous tutorials would also be beneficial, as well as a list of all outputs for a level (that would figure out clarify what is required for each level). <br/> <br/>I am also a huge Zachtronics fan, and I made a SpaceChem-inspired game for miniLD #69 called Production District (https://steven-miller.itch.io/production-district). I would appreciate it if you checked it out (even instead of my actual game for this event, since there are no ratings anyway). | |
| Aug 29 02:14:00 | 1h 06m | RAM | Good, simple game. I liked the art and the gameplay was fun. |
| Aug 29 03:19:00 | 1h 05m | Pharaoh's Puzzle | Great Sokoban-style game! I beat it on my second try, very good puzzle design. I liked the art and the barrels rotating when you pushed them was a nice touch. |
| Aug 29 03:26:00 | 7m 00s | Pong 2.0 | Good, simple game. The screen effects were really cool. They also affected the gameplay in a meaningful way, which was nice. I won on my second attempt. |
| Aug 29 04:51:00 | 1h 25m | cognizance | Amazing game, as usual. I made it to the end with 4.5 gears. The puzzles were spectacular, I loved how each one felt meaningfully different. The mechanics are very clever and intuitive. The only thing I could think to add are saves (though I imagine most people will go through it in one sitting anyway) and a map (just to help find some of the gears). |
| Aug 29 04:58:00 | 7m 00s | Some Kind of Ancient Phone Technology | Very simple, but good, especially considering the time it was made in. I like how it rotates at different speeds depending on how far it has to go. Very clever take on the theme. Also, I like the Jenny reference. |
| Aug 29 05:17:00 | 19m 00s | TrainStack | Good puzzles and wonderful UI. The way the trains move in on the level select and the entire menu presentation in general is spectacular. The spike traps did take a bit of getting used to just to figure exactly how they worked. It would also be nice if the fuel car emptied as it moved to represent its speed (especially since it already looks a little like a battery). Overall, great presentation and good puzzles! |
| Aug 29 05:29:00 | 12m 00s | Ancient Mars | Nice story, though some of the text seems to be cut off in the intro, even with the highest resolution (though I could still understand what it was saying). Also, the green text at the end occasionally faded out before it fully showed up. |
| Aug 29 06:22:00 | 53m 00s | Cryptoglyphics | Fun game, being able to create glyphs (and I assume have other people see them) was cool. |
| Aug 29 06:56:00 | 34m 00s | Tank in Dungeon | Great game, I liked the art and the level generation was really well done. The boss was also cool. I only had a few issues, but nothing too major. I felt that the enemies spawned a bit too close to the player, and I would often bump into them while entering the room, but I may have just been releasing the button a bit too late to stop rolling. Also, the exit button didn't seem to work, but that may have been a fluke. Great work overall! |
| Aug 30 00:37:00 | 17h 41m | Aqueducts | Good game. Nothing too original, but nice take on the theme. The puzzles are well designed and I liked the art. |
| Aug 30 00:50:00 | 13m 00s | Tic-Toc Dungeon | Good game, the art is great and gear turning sound effects are spot on. I made it to level 13 (it may have been 12, not too sure) before losing. I think the game would benefit from checkpoints, since dying on level 13 put me all the way back to the beginning. Good job overall. |
| Aug 30 00:59:00 | 9m 00s | Alien B.C. | Nice UI, and great job on your first game! It's certainly better than my first "game" (but to be fair, I was only 8 when I made it). |
| Aug 30 18:38:00 | 17h 39m | Forever Someday | Amazing presentation. The graphics and audio are incredible and stylish. I did notice that the screen was a bit offset on my computer (1600x900 resolution) but it seemed to fix itself at the end of each section and was perfectly centered for the credits. Luckily, this didn't really cut off too much stuff, though it did seem to mess with the controls, as the mouse didn't take the offset into account. |
| Aug 30 18:42:00 | 4m 00s | Conveyor belts | I also couldn't get it working, I will check back later. |
| Aug 30 18:51:00 | 9m 00s | The House on the Right | Amazing music and I love the atmosphere. My guess for what happened pretty much lines up exactly with what Vegevan guessed. |
| Aug 30 19:00:00 | 9m 00s | L.M.V. Edison | The graphics are amazing and the voice-over was very well done. Unfortunately, my computer also qualifies as ancient technology, so even on the lowest setting there was a lot of input delay, which seemed to make the terminal not function properly. |
| Aug 30 19:19:00 | 19m 00s | No Pyramid's Sky | The art and music are fantastic, I agree that with a score (and possibly a few extra mechanics) this would make a great mobile game. |
| Aug 30 19:27:00 | 8m 00s | Aqueducts | The art and sounds are very well done and the UI is very clean. Stacking is a bit difficult, the overall presentation is wonderful. |
| Aug 30 20:03:00 | 36m 00s | Forty Two | Good puzzle game. I made it to level 12 before getting stuck. The mechanics are fairly intuitive and the puzzles are fun. At first, it seemed like mostly trial and error, but around level 6, I started to understand the mechanics more fully and plan out the solutions. I do think the game would benefit from a bigger distinction between what is there when the level begins and what you have placed. Overall, great work! |
| Aug 30 20:15:00 | 12m 00s | Curious Dinos | I really liked the sound and the art and overall presentation was incredible, though I was a bit confused on what to do. I understood that I could influence the dinosaurs with my abilities, and I did make it to end, but I found myself using the first ability almost exclusively, as it seemed like the ship parts activated when a certain amount of dinosaurs were happy. Good game, though I'd like to see a little more explanation about the mechanics. |
| Aug 31 00:25:00 | 4h 10m | Ancient Adventure | I found all of the items and artifacts and ended with around 180 gems. Good work, as always! |
| Aug 31 00:41:00 | 16m 00s | Ancient Maze of Epla | Wonderful puzzle game, very good and very fun. I really liked the mechanics and figuring out the solutions to the different levels. |
| Aug 31 00:55:00 | 14m 00s | SOS Snake | Very challenging game, but fun. I got stuck on level 2 (that's right, the one before the snake even shows up) for around 15 minutes. Luckily, the first few levels with the snake were a bit easier for me, but I ended up quitting a few levels after the green blocks were introduced. Very good audio and mechanics, but definitely too hard for me. |
| Aug 31 02:09:00 | 1h 14m | Way of the Gear [Unfinished] | Absolutely wonderful so far, it's a shame it is unfinished. The light effect and art were really good. I would definitely play more in a post-jam edition. |
| Aug 31 02:19:00 | 10m 00s | Keysmash | 10/10 for making me go through 10 keyboards. I love the twist that there isn't actually a story, I am awaiting the movie adaptation. |
| Aug 31 05:50:00 | 3h 31m | Tech Support, 3162 | Really cool game, the art is really good. I like your take on the theme and how the "ancient" part is relative. I liked the dialogue but I think an option to skip it since people will be replaying it a lot would have been beneficial (though not too important, as it is fairly short). I found all 13 endings, great work! |
| Aug 31 06:08:00 | 18m 00s | Incinerator | Good game, I like the destruction animation for the boxes and the physics work well. A lot other games like this follow the same basic formula of increasing how much is earned per second, I liked that this added a unique twist. |
| Aug 31 06:21:00 | 13m 00s | TrainWreck | Very fun game! The combat is simple yet surprisingly fun. Jumping between trains was difficult, but it was all worth it to see the previous train derail and crumble behind me. I did seem to be able to walk through the smokestack and fall off the train. Great work! |
| Aug 31 06:41:00 | 20m 00s | Storm O.S. | Absurdly beautiful game, probably my favorite graphics so far! The only issue I noticed was that in pong the enemy paddle hovered back and forth around the ball's location rather than settling on it, though this is purely visual and did not seem to cause any gameplay issues. |
| Sep 1 05:27:00 | 22h 46m | Write Only | The art is incredible and the gameplay is very fun. The AI is very impressive as well. I only wish it was longer. I played the post-jam version once and then went back and played the original version. Wonderful game, I would to see more. |
| Sep 1 05:36:00 | 9m 00s | Guidance | Good game, I really enjoy light puzzles like this. The game is very stylish and simple as well. I would love to see this expanded upon. |
| Sep 1 05:40:00 | 4m 00s | Sir Serell Saves The World | Very good game. I liked the art and gameplay was fun. The enemy variety was also very nice. I also thought that the music was really good. Great work! |
| Sep 1 05:54:00 | 14m 00s | Raiders of the Ancient Technology | Great game! I really liked the generation and art. I also liked the combat, it was simple yet challenging. I did notice a bugs. There was a time where an enemy went through the wall and wandered out into the void. I also noticed that the audio for attacking would sometimes stop playing until I died. I also got a few crashes. |
| Sep 1 07:12:00 | 1h 18m | Mammoth for Speed | Probably my favorite game of this Ludum Dare, I need more immediately. I used to have hopes and dreams, a vision of a bright future; now I hold the world record of 44.07 and I realize that Mammoth for Speed IS that bright future I had envisined. I now know my calling in life: racing mammoths. |
| Sep 1 16:21:00 | 9h 09m | Old World Blues | Really good game, I loved the loot and inventory systems and the gameplay was fun. The only problem I had was that the enemies seemed to be able to shoot through walls. I assume this is unintentional, and it made dodging much harder since cover became useless. Overall, really good game. |
| Sep 1 16:30:00 | 9m 00s | JUKE | Amazing game! The mechanics are innovative and the puzzles were very well-designed. The only thing I would've liked to see are more complicated puzzles, it's a shame technical issues got in the way. Definitely one of my favorites from this LD. |
| Sep 1 16:44:00 | 14m 00s | Idle Slave Master Clicker | Interesting game, though it seems to have some issues. Clicking on slaves was very difficult, and it seemed like trying to sell them gave you nothing. I also couldn't quite tell what sending them to the palace did, it seemed to just send them to the mountains. Also, when you open the menu to assign slaves, the previous option you picked is displayed over the current picture until you mouse over the option you had picked last time. |
| Sep 1 21:22:00 | 4h 38m | Aqueductus | Really good puzzles and art. I think the movement could be improved and I think it would've been better if the water had flowed faster, as on the final level I had to wait for over a minute for the solution to complete. I did find the puzzles to be on the easy side, and I never got stumped, but I really enjoyed the mechanics and would love to see more levels. |
| Sep 1 21:59:00 | 37m 00s | Chadwik the Charismagnetic | Very good, unique game. The mechanic is very clever and has a surprising amount of depth. I also love the art and title. Great work! |
| Sep 1 23:22:00 | 1h 23m | Archimagic | Very difficult game, but pretty good. I think a better why to dodge or block attacks would've gone a long way. I liked the different attack types, but after 8 tries, I still never managed to get the boss below half health. |
| Sep 1 23:36:00 | 14m 00s | Curse of the Ancients | Really good game, I liked the art and audio. I think having the range indicator for the traps continue to show in some way would help out in the early levels, just because figuring out why a trap couldn't be placed seemed confusing at times. |
| Sep 2 00:11:00 | 35m 00s | The Great Sphinx Pyramid | Telling the heights apart was pretty difficult, but I got used to it. Other than that, I really liked it. This is definitely the best puzzle game I've seen this LD. I loved the dialogue and the difficulty was great, especially on the last level. |
| Sep 2 00:48:00 | 37m 00s | anachroma | Really great game! The mechanics are extremely clever and innovative, and I loved the platforming. Really fun, amazing job! |
| Sep 2 01:03:00 | 15m 00s | Hero of Alexandria | Really good game! I beat it after around a dozen tries. It was really fun, and I loved the weapon progression, and the screen-shake was also great. I also loved how the quality option for the graphics was ancient. |
| Sep 2 01:26:00 | 23m 00s | Explojan Horse | Amazing game! The graphics are absolutely wonderful and gameplay is super fun. Definitely one the best games I've seen so far. Also probably my favorite use of the theme. |
| Sep 2 03:04:00 | 1h 38m | Rune Room | Really great game, I played through all three levels and had a lot of fun with it. I really liked the graphics and audio as well. |
| Sep 2 03:10:00 | 6m 00s | Humble Beginnings | Really great take on the theme, I managed to start a fire without cheating, and can confirm that it is possible (though quite difficult). I guess I had some practice from my own game, which also has an element of trying to ruin your keyboard by alternating keys rapidly. |
| Sep 2 03:28:00 | 18m 00s | The Museum | Great game, I loved the Bob Ross reference and lying to children. |
| Sep 2 03:45:00 | 17m 00s | Ancient Drunken Aliens | Interesting game. I almost rebuilt Stonehenge, but kept dropping the last piece and knocking everything down like they were dominoes. |
| Sep 2 04:09:00 | 24m 00s | No Mario's Sky | I felt obligated to play this as a Ludum Dare participant, and I'm glad I did. The generation was very impressive and the art is amazing. My only complaint is the controls. |
| Sep 2 04:15:00 | 6m 00s | 1995 | Very funny game, I had a lot of fun with it. |
| Sep 3 06:18:00 | 26h 03m | Artifact of the Ancients | The mechanics and the way the boxes interact with the other dimension are extremely clever. The story was also very well done, and I quite liked the surprise at the end. The only issue I could find was that if you started pushing or pulling a crate when facing away from it, you would continue to face the wrong direction and appear to be pulling nothing, but this obviously had no effect on the actual gameplay and probably wouldn't have even happened more than once if I hadn't been trying to reproduce it to see what had caused it. Amazing game! |
| Sep 3 08:19:00 | 2h 01m | Carp Diem | Very clever title and I loved the art for the fish. I personally had no issues with the controls. I really liked the movement, it made it feel like my fish was actually in water. My best score was 800. |
| Sep 4 06:07:00 | 21h 48m | Age of Garbage | This game is really hilarious, I had a great time with it! My only complaint was that on the third level, after failing once, each new attempt would fail automatically after I released the left mouse button. |
| Sep 4 06:15:00 | 8m 00s | Videos, Please | This is pretty awesome, I loved the humor. I also really liked the music and visuals. |
| Sep 4 08:35:00 | 2h 20m | Highly-Accurate Shepherd Simulator | Absolutely wonderful game, definitely one of my favorites. The music is great, and art is beautiful. The game had a surprising amount of depth and was extremely fun to play. I do think the game did become a bit easy, and I didn't struggle much on level 2 or 3, but I honestly don't think that mattered, as I had a good time regardless. The only suggestions I would give are to maybe move the black text box up a bit so that it didn't block the counter since last sacrifice and to have the sheep be able to point towards the right (though I didn't notice this until it was the end of the game). |
| Sep 4 09:12:00 | 37m 00s | Tech Change Gun | Very clever use of the theme, and I really like the art. The music is good, and the sound effects are satisfying. I really enjoyed the mechanic, and each gun had its own unique feel. The AI did seem a bit buggy (they would still follow my x position while above me and would sometimes get stuck on the ceiling after hitting me). I would also recommend compiling the game as an exe, as installing it is a bit of a hassle. Great work overall! |
| Sep 4 20:55:00 | 11h 43m | Kvetch-A-Sketch | Really good game, the only issue is the inconsistent physics, but I'm sure you're already aware of this. I got stuck on the level where the ball starts in the top right and has to go to the bottom left with a gray cross across the screen. Amazing work overall, I loved the music and fake ads. |
| Sep 4 21:09:00 | 14m 00s | Remnants | The link doesn't seem to lead to the right place, I'd recommend uploading it to Game Jolt or itch.io. |
| Sep 4 21:20:00 | 11m 00s | Primitive Things | The link worked for me. Very cool effects, I'm curious to see all the things you could use these for. |
| Sep 4 22:38:00 | 1h 18m | THE BOX | Fantastic puzzle game, I really enjoyed the riddles. The final one had me stumped for quite a while. Great work! |
| Sep 5 07:29:00 | 8h 51m | Jukebox Jam | Terrific audio, and I love the simple, stylish visuals. I got a score of 23500 (or maybe it was 25300). I'm probably pretty horrible at this, but great job! |
| Sep 6 06:13:00 | 22h 44m | <GAME NAME> | Wonderful art and audio. Reviving fallen robots was cool and the mechanics seem very promising. I hope you continue to work on this! |
| Sep 6 07:45:00 | 1h 32m | Bobby Bow | Simple, but fun. I was unable to access the source code (I wanted to see it to be able to leave some more specific feedback), which is usually a sign that the page is private instead of public. I tried both versions, but will base my feedback on the original version because I played it longer. The origin of the player sprite seems to not be centered, making the player move to the left and right while rotating. I'd recommend having the score indicator follow the camera (which could be done by having it drawn at view_xview and view_yview). Also, for the sounds in the new version, using the function audio_sound_pitch() and setting it to a random value (for example, random_range(0.5,1.5)) would help make the sound effects less repetitive. Good game, I hope this helps! |
| Sep 6 08:43:00 | 58m 00s | Perambulator | Good game and mechanics. I think the level design is a bit too ambitious. I think having smaller, carefully crafted puzzles (potentially with checkpoints) would've served the game better. Towards the end, the difficulty seemed to come mostly from having so little to work with due to the vastness of the level compared to the much small viewing window. The controls were very odd, and I think having multiple options for each button would be beneficial. Good work overall. |
| Sep 6 20:11:00 | 11h 28m | Why Am I In The Past? Who Cares! Shoot The Romans | Cool game, the Roman numerals were a very nice touch. I was surprised how well the game world fit together. Fun game, my best was wave 4! |
| Sep 6 21:15:00 | 1h 04m | Wish You Were Here | Very beautiful game, I didn't find the golden idol, though I found a lot of bottles and believe I saw all of the islands. The messages were hilarious, I quite liked how they were generated. I loved how the 2D and 3D art blended together so well. Amazing job, it is always awesome to see 3D GameMaker games! |
| Sep 6 23:45:00 | 2h 30m | Blunderbuss | Great game, I loved the art and music. I also made a game called Blunderbuss (though mine is compo), so I felt obligated to check this out. The game is very polished, great job! |
| Sep 7 02:31:00 | 2h 46m | Mysterious Expedition | Really great game, I liked the art and sound effects. The mechanics were really cool, though I wish the combat was split into action points rather than real time. I personally had no issues with the controls, but I did find myself taking up half of my turn realizing my turn had started (this got better as I played more) and trying to select a character. That being said, the combat was simply incredible. |
| Sep 8 22:05:00 | 43h 34m | Crypt of Bullets | Amazing game! My high score was 876. I really liked the graphics and gameplay. The upgrades and palettes were really great additions. The only issue I came across was that I got stuck in a wall once when entering a room (I entered onto the right side of the screen and was stuck in the wall above the door). Great job! |
| Sep 8 23:55:00 | 1h 50m | SUNSTONE | Really great graphics. The combat was fairly simple, but I had a lot of fun with this, and I would love to see it continued. <br/> <br/>Also, as a side note, I'm not sure which version of GameMaker you have (I'm guessing the free version just because of the splash screen), but Humble Bundle is selling a huge pack that includes a key for the professional version, an Android module, and an HTML5 module for $15 (and even less if you don't care about the modules), so I'd recommend grabbing it if you plan to continue using GameMaker. |
| Sep 10 09:19:00 | 33h 24m | We Are Here To Help | Really great game, I liked the humor. Normally, I'm a little hesitant when I see someone made a visual novel, and I feel like they phoned it in, but this operated surprisingly well! Great job! |
| Sep 15 04:56:00 | 115h 37m | Glitch | I personally had no issues finding out how to play. Good game, I would love to see more difficult levels. I think a way to delete or replace arrows would be beneficial, as well as a way to manually restart levels. I accidently placed a tile incorrectly on the second to last level (I was still getting used to the camera, which actually worked quite well once I got the hang of it) and ended up creating an infinite loop, and the only solution seemed to be closing the game and restarting from the beginning. That being said, I really liked the game (especially the last level) and I would love to see this expanded. |
| Sep 17 00:32:00 | 43h 36m | The Babel | Really wonderful game, I had a lot of fun with it, though it did take a while to figure out what I was doing (I think including a bit more information, like the food being used to make new buildings would've helped). The variations of the pieces was a really nice touch and helped make the graphics look varied and interesting. My best strategy was definitely placing a lot of warehouses at the bottom and then having the next floors be houses and weapons. I ended up quitting on my fourth try, as I had made it to a height of 72 and had over 850 food left and the entire bottom of the screen was flooded with friendly soldiers, killing enemies so quickly that I barely even saw them. Really great work! |
| Sep 21 02:05:00 | 97h 33m | Leonardo's Painting Machine | This is spectacular! I love Zachtronics games (I made a SpaceChem/Infinifactory style game for miniLD 69), and this is really well made! I am currently on level 8 (the one after the sandbox) and will definitely continue playing. I'd love to see a downloadable version with audio. |