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Feedback comments for LD33
Patomkin's games and stats for all events →
| Timestamp | Since previous | Game | Patomkin's comment |
|---|---|---|---|
| Aug 25 13:02:00 | SludgeLand | Controls stop working immediately after landing :( I can move and shoot whilst falling down and that's it | |
| Aug 25 13:17:00 | 15m 00s | Jack vs Werewolf | I was waiting for something like "Party hard" as in you would be the werewolf to hunt on 'Zefir', but it's the other way around. <br/>Controls are slow, instructions tell nothing about the game. "Left click to shoot", but I have no weapon. How do I get one? I don't know... <br/>Otherwise - looking pretty good. |
| Aug 25 13:28:00 | 11m 00s | Blockluster | Explosions were cool. If only the barrels were a little bit more visible ;) |
| Aug 25 13:36:00 | 8m 00s | Spiritbound | Really awesome game! I enjoyed playing it. I think I got all of them but the last one - accidentally hit him whilst juggling the tombstone xD |
| Aug 25 13:52:00 | 16m 00s | Area 17 | Looks really good! Really shows the invested time. If only it didn't lag so much :/ <br/>P.S. 5/5 shields are overpowered ;) |
| Aug 26 06:17:00 | 16h 25m | Camp Starvation | This. was. AWESOME. <br/>No, really. Great idea, great music, great art style, awesome game. |
| Aug 26 06:54:00 | 37m 00s | Fire Fight | The comics were absolutely great :) |
| Aug 26 07:34:00 | 40m 00s | Eyewall | Absolutely brilliant <3 |
| Aug 26 08:37:00 | 1h 03m | Groar | I really liked the idea of being a boss in a shmup :D <br/>And, as already been said, just spamming HJKL confuses the AI to go into corners and die |
| Aug 26 08:56:00 | 19m 00s | 0G | I really dig the initial repair process and overall mood of the game. Cool! |
| Aug 26 10:36:00 | 1h 40m | Almost Heroic | The fight mechanics are very interesting :) |
| Aug 27 10:21:00 | 23h 45m | The Old One | Spot-on animations and art style! Awesome! |
| Aug 27 17:46:00 | 7h 25m | I'm a Monster Rawr! | Art and sounds are cute! :) |
| Aug 27 17:54:00 | 8m 00s | Monster Chips | Camera is too restrictive for my taste :( |
| Aug 27 17:58:00 | 4m 00s | The Cauldron of Humanity | Nice idea, and could become a fun little game. But was a little difficult. |
| Aug 27 18:13:00 | 15m 00s | Competition Inside Monsterous Inc | Nice idea, but needs more work :) |
| Aug 27 18:18:00 | 5m 00s | AM I? | Nice idea with a correct message. Good work :) |
| Aug 27 18:22:00 | 4m 00s | KidsGrace | Very good game. Nice graphics, and music. And I learned some moves today! Thx! :D |
| Aug 27 18:28:00 | 6m 00s | No Credit, No Problem! | That a nice game! Graphics, and sounds, and those conversations... well done! :) (But it remind me of some other game... hmm) |
| Aug 28 11:10:00 | 16h 42m | Lights Out | Surprisingly, a quite good stealth game! The idea and three different enemy types are great. I only wish that monster's attack range would be a little bit bigger - I often stumbled into enemies whilst trying to kill them... <br/> <br/>P.S. Four teenagers watching TV and not noticing their buddies getting killed cracked me up :D |
| Aug 28 12:28:00 | 1h 18m | McTremson Bar | Ok, I've finally got all the endings. The best things about the game was your music and art style. The worst - very slow overall speed making multiple playthroughs a pain in the... neck. Oh, and I also didn't understand how the things I did affected the endings in any way. Specifically with the lady - I clicked on something - boom! - newspaper. What? How? I don't know. <br/>Overall a very good entry and I'm sure that in final version you'll achieve full clarity :) |
| Aug 28 13:35:00 | 1h 07m | Lovers on a Park Bench | "Do you love me. JOHN?" is some serious Christopher Walken stuff. Made me laugh really hard :D <br/>Cool game :) |
| Aug 28 13:43:00 | 8m 00s | Creature Power | This music and sounds are awesome :D |
| Aug 28 13:44:00 | 1m 00s | Werewolf Quest | Looks very polished and works really well! Definitely goes in hand with the theme. :) |
| Aug 28 13:52:00 | 8m 00s | GhostMan | Is it intended that ghost can turn only on turns? If so - interesting idea. This can grow in to a nice action/puzzle game. |
| Aug 28 13:57:00 | 5m 00s | Denoky | Nice idea, but hard to play. Especially when you need to start from the begging :( |
| Aug 28 14:00:00 | 3m 00s | Dark Clicks | Nice for a minute or so, but then nothing to do. Needs more stuff to click, upgrade and build. |
| Aug 28 14:05:00 | 5m 00s | BooByeBaby | That's a nice game! Gameplay is solid (but too slow). Graphics are cool (all that lighting/shadows, animations for the monster). And you even have normal UI! I like this game. |
| Aug 28 14:10:00 | 5m 00s | The SPLURGE! | Game is a little too slow, but overall - nice one! I like the art and the music. |
| Aug 31 06:18:00 | 64h 08m | The Last Witch | Overall a very funny two-player game. I've tried playing it in single player and got to opening four portals out of six. Randomized nature of fireballs, inability to see enemies (e.g., if standing in the lower right corner, the enemies get to you almost instantly after spawning) and uncertainty of what killed you are biggest problems of this game. Other than that, a pretty solid entry. Kudos :) |
| Aug 31 06:34:00 | 16m 00s | Mobs, Inc. | I have no words because this is perfect <3 |
| Aug 31 10:47:00 | 4h 13m | The Sacrifice | The art style simply blew me away. Gameplay is solid and understandable, but I felt that my shelter and food disappear for unknown reasons. As in, I produced 24, ate 14 and the bar still lower. The sacrifice/popularity/usefulness mechanics are great :) |
| Aug 31 11:31:00 | 44m 00s | #16 | I really liked the mood and style of the game, but those missions leave me puzzled. Do I have to follow her? Do I stay away? I lose if she enters the house, I lose if I enter the house, I lose if she sees me. What do I do? Wish the game would tell me that a little bit better :/ |
| Aug 31 11:43:00 | 12m 00s | U no take Loot! | Really nice game! But levels are too long, I think. And why do you start with 1k gold? No point in collecting gold from the enemies... |
| Aug 31 11:51:00 | 8m 00s | Monophobic Menace | I like characters art style! But game needs more abilities or stuff to do - one button combat is fun only for a minute. |
| Aug 31 11:58:00 | 7m 00s | The Mammoth: A Cave Painting | Seems to be inspired by the mammoth paintings from Ice Age ;) |
| Aug 31 12:00:00 | 2m 00s | Attack of the Meef | I like characters art style! But game needs more abilities or stuff to do - one button combat isn't fun for too long :) |
| Aug 31 12:05:00 | 5m 00s | MonsterHide | Nice little game. But I want a "speed up" button, or something to do, while I wait :) |
| Aug 31 12:10:00 | 5m 00s | Demons in Dungeons II | Good idea! This could become a really nice game with towers, traps, talents and different abilities! But right now there are some issues, like other comments suggested. So keep working! :) |
| Aug 31 14:42:00 | 2h 32m | Medusa's Bloodthirst | The blood splatter off the not-turned-to-stone princesses is a pretty nice touch :D |
| Aug 31 14:58:00 | 16m 00s | Monster Tactics | I, too, really want the "skip attack animations" button. Alternatively, there was no tactics involved in combat - I just had to attack one target all the time until they were all dead. <br/>Anyway, that's a good start :) |
| Aug 31 15:42:00 | 44m 00s | Monstrus | A surprisingly good entry. The only big problem would be NPC hitboxes - I must have died, like, 10+ times while thinking that I'm out of their range and going out of hiding... <br/>Anyway, liked it a lot :) |
| Aug 31 16:40:00 | 58m 00s | Tentacles | Awesome game! I really liked how more and more new enemy types appeared even at the end. :) |
| Aug 31 16:46:00 | 6m 00s | Hunter Spade | The game seemed... a little bit short. And I finished it just by spamming the attack button and without losing a single health point. Don't know if that was intended... <br/>The Core button tells me that it needs to charge and does not respond to clicking after that. |
| Aug 31 16:48:00 | 2m 00s | Forest monster! | The monster looks very cute :) |
| Aug 31 16:51:00 | 3m 00s | Bob B. Bader | I liked how the first time I punched someone, abouth ten police cars appeared. And then I punched them, too. Tom y surprise, it worked! |
| Aug 31 16:59:00 | 8m 00s | MO&STER TV | I was earning about a hundred or two per broadcast and then got 12k all of a sudden (didn't even understand, what for). Bought all upgrades and got unending NullReferenceExceptions in console. <br/>Other than that, a quite good entry ;) |
| Aug 31 17:12:00 | 13m 00s | Cecile and Clyde | I tried to kill all enemies to see another ending, but there is a section with three guys under a platform and the one in the middle just doesn't die no matter how much I shot at him :( |
| Sep 1 07:50:00 | 14h 38m | Warm Hearts and Fuzzy Feelings | Oneshot vampires are simply too powerful :D |
| Sep 1 08:13:00 | 23m 00s | Rogue Like Keeper | It seems that I had very little to do with the dungeon itself and choosing the item to steal had little to no impact on the adventurers. Other than that, a very good idea and great execution ;) <br/>Some sore of current hero description would be awesome - random name, health, items, etc. |
| Sep 1 08:16:00 | 3m 00s | Ectoplasm Isn't Everything | I think I have sped up a little bit too much and flew oof the map... oops :D <br/>Otherwise, a quite good entry |
| Sep 1 08:29:00 | 13m 00s | Fear me! | What a cool puzzle game! |
| Sep 1 08:33:00 | 4m 00s | Groll's Revenge | The hit-n-run gameplay was pretty fun :) |
| Sep 1 08:37:00 | 4m 00s | It Came from the Rift! | Keyboard/Mouse controls would be really nice :( <br/>Upside-down "You win" screen is a very nice touch to the theme :) |
| Sep 1 08:43:00 | 6m 00s | Y U so Serious ? | Ooh, that outworldy music definitely reminds me of "Neverhood" |
| Sep 1 08:49:00 | 6m 00s | Run Fonster, Run! | I didn't quite understand how the guards' cones of vision work - when they're patrolling, they switch back and forth, leaving a safe spot to hide in. But when I'm at htat safe spot, they look directly at me. <br/>Mostly I just ran. It was more like a bullet dodging simulator :D |
| Sep 3 14:04:00 | 53h 15m | Devil's Avocado | Awesome game! Stopped at day 15 after grinding for life force became boring. It seems that all the other resources have little to no meaning compared to life force. <br/>Still, I played it a lot more than other LD entries. |
| Sep 3 14:21:00 | 17m 00s | Tap Fight | I had a feeling that clicks on ghosts weren't registering correctly... |
| Sep 3 15:18:00 | 57m 00s | Over your dead body | The controls are quite puzzling, but the game mechanics are very solid! Great compo entry :) |
| Sep 3 15:27:00 | 9m 00s | The Halls of Oszmot | This was fantastic. Running around, throwing all the chairs and then eating guys. Awesome game :) |
| Sep 3 15:42:00 | 15m 00s | The Banana Eater | I've fallen in love with those music and sounds <3 |
| Sep 3 15:51:00 | 9m 00s | Massacre Monday | In Memoriam at the end of the game is absolutely amazing. I'm in awe :) |
| Sep 3 15:56:00 | 5m 00s | Tickle Monster vs Suits | Hey, he almost looks like Slurm McKenzie! And is almost as cool! Very cool idea, great entry :) |
| Sep 3 16:18:00 | 22m 00s | UMON | Woah, very interesting upgrade tree mechanic! Unfortunately, by the end of the game Umon jumps so far to the right, that he ends up in the bathroom and loses a lot of gold per fight :( |
| Sep 3 16:38:00 | 20m 00s | Monsters | Whoa, that mood of darkness and inevitable death! Awesome! <br/>Yet, I tried to survive multiple times and every time it ended in me not having enough ammo to shoot all the bastards that were creeping around :/ Also, sometimes the pistol did not reload until I opened the inventory and clicked on the ammo icon (all this while running away from a zombie). |
| Sep 3 16:42:00 | 4m 00s | Sirens | Very good idea! A siren and rock management game :D |
| Sep 3 16:46:00 | 4m 00s | First Person Giant Monster Game | I stepped on a rock and flew into space! A little bit more and it would be a Kerbal Space Program :D |
| Sep 3 17:05:00 | 19m 00s | You are the cosmos | Very cool game, but meteors sometimes didn't work - they flew into a base and nothing happened. 60 energy down the drain... Other than that, had immense amounts of fun :) |
| Sep 3 17:24:00 | 19m 00s | Raiders of the retirement home | Yeah, lose condition is a must. Otherwise, pretty good idea with progression :) |
| Sep 7 09:47:00 | 88h 23m | Monstrous Bosses | Great idea, but the downtime of firing a monster is just a little bit too high - it happens too often and the others are idling at that point, leading to your own demise. With a little bit more polish would be absolutely cool :) |
| Sep 7 09:54:00 | 7m 00s | Monster Dude | Sploosh-sploosh-sploosh-squish-squish-splooa! :D Awesome |
| Sep 7 09:57:00 | 3m 00s | Sick Sheeps | +1 to the wolves and the ecosystem comment. If only the wolf didn't always try to run out of the paddock... |
| Sep 7 10:14:00 | 17m 00s | Grandóhma | The idea and planned gameplay mechanics are quite impressive. It seems they didn't get implemented well enough simply because of the lack of time. I'm sure that with a little bit more work and polish the game would play absolutely great ;) |
| Sep 7 10:24:00 | 10m 00s | Chaser | Boy, that sound gor irritating pretty fast... |
| Sep 7 10:28:00 | 4m 00s | Dolphin Meat | "HL3 confirmed" - heh-eh-heh ;) |
| Sep 7 10:32:00 | 4m 00s | Slime Hunter | What a great and simple entry! Job well done :) |
| Sep 7 10:40:00 | 8m 00s | Room | The combined keyboard and mouse controls were very obscure and the doorknob at the end was very hard to see. Other than that, a good entry :) <br/>Oh, and the .zip in the first download link is corrupted for some reason |
| Sep 7 11:02:00 | 22m 00s | Asshole Transit Bureaucrat 2015 | There are a few problems with this game which even an awesome idea and a great soundtrack cannot save :( <br/>- Nothing gets explained regarding how buses traverse the city. Even at the first level I'm left puzzled how they all go through center and not via sides. <br/>- The bus doesn't follow its route - I have set BACD and it goes ABCD <br/>- The time is sooooo sloooow... I already want to triple or quadruple it <br/>Otherwise it's a pretty solid game :) |
| Sep 7 11:30:00 | 28m 00s | Truth be untold | Maybe not so interesting gameplay-wise, but as interactive story... amazing! Simply amazing. |
| Sep 7 11:37:00 | 7m 00s | Yeti | The main menu gives the option to play stealthy, not killing everyone, yet this victory is very easily achievable. Maybe some shift to main theme - being a savage - should be better |
| Sep 7 11:45:00 | 8m 00s | Eurthamon | Reminded me a lot of Tokyo Jungle :D |
| Sep 7 11:55:00 | 10m 00s | Poltergeist | That's some really sinister idea for a game ;) |
| Sep 7 11:57:00 | 2m 00s | Treasure Keeper | The movement was toooo slow :( |
| Sep 7 12:09:00 | 12m 00s | Are you the monster | Ok, that was... weird. |
| Sep 7 14:02:00 | 1h 53m | sector.33 | Amazing game. I only wish there were checkpoints :) |
| Sep 7 14:30:00 | 28m 00s | Monster Break Out | Woah, good game! The puzzles are nice, in their place and teach players the mechanics of the game, the style and animations are quite good, and there's some humor. Too bad it was so short :D |
| Sep 7 14:34:00 | 4m 00s | Monster Mash | The idea is very interesting, but after two or three fights the adventurer simply one-shotted all of my limbs and I couldn't do anything... |
| Sep 7 14:37:00 | 3m 00s | Crab Boss | Oh, that ballet-moving crab. Lovely :) |
| Sep 7 14:41:00 | 4m 00s | Who's The Monster | The change of direction is a very good idea! |
| Sep 7 14:48:00 | 7m 00s | ManyCrypt | There seems to be a lot of problems with this game - the heroes are too fast and do not attack, they have too much health, the other monsters don't do anything. Okay, you can kill heroes if you trap them near a wall or other creature, but you can't spend all the money because the game just ends... The execution simply isn't as good as the idea :( |
| Sep 7 15:16:00 | 28m 00s | Necro Monster | The selection of units and their actions worked weirdly for me - I had to click many times to select a unit and then many times for it to do something... |
| Sep 10 09:27:00 | 66h 11m | Lux | Grim setting, awesome art style, innovative gameplay - great entry! |
| Sep 10 09:32:00 | 5m 00s | The Savior | The game froze at the end of first level :( |
| Sep 10 09:38:00 | 6m 00s | Grab For Your Life | The score decreases even after your death :D |
| Sep 10 09:53:00 | 15m 00s | APT - Advanced Persistent Tabby | That wall jump was more annoying than useful :D nice entry, played it through to the end |
| Sep 10 10:02:00 | 9m 00s | Jamess Adventure? | That is an awesome entry! Good job! I really liked it :) |
| Sep 10 19:33:00 | 9h 31m | Monster Jumper | Woah, that movement speed :O Most levels are doable by simply jumping to the left, but overall a nice compo entry :) |
| Sep 11 13:58:00 | 18h 25m | Monstre de Coiffure | An amazing game, perfect in every way :D |
| Sep 11 14:07:00 | 9m 00s | Takodemon | Amazing entry, really dig the art style - probably the best compo entry in this jam. Wanted to finish the game, but got stuck at the plank, because none of the jumping around helped to get up :( |
| Sep 11 14:16:00 | 9m 00s | Starvin' Sasquatch | The art is simply mesmerizing <3 |
| Sep 11 14:27:00 | 11m 00s | Player Rush | The gameplay is amazingly fun and looks fantastic! |
| Sep 11 15:00:00 | 33m 00s | Fright Night | Kinda reminds me of Party Hard, but that's not a bad thing - I wish there were more games like this :) |
| Sep 11 15:05:00 | 5m 00s | Lil' Drake | Very fun game! Like a vampire flappy bird. Sometimes had a little trouble navigating in closed spaces with all those corpses lying around... :D |
| Sep 11 16:08:00 | 1h 03m | Hop's Hope | It's somehow too easy to just hold the right arrow - the opponents simply jump over you and you can go on. Other than that, very cute entry :) |
| Sep 11 16:18:00 | 10m 00s | The Monster Files | Fantastic style! :) |
| Sep 12 07:10:00 | 14h 52m | Delicious Cortex | A fantastic game, undoubtedly one of the best in this LD |
| Sep 12 07:43:00 | 33m 00s | GH4ST | A reverse Pacman puzzle game would be absolutely brilliant - too bad there are only two or three real puzzles here :( |
| Sep 12 07:48:00 | 5m 00s | Adula | The art is amazing, but content is quite lacking :( Would really want to play more of this |
| Sep 12 08:04:00 | 16m 00s | The Troll's Toll | Woah, that ending... heavy |
| Sep 12 08:11:00 | 7m 00s | Mr. Yeti's Fast Food | Got only three skiers - I would make a bad yeti :D <br/>Awesome entry with stunning animations. I only wish that meat indicator on the top would show how far to the left I need to go |
| Sep 12 08:25:00 | 14m 00s | The Supper | The game got simpler near the end - there were less people that could see you murder others and charm was not really needed. Maybe limit the charm to one use per person per turn? With 70%+ success chance you can easily decrease suspicions to zero and then just murder everyone. A single failed charm would be a much more hardcore experience :D |
| Sep 12 08:42:00 | 17m 00s | RGBlob | Very good idea! |
| Sep 12 08:48:00 | 6m 00s | Monster and Hero | Great entry! |
| Sep 12 08:54:00 | 6m 00s | Me | The style is amazing, but the game is very short :/ |
| Sep 12 09:20:00 | 26m 00s | Monster - Your Worst Is Our Best | The only thing I could complain about is the teeny-tiny window :) |
| Sep 12 09:38:00 | 18m 00s | The Loved Ones | The idea that you're winning most of the time, but somehow still lose is... awkward. Other than that, a very good social take on the theme. |
| Sep 13 09:33:00 | 23h 55m | Don't Touch The Shredder, Jim. | This is a rather fun, albeit short entry :D |
| Sep 13 09:55:00 | 22m 00s | Death of a Lich | Absolutely perfect. The art, the jumping mechanics, the different floors, the procedurally generated levels, the different enemy types, the headstomp, the risk-reward mechanics - everything's absolutely perfect. |
| Sep 13 10:05:00 | 10m 00s | Grave | The combat mechanics are simply awesome with their heavy feel, but seem a little bit too close to being unresponsive. Amazing entry :) |
| Sep 13 10:57:00 | 52m 00s | Fired | Very good idea, but bullet control is very hard due to limited maneuverability |
| Sep 13 11:08:00 | 11m 00s | Trick Parade | Amazing take on the theme and graphics! Congratulations! |
| Sep 13 11:18:00 | 10m 00s | Frank Smash! | Bonus points for "Thrift shop" :) |
| Sep 13 11:22:00 | 4m 00s | Monster | It seems that controls are too complex for such a limited amount of interactions in the game... |
| Sep 13 11:30:00 | 8m 00s | Echo, | 'Dem sounds of marching combat boots. Amazing mechanic, great execution. Enemies sometimes see and then run through walls, but that's easily avoided. |
| Sep 13 11:46:00 | 16m 00s | Meet the Monsta | The gameplay is lacking, but everything else... is mindblowing. So good :D |
| Sep 13 11:53:00 | 7m 00s | Melody Muncher | An amazingly executed rhythm game in compo! Fantastic! |
| Sep 13 12:02:00 | 9m 00s | Disturbo | Disturbo is... well, diturbing. The visuals are absolutely amazing, but the gameplay is a bit lacking :/ |
| Sep 14 11:00:00 | 22h 58m | Inokan | A good game, reminds me of Risk of Rain. Most of the enemies should be skipped, though, otherwise it is quite easy to get overwhelmed while fighting. |
| Sep 14 12:13:00 | 1h 13m | Path of a Psychopath | Ah, the monstrosity of politics. Excellent game :) |
| Sep 14 13:11:00 | 58m 00s | The Devil's Daughter | How is that not a full game?! It works great, it sounds great, it looks great - it is awesome! Too bad I'm not so good at platformers and stopped at lvl 8... |
| Sep 14 13:23:00 | 12m 00s | Roaring City Destruction | The style and execution are absolutely great, but the gameplay part is not there... |
| Sep 14 14:31:00 | 1h 08m | INSIDIAE | The idea is very nice, but I wish I could skip dialogues so the story would go faster. |
| Sep 14 15:06:00 | 35m 00s | Tri-Hack | It's an amazing... arcade? Puzzle? I don't know what genre is. An amazing game. But it doesn't fit the theme at all :( |
| Sep 14 15:48:00 | 42m 00s | Sewer Monster City | The controls are tight, the game is great, but... too unforgiving :( I got seven health, double jump, was going back to second level after taking the chest from the first one, slipped, fel, died and immediately closed the game. <br/>And the boss was much easier than the rest of the game :D |
| Sep 14 15:57:00 | 9m 00s | Disturbed Mind | Man, the setting is really interesting - it would be awesome if you continued to work on this game. |
| Sep 14 16:00:00 | 3m 00s | PONY! | Pretty funny! I wish this had more maps with references to other games. Half-life facility, perhaps? ;) |