FoonLudum Dare ExplorerLD33 → Slime Hunter

Slime Hunter

By ardy

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CategoryRankScoreCount
Humor5022.83
Fun5633.00
Audio6042.53
Graphics8452.70
Overall9422.71
Theme9572.70
Coolness162740

Comments

robot-souls-games 2015-08-25 03:45

Sound effects were a bit annoying and inconsistent, and it was a bit dull. Just collecting stuff wasn't terribly fun.

cxsquared 2015-08-25 03:50

Really good for a first game. The levels are really well designed. I especially like how you introduce the red slimes. The collision detection could be a little better and the controls a little tighter but overall it's a nice fun game.

mekuri 2015-08-25 03:58

Nice little game! I like that you added different "slimes" and that you actually "educated" the player via the levels- Very nice.

ardy 2015-08-25 06:06

@Robot Souls Games: I see! I'll try to think about it for future games. The game is kinda dull, I agree. There was more features planned, but the time didn't really help me out.

@cxsquared and @mekuri: Thanks! I really put some thought on the levels, as for then to introduce the slimes first instead of throwing it directly at your face.

About the collision, I followed some tutorials here and there, but due to the low res of the sprites (6x6, most of then) it caused some trouble. More than half of the time I spent on this game was trying to get collision to actually work properly and in the end, even tho it's very very far away from ideal, I think it turned out okay.

kaype 2015-08-26 04:20

This is actually pretty good for a first game IMO. The art is right up my alley and the simplicity of it is nice.

Sounds could use work but it's all gud

onlyslightly 2015-08-26 04:20

I had a lot of fun with this. I love the minimalist aesthetic, and I loved how you introduced each enemy (enemy?) type. Great job!

keon 2015-08-26 04:35

Nice little game! The graphics are clear and nice but don't really have a constant style or color scheme. The collision detection was frustrating at times with reds, and having to restart the entire level was a pain. The audio was sometimes annoying.

That said. Holy cow your level design was great. Everything was there for a purpose. The way you introduced reds with a fall and then you had to learn to jump on them in a simple level before entering harder levels was great. The same with all the other levels. There was never a tutorial at all but you showed everything through the game. That's really impressive! The one thing I would say is that in some levels you had symmetry when you really didn't need it - if a player can do a jump once they can do it again, so it just extends the time it takes to restart if you mess up on the last slime.

Overall though - great game, especially for your first entry! Well done.

ardy 2015-08-26 19:11

@kaype: Thanks! I'll be sure to get some better sounds intead of recording myself doing wierd noises!

@OnlySlightly: Thanks! ;-;

@Keon: Graphics where pretty simple because that's really all that I can do! Haha. Collision is just plain bad sometimes, because I didn't figure how to make it work properly. I made only one (seeing red) longer level, and I can really see why it's frustrating (no checkpoint + bad collision). I see what you said about symmetry, I had planned different levels but had to scrap it all due to time constraints and they're kinda improvised. Thanks for the feedback!

@all: You all have no idea how happy your comments made me noting the level design. I'm so glad that I was able to show how the mechanics works without having to write it down because that was just what I intended.

Thanks for you feedback and votes!

fanatrick 2015-08-28 01:33

A bit dull, but nice try, I'm glad to hear you learned a lot on the way :)

ionprogramming 2015-09-03 06:09

I loved this game! Really fun, and that's always a challenge. Great work, especially given that its your first game!

patomkin 2015-09-07 10:32

What a great and simple entry! Job well done :)

yuigoto 2015-09-14 19:35

It's a nice little game, but I feel it needs some refinement. Some games are nice with those pre 8-bit style graphics, but this game would feel better with a bit more detailed sprites.

Using your voice to do the FX is good, but try to add some variety on it, because it tends to become a bit dull after a while, ok? ;)

But it feels complete, has an objective, you have some nice presentation, so keep up! :D Cheers!

poptartftw 2015-09-14 20:46

Nice